Change: increase vehicle sprite stack from 4 layers to 8 (#9863)

(cherry picked from commit 1cfdbb4dea)
pull/390/head
Andy 2 years ago committed by Jonathan G Rennison
parent c4e2175cc9
commit 24c07f1640

@ -159,7 +159,7 @@ struct VehicleCache {
/** Sprite sequence for a vehicle part. */
struct VehicleSpriteSeq {
PalSpriteID seq[4];
PalSpriteID seq[8];
uint count;
bool operator==(const VehicleSpriteSeq &other) const

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