OpenTTD-patches/src/signs.cpp

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/* $Id$ */
/** @file signs.cpp Handling of signs. */
#include "stdafx.h"
#include "landscape.h"
#include "signs_base.h"
#include "signs_func.h"
#include "strings_func.h"
#include "viewport_func.h"
#include "zoom_func.h"
#include "functions.h"
#include "core/pool_func.hpp"
#include "table/strings.h"
/* Initialize the sign-pool */
SignPool _sign_pool("Sign");
INSTANTIATE_POOL_METHODS(Sign)
Sign::Sign(Owner owner)
{
this->owner = owner;
}
Sign::~Sign()
{
free(this->name);
if (CleaningPool()) return;
DeleteRenameSignWindow(this->index);
}
/**
*
* Update the coordinate of one sign
* @param si Pointer to the Sign
*
*/
void UpdateSignVirtCoords(Sign *si)
{
Point pt = RemapCoords(si->x, si->y, si->z);
SetDParam(0, si->index);
si->sign.UpdatePosition(pt.x, pt.y - 6, STR_SIGN_WHITE);
}
/** Update the coordinates of all signs */
void UpdateAllSignVirtCoords()
{
Sign *si;
FOR_ALL_SIGNS(si) UpdateSignVirtCoords(si);
}
/**
*
* Initialize the signs
*
*/
void InitializeSigns()
{
_sign_pool.CleanPool();
}