Commit Graph

561 Commits (tmp-jgrpp)

Author SHA1 Message Date
Tyler Trahan 930f0a16d8 Codechange: Define Date/Year/Month/Day within TimerGameCalendar class 1 year ago
Patric Stout 31ad990831
Codechange: move tick-counter into TimerGameTick (#10712) 1 year ago
Jonathan G Rennison bd837a2fcd TBTR: Mark vehicles as requiring service on template/replacement change 1 year ago
Jonathan G Rennison 211fdd62b2 Initial support for multi-part (pseudo-articulated) ships 1 year ago
Jonathan G Rennison 8dca681c8c Use btree_multimap for pending speed restrictions
Avoid unnecessary iteration when saving VESR chunk
1 year ago
Jonathan G Rennison 483e3172af Merge branch 'master' into jgrpp
# Conflicts:
#	src/core/strong_typedef_type.hpp
#	src/gfx.cpp
#	src/group_cmd.cpp
#	src/industry_cmd.cpp
#	src/map_func.h
#	src/newgrf_debug_gui.cpp
#	src/order_cmd.cpp
#	src/pathfinder/follow_track.hpp
#	src/rail_cmd.cpp
#	src/road_cmd.cpp
#	src/road_gui.cpp
#	src/saveload/saveload.cpp
#	src/screenshot.cpp
#	src/smallmap_gui.cpp
#	src/station_cmd.cpp
#	src/strings.cpp
#	src/tile_type.h
#	src/timetable_gui.cpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/viewport.cpp
1 year ago
Rubidium b7a5d8e296 Codechange: add annotation to selectively force inlining in debug build 1 year ago
Jonathan G Rennison 0310fb0cdc Merge branch 'master' into jgrpp
# Conflicts:
#	src/lang/czech.txt
#	src/lang/galician.txt
#	src/lang/german.txt
#	src/order_cmd.cpp
#	src/saveload/afterload.cpp
#	src/ship.h
#	src/vehicle.cpp
2 years ago
Rubidium 375a5b8e3f Codechange: refactor FindClosestDepot to not use pointers, but return a struct 2 years ago
Jonathan G Rennison 5c2d5782a4 Fixes incorrect link graph edge travel times with non-unity day length
Change vehicle last_loading_tick to be relative to _scaled_tick_counter
2 years ago
Jonathan G Rennison 1f36c3f3e4 Merge branch 'master' into jgrpp
# Conflicts:
#	src/ai/ai_gui.cpp
#	src/build_vehicle_gui.cpp
#	src/genworld_gui.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/newgrf_sound.cpp
#	src/roadveh.h
#	src/sound.cpp
#	src/station_cmd.cpp
#	src/train.h
#	src/train_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_gui.cpp
2 years ago
Artin Alavi fd4f148c62
Feature: Hotkey to honk a vehicle's horn (#10110) 2 years ago
Henry Wilson 59dbcdb5ba Feature: Display power-to-weight ratio in ground vehicle details GUI 2 years ago
Jonathan G Rennison 0bf1c9bb9d Merge tag '13.0-beta1' into jgrpp 2 years ago
Nicolas Chappe f8a7b76675 Fix #9665: [Linkgraph] Fix travel times of non-direct journeys 2 years ago
Jonathan G Rennison 6d877b5e70 Reduce redundant calls to get current max speed for trains and RVs
Between ShowVisualEffect() and UpdateSpeed()
2 years ago
Jonathan G Rennison 72e2ee882e Fix 1a38cbde7: Ship viewport hash not updated on rotation 2 years ago
Andy 24c07f1640 Change: increase vehicle sprite stack from 4 layers to 8 (#9863)
(cherry picked from commit 1cfdbb4dea)
2 years ago
Andy 1cfdbb4dea
Change: increase vehicle sprite stack from 4 layers to 8 (#9863) 2 years ago
Jonathan G Rennison e5a421b65a Merge branch 'master' into jgrpp
# Conflicts:
#	src/economy.cpp
#	src/linkgraph/refresh.cpp
#	src/order_cmd.cpp
#	src/saveload/vehicle_sl.cpp
#	src/station.cpp
#	src/station_base.h
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_cmd.cpp
2 years ago
Niels Martin Hansen e68bf58989 Codechange: Use anonymous union for vehicle orders/old orders list 2 years ago
Jonathan G Rennison beb6d01fe8 Improve handling of conditional order waiting loops
Do not leave station/depot/waypoint at all if conditional order
loop would result in re-starting waiting/loading

Only actually leave and update timetable at end of loop

Rate-limit loop checks regardless of timetabled wait time
2 years ago
Jonathan G Rennison 904ff6757d Add slot support to road vehicles, ships and aircraft 2 years ago
Jonathan G Rennison ba65a5bab5 Run most "daily" vehicle tasks at a fixed frequency at day lengths >= 8
This includes: running costs, track sharing costs, breakdown checks,
servicing checks, order checks
3 years ago
Jonathan G Rennison 5d6533e258 Debug: Add a multiline long form of DumpVehicleFlags 3 years ago
dP 54951e39a1
Fix #8797: Use logical rail length when placing signals (#9652) 3 years ago
nchappe 2cb6351af5
Fix: Update last servicing dates when using the date cheat (#9694) 3 years ago
Jonathan G Rennison d1f1a6942a Add support for loading trunk savegames versions 293 - 299 (12.0)
Use modified upstream saveload implementation for these versions
Re-arrange headers to support multiple saveload implementations
3 years ago
Jonathan G Rennison 61cc60099a Merge branch 'jgrpp' into jgrpp-beta
# Conflicts:
#	src/network/core/packet.cpp
#	src/network/core/udp.cpp
3 years ago
Jonathan G Rennison 544da99102 Merge branch 'master' into jgrpp-beta
# Conflicts:
#	src/cargopacket.h
#	src/lang/korean.txt
#	src/linkgraph/linkgraph.h
#	src/linkgraph/linkgraphjob.h
#	src/linkgraph/linkgraphschedule.h
#	src/network/network_admin.h
#	src/network/network_func.h
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/order_base.h
#	src/rail_cmd.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/depot_sl.cpp
#	src/saveload/economy_sl.cpp
#	src/saveload/linkgraph_sl.cpp
#	src/saveload/map_sl.cpp
#	src/saveload/newgrf_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/signs_sl.cpp
#	src/saveload/station_sl.cpp
#	src/saveload/subsidy_sl.cpp
#	src/saveload/town_sl.cpp
#	src/saveload/vehicle_sl.cpp
#	src/script/api/script_object.cpp
#	src/settings.cpp
#	src/string.cpp
#	src/string_func.h
#	src/table/CMakeLists.txt
#	src/table/settings/settings.ini
#	src/viewport_sprite_sorter_sse4.cpp
3 years ago
Jonathan G Rennison 71a5abd42b Fix aircraft shadows being drawn facing the wrong direction 3 years ago
Jonathan G Rennison f8e30e807d Fix ProcessOrders not always being called after leaving a waiting order
Fixes conditional order loop on leaving a depot
3 years ago
Jonathan G Rennison 4cf6b1e923 Fix ViewportAddVehiclesIntl using wrong image rotation for ships
When rotating in place
3 years ago
Patric Stout 4e4720f217 Codechange: remove the special station/vehicle code from SaveLoad
With the new SLEG_STRUCT it is much easier to embed a struct
in a struct, where the sub-struct has limitations on when it is
being used.
This makes both the code easier to read (less magic) and avoids
the SaveLoad needing to know all these things about Stations
and Vehicles.
3 years ago
Patric Stout 9fff00ba20
Codechange: C++-ify lists for SaveLoad (#9323)
Basically, this changes "SaveLoad *" to either:
1) "SaveLoadTable" if a list of SaveLoads was meant
2) "SaveLoad &" if a single entry was meant

As added bonus, this removes SL_END / SLE_END / SLEG_END. This
also adds core/span.hpp, a "std::span"-lite.
3 years ago
Jonathan G Rennison a8157770df Add fast path to vehicle var 0x42 if only upper byte is required 3 years ago
Jonathan G Rennison aa0c1ba2e0 Only update vehicle image when in the vicinity of a viewport
This reduces the performance impact of expensive NewGRF
graphics chains.
3 years ago
Jonathan G Rennison 3e8ee4f49f Remove "Disable vehicle image update" setting 3 years ago
Jonathan G Rennison e6a858c0dc Fix date cheat/scenario load not adjusting vehicle date of last service 3 years ago
Jonathan G Rennison 95fb222852 Distribute articulated vehicle weight evenly between articulated parts
Instead of allocating it all to the first part
This improves realistic braking behaviour for long articulated consists
3 years ago
Jonathan G Rennison 6c3e5642f8 Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/CompileFlags.cmake
#	src/crashlog.cpp
#	src/fileio.cpp
#	src/fileio_func.h
#	src/fios_gui.cpp
#	src/ini_load.cpp
#	src/ini_type.h
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/network/network_client.cpp
#	src/order_base.h
#	src/order_cmd.cpp
#	src/os/windows/win32.cpp
#	src/road_cmd.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/settings.cpp
#	src/station_cmd.cpp
#	src/stdafx.h
#	src/table/settings.ini
#	src/tree_cmd.cpp
#	src/tree_gui.cpp
#	src/vehicle_base.h
#	src/video/cocoa/cocoa_v.mm
#	src/video/cocoa/event.mm
#	src/video/cocoa/wnd_quartz.mm
#	src/viewport.cpp
#	src/widgets/tree_widget.h
3 years ago
Matt Kimber 40d5fe1631
Fix eeb88e8: Trains reversed while paused do not correctly update sprite bounds (#8540) 3 years ago
Matt Kimber 5728f9c7d0 Codechange: consider vehicle co-ordinates when identifying viewport candidate as using only the hash generates false positives 4 years ago
Matt Kimber 9b28b15e67 Codechange: create MutableSpriteCache to remove the need to cast Vehicle to a mutable type in render methods 4 years ago
Matt Kimber eeb88e87d8 Codechange: improve performance for complex vehicle chains by resolving sprites less often 4 years ago
Jonathan G Rennison 204f8e173f Fix sprite bound issues for vehicles which vary bounds with curvature
If a vehicle uses curvature vars 0x45 or 0x62, cache the directions
of its 4 nearest neighbours, and check them in UpdateViewport along
with the vehicle's own direction.
4 years ago
glx22 d8605ad18d Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loops 4 years ago
Jonathan G Rennison 99b2698658 Update vehicle image on demand when image is continuously updated by GRF
This is for trains/RVs only (to avoid issues with variable sprite bounds)

This largely fixes the performance issues of continuously updating
vehicle images
4 years ago
Jonathan G Rennison cde5e8c79d Add setting to disable continuously updating NewGRF vehicle image 4 years ago
Jonathan G Rennison 53af61fc9e Do not charge vehicle running costs when waiting in depot due to timetable
See: #202
4 years ago
Jonathan G Rennison cce6d731a1 TBTR: Delete orphaned virtual trains on client disconnection 4 years ago
Jonathan G Rennison 810bfd276e Add several NewGRF variables to vehicle image callback whitelist
Add vehicle flags to control cached image invalidation

Various refactorings
4 years ago
Jonathan G Rennison 002e99ac34 Debug: Show tile info on separate lines in vehicle debug window 4 years ago
Jonathan G Rennison 1f5de8b82c Auto separation: Remove circular linked list, use new algorithm 4 years ago
Jonathan G Rennison 4020719227 Exclude effect and disaster vehicles from vehicle tile hash 4 years ago
Jonathan G Rennison 76f68c48f5 Cache whether vehicle is currently drawn: Vehicle::IsDrawn() 4 years ago
Jonathan G Rennison 9917a1daef Scheduled dispatch: Add hints about dispatch order to timetable window
Adjust condition for dispatch order
4 years ago
Jonathan G Rennison 7960db35f2 Merge branch 'master' into jgrpp
# Conflicts:
#	config.lib
#	projects/openttd_vs140.vcxproj
#	projects/openttd_vs140.vcxproj.filters
#	projects/openttd_vs141.vcxproj
#	projects/openttd_vs141.vcxproj.filters
#	projects/openttd_vs142.vcxproj
#	projects/openttd_vs142.vcxproj.filters
#	src/aircraft_cmd.cpp
#	src/base_station_base.h
#	src/core/pool_type.hpp
#	src/disaster_vehicle.cpp
#	src/economy.cpp
#	src/engine.cpp
#	src/group.h
#	src/group_cmd.cpp
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/network/network_command.cpp
#	src/network/network_server.cpp
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/road_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/cargopacket_sl.cpp
#	src/saveload/linkgraph_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/station_sl.cpp
#	src/saveload/town_sl.cpp
#	src/saveload/vehicle_sl.cpp
#	src/screenshot.cpp
#	src/screenshot.h
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/table/settings.ini
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/train.h
#	src/train_cmd.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehiclelist.cpp
#	src/window_type.h
5 years ago
glx d8a1be48cd Codechange: Replace vehicle related FOR_ALL with range-based for loops 5 years ago
Jonathan G Rennison aa8aae9a62 Initial implementation of tracerestrict speed restriction feature 5 years ago
Jonathan G Rennison cbdd9f84d8 Merge branch 'master' into jgrpp
# Conflicts:
#	src/console_gui.cpp
#	src/lang/korean.txt
#	src/video/sdl2_v.cpp
#	src/video/sdl2_v.h
#	src/window.cpp
#	src/window_gui.h
5 years ago
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 5 years ago
Jonathan G Rennison 36eb4165b8 Merge branch 'master' into jgrpp
# Conflicts:
#	src/bridge_map.h
#	src/crashlog.cpp
#	src/industry.h
#	src/linkgraph/linkgraph_type.h
#	src/order_type.h
#	src/saveload/afterload.cpp
#	src/settings.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/spritecache.cpp
#	src/stdafx.h
#	src/table/settings.h.preamble
#	src/train.h
#	src/vehicle.cpp
#	src/viewport.cpp
#	src/viewport_func.h
#	src/widgets/station_widget.h
#	src/zoom_func.h
#	src/zoom_type.h
5 years ago
Charles Pigott 5b34c8019f Codechange: Remove Company/OwnerByte types 5 years ago
Charles Pigott 96097b34a5 Codechange: Remove Direction*Byte types 5 years ago
Jonathan G Rennison 674732cd68 Merge: Codechange: Use null pointer literal instead of the NULL macro 5 years ago
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 5 years ago
Jonathan G Rennison 99b79c26c6 Remove disaster vehicles from tick cache immediately on deletion 5 years ago
Jonathan G Rennison 3b55f5d765 Cache whether ground vehicles currently have 0 slope resistance 5 years ago
Jonathan G Rennison 3af5861693 Fix ship sprite not being updated when rotating to match direction change 5 years ago
Jonathan G Rennison 37adf9be4a Cache the last vehicle in a consist to have a visual effect 6 years ago
Jonathan G Rennison e5b61e0b6c Refactor CallVehicleTicks vehicle loop 6 years ago
Jonathan G Rennison 191afd93c1 Merge branch 'save_ext' into jgrpp
# Conflicts:
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/settings.cpp
#	src/station_cmd.cpp
#	src/table/settings.ini
#	src/vehicle_base.h
#	src/widgets/dropdown.cpp
6 years ago
Peter Nelson 81330b8d6e Change: Add path cache for ships. 6 years ago
Jonathan G Rennison e735c1a51a Merge branch 'master' into jgrpp
# Conflicts:
#	src/aircraft_cmd.cpp
#	src/autoreplace_cmd.cpp
#	src/pathfinder/follow_track.hpp
#	src/pathfinder/yapf/yapf_rail.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.cpp
#	src/script/api/ai/ai_station.hpp.sq
#	src/script/api/game/game_station.hpp.sq
#	src/script/api/script_station.hpp
#	src/track_func.h
#	src/vehicle_base.h
6 years ago
Charles Pigott f5b1115039 Doc: Lots and lots of doxymentation fixes 6 years ago
Jonathan G Rennison 3330e4cef8 Merge branch 'cargo_type_order' into jgrpp
# Conflicts:
#	src/pathfinder/yapf/yapf_common.hpp
#	src/saveload/extended_ver_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/station_sl.cpp
#	src/track_func.h
6 years ago
Jonathan G Rennison 00b1fe6246 Cargo type orders: Add support for 64 cargo types 6 years ago
Jonathan G Rennison 0ae32838ea Merge branch 'save_ext' into cargo_type_order
# Conflicts:
#	src/core/smallstack_type.hpp
6 years ago
Jonathan G Rennison 943f4fdabb Debug: Add train and RV flags to scope info dump
Move flag dumping to separate function
6 years ago
Jonathan G Rennison 56be293107 Merge branch 'master' into jgrpp
# Conflicts:
#	src/blitter/32bpp_anim.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_anim_sse2.cpp
#	src/blitter/32bpp_base.cpp
#	src/blitter/32bpp_base.hpp
#	src/ground_vehicle.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/main_gui.cpp
#	src/newgrf_house.cpp
#	src/newgrf_house.h
#	src/town_cmd.cpp
#	src/vehicle_base.h
#	src/viewport_gui.cppp
6 years ago
PeterN a07394a63a
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792)
The value is either unused or always the same as this->direction.
6 years ago
Jonathan G Rennison 78838ee2a2 Add freight train load/unload mode: through load 6 years ago
Jonathan G Rennison a6a1e67dbc Scale displayed running costs by day length factor 7 years ago
Jonathan G Rennison d730cfd51d Cache sprite sequence bounds for vehicles 7 years ago
Jonathan G Rennison 3a2a316588 Merge branch 'day_length' into jgrpp
# Conflicts:
#	src/saveload/extended_ver_sl.cpp
#	src/saveload/vehicle_sl.cpp
7 years ago
Jonathan G Rennison 7b567c9d26 Extend vehicle running ticks to 16 bits to avoid overflow at day length > 3 7 years ago
Jonathan G Rennison 218085c535 Timetable: Implement autofill/automate for taken conditional orders.
Fix wrong timetable values being set after using skip or send to depot.
Add timetabled flag for conditional order branch taken travel time.
7 years ago
innocenat 0b8f0e64ec Scheduled Dispatch feature
Code is tested and run well on small-ish train network. Not tested extensively.
7 years ago
peter1138 19d56a33e8 (svn r27822) -Feature: Vehicle Group Info: Add profits and occupancy display to group vehicle list (mtm, JGR) 7 years ago
Jonathan G Rennison cfc04c6408 Merge branch 'lifetime_profit-sx' into jgrpp
# Conflicts:
#	src/vehicle_base.h
8 years ago
Jonathan G Rennison 529aafd257 Reset overall lifetime profit to 0 when renewing vehicle. 8 years ago
Jonathan G Rennison 7ecdebddb3 Change and simplify algorithm for vehicle repair cost.
This is due to absurdly high repair costs for old vehicles with
old algorithm, due to implicit exponential increases.
Get rid of variable in vehicle struct.
8 years ago
Jonathan G Rennison 55e57fd07d Add shift-clicking on vehicle depot button to select specific depot. 8 years ago
Jonathan G Rennison 7f10d83a4a Merge branch 'template_train_replacement' into jgrpp
# Conflicts:
#	src/linkgraph/linkgraphjob.cpp
#	src/saveload/extended_ver_sl.cpp
#	src/train_cmd.cpp
#	src/vehicle_base.h
8 years ago
Jonathan G Rennison d204062300 Merge branch 'master' into template_train_replacement 8 years ago
frosch 117e73751c (svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites. 8 years ago
frosch ba566e9126 (svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites. 8 years ago
frosch c175067ed9 (svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw. 8 years ago
frosch a37bb32fd6 (svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw. 8 years ago