rubidium
5a38d8e007
(svn r16850) -Codechange: unify some naming of variables between waypoints and stations.
15 years ago
smatz
8718babe90
(svn r16849) -Codechange: replace GetCargo() by CargoSpec::Get()
15 years ago
rubidium
79deeee323
(svn r16821) -Codechange: unify the naming of type::UpdateVirtCoord and UpdateAll[Type]VirtCoords.
15 years ago
smatz
64de470917
(svn r16814) -Codechange: make IsNormalAircraft() member of Aircraft
15 years ago
smatz
2de68b2894
(svn r16809) -Fix [FS#3021](r13096): automatic resizing of SelectCompanyLiveryWindow wasn't working as expected
15 years ago
rubidium
026f3c8feb
(svn r16785) -Codechange: make ships going to buoys use OT_GOTO_WAYPOINT too
15 years ago
rubidium
18fbe0aac4
(svn r16722) -Codechange: unify the naming of the Is/Set/HasArticulatedPart functions
15 years ago
smatz
378d01f2f4
(svn r16718) -Codechange: make IsFreeWagon() member of Train
15 years ago
smatz
20fedeb3d6
(svn r16717) -Codechange: make IsFrontEngine() member of Train
15 years ago
smatz
93557ba4e9
(svn r16714) -Codechange: use pool-like accessors for Subsidy
15 years ago
smatz
d04750ff87
(svn r16711) -Codechange: use FOR_ALL_SUBSIDIES macro when iterating over all subsidies
15 years ago
smatz
5a227bffdc
(svn r16710) -Fix: invalidate subsidies with invalid source or destination when converting older savegames
15 years ago
rubidium
3b44f44287
(svn r16709) -Fix [FS#2994]: the list of animated tiles could have duplicates (only for old savegames) and tiles that weren't animated
15 years ago
rubidium
4f99508114
(svn r16694) -Fix [FS#2995] (rgradual loading, rnewindustries): only pay for whatever has been actually unloaded and perform the payment when unloading has finished. This fixes, amongst others:
...
* cheating by starting to unload and after getting paid rushing to the depot to get sold (or unloading, loading and getting paid again for the remainder)
* cargo being dropped onto a station at the moment a stockpiling industry doesn't accept it anymore
* industries getting cargo that has not been unloaded yet and subsequently dumping it back on the station in one go
Note: you will now get paid after the unloading has finished, so you'll have to wait a bit longer for 'your' money.
15 years ago
smatz
d39c08fd9d
(svn r16664) -Codechange: move house-related stuff from town.h and town_type.h to separate files
15 years ago
smatz
72bee4ad2d
(svn r16654) -Codechange: cache industries in station's coverage area instead of searching them everytime payment is made
15 years ago
smatz
f6a4d61cca
(svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile()
15 years ago
smatz
61a42f42c1
(svn r16640) -Codechange: move roadstop stuff to separate files
15 years ago
rubidium
c09176b0b7
(svn r16572) -Codechange: also catch FPEs in saveload and the warning about missing NewGRFs; only happens when assertions are disabled and NewGRFs are missing.
16 years ago
smatz
ca9787b2ea
(svn r16553) -Codechange: don't use TRACK_BIT_WORMHOLE and TRACK_BIT_DEPOT as bitmasks
16 years ago
smatz
af85994f7f
(svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check
16 years ago
frosch
289e8a7f45
(svn r16525) -Codechange: Notify small ufos on deletion of road vehicles, so they can head for somewhere else instead of stumbling over a ghost.
16 years ago
smatz
e419fe6d3f
(svn r16442) -Codechange: use new Vehicle accessors at more places
16 years ago
smatz
0c53f04c07
(svn r16441) -Codechange: new class SpecializedVehicle used as superclass for all vehicle types
16 years ago
yexo
f044ad6f80
(svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them.
16 years ago
smatz
bebab3cd79
(svn r16407) -Fix [FS#2913]: set CargoPacket::source to INVALID_STATION when source station is deleted
16 years ago
rubidium
6350648a6c
(svn r16392) -Codechange: move some variables (the ones that aren't caches) from VehicleRail to Train
16 years ago
rubidium
1324100d69
(svn r16391) -Codechange: use Train instead of Vehicle where appropriate.
16 years ago
rubidium
489253b630
(svn r16390) -Codechange: move u.road to RoadVehicle.
16 years ago
smatz
50624d5c0f
(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved
16 years ago
smatz
512db5248e
(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get()
16 years ago
smatz
1eca6aefeb
(svn r16351) -Fix (r14773): signal handler could end in endless loop
16 years ago
smatz
05db91dc65
(svn r16349) -Codechange: rename IsPlainRailTile() to IsPlainRail(), introduce shiny new IsPlainRailTile()
16 years ago
smatz
0c10daa243
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
16 years ago
smatz
d495dc5dbc
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
16 years ago
yexo
d489f93473
(svn r16315) -Codechange: move the autorenew settings to a new CompanySettings struct
16 years ago
rubidium
241af768f0
(svn r16242) -Codechange: rework pausing
...
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
16 years ago
rubidium
4c707c7414
(svn r16037) -Feature: allow (per order) to let a train stop at the near end, middle or far end of a platform from the point of view of the driver of the train that enters the station.
16 years ago
peter1138
b23d16d76f
(svn r15799) -Codechange: Save rail type label list to savegame and perform mapping on load if necessary.
16 years ago
rubidium
c3e87f345d
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
16 years ago
smatz
f5b24edc1e
(svn r15642) -Codechange: use a default parameter value in CalcClosestTownFromTile
16 years ago
rubidium
9f2a906bc1
(svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
...
-Feature: allow building road stops on road/tram tracks of competitors.
16 years ago
smatz
e7c2479216
(svn r15588) -Fix: change owner of waypoints and deleted stations when merging companies or when a company benkrupts
16 years ago
rubidium
89e1afdaa0
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
16 years ago
rubidium
283b3d16ab
(svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability.
16 years ago
smatz
3a8d57816a
(svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
...
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
16 years ago
smatz
9021c20b5e
(svn r15299) -Cleanup: remove many redundant includes
16 years ago
belugas
a57c73e2f9
(svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data
16 years ago
smatz
f0ff90d71c
(svn r15216) -Feature: native support for Transport Tycoon (Original) savegames. Based on SVXConverter's source code and documentation by Roman Vetter
16 years ago
Yexo
e3c69b7c4e
(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.
16 years ago
smatz
5c96749471
(svn r15183) -Fix: stand-alone rail tiles with invalid owner were not removed. Also, make the whole check a bit more intelligent.
16 years ago
smatz
8c07295dad
(svn r15181) -Fix (r15180): of course it is enough to update aircraft once...
16 years ago
smatz
f8ef801281
(svn r15180) -Fix [FS#2560](r8498): old aircraft have to be updated after updating airport_type of oil rigs
16 years ago
smatz
15e783afa0
(svn r15179) -Fix [FS#2560](r12096): removing of leftover level crossings (from very old savegames) failed
16 years ago
smatz
e7af36ae79
(svn r15166) -Codechange: reduce number of includes in afterload.cpp
16 years ago
smatz
9cc64bfa21
(svn r15137) -Fix (r11822)(r14340): signs with sign 'Sign' were lost when converting from TTD savegames
16 years ago
truebrain
c2406cd42d
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
...
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
16 years ago
rubidium
28ea38ae55
(svn r14949) -Cleanup: pointer coding style
16 years ago
smatz
91233ea596
(svn r14828) -Codechange: move most of save/load-specific code to separate files
16 years ago