Jonathan G Rennison
18a42664fc
Merge branch 'master' into jgrpp
...
Remove 'byte' typedef
1 week ago
Patric Stout
a3cfd23cf9
Codechange: rename byte to uint8_t ( #12308 )
2 months ago
Jonathan G Rennison
55d78a23be
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/3rdparty/squirrel/include/squirrel.h
# src/blitter/32bpp_sse_func.hpp
# src/bridge_map.h
# src/clear_map.h
# src/company_manager_face.h
# src/console_func.h
# src/core/bitmath_func.hpp
# src/core/endian_func.hpp
# src/core/random_func.hpp
# src/depot_map.h
# src/elrail_func.h
# src/fontcache.h
# src/industry_map.h
# src/map_func.h
# src/newgrf_spritegroup.h
# src/object_map.h
# src/rail.h
# src/rail_map.h
# src/road_func.h
# src/road_map.h
# src/saveload/saveload.h
# src/saveload/saveload_error.hpp
# src/settings_gui.cpp
# src/sl/oldloader.h
# src/sprite.h
# src/spritecache.h
# src/station_func.h
# src/station_map.h
# src/story_base.h
# src/strings_func.h
# src/tile_cmd.h
# src/tile_map.h
# src/tile_type.h
# src/town.h
# src/town_map.h
# src/tree_map.h
# src/tunnel_map.h
# src/tunnelbridge_map.h
# src/vehicle_func.h
# src/viewport_func.h
# src/void_map.h
# src/water.h
# src/water_map.h
# src/widget_type.h
4 months ago
Rubidium
3a676a5af0
Codechange: replace static inline with static for non-class functions
4 months ago
Richard Wheeler
96fdfb941a
Feature: Transparency option for cost and income indicators ( #11001 )
9 months ago
Jonathan G Rennison
9ff8643fd9
Split config transparency settings into base and extra fields
...
This is to avoid incorrect settings when loading in trunk,
as the min/max clamping is not bitwise.
In particular having all options set in trunk when transparent vehicles
in tunnels was set.
3 years ago
Jonathan G Rennison
81ec419046
Fix changing tree transparency not updating vegatation map mode viewports
4 years ago
Jonathan G Rennison
63d3f33fd2
Add display setting for income/cost text effects
4 years ago
Jonathan G Rennison
21a4c97a8a
Fix general transparency hotkey not updating vehicles in tunnels
4 years ago
Jonathan G Rennison
76f68c48f5
Cache whether vehicle is currently drawn: Vehicle::IsDrawn()
4 years ago
Jonathan G Rennison
cbdd9f84d8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/console_gui.cpp
# src/lang/korean.txt
# src/video/sdl2_v.cpp
# src/video/sdl2_v.h
# src/window.cpp
# src/window_gui.h
5 years ago
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
5 years ago
Jonathan G Rennison
5e7638a6d0
Port of old vehicles visible in tunnels patch
...
from http://dev.openttdcoop.org/projects/clientpatches/repository/changes/VehicelsInTunnels.diffhttp://dev.openttdcoop.org/projects/clientpatches/repository/changes/VehicelsInTunnels.diff
9 years ago
frosch
460d24fd83
(svn r22506) -Feature [FS#4625]: Make the transparency options for industries also affect the effect vehicles created by industries.
13 years ago
frosch
bc3404f90c
(svn r22506) -Feature [FS#4625]: Make the transparency options for industries also affect the effect vehicles created by industries.
13 years ago
rubidium
1a515e6344
(svn r22405) -Document: some more "random-ish" tidbits
13 years ago
rubidium
87272273b5
(svn r22405) -Document: some more "random-ish" tidbits
13 years ago
rubidium
3da3d131c6
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
14 years ago
rubidium
1f2276b785
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
14 years ago
rubidium
51ca546a9d
(svn r20189) -Codechange: unVARDEF _display_opt and move it to a more logical location
14 years ago
rubidium
3744fda3c1
(svn r20189) -Codechange: unVARDEF _display_opt and move it to a more logical location
14 years ago
frosch
ed83388faa
(svn r18802) -Codechange: Deduplicate drawing-code for depots and stations/waypoints.
15 years ago
frosch
24dd307206
(svn r18802) -Codechange: Deduplicate drawing-code for depots and stations/waypoints.
15 years ago
yexo
7f6016031e
(svn r18762) -Codechange: unduplicate sprite layout drawing between industries and houses
15 years ago
yexo
5cad8dac74
(svn r18762) -Codechange: unduplicate sprite layout drawing between industries and houses
15 years ago
rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
15 years ago
rubidium
99d46e0ad7
(svn r17248) -Fix: add GPL license notice where appropriate
15 years ago
rubidium
3b798599b6
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
16 years ago
rubidium
f56e630e5c
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
16 years ago
rubidium
d03994098b
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
16 years ago
rubidium
1ce0b03bf0
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
16 years ago
smatz
febc5150c9
(svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
16 years ago
smatz
fcf4a7067d
(svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
16 years ago
peter1138
f87b1df566
(svn r12320) -Fix [FS#1817]: Wrong transparency options could be saved after toggling all.
16 years ago
peter1138
de97cdc113
(svn r12320) -Fix [FS#1817]: Wrong transparency options could be saved after toggling all.
16 years ago
smatz
9e0a93d286
(svn r12104) -Fix (r12103): remember loading indicators transparency settings and make in switchable by Ctrl+9
17 years ago
smatz
4223131cb4
(svn r12104) -Fix (r12103): remember loading indicators transparency settings and make in switchable by Ctrl+9
17 years ago
smatz
8a768652c8
(svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings
17 years ago
smatz
17d9c9bf2b
(svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings
17 years ago
maedhros
4e839aacf6
(svn r12102) -Feature: Allow locking individual transparency settings so they will not be changed by pressing 'x'. (Roujin)
17 years ago
maedhros
56a5c2d7c2
(svn r12102) -Feature: Allow locking individual transparency settings so they will not be changed by pressing 'x'. (Roujin)
17 years ago
rubidium
a773d45885
(svn r11684) -Codechange: split gfx.h in a type and functional header.
17 years ago
rubidium
507463e420
(svn r11684) -Codechange: split gfx.h in a type and functional header.
17 years ago
skidd13
a91c2a4c39
(svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style
17 years ago
skidd13
f92f3aec06
(svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style
17 years ago
skidd13
71c4325c50
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
17 years ago
skidd13
c0a2c0c23e
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
17 years ago
belugas
f55fdfb7c4
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
...
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
17 years ago
belugas
f26a591e6c
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
...
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
17 years ago