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/* $Id$ */
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/** @file network_gui.cpp Implementation of the Network related GUIs. */
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# ifdef ENABLE_NETWORK
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# include "../stdafx.h"
# include "../openttd.h"
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# include "../strings_func.h"
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# include "network.h"
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# include "../date_func.h"
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# include "../fios.h"
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# include "network_internal.h"
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# include "network_client.h"
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# include "network_gui.h"
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# include "network_gamelist.h"
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# include "../gui.h"
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# include "../window_gui.h"
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# include "../variables.h"
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# include "network_server.h"
# include "network_udp.h"
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# include "../newgrf.h"
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# include "../functions.h"
# include "../window_func.h"
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# include "../core/alloc_func.hpp"
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# include "../string_func.h"
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# include "../gfx_func.h"
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# include "../company_func.h"
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# include "../settings_type.h"
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# include "../widgets/dropdown_func.h"
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# include "../querystring_gui.h"
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# include "../sortlist_type.h"
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# include "../company_base.h"
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# include "table/strings.h"
# include "../table/sprites.h"
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static void ShowNetworkStartServerWindow ( ) ;
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static void ShowNetworkLobbyWindow ( NetworkGameList * ngl ) ;
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
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extern void SwitchMode ( int new_mode ) ;
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static const StringID _connection_types_dropdown [ ] = {
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STR_NETWORK_LAN_INTERNET ,
STR_NETWORK_INTERNET_ADVERTISE ,
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INVALID_STRING_ID
} ;
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static const StringID _lan_internet_types_dropdown [ ] = {
STR_NETWORK_LAN ,
STR_NETWORK_INTERNET ,
INVALID_STRING_ID
} ;
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static StringID _language_dropdown [ NETLANG_COUNT + 1 ] = { STR_NULL } ;
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void SortNetworkLanguages ( )
{
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/* Init the strings */
if ( _language_dropdown [ 0 ] = = STR_NULL ) {
for ( int i = 0 ; i < NETLANG_COUNT ; i + + ) _language_dropdown [ i ] = STR_NETWORK_LANG_ANY + i ;
_language_dropdown [ NETLANG_COUNT ] = INVALID_STRING_ID ;
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}
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/* Sort the strings (we don't move 'any' and the 'invalid' one) */
qsort ( & _language_dropdown [ 1 ] , NETLANG_COUNT - 1 , sizeof ( StringID ) , & StringIDSorter ) ;
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}
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enum {
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NET_PRC__OFFSET_TOP_WIDGET = 54 ,
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NET_PRC__OFFSET_TOP_WIDGET_COMPANY = 52 ,
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NET_PRC__SIZE_OF_ROW = 14 ,
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} ;
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/** Update the network new window because a new server is
* found on the network .
* @ param unselect unselect the currently selected item */
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void UpdateNetworkGameWindow ( bool unselect )
{
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InvalidateWindowData ( WC_NETWORK_WINDOW , 0 , unselect ) ;
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}
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/** Enum for NetworkGameWindow, referring to _network_game_window_widgets */
enum NetworkGameWindowWidgets {
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NGWW_CLOSE , ///< Close 'X' button
NGWW_CAPTION , ///< Caption of the window
NGWW_RESIZE , ///< Resize button
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NGWW_CONNECTION , ///< Label in from of connection droplist
NGWW_CONN_BTN , ///< 'Connection' droplist button
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NGWW_CLIENT , ///< Panel with editbox to set client name
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NGWW_NAME , ///< 'Name' button
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NGWW_CLIENTS , ///< 'Clients' button
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NGWW_MAPSIZE , ///< 'Map size' button
NGWW_DATE , ///< 'Date' button
NGWW_YEARS , ///< 'Years' button
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NGWW_INFO , ///< Third button in the game list panel
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NGWW_MATRIX , ///< Panel with list of games
NGWW_SCROLLBAR , ///< Scrollbar of matrix
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NGWW_LASTJOINED_LABEL , ///< Label "Last joined server:"
NGWW_LASTJOINED , ///< Info about the last joined server
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NGWW_DETAILS , ///< Panel with game details
NGWW_JOIN , ///< 'Join game' button
NGWW_REFRESH , ///< 'Refresh server' button
NGWW_NEWGRF , ///< 'NewGRF Settings' button
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NGWW_FIND , ///< 'Find server' button
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NGWW_ADD , ///< 'Add server' button
NGWW_START , ///< 'Start server' button
NGWW_CANCEL , ///< 'Cancel' button
} ;
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typedef GUIList < NetworkGameList * > GUIGameServerList ;
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typedef uint16 ServerListPosition ;
static const ServerListPosition SLP_INVALID = 0xFFFF ;
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class NetworkGameWindow : public QueryStringBaseWindow {
protected :
/* Runtime saved values */
static Listing last_sorting ;
/* Constants for sorting servers */
static GUIGameServerList : : SortFunction * const sorter_funcs [ ] ;
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byte field ; ///< selected text-field
NetworkGameList * server ; ///< selected server
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GUIGameServerList servers ; ///< list with game servers.
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ServerListPosition list_pos ; ///< position of the selected server
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/**
* ( Re ) build the network game list as its amount has changed because
* an item has been added or deleted for example
*/
void BuildNetworkGameList ( )
{
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if ( ! this - > servers . NeedRebuild ( ) ) return ;
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/* Create temporary array of games to use for listing */
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this - > servers . Clear ( ) ;
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for ( NetworkGameList * ngl = _network_game_list ; ngl ! = NULL ; ngl = ngl - > next ) {
* this - > servers . Append ( ) = ngl ;
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}
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this - > servers . Compact ( ) ;
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this - > servers . RebuildDone ( ) ;
}
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/** Sort servers by name. */
static int CDECL NGameNameSorter ( NetworkGameList * const * a , NetworkGameList * const * b )
{
return strcasecmp ( ( * a ) - > info . server_name , ( * b ) - > info . server_name ) ;
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}
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/** Sort servers by the amount of clients online on a
* server . If the two servers have the same amount , the one with the
* higher maximum is preferred . */
static int CDECL NGameClientSorter ( NetworkGameList * const * a , NetworkGameList * const * b )
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{
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/* Reverse as per default we are interested in most-clients first */
int r = ( * a ) - > info . clients_on - ( * b ) - > info . clients_on ;
if ( r = = 0 ) r = ( * a ) - > info . clients_max - ( * b ) - > info . clients_max ;
if ( r = = 0 ) r = NGameNameSorter ( a , b ) ;
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return r ;
}
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/** Sort servers by map size */
static int CDECL NGameMapSizeSorter ( NetworkGameList * const * a , NetworkGameList * const * b )
{
/* Sort by the area of the map. */
int r = ( ( * a ) - > info . map_height ) * ( ( * a ) - > info . map_width ) - ( ( * b ) - > info . map_height ) * ( ( * b ) - > info . map_width ) ;
if ( r = = 0 ) r = ( * a ) - > info . map_width - ( * b ) - > info . map_width ;
return ( r ! = 0 ) ? r : NGameClientSorter ( a , b ) ;
}
/** Sort servers by current date */
static int CDECL NGameDateSorter ( NetworkGameList * const * a , NetworkGameList * const * b )
{
int r = ( * a ) - > info . game_date - ( * b ) - > info . game_date ;
return ( r ! = 0 ) ? r : NGameClientSorter ( a , b ) ;
}
/** Sort servers by the number of days the game is running */
static int CDECL NGameYearsSorter ( NetworkGameList * const * a , NetworkGameList * const * b )
{
int r = ( * a ) - > info . game_date - ( * a ) - > info . start_date - ( * b ) - > info . game_date + ( * b ) - > info . start_date ;
return ( r ! = 0 ) ? r : NGameDateSorter ( a , b ) ;
}
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/** Sort servers by joinability. If both servers are the
* same , prefer the non - passworded server first . */
static int CDECL NGameAllowedSorter ( NetworkGameList * const * a , NetworkGameList * const * b )
{
/* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */
int r = StrEmpty ( ( * a ) - > info . server_revision ) - StrEmpty ( ( * b ) - > info . server_revision ) ;
/* Reverse default as we are interested in version-compatible clients first */
if ( r = = 0 ) r = ( * b ) - > info . version_compatible - ( * a ) - > info . version_compatible ;
/* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */
if ( r = = 0 ) r = ( * b ) - > info . compatible - ( * a ) - > info . compatible ;
/* Passworded servers should be below unpassworded servers */
if ( r = = 0 ) r = ( * a ) - > info . use_password - ( * b ) - > info . use_password ;
/* Finally sort on the name of the server */
if ( r = = 0 ) r = NGameNameSorter ( a , b ) ;
return r ;
}
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/** Sort the server list */
void SortNetworkGameList ( )
{
if ( ! this - > servers . Sort ( ) ) return ;
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/* After sorting ngl->sort_list contains the sorted items. Put these back
* into the original list . Basically nothing has changed , we are only
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* shuffling the - > next pointers . While iterating , look for the
* currently selected server and set list_pos to its position */
this - > list_pos = SLP_INVALID ;
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_network_game_list = this - > servers [ 0 ] ;
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NetworkGameList * item = _network_game_list ;
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if ( item = = this - > server ) this - > list_pos = 0 ;
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for ( uint i = 1 ; i ! = this - > servers . Length ( ) ; i + + ) {
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item - > next = this - > servers [ i ] ;
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item = item - > next ;
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if ( item = = this - > server ) this - > list_pos = i ;
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}
item - > next = NULL ;
}
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/**
* Draw a single server line .
* @ param cur_item the server to draw .
* @ param y from where to draw ?
* @ param highlight does the line need to be highlighted ?
*/
void DrawServerLine ( const NetworkGameList * cur_item , uint y , bool highlight )
{
/* show highlighted item with a different colour */
if ( highlight ) GfxFillRect ( this - > widget [ NGWW_NAME ] . left + 1 , y - 2 , this - > widget [ NGWW_INFO ] . right - 1 , y + 9 , 10 ) ;
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SetDParamStr ( 0 , cur_item - > info . server_name ) ;
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DrawStringTruncated ( this - > widget [ NGWW_NAME ] . left + 5 , y , STR_JUST_RAW_STRING , TC_BLACK , this - > widget [ NGWW_NAME ] . right - this - > widget [ NGWW_NAME ] . left - 5 ) ;
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/* only draw details if the server is online */
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if ( cur_item - > online ) {
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SetDParam ( 0 , cur_item - > info . clients_on ) ;
SetDParam ( 1 , cur_item - > info . clients_max ) ;
SetDParam ( 2 , cur_item - > info . companies_on ) ;
SetDParam ( 3 , cur_item - > info . companies_max ) ;
DrawStringCentered ( this - > widget [ NGWW_CLIENTS ] . left + 39 , y , STR_NETWORK_GENERAL_ONLINE , TC_GOLD ) ;
/* map size */
if ( ! this - > IsWidgetHidden ( NGWW_MAPSIZE ) ) {
SetDParam ( 0 , cur_item - > info . map_width ) ;
SetDParam ( 1 , cur_item - > info . map_height ) ;
DrawStringCentered ( this - > widget [ NGWW_MAPSIZE ] . left + 39 , y , STR_NETWORK_MAP_SIZE_SHORT , TC_BLACK ) ;
}
/* current date */
if ( ! this - > IsWidgetHidden ( NGWW_DATE ) ) {
YearMonthDay ymd ;
ConvertDateToYMD ( cur_item - > info . game_date , & ymd ) ;
SetDParam ( 0 , ymd . year ) ;
DrawStringCentered ( this - > widget [ NGWW_DATE ] . left + 29 , y , STR_JUST_INT , TC_BLACK ) ;
}
/* number of years the game is running */
if ( ! this - > IsWidgetHidden ( NGWW_YEARS ) ) {
YearMonthDay ymd_cur , ymd_start ;
ConvertDateToYMD ( cur_item - > info . game_date , & ymd_cur ) ;
ConvertDateToYMD ( cur_item - > info . start_date , & ymd_start ) ;
SetDParam ( 0 , ymd_cur . year - ymd_start . year ) ;
DrawStringCentered ( this - > widget [ NGWW_YEARS ] . left + 29 , y , STR_JUST_INT , TC_BLACK ) ;
}
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/* draw a lock if the server is password protected */
if ( cur_item - > info . use_password ) DrawSprite ( SPR_LOCK , PAL_NONE , this - > widget [ NGWW_INFO ] . left + 5 , y - 1 ) ;
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/* draw red or green icon, depending on compatibility with server */
DrawSprite ( SPR_BLOT , ( cur_item - > info . compatible ? PALETTE_TO_GREEN : ( cur_item - > info . version_compatible ? PALETTE_TO_YELLOW : PALETTE_TO_RED ) ) , this - > widget [ NGWW_INFO ] . left + 15 , y ) ;
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/* draw flag according to server language */
DrawSprite ( SPR_FLAGS_BASE + cur_item - > info . server_lang , PAL_NONE , this - > widget [ NGWW_INFO ] . left + 25 , y ) ;
}
}
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/**
* Scroll the list up or down to the currently selected server .
* If the server is below the currently displayed servers , it will
* scroll down an amount so that the server appears at the bottom .
* If the server is above the currently displayed servers , it will
* scroll up so that the server appears at the top .
*/
void ScrollToSelectedServer ( )
{
if ( this - > list_pos = = SLP_INVALID ) return ; // no server selected
if ( this - > list_pos < this - > vscroll . pos ) {
/* scroll up to the server */
this - > vscroll . pos = this - > list_pos ;
} else if ( this - > list_pos > = this - > vscroll . pos + this - > vscroll . cap ) {
/* scroll down so that the server is at the bottom */
this - > vscroll . pos = this - > list_pos - this - > vscroll . cap + 1 ;
}
}
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public :
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NetworkGameWindow ( const WindowDesc * desc ) : QueryStringBaseWindow ( NETWORK_NAME_LENGTH , desc )
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{
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ttd_strlcpy ( this - > edit_str_buf , _settings_client . network . client_name , this - > edit_str_size ) ;
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this - > afilter = CS_ALPHANUMERAL ;
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InitializeTextBuffer ( & this - > text , this - > edit_str_buf , this - > edit_str_size , 120 ) ;
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UpdateNetworkGameWindow ( true ) ;
this - > vscroll . cap = 11 ;
this - > resize . step_height = NET_PRC__SIZE_OF_ROW ;
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this - > field = NGWW_CLIENT ;
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this - > server = NULL ;
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this - > list_pos = SLP_INVALID ;
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this - > servers . SetListing ( this - > last_sorting ) ;
this - > servers . SetSortFuncs ( this - > sorter_funcs ) ;
this - > servers . ForceRebuild ( ) ;
this - > SortNetworkGameList ( ) ;
this - > FindWindowPlacementAndResize ( desc ) ;
}
~ NetworkGameWindow ( )
{
this - > last_sorting = this - > servers . GetListing ( ) ;
}
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virtual void OnPaint ( )
{
const NetworkGameList * sel = this - > server ;
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const SortButtonState arrow = this - > servers . IsDescSortOrder ( ) ? SBS_DOWN : SBS_UP ;
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if ( this - > servers . NeedRebuild ( ) ) {
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this - > BuildNetworkGameList ( ) ;
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SetVScrollCount ( this , this - > servers . Length ( ) ) ;
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}
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this - > SortNetworkGameList ( ) ;
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/* 'Refresh' button invisible if no server selected */
this - > SetWidgetDisabledState ( NGWW_REFRESH , sel = = NULL ) ;
/* 'Join' button disabling conditions */
this - > SetWidgetDisabledState ( NGWW_JOIN , sel = = NULL | | // no Selected Server
! sel - > online | | // Server offline
sel - > info . clients_on > = sel - > info . clients_max | | // Server full
! sel - > info . compatible ) ; // Revision mismatch
/* 'NewGRF Settings' button invisible if no NewGRF is used */
this - > SetWidgetHiddenState ( NGWW_NEWGRF , sel = = NULL | |
! sel - > online | |
sel - > info . grfconfig = = NULL ) ;
SetDParam ( 0 , 0x00 ) ;
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SetDParam ( 1 , _lan_internet_types_dropdown [ _settings_client . network . lan_internet ] ) ;
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this - > DrawWidgets ( ) ;
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/* Edit box to set client name */
this - > DrawEditBox ( NGWW_CLIENT ) ;
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DrawString ( this - > widget [ NGWW_CLIENT ] . left - 100 , 23 , STR_NETWORK_PLAYER_NAME , TC_GOLD ) ;
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/* Sort based on widgets: name, clients, compatibility */
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switch ( this - > servers . SortType ( ) ) {
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case NGWW_NAME - NGWW_NAME : this - > DrawSortButtonState ( NGWW_NAME , arrow ) ; break ;
case NGWW_CLIENTS - NGWW_NAME : this - > DrawSortButtonState ( NGWW_CLIENTS , arrow ) ; break ;
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case NGWW_MAPSIZE - NGWW_NAME : if ( ! this - > IsWidgetHidden ( NGWW_MAPSIZE ) ) this - > DrawSortButtonState ( NGWW_MAPSIZE , arrow ) ; break ;
case NGWW_DATE - NGWW_NAME : if ( ! this - > IsWidgetHidden ( NGWW_DATE ) ) this - > DrawSortButtonState ( NGWW_DATE , arrow ) ; break ;
case NGWW_YEARS - NGWW_NAME : if ( ! this - > IsWidgetHidden ( NGWW_YEARS ) ) this - > DrawSortButtonState ( NGWW_YEARS , arrow ) ; break ;
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case NGWW_INFO - NGWW_NAME : this - > DrawSortButtonState ( NGWW_INFO , arrow ) ; break ;
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}
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uint16 y = NET_PRC__OFFSET_TOP_WIDGET + 3 ;
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const int max = min ( this - > vscroll . pos + this - > vscroll . cap , ( int ) this - > servers . Length ( ) ) ;
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for ( int i = this - > vscroll . pos ; i < max ; + + i ) {
const NetworkGameList * ngl = this - > servers [ i ] ;
this - > DrawServerLine ( ngl , y , ngl = = sel ) ;
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y + = NET_PRC__SIZE_OF_ROW ;
}
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const NetworkGameList * last_joined = NetworkGameListAddItem ( inet_addr ( _settings_client . network . last_host ) , _settings_client . network . last_port ) ;
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/* Draw the last joined server, if any */
if ( last_joined ! = NULL ) this - > DrawServerLine ( last_joined , y = this - > widget [ NGWW_LASTJOINED ] . top + 3 , last_joined = = sel ) ;
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/* Draw the right menu */
GfxFillRect ( this - > widget [ NGWW_DETAILS ] . left + 1 , 43 , this - > widget [ NGWW_DETAILS ] . right - 1 , 92 , 157 ) ;
if ( sel = = NULL ) {
DrawStringCentered ( this - > widget [ NGWW_DETAILS ] . left + 115 , 58 , STR_NETWORK_GAME_INFO , TC_FROMSTRING ) ;
} else if ( ! sel - > online ) {
SetDParamStr ( 0 , sel - > info . server_name ) ;
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DrawStringCentered ( this - > widget [ NGWW_DETAILS ] . left + 115 , 68 , STR_JUST_RAW_STRING , TC_ORANGE ) ; // game name
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DrawStringCentered ( this - > widget [ NGWW_DETAILS ] . left + 115 , 132 , STR_NETWORK_SERVER_OFFLINE , TC_FROMSTRING ) ; // server offline
} else { // show game info
uint16 y = 100 ;
const uint16 x = this - > widget [ NGWW_DETAILS ] . left + 5 ;
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DrawStringCentered ( this - > widget [ NGWW_DETAILS ] . left + 115 , 48 , STR_NETWORK_GAME_INFO , TC_FROMSTRING ) ;
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SetDParamStr ( 0 , sel - > info . server_name ) ;
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DrawStringCenteredTruncated ( this - > widget [ NGWW_DETAILS ] . left , this - > widget [ NGWW_DETAILS ] . right , 62 , STR_JUST_RAW_STRING , TC_ORANGE ) ; // game name
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SetDParamStr ( 0 , sel - > info . map_name ) ;
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DrawStringCenteredTruncated ( this - > widget [ NGWW_DETAILS ] . left , this - > widget [ NGWW_DETAILS ] . right , 74 , STR_JUST_RAW_STRING , TC_BLACK ) ; // map name
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SetDParam ( 0 , sel - > info . clients_on ) ;
SetDParam ( 1 , sel - > info . clients_max ) ;
SetDParam ( 2 , sel - > info . companies_on ) ;
SetDParam ( 3 , sel - > info . companies_max ) ;
DrawString ( x , y , STR_NETWORK_CLIENTS , TC_GOLD ) ;
y + = 10 ;
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SetDParam ( 0 , STR_NETWORK_LANG_ANY + sel - > info . server_lang ) ;
DrawString ( x , y , STR_NETWORK_LANGUAGE , TC_GOLD ) ; // server language
y + = 10 ;
SetDParam ( 0 , STR_TEMPERATE_LANDSCAPE + sel - > info . map_set ) ;
DrawString ( x , y , STR_NETWORK_TILESET , TC_GOLD ) ; // tileset
y + = 10 ;
SetDParam ( 0 , sel - > info . map_width ) ;
SetDParam ( 1 , sel - > info . map_height ) ;
DrawString ( x , y , STR_NETWORK_MAP_SIZE , TC_GOLD ) ; // map size
y + = 10 ;
SetDParamStr ( 0 , sel - > info . server_revision ) ;
DrawString ( x , y , STR_NETWORK_SERVER_VERSION , TC_GOLD ) ; // server version
y + = 10 ;
SetDParamStr ( 0 , sel - > info . hostname ) ;
SetDParam ( 1 , sel - > port ) ;
DrawString ( x , y , STR_NETWORK_SERVER_ADDRESS , TC_GOLD ) ; // server address
y + = 10 ;
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SetDParam ( 0 , sel - > info . start_date ) ;
DrawString ( x , y , STR_NETWORK_START_DATE , TC_GOLD ) ; // start date
y + = 10 ;
SetDParam ( 0 , sel - > info . game_date ) ;
DrawString ( x , y , STR_NETWORK_CURRENT_DATE , TC_GOLD ) ; // current date
y + = 10 ;
y + = 2 ;
if ( ! sel - > info . compatible ) {
DrawStringCentered ( this - > widget [ NGWW_DETAILS ] . left + 115 , y , sel - > info . version_compatible ? STR_NETWORK_GRF_MISMATCH : STR_NETWORK_VERSION_MISMATCH , TC_FROMSTRING ) ; // server mismatch
} else if ( sel - > info . clients_on = = sel - > info . clients_max ) {
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/* Show: server full, when clients_on == max_clients */
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DrawStringCentered ( this - > widget [ NGWW_DETAILS ] . left + 115 , y , STR_NETWORK_SERVER_FULL , TC_FROMSTRING ) ; // server full
} else if ( sel - > info . use_password ) {
DrawStringCentered ( this - > widget [ NGWW_DETAILS ] . left + 115 , y , STR_NETWORK_PASSWORD , TC_FROMSTRING ) ; // password warning
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}
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y + = 10 ;
}
}
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virtual void OnClick ( Point pt , int widget )
{
this - > field = widget ;
switch ( widget ) {
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case NGWW_CLIENT :
ShowOnScreenKeyboard ( this , NGWW_CLIENT , 0 , 0 ) ;
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break ;
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case NGWW_CANCEL : // Cancel button
DeleteWindowById ( WC_NETWORK_WINDOW , 0 ) ;
break ;
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case NGWW_CONN_BTN : // 'Connection' droplist
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ShowDropDownMenu ( this , _lan_internet_types_dropdown , _settings_client . network . lan_internet , NGWW_CONN_BTN , 0 , 0 ) ; // do it for widget NSSW_CONN_BTN
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break ;
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case NGWW_NAME : // Sort by name
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case NGWW_CLIENTS : // Sort by connected clients
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case NGWW_MAPSIZE : // Sort by map size
case NGWW_DATE : // Sort by date
case NGWW_YEARS : // Sort by years
case NGWW_INFO : // Connectivity (green dot)
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if ( this - > servers . SortType ( ) = = widget - NGWW_NAME ) {
this - > servers . ToggleSortOrder ( ) ;
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if ( this - > list_pos ! = SLP_INVALID ) this - > list_pos = this - > servers . Length ( ) - this - > list_pos - 1 ;
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} else {
this - > servers . SetSortType ( widget - NGWW_NAME ) ;
this - > servers . ForceResort ( ) ;
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this - > SortNetworkGameList ( ) ;
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}
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this - > ScrollToSelectedServer ( ) ;
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this - > SetDirty ( ) ;
break ;
case NGWW_MATRIX : { // Matrix to show networkgames
uint32 id_v = ( pt . y - NET_PRC__OFFSET_TOP_WIDGET ) / NET_PRC__SIZE_OF_ROW ;
if ( id_v > = this - > vscroll . cap ) return ; // click out of bounds
id_v + = this - > vscroll . pos ;
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this - > server = ( id_v < this - > servers . Length ( ) ) ? this - > servers [ id_v ] : NULL ;
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this - > list_pos = ( server = = NULL ) ? SLP_INVALID : id_v ;
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this - > SetDirty ( ) ;
} break ;
case NGWW_LASTJOINED : {
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NetworkGameList * last_joined = NetworkGameListAddItem ( inet_addr ( _settings_client . network . last_host ) , _settings_client . network . last_port ) ;
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if ( last_joined ! = NULL ) {
this - > server = last_joined ;
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/* search the position of the newly selected server */
for ( uint i = 0 ; i < this - > servers . Length ( ) ; i + + ) {
if ( this - > servers [ i ] = = this - > server ) {
this - > list_pos = i ;
break ;
}
}
this - > ScrollToSelectedServer ( ) ;
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this - > SetDirty ( ) ;
}
} break ;
case NGWW_FIND : // Find server automatically
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switch ( _settings_client . network . lan_internet ) {
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case 0 : NetworkUDPSearchGame ( ) ; break ;
case 1 : NetworkUDPQueryMasterServer ( ) ; break ;
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}
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break ;
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case NGWW_ADD : // Add a server
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SetDParamStr ( 0 , _settings_client . network . connect_to_ip ) ;
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ShowQueryString (
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STR_JUST_RAW_STRING ,
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STR_NETWORK_ENTER_IP ,
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31 , // maximum number of characters
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250 , // characters up to this width pixels, whichever is satisfied first
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this , CS_ALPHANUMERAL , QSF_ACCEPT_UNCHANGED ) ;
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break ;
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case NGWW_START : // Start server
ShowNetworkStartServerWindow ( ) ;
break ;
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case NGWW_JOIN : // Join Game
if ( this - > server ! = NULL ) {
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snprintf ( _settings_client . network . last_host , sizeof ( _settings_client . network . last_host ) , " %s " , inet_ntoa ( * ( struct in_addr * ) & this - > server - > ip ) ) ;
_settings_client . network . last_port = this - > server - > port ;
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ShowNetworkLobbyWindow ( this - > server ) ;
}
break ;
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case NGWW_REFRESH : // Refresh
if ( this - > server ! = NULL ) NetworkUDPQueryServer ( this - > server - > info . hostname , this - > server - > port ) ;
break ;
2006-01-26 17:10:11 +00:00
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case NGWW_NEWGRF : // NewGRF Settings
if ( this - > server ! = NULL ) ShowNewGRFSettings ( false , false , false , & this - > server - > info . grfconfig ) ;
break ;
}
}
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2008-08-31 20:54:01 +00:00
virtual void OnDoubleClick ( Point pt , int widget )
{
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if ( widget = = NGWW_MATRIX | | widget = = NGWW_LASTJOINED ) {
2008-08-31 20:54:01 +00:00
/* is the Join button enabled? */
if ( ! this - > IsWidgetDisabled ( NGWW_JOIN ) ) this - > OnClick ( pt , NGWW_JOIN ) ;
}
}
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virtual void OnDropdownSelect ( int widget , int index )
{
switch ( widget ) {
case NGWW_CONN_BTN :
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_settings_client . network . lan_internet = index ;
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break ;
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2008-05-11 12:26:20 +00:00
default :
NOT_REACHED ( ) ;
}
this - > SetDirty ( ) ;
}
virtual void OnMouseLoop ( )
{
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if ( this - > field = = NGWW_CLIENT ) this - > HandleEditBox ( NGWW_CLIENT ) ;
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}
2007-11-25 15:17:16 +00:00
2008-05-11 12:26:20 +00:00
virtual void OnInvalidateData ( int data )
{
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if ( data ! = 0 ) {
this - > server = NULL ;
this - > list_pos = SLP_INVALID ;
}
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this - > servers . ForceRebuild ( ) ;
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this - > SetDirty ( ) ;
}
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2008-05-17 23:11:06 +00:00
virtual EventState OnKeyPress ( uint16 key , uint16 keycode )
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{
2008-05-17 23:11:06 +00:00
EventState state = ES_NOT_HANDLED ;
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/* handle up, down, pageup, pagedown, home and end */
if ( keycode = = WKC_UP | | keycode = = WKC_DOWN | | keycode = = WKC_PAGEUP | | keycode = = WKC_PAGEDOWN | | keycode = = WKC_HOME | | keycode = = WKC_END ) {
if ( this - > servers . Length ( ) = = 0 ) return ES_HANDLED ;
switch ( keycode ) {
case WKC_UP :
/* scroll up by one */
if ( this - > server = = NULL ) return ES_HANDLED ;
if ( this - > list_pos > 0 ) this - > list_pos - - ;
break ;
case WKC_DOWN :
/* scroll down by one */
if ( this - > server = = NULL ) return ES_HANDLED ;
if ( this - > list_pos < this - > servers . Length ( ) - 1 ) this - > list_pos + + ;
break ;
case WKC_PAGEUP :
/* scroll up a page */
if ( this - > server = = NULL ) return ES_HANDLED ;
this - > list_pos = ( this - > list_pos < this - > vscroll . cap ) ? 0 : this - > list_pos - this - > vscroll . cap ;
break ;
case WKC_PAGEDOWN :
/* scroll down a page */
if ( this - > server = = NULL ) return ES_HANDLED ;
this - > list_pos = ( this - > list_pos + this - > vscroll . cap > this - > servers . Length ( ) - 1 ) ? this - > servers . Length ( ) - 1 : this - > list_pos + this - > vscroll . cap ;
break ;
case WKC_HOME :
/* jump to beginning */
this - > list_pos = 0 ;
break ;
case WKC_END :
/* jump to end */
this - > list_pos = this - > servers . Length ( ) - 1 ;
break ;
default : break ;
}
this - > server = this - > servers [ this - > list_pos ] ;
/* scroll to the new server if it is outside the current range */
this - > ScrollToSelectedServer ( ) ;
/* redraw window */
this - > SetDirty ( ) ;
return ES_HANDLED ;
}
2008-09-30 20:39:50 +00:00
if ( this - > field ! = NGWW_CLIENT ) {
2008-05-11 12:26:20 +00:00
if ( this - > server ! = NULL ) {
if ( keycode = = WKC_DELETE ) { // Press 'delete' to remove servers
NetworkGameListRemoveItem ( this - > server ) ;
NetworkRebuildHostList ( ) ;
this - > server = NULL ;
2008-10-22 20:22:18 +00:00
this - > list_pos = SLP_INVALID ;
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}
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}
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return state ;
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}
2007-07-27 19:57:52 +00:00
2008-10-25 19:59:11 +00:00
if ( this - > HandleEditBoxKey ( NGWW_CLIENT , key , keycode , state ) = = HEBR_CONFIRM ) return state ;
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/* The name is only allowed when it starts with a letter! */
2008-05-29 17:01:42 +00:00
if ( ! StrEmpty ( this - > edit_str_buf ) & & this - > edit_str_buf [ 0 ] ! = ' ' ) {
2008-11-02 11:20:15 +00:00
strecpy ( _settings_client . network . client_name , this - > edit_str_buf , lastof ( _settings_client . network . client_name ) ) ;
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} else {
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strecpy ( _settings_client . network . client_name , " Player " , lastof ( _settings_client . network . client_name ) ) ;
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}
2008-05-17 23:11:06 +00:00
return state ;
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}
2008-05-11 12:26:20 +00:00
virtual void OnQueryTextFinished ( char * str )
{
if ( ! StrEmpty ( str ) ) {
NetworkAddServer ( str ) ;
NetworkRebuildHostList ( ) ;
}
}
virtual void OnResize ( Point new_size , Point delta )
{
this - > vscroll . cap + = delta . y / ( int ) this - > resize . step_height ;
this - > widget [ NGWW_MATRIX ] . data = ( this - > vscroll . cap < < 8 ) + 1 ;
2008-05-26 16:23:23 +00:00
SetVScrollCount ( this , this - > servers . Length ( ) ) ;
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2008-07-18 20:44:35 +00:00
/* Additional colums in server list */
if ( this - > width > NetworkGameWindow : : MIN_EXTRA_COLUMNS_WIDTH + GetWidgetWidth ( NGWW_MAPSIZE )
+ GetWidgetWidth ( NGWW_DATE ) + GetWidgetWidth ( NGWW_YEARS ) ) {
/* show columns 'Map size', 'Date' and 'Years' */
this - > SetWidgetsHiddenState ( false , NGWW_MAPSIZE , NGWW_DATE , NGWW_YEARS , WIDGET_LIST_END ) ;
AlignWidgetRight ( NGWW_YEARS , NGWW_INFO ) ;
AlignWidgetRight ( NGWW_DATE , NGWW_YEARS ) ;
AlignWidgetRight ( NGWW_MAPSIZE , NGWW_DATE ) ;
AlignWidgetRight ( NGWW_CLIENTS , NGWW_MAPSIZE ) ;
} else if ( this - > width > NetworkGameWindow : : MIN_EXTRA_COLUMNS_WIDTH + GetWidgetWidth ( NGWW_MAPSIZE ) + GetWidgetWidth ( NGWW_DATE ) ) {
/* show columns 'Map size' and 'Date' */
this - > SetWidgetsHiddenState ( false , NGWW_MAPSIZE , NGWW_DATE , WIDGET_LIST_END ) ;
this - > HideWidget ( NGWW_YEARS ) ;
AlignWidgetRight ( NGWW_DATE , NGWW_INFO ) ;
AlignWidgetRight ( NGWW_MAPSIZE , NGWW_DATE ) ;
AlignWidgetRight ( NGWW_CLIENTS , NGWW_MAPSIZE ) ;
} else if ( this - > width > NetworkGameWindow : : MIN_EXTRA_COLUMNS_WIDTH + GetWidgetWidth ( NGWW_MAPSIZE ) ) {
/* show column 'Map size' */
this - > ShowWidget ( NGWW_MAPSIZE ) ;
this - > SetWidgetsHiddenState ( true , NGWW_DATE , NGWW_YEARS , WIDGET_LIST_END ) ;
AlignWidgetRight ( NGWW_MAPSIZE , NGWW_INFO ) ;
AlignWidgetRight ( NGWW_CLIENTS , NGWW_MAPSIZE ) ;
} else {
/* hide columns 'Map size', 'Date' and 'Years' */
this - > SetWidgetsHiddenState ( true , NGWW_MAPSIZE , NGWW_DATE , NGWW_YEARS , WIDGET_LIST_END ) ;
AlignWidgetRight ( NGWW_CLIENTS , NGWW_INFO ) ;
}
this - > widget [ NGWW_NAME ] . right = this - > widget [ NGWW_CLIENTS ] . left - 1 ;
/* BOTTOM */
2008-05-11 12:26:20 +00:00
int widget_width = this - > widget [ NGWW_FIND ] . right - this - > widget [ NGWW_FIND ] . left ;
int space = ( this - > width - 4 * widget_width - 25 ) / 3 ;
int offset = 10 ;
for ( uint i = 0 ; i < 4 ; i + + ) {
this - > widget [ NGWW_FIND + i ] . left = offset ;
offset + = widget_width ;
this - > widget [ NGWW_FIND + i ] . right = offset ;
offset + = space ;
}
}
2008-07-18 20:44:35 +00:00
static const int MIN_EXTRA_COLUMNS_WIDTH = 550 ; ///< default width of the window
2008-05-11 12:26:20 +00:00
} ;
2004-08-09 17:04:08 +00:00
2008-07-18 20:44:35 +00:00
Listing NetworkGameWindow : : last_sorting = { false , 5 } ;
2008-05-29 16:37:26 +00:00
GUIGameServerList : : SortFunction * const NetworkGameWindow : : sorter_funcs [ ] = {
& NGameNameSorter ,
& NGameClientSorter ,
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& NGameMapSizeSorter ,
& NGameDateSorter ,
& NGameYearsSorter ,
2008-05-29 16:37:26 +00:00
& NGameAllowedSorter
} ;
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static const Widget _network_game_window_widgets [ ] = {
2007-11-24 21:41:59 +00:00
/* TOP */
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{ WWT_CLOSEBOX , RESIZE_NONE , COLOUR_LIGHT_BLUE , 0 , 10 , 0 , 13 , STR_00C5 , STR_018B_CLOSE_WINDOW } , // NGWW_CLOSE
{ WWT_CAPTION , RESIZE_RIGHT , COLOUR_LIGHT_BLUE , 11 , 449 , 0 , 13 , STR_NETWORK_MULTIPLAYER , STR_NULL } , // NGWW_CAPTION
{ WWT_PANEL , RESIZE_RB , COLOUR_LIGHT_BLUE , 0 , 449 , 14 , 263 , 0x0 , STR_NULL } , // NGWW_RESIZE
2004-12-04 17:54:56 +00:00
2008-08-03 02:18:45 +00:00
{ WWT_TEXT , RESIZE_NONE , COLOUR_LIGHT_BLUE , 9 , 85 , 23 , 35 , STR_NETWORK_CONNECTION , STR_NULL } , // NGWW_CONNECTION
{ WWT_DROPDOWNIN , RESIZE_NONE , COLOUR_LIGHT_BLUE , 90 , 181 , 22 , 33 , STR_NETWORK_LAN_INTERNET_COMBO , STR_NETWORK_CONNECTION_TIP } , // NGWW_CONN_BTN
2004-12-22 18:42:56 +00:00
2008-09-30 20:39:50 +00:00
{ WWT_EDITBOX , RESIZE_LR , COLOUR_LIGHT_BLUE , 290 , 440 , 22 , 33 , STR_NETWORK_PLAYER_NAME_OSKTITLE , STR_NETWORK_ENTER_NAME_TIP } , // NGWW_CLIENT
2004-08-09 17:04:08 +00:00
2007-11-24 21:41:59 +00:00
/* LEFT SIDE */
2008-08-03 02:18:45 +00:00
{ WWT_PUSHTXTBTN , RESIZE_NONE , COLOUR_WHITE , 10 , 70 , 42 , 53 , STR_NETWORK_GAME_NAME , STR_NETWORK_GAME_NAME_TIP } , // NGWW_NAME
{ WWT_PUSHTXTBTN , RESIZE_NONE , COLOUR_WHITE , 71 , 150 , 42 , 53 , STR_NETWORK_CLIENTS_CAPTION , STR_NETWORK_CLIENTS_CAPTION_TIP } , // NGWW_CLIENTS
{ WWT_PUSHTXTBTN , RESIZE_NONE , COLOUR_WHITE , 71 , 150 , 42 , 53 , STR_NETWORK_MAP_SIZE_CAPTION , STR_NETWORK_MAP_SIZE_CAPTION_TIP } , // NGWW_MAPSIZE
{ WWT_PUSHTXTBTN , RESIZE_NONE , COLOUR_WHITE , 71 , 130 , 42 , 53 , STR_NETWORK_DATE_CAPTION , STR_NETWORK_DATE_CAPTION_TIP } , // NGWW_DATE
{ WWT_PUSHTXTBTN , RESIZE_NONE , COLOUR_WHITE , 71 , 130 , 42 , 53 , STR_NETWORK_YEARS_CAPTION , STR_NETWORK_YEARS_CAPTION_TIP } , // NGWW_YEARS
{ WWT_PUSHTXTBTN , RESIZE_LR , COLOUR_WHITE , 151 , 190 , 42 , 53 , STR_EMPTY , STR_NETWORK_INFO_ICONS_TIP } , // NGWW_INFO
{ WWT_MATRIX , RESIZE_RB , COLOUR_LIGHT_BLUE , 10 , 190 , 54 , 208 , ( 11 < < 8 ) + 1 , STR_NETWORK_CLICK_GAME_TO_SELECT } , // NGWW_MATRIX
{ WWT_SCROLLBAR , RESIZE_LRB , COLOUR_LIGHT_BLUE , 191 , 202 , 42 , 208 , 0x0 , STR_0190_SCROLL_BAR_SCROLLS_LIST } , // NGWW_SCROLLBAR
{ WWT_TEXT , RESIZE_RTB , COLOUR_LIGHT_BLUE , 10 , 190 , 211 , 222 , STR_NETWORK_LAST_JOINED_SERVER , STR_NULL } , // NGWW_LASTJOINED_LABEL
{ WWT_PANEL , RESIZE_RTB , COLOUR_LIGHT_BLUE , 10 , 190 , 223 , 236 , 0x0 , STR_NETWORK_CLICK_TO_SELECT_LAST } , // NGWW_LASTJOINED
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/* RIGHT SIDE */
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{ WWT_PANEL , RESIZE_LRB , COLOUR_LIGHT_BLUE , 210 , 440 , 42 , 236 , 0x0 , STR_NULL } , // NGWW_DETAILS
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{ WWT_PUSHTXTBTN , RESIZE_LRTB , COLOUR_WHITE , 215 , 315 , 215 , 226 , STR_NETWORK_JOIN_GAME , STR_NULL } , // NGWW_JOIN
{ WWT_PUSHTXTBTN , RESIZE_LRTB , COLOUR_WHITE , 330 , 435 , 215 , 226 , STR_NETWORK_REFRESH , STR_NETWORK_REFRESH_TIP } , // NGWW_REFRESH
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{ WWT_PUSHTXTBTN , RESIZE_LRTB , COLOUR_WHITE , 330 , 435 , 197 , 208 , STR_NEWGRF_SETTINGS_BUTTON , STR_NULL } , // NGWW_NEWGRF
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/* BOTTOM */
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{ WWT_PUSHTXTBTN , RESIZE_TB , COLOUR_WHITE , 10 , 110 , 246 , 257 , STR_NETWORK_FIND_SERVER , STR_NETWORK_FIND_SERVER_TIP } , // NGWW_FIND
{ WWT_PUSHTXTBTN , RESIZE_TB , COLOUR_WHITE , 118 , 218 , 246 , 257 , STR_NETWORK_ADD_SERVER , STR_NETWORK_ADD_SERVER_TIP } , // NGWW_ADD
{ WWT_PUSHTXTBTN , RESIZE_TB , COLOUR_WHITE , 226 , 326 , 246 , 257 , STR_NETWORK_START_SERVER , STR_NETWORK_START_SERVER_TIP } , // NGWW_START
{ WWT_PUSHTXTBTN , RESIZE_TB , COLOUR_WHITE , 334 , 434 , 246 , 257 , STR_012E_CANCEL , STR_NULL } , // NGWW_CANCEL
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{ WWT_RESIZEBOX , RESIZE_LRTB , COLOUR_LIGHT_BLUE , 438 , 449 , 252 , 263 , 0x0 , STR_RESIZE_BUTTON } ,
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{ WIDGETS_END } ,
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} ;
static const WindowDesc _network_game_window_desc = {
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WDP_CENTER , WDP_CENTER , 450 , 264 , 780 , 264 ,
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WC_NETWORK_WINDOW , WC_NONE ,
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WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE ,
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_network_game_window_widgets ,
} ;
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void ShowNetworkGameWindow ( )
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{
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static bool first = true ;
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DeleteWindowById ( WC_NETWORK_WINDOW , 0 ) ;
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/* Only show once */
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if ( first ) {
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char * const * srv ;
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first = false ;
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// add all servers from the config file to our list
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for ( srv = & _network_host_list [ 0 ] ; srv ! = endof ( _network_host_list ) & & * srv ! = NULL ; srv + + ) {
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NetworkAddServer ( * srv ) ;
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}
}
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new NetworkGameWindow ( & _network_game_window_desc ) ;
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}
enum {
NSSWND_START = 64 ,
NSSWND_ROWSIZE = 12
} ;
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/** Enum for NetworkStartServerWindow, referring to _network_start_server_window_widgets */
enum NetworkStartServerWidgets {
NSSW_CLOSE = 0 , ///< Close 'X' button
NSSW_GAMENAME = 4 , ///< Background for editbox to set game name
NSSW_SETPWD = 5 , ///< 'Set password' button
NSSW_SELMAP = 7 , ///< 'Select map' list
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NSSW_CONNTYPE_BTN = 10 , ///< 'Connection type' droplist button
NSSW_CLIENTS_BTND = 12 , ///< 'Max clients' downarrow
NSSW_CLIENTS_TXT = 13 , ///< 'Max clients' text
NSSW_CLIENTS_BTNU = 14 , ///< 'Max clients' uparrow
NSSW_COMPANIES_BTND = 16 , ///< 'Max companies' downarrow
NSSW_COMPANIES_TXT = 17 , ///< 'Max companies' text
NSSW_COMPANIES_BTNU = 18 , ///< 'Max companies' uparrow
NSSW_SPECTATORS_BTND = 20 , ///< 'Max spectators' downarrow
NSSW_SPECTATORS_TXT = 21 , ///< 'Max spectators' text
NSSW_SPECTATORS_BTNU = 22 , ///< 'Max spectators' uparrow
NSSW_LANGUAGE_BTN = 24 , ///< 'Language spoken' droplist button
NSSW_START = 25 , ///< 'Start' button
NSSW_LOAD = 26 , ///< 'Load' button
NSSW_CANCEL = 27 , ///< 'Cancel' button
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} ;
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struct NetworkStartServerWindow : public QueryStringBaseWindow {
byte field ; ///< Selected text-field
FiosItem * map ; ///< Selected map
byte widget_id ; ///< The widget that has the pop-up input menu
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NetworkStartServerWindow ( const WindowDesc * desc ) : QueryStringBaseWindow ( NETWORK_NAME_LENGTH , desc )
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{
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ttd_strlcpy ( this - > edit_str_buf , _settings_client . network . server_name , this - > edit_str_size ) ;
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_saveload_mode = SLD_NEW_GAME ;
BuildFileList ( ) ;
this - > vscroll . cap = 12 ;
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this - > vscroll . count = _fios_items . Length ( ) + 1 ;
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this - > afilter = CS_ALPHANUMERAL ;
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InitializeTextBuffer ( & this - > text , this - > edit_str_buf , this - > edit_str_size , 160 ) ;
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this - > field = NSSW_GAMENAME ;
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this - > FindWindowPlacementAndResize ( desc ) ;
}
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virtual void OnPaint ( )
{
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int y = NSSWND_START ;
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const FiosItem * item ;
/* draw basic widgets */
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SetDParam ( 1 , _connection_types_dropdown [ _settings_client . network . server_advertise ] ) ;
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SetDParam ( 2 , _settings_client . network . max_clients ) ;
SetDParam ( 3 , _settings_client . network . max_companies ) ;
SetDParam ( 4 , _settings_client . network . max_spectators ) ;
SetDParam ( 5 , STR_NETWORK_LANG_ANY + _settings_client . network . server_lang ) ;
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this - > DrawWidgets ( ) ;
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/* editbox to set game name */
this - > DrawEditBox ( NSSW_GAMENAME ) ;
/* if password is set, draw red '*' next to 'Set password' button */
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if ( ! StrEmpty ( _settings_client . network . server_password ) ) DoDrawString ( " * " , 408 , 23 , TC_RED ) ;
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/* draw list of maps */
GfxFillRect ( 11 , 63 , 258 , 215 , 0xD7 ) ; // black background of maps list
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for ( uint pos = this - > vscroll . pos ; pos < _fios_items . Length ( ) + 1 ; pos + + ) {
item = _fios_items . Get ( pos - 1 ) ;
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if ( item = = this - > map | | ( pos = = 0 & & this - > map = = NULL ) )
GfxFillRect ( 11 , y - 1 , 258 , y + 10 , 155 ) ; // show highlighted item with a different colour
if ( pos = = 0 ) {
DrawString ( 14 , y , STR_4010_GENERATE_RANDOM_NEW_GAME , TC_DARK_GREEN ) ;
} else {
DoDrawString ( item - > title , 14 , y , _fios_colors [ item - > type ] ) ;
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}
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y + = NSSWND_ROWSIZE ;
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if ( y > = this - > vscroll . cap * NSSWND_ROWSIZE + NSSWND_START ) break ;
}
}
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virtual void OnClick ( Point pt , int widget )
{
if ( widget ! = NSSW_CONNTYPE_BTN & & widget ! = NSSW_LANGUAGE_BTN ) HideDropDownMenu ( this ) ;
this - > field = widget ;
switch ( widget ) {
case NSSW_CLOSE : // Close 'X'
case NSSW_CANCEL : // Cancel button
ShowNetworkGameWindow ( ) ;
break ;
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case NSSW_GAMENAME :
ShowOnScreenKeyboard ( this , NSSW_GAMENAME , 0 , 0 ) ;
break ;
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case NSSW_SETPWD : // Set password button
this - > widget_id = NSSW_SETPWD ;
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SetDParamStr ( 0 , _settings_client . network . server_password ) ;
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ShowQueryString ( STR_JUST_RAW_STRING , STR_NETWORK_SET_PASSWORD , 20 , 250 , this , CS_ALPHANUMERAL , QSF_NONE ) ;
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break ;
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case NSSW_SELMAP : { // Select map
int y = ( pt . y - NSSWND_START ) / NSSWND_ROWSIZE ;
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y + = this - > vscroll . pos ;
if ( y > = this - > vscroll . count ) return ;
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this - > map = ( y = = 0 ) ? NULL : _fios_items . Get ( y - 1 ) ;
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this - > SetDirty ( ) ;
} break ;
case NSSW_CONNTYPE_BTN : // Connection type
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ShowDropDownMenu ( this , _connection_types_dropdown , _settings_client . network . server_advertise , NSSW_CONNTYPE_BTN , 0 , 0 ) ; // do it for widget NSSW_CONNTYPE_BTN
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break ;
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case NSSW_CLIENTS_BTND : case NSSW_CLIENTS_BTNU : // Click on up/down button for number of clients
case NSSW_COMPANIES_BTND : case NSSW_COMPANIES_BTNU : // Click on up/down button for number of companies
case NSSW_SPECTATORS_BTND : case NSSW_SPECTATORS_BTNU : // Click on up/down button for number of spectators
/* Don't allow too fast scrolling */
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if ( ( this - > flags4 & WF_TIMEOUT_MASK ) < = WF_TIMEOUT_TRIGGER ) {
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this - > HandleButtonClick ( widget ) ;
this - > SetDirty ( ) ;
switch ( widget ) {
default : NOT_REACHED ( ) ;
case NSSW_CLIENTS_BTND : case NSSW_CLIENTS_BTNU :
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_settings_client . network . max_clients = Clamp ( _settings_client . network . max_clients + widget - NSSW_CLIENTS_TXT , 2 , MAX_CLIENTS ) ;
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break ;
case NSSW_COMPANIES_BTND : case NSSW_COMPANIES_BTNU :
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_settings_client . network . max_companies = Clamp ( _settings_client . network . max_companies + widget - NSSW_COMPANIES_TXT , 1 , MAX_COMPANIES ) ;
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break ;
case NSSW_SPECTATORS_BTND : case NSSW_SPECTATORS_BTNU :
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_settings_client . network . max_spectators = Clamp ( _settings_client . network . max_spectators + widget - NSSW_SPECTATORS_TXT , 0 , MAX_CLIENTS ) ;
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break ;
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}
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}
_left_button_clicked = false ;
break ;
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case NSSW_CLIENTS_TXT : // Click on number of clients
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this - > widget_id = NSSW_CLIENTS_TXT ;
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SetDParam ( 0 , _settings_client . network . max_clients ) ;
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ShowQueryString ( STR_CONFIG_PATCHES_INT32 , STR_NETWORK_NUMBER_OF_CLIENTS , 4 , 50 , this , CS_NUMERAL , QSF_NONE ) ;
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break ;
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case NSSW_COMPANIES_TXT : // Click on number of companies
this - > widget_id = NSSW_COMPANIES_TXT ;
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SetDParam ( 0 , _settings_client . network . max_companies ) ;
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ShowQueryString ( STR_CONFIG_PATCHES_INT32 , STR_NETWORK_NUMBER_OF_COMPANIES , 3 , 50 , this , CS_NUMERAL , QSF_NONE ) ;
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break ;
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case NSSW_SPECTATORS_TXT : // Click on number of spectators
this - > widget_id = NSSW_SPECTATORS_TXT ;
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SetDParam ( 0 , _settings_client . network . max_spectators ) ;
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ShowQueryString ( STR_CONFIG_PATCHES_INT32 , STR_NETWORK_NUMBER_OF_SPECTATORS , 4 , 50 , this , CS_NUMERAL , QSF_NONE ) ;
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break ;
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case NSSW_LANGUAGE_BTN : { // Language
uint sel = 0 ;
for ( uint i = 0 ; i < lengthof ( _language_dropdown ) - 1 ; i + + ) {
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if ( _language_dropdown [ i ] = = STR_NETWORK_LANG_ANY + _settings_client . network . server_lang ) {
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sel = i ;
break ;
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}
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}
ShowDropDownMenu ( this , _language_dropdown , sel , NSSW_LANGUAGE_BTN , 0 , 0 ) ;
} break ;
case NSSW_START : // Start game
_is_network_server = true ;
if ( this - > map = = NULL ) { // start random new game
ShowGenerateLandscape ( ) ;
} else { // load a scenario
char * name = FiosBrowseTo ( this - > map ) ;
if ( name ! = NULL ) {
SetFiosType ( this - > map - > type ) ;
_file_to_saveload . filetype = FT_SCENARIO ;
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strecpy ( _file_to_saveload . name , name , lastof ( _file_to_saveload . name ) ) ;
strecpy ( _file_to_saveload . title , this - > map - > title , lastof ( _file_to_saveload . title ) ) ;
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delete this ;
SwitchMode ( SM_START_SCENARIO ) ;
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}
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}
break ;
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case NSSW_LOAD : // Load game
_is_network_server = true ;
/* XXX - WC_NETWORK_WINDOW (this window) should stay, but if it stays, it gets
* copied all the elements of ' load game ' and upon closing that , it segfaults */
delete this ;
ShowSaveLoadDialog ( SLD_LOAD_GAME ) ;
break ;
}
}
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virtual void OnDropdownSelect ( int widget , int index )
{
switch ( widget ) {
case NSSW_CONNTYPE_BTN :
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_settings_client . network . server_advertise = ( index ! = 0 ) ;
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break ;
case NSSW_LANGUAGE_BTN :
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_settings_client . network . server_lang = _language_dropdown [ index ] - STR_NETWORK_LANG_ANY ;
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break ;
default :
NOT_REACHED ( ) ;
}
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this - > SetDirty ( ) ;
}
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virtual void OnMouseLoop ( )
{
if ( this - > field = = NSSW_GAMENAME ) this - > HandleEditBox ( NSSW_GAMENAME ) ;
}
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virtual EventState OnKeyPress ( uint16 key , uint16 keycode )
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{
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EventState state = ES_NOT_HANDLED ;
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if ( this - > field = = NSSW_GAMENAME ) {
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if ( this - > HandleEditBoxKey ( NSSW_GAMENAME , key , keycode , state ) = = HEBR_CONFIRM ) return state ;
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strecpy ( _settings_client . network . server_name , this - > text . buf , lastof ( _settings_client . network . server_name ) ) ;
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}
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return state ;
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}
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virtual void OnQueryTextFinished ( char * str )
{
if ( str = = NULL ) return ;
if ( this - > widget_id = = NSSW_SETPWD ) {
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strecpy ( _settings_client . network . server_password , str , lastof ( _settings_client . network . server_password ) ) ;
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} else {
int32 value = atoi ( str ) ;
this - > InvalidateWidget ( this - > widget_id ) ;
switch ( this - > widget_id ) {
default : NOT_REACHED ( ) ;
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case NSSW_CLIENTS_TXT : _settings_client . network . max_clients = Clamp ( value , 2 , MAX_CLIENTS ) ; break ;
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case NSSW_COMPANIES_TXT : _settings_client . network . max_companies = Clamp ( value , 1 , MAX_COMPANIES ) ; break ;
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case NSSW_SPECTATORS_TXT : _settings_client . network . max_spectators = Clamp ( value , 0 , MAX_CLIENTS ) ; break ;
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}
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}
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this - > SetDirty ( ) ;
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}
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} ;
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static const Widget _network_start_server_window_widgets [ ] = {
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/* Window decoration and background panel */
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{ WWT_CLOSEBOX , RESIZE_NONE , COLOUR_LIGHT_BLUE , 0 , 10 , 0 , 13 , STR_00C5 , STR_018B_CLOSE_WINDOW } , // NSSW_CLOSE
{ WWT_CAPTION , RESIZE_NONE , COLOUR_LIGHT_BLUE , 11 , 419 , 0 , 13 , STR_NETWORK_START_GAME_WINDOW , STR_NULL } ,
{ WWT_PANEL , RESIZE_NONE , COLOUR_LIGHT_BLUE , 0 , 419 , 14 , 243 , 0x0 , STR_NULL } ,
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/* Set game name and password widgets */
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{ WWT_TEXT , RESIZE_NONE , COLOUR_LIGHT_BLUE , 10 , 90 , 22 , 34 , STR_NETWORK_NEW_GAME_NAME , STR_NULL } ,
{ WWT_EDITBOX , RESIZE_NONE , COLOUR_LIGHT_BLUE , 100 , 272 , 22 , 33 , STR_NETWORK_NEW_GAME_NAME_OSKTITLE , STR_NETWORK_NEW_GAME_NAME_TIP } , // NSSW_GAMENAME
{ WWT_PUSHTXTBTN , RESIZE_NONE , COLOUR_WHITE , 285 , 405 , 22 , 33 , STR_NETWORK_SET_PASSWORD , STR_NETWORK_PASSWORD_TIP } , // NSSW_SETPWD
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/* List of playable scenarios */
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{ WWT_TEXT , RESIZE_NONE , COLOUR_LIGHT_BLUE , 10 , 110 , 43 , 55 , STR_NETWORK_SELECT_MAP , STR_NULL } ,
{ WWT_INSET , RESIZE_NONE , COLOUR_LIGHT_BLUE , 10 , 271 , 62 , 216 , STR_NULL , STR_NETWORK_SELECT_MAP_TIP } , // NSSW_SELMAP
{ WWT_SCROLLBAR , RESIZE_NONE , COLOUR_LIGHT_BLUE , 259 , 270 , 63 , 215 , 0x0 , STR_0190_SCROLL_BAR_SCROLLS_LIST } ,
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/* Combo/selection boxes to control Connection Type / Max Clients / Max Companies / Max Observers / Language */
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{ WWT_TEXT , RESIZE_NONE , COLOUR_LIGHT_BLUE , 280 , 419 , 63 , 75 , STR_NETWORK_CONNECTION , STR_NULL } ,
{ WWT_DROPDOWNIN , RESIZE_NONE , COLOUR_LIGHT_BLUE , 280 , 410 , 77 , 88 , STR_NETWORK_LAN_INTERNET_COMBO , STR_NETWORK_CONNECTION_TIP } , // NSSW_CONNTYPE_BTN
2007-11-24 18:09:02 +00:00
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{ WWT_TEXT , RESIZE_NONE , COLOUR_LIGHT_BLUE , 280 , 419 , 95 , 107 , STR_NETWORK_NUMBER_OF_CLIENTS , STR_NULL } ,
{ WWT_IMGBTN , RESIZE_NONE , COLOUR_LIGHT_BLUE , 280 , 291 , 109 , 120 , SPR_ARROW_DOWN , STR_NETWORK_NUMBER_OF_CLIENTS_TIP } , // NSSW_CLIENTS_BTND
{ WWT_PUSHTXTBTN , RESIZE_NONE , COLOUR_LIGHT_BLUE , 292 , 397 , 109 , 120 , STR_NETWORK_CLIENTS_SELECT , STR_NETWORK_NUMBER_OF_CLIENTS_TIP } , // NSSW_CLIENTS_TXT
{ WWT_IMGBTN , RESIZE_NONE , COLOUR_LIGHT_BLUE , 398 , 410 , 109 , 120 , SPR_ARROW_UP , STR_NETWORK_NUMBER_OF_CLIENTS_TIP } , // NSSW_CLIENTS_BTNU
2007-11-24 18:09:02 +00:00
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{ WWT_TEXT , RESIZE_NONE , COLOUR_LIGHT_BLUE , 280 , 419 , 127 , 139 , STR_NETWORK_NUMBER_OF_COMPANIES , STR_NULL } ,
{ WWT_IMGBTN , RESIZE_NONE , COLOUR_LIGHT_BLUE , 280 , 291 , 141 , 152 , SPR_ARROW_DOWN , STR_NETWORK_NUMBER_OF_COMPANIES_TIP } , // NSSW_COMPANIES_BTND
{ WWT_PUSHTXTBTN , RESIZE_NONE , COLOUR_LIGHT_BLUE , 292 , 397 , 141 , 152 , STR_NETWORK_COMPANIES_SELECT , STR_NETWORK_NUMBER_OF_COMPANIES_TIP } , // NSSW_COMPANIES_TXT
{ WWT_IMGBTN , RESIZE_NONE , COLOUR_LIGHT_BLUE , 398 , 410 , 141 , 152 , SPR_ARROW_UP , STR_NETWORK_NUMBER_OF_COMPANIES_TIP } , // NSSW_COMPANIES_BTNU
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{ WWT_TEXT , RESIZE_NONE , COLOUR_LIGHT_BLUE , 280 , 419 , 159 , 171 , STR_NETWORK_NUMBER_OF_SPECTATORS , STR_NULL } ,
{ WWT_IMGBTN , RESIZE_NONE , COLOUR_LIGHT_BLUE , 280 , 291 , 173 , 184 , SPR_ARROW_DOWN , STR_NETWORK_NUMBER_OF_SPECTATORS_TIP } , // NSSW_SPECTATORS_BTND
{ WWT_PUSHTXTBTN , RESIZE_NONE , COLOUR_LIGHT_BLUE , 292 , 397 , 173 , 184 , STR_NETWORK_SPECTATORS_SELECT , STR_NETWORK_NUMBER_OF_SPECTATORS_TIP } , // NSSW_SPECTATORS_TXT
{ WWT_IMGBTN , RESIZE_NONE , COLOUR_LIGHT_BLUE , 398 , 410 , 173 , 184 , SPR_ARROW_UP , STR_NETWORK_NUMBER_OF_SPECTATORS_TIP } , // NSSW_SPECTATORS_BTNU
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{ WWT_TEXT , RESIZE_NONE , COLOUR_LIGHT_BLUE , 280 , 419 , 191 , 203 , STR_NETWORK_LANGUAGE_SPOKEN , STR_NULL } ,
{ WWT_DROPDOWNIN , RESIZE_NONE , COLOUR_LIGHT_BLUE , 280 , 410 , 205 , 216 , STR_NETWORK_LANGUAGE_COMBO , STR_NETWORK_LANGUAGE_TIP } , // NSSW_LANGUAGE_BTN
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/* Buttons Start / Load / Cancel */
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{ WWT_PUSHTXTBTN , RESIZE_NONE , COLOUR_WHITE , 40 , 140 , 224 , 235 , STR_NETWORK_START_GAME , STR_NETWORK_START_GAME_TIP } , // NSSW_START
{ WWT_PUSHTXTBTN , RESIZE_NONE , COLOUR_WHITE , 150 , 250 , 224 , 235 , STR_NETWORK_LOAD_GAME , STR_NETWORK_LOAD_GAME_TIP } , // NSSW_LOAD
{ WWT_PUSHTXTBTN , RESIZE_NONE , COLOUR_WHITE , 260 , 360 , 224 , 235 , STR_012E_CANCEL , STR_NULL } , // NSSW_CANCEL
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{ WIDGETS_END } ,
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} ;
static const WindowDesc _network_start_server_window_desc = {
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WDP_CENTER , WDP_CENTER , 420 , 244 , 420 , 244 ,
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WC_NETWORK_WINDOW , WC_NONE ,
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WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS ,
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_network_start_server_window_widgets ,
} ;
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static void ShowNetworkStartServerWindow ( )
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{
DeleteWindowById ( WC_NETWORK_WINDOW , 0 ) ;
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new NetworkStartServerWindow ( & _network_start_server_window_desc ) ;
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}
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/** Enum for NetworkLobbyWindow, referring to _network_lobby_window_widgets */
enum NetworkLobbyWindowWidgets {
NLWW_CLOSE = 0 , ///< Close 'X' button
NLWW_MATRIX = 5 , ///< List of companies
NLWW_DETAILS = 7 , ///< Company details
NLWW_JOIN = 8 , ///< 'Join company' button
NLWW_NEW = 9 , ///< 'New company' button
NLWW_SPECTATE = 10 , ///< 'Spectate game' button
NLWW_REFRESH = 11 , ///< 'Refresh server' button
NLWW_CANCEL = 12 , ///< 'Cancel' button
} ;
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struct NetworkLobbyWindow : public Window {
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CompanyID company ; ///< Select company
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NetworkGameList * server ; ///< Selected server
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NetworkCompanyInfo company_info [ MAX_COMPANIES ] ;
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NetworkLobbyWindow ( const WindowDesc * desc , NetworkGameList * ngl ) :
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Window ( desc ) , company ( INVALID_COMPANY ) , server ( ngl )
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{
this - > vscroll . cap = 10 ;
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this - > FindWindowPlacementAndResize ( desc ) ;
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}
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CompanyID NetworkLobbyFindCompanyIndex ( byte pos )
{
/* Scroll through all this->company_info and get the 'pos' item that is not empty */
for ( CompanyID i = COMPANY_FIRST ; i < MAX_COMPANIES ; i + + ) {
if ( ! StrEmpty ( this - > company_info [ i ] . company_name ) ) {
if ( pos - - = = 0 ) return i ;
}
}
return COMPANY_FIRST ;
}
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virtual void OnPaint ( )
{
const NetworkGameInfo * gi = & this - > server - > info ;
int y = NET_PRC__OFFSET_TOP_WIDGET_COMPANY , pos ;
/* Join button is disabled when no company is selected */
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this - > SetWidgetDisabledState ( NLWW_JOIN , this - > company = = INVALID_COMPANY ) ;
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/* Cannot start new company if there are too many */
this - > SetWidgetDisabledState ( NLWW_NEW , gi - > companies_on > = gi - > companies_max ) ;
/* Cannot spectate if there are too many spectators */
this - > SetWidgetDisabledState ( NLWW_SPECTATE , gi - > spectators_on > = gi - > spectators_max ) ;
/* Draw window widgets */
SetDParamStr ( 0 , gi - > server_name ) ;
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this - > DrawWidgets ( ) ;
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SetVScrollCount ( this , gi - > companies_on ) ;
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/* Draw company list */
pos = this - > vscroll . pos ;
while ( pos < gi - > companies_on ) {
byte company = NetworkLobbyFindCompanyIndex ( pos ) ;
bool income = false ;
if ( this - > company = = company ) {
GfxFillRect ( 11 , y - 1 , 154 , y + 10 , 10 ) ; // show highlighted item with a different colour
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}
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DoDrawStringTruncated ( this - > company_info [ company ] . company_name , 13 , y , TC_BLACK , 135 - 13 ) ;
if ( this - > company_info [ company ] . use_password ! = 0 ) DrawSprite ( SPR_LOCK , PAL_NONE , 135 , y ) ;
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/* If the company's income was positive puts a green dot else a red dot */
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if ( this - > company_info [ company ] . income > = 0 ) income = true ;
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DrawSprite ( SPR_BLOT , income ? PALETTE_TO_GREEN : PALETTE_TO_RED , 145 , y ) ;
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pos + + ;
y + = NET_PRC__SIZE_OF_ROW ;
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if ( pos > = this - > vscroll . pos + this - > vscroll . cap ) break ;
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}
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/* Draw info about selected company when it is selected in the left window */
GfxFillRect ( 174 , 39 , 403 , 75 , 157 ) ;
DrawStringCentered ( 290 , 50 , STR_NETWORK_COMPANY_INFO , TC_FROMSTRING ) ;
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if ( this - > company ! = INVALID_COMPANY & & ! StrEmpty ( this - > company_info [ this - > company ] . company_name ) ) {
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const uint x = 183 ;
const uint trunc_width = this - > widget [ NLWW_DETAILS ] . right - x ;
y = 80 ;
SetDParam ( 0 , gi - > clients_on ) ;
SetDParam ( 1 , gi - > clients_max ) ;
SetDParam ( 2 , gi - > companies_on ) ;
SetDParam ( 3 , gi - > companies_max ) ;
DrawString ( x , y , STR_NETWORK_CLIENTS , TC_GOLD ) ;
y + = 10 ;
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SetDParamStr ( 0 , this - > company_info [ this - > company ] . company_name ) ;
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DrawStringTruncated ( x , y , STR_NETWORK_COMPANY_NAME , TC_GOLD , trunc_width ) ;
y + = 10 ;
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SetDParam ( 0 , this - > company_info [ this - > company ] . inaugurated_year ) ;
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DrawString ( x , y , STR_NETWORK_INAUGURATION_YEAR , TC_GOLD ) ; // inauguration year
y + = 10 ;
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SetDParam ( 0 , this - > company_info [ this - > company ] . company_value ) ;
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DrawString ( x , y , STR_NETWORK_VALUE , TC_GOLD ) ; // company value
y + = 10 ;
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SetDParam ( 0 , this - > company_info [ this - > company ] . money ) ;
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DrawString ( x , y , STR_NETWORK_CURRENT_BALANCE , TC_GOLD ) ; // current balance
y + = 10 ;
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SetDParam ( 0 , this - > company_info [ this - > company ] . income ) ;
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DrawString ( x , y , STR_NETWORK_LAST_YEARS_INCOME , TC_GOLD ) ; // last year's income
y + = 10 ;
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SetDParam ( 0 , this - > company_info [ this - > company ] . performance ) ;
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DrawString ( x , y , STR_NETWORK_PERFORMANCE , TC_GOLD ) ; // performance
y + = 10 ;
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SetDParam ( 0 , this - > company_info [ this - > company ] . num_vehicle [ 0 ] ) ;
SetDParam ( 1 , this - > company_info [ this - > company ] . num_vehicle [ 1 ] ) ;
SetDParam ( 2 , this - > company_info [ this - > company ] . num_vehicle [ 2 ] ) ;
SetDParam ( 3 , this - > company_info [ this - > company ] . num_vehicle [ 3 ] ) ;
SetDParam ( 4 , this - > company_info [ this - > company ] . num_vehicle [ 4 ] ) ;
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DrawString ( x , y , STR_NETWORK_VEHICLES , TC_GOLD ) ; // vehicles
y + = 10 ;
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SetDParam ( 0 , this - > company_info [ this - > company ] . num_station [ 0 ] ) ;
SetDParam ( 1 , this - > company_info [ this - > company ] . num_station [ 1 ] ) ;
SetDParam ( 2 , this - > company_info [ this - > company ] . num_station [ 2 ] ) ;
SetDParam ( 3 , this - > company_info [ this - > company ] . num_station [ 3 ] ) ;
SetDParam ( 4 , this - > company_info [ this - > company ] . num_station [ 4 ] ) ;
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DrawString ( x , y , STR_NETWORK_STATIONS , TC_GOLD ) ; // stations
y + = 10 ;
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SetDParamStr ( 0 , this - > company_info [ this - > company ] . clients ) ;
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DrawStringTruncated ( x , y , STR_NETWORK_PLAYERS , TC_GOLD , trunc_width ) ; // players
}
}
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virtual void OnClick ( Point pt , int widget )
{
switch ( widget ) {
case NLWW_CLOSE : // Close 'X'
case NLWW_CANCEL : // Cancel button
ShowNetworkGameWindow ( ) ;
break ;
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case NLWW_MATRIX : { // Company list
uint32 id_v = ( pt . y - NET_PRC__OFFSET_TOP_WIDGET_COMPANY ) / NET_PRC__SIZE_OF_ROW ;
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if ( id_v > = this - > vscroll . cap ) break ;
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id_v + = this - > vscroll . pos ;
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this - > company = ( id_v > = this - > server - > info . companies_on ) ? INVALID_COMPANY : NetworkLobbyFindCompanyIndex ( id_v ) ;
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this - > SetDirty ( ) ;
} break ;
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case NLWW_JOIN : // Join company
/* Button can be clicked only when it is enabled */
_network_playas = this - > company ;
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NetworkClientConnectGame ( _settings_client . network . last_host , _settings_client . network . last_port ) ;
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break ;
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case NLWW_NEW : // New company
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_network_playas = COMPANY_NEW_COMPANY ;
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NetworkClientConnectGame ( _settings_client . network . last_host , _settings_client . network . last_port ) ;
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break ;
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case NLWW_SPECTATE : // Spectate game
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_network_playas = COMPANY_SPECTATOR ;
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NetworkClientConnectGame ( _settings_client . network . last_host , _settings_client . network . last_port ) ;
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break ;
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case NLWW_REFRESH : // Refresh
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NetworkTCPQueryServer ( _settings_client . network . last_host , _settings_client . network . last_port ) ; // company info
NetworkUDPQueryServer ( _settings_client . network . last_host , _settings_client . network . last_port ) ; // general data
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/* Clear the information so removed companies don't remain */
memset ( this - > company_info , 0 , sizeof ( company_info ) ) ;
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break ;
}
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}
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virtual void OnDoubleClick ( Point pt , int widget )
{
if ( widget = = NLWW_MATRIX ) {
/* is the Join button enabled? */
if ( ! this - > IsWidgetDisabled ( NLWW_JOIN ) ) this - > OnClick ( pt , NLWW_JOIN ) ;
}
}
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} ;
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static const Widget _network_lobby_window_widgets [ ] = {
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{ WWT_CLOSEBOX , RESIZE_NONE , COLOUR_LIGHT_BLUE , 0 , 10 , 0 , 13 , STR_00C5 , STR_018B_CLOSE_WINDOW } , // NLWW_CLOSE
{ WWT_CAPTION , RESIZE_NONE , COLOUR_LIGHT_BLUE , 11 , 419 , 0 , 13 , STR_NETWORK_GAME_LOBBY , STR_NULL } ,
{ WWT_PANEL , RESIZE_NONE , COLOUR_LIGHT_BLUE , 0 , 419 , 14 , 234 , 0x0 , STR_NULL } ,
{ WWT_TEXT , RESIZE_NONE , COLOUR_LIGHT_BLUE , 10 , 419 , 22 , 34 , STR_NETWORK_PREPARE_TO_JOIN , STR_NULL } ,
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/* company list */
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{ WWT_PANEL , RESIZE_NONE , COLOUR_WHITE , 10 , 155 , 38 , 49 , 0x0 , STR_NULL } ,
{ WWT_MATRIX , RESIZE_NONE , COLOUR_LIGHT_BLUE , 10 , 155 , 50 , 190 , ( 10 < < 8 ) + 1 , STR_NETWORK_COMPANY_LIST_TIP } , // NLWW_MATRIX
{ WWT_SCROLLBAR , RESIZE_NONE , COLOUR_LIGHT_BLUE , 156 , 167 , 38 , 190 , 0x0 , STR_0190_SCROLL_BAR_SCROLLS_LIST } ,
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/* company info */
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{ WWT_PANEL , RESIZE_NONE , COLOUR_LIGHT_BLUE , 173 , 404 , 38 , 190 , 0x0 , STR_NULL } , // NLWW_DETAILS
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/* buttons */
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{ WWT_PUSHTXTBTN , RESIZE_NONE , COLOUR_WHITE , 10 , 151 , 200 , 211 , STR_NETWORK_JOIN_COMPANY , STR_NETWORK_JOIN_COMPANY_TIP } , // NLWW_JOIN
{ WWT_PUSHTXTBTN , RESIZE_NONE , COLOUR_WHITE , 10 , 151 , 215 , 226 , STR_NETWORK_NEW_COMPANY , STR_NETWORK_NEW_COMPANY_TIP } , // NLWW_NEW
{ WWT_PUSHTXTBTN , RESIZE_NONE , COLOUR_WHITE , 158 , 268 , 200 , 211 , STR_NETWORK_SPECTATE_GAME , STR_NETWORK_SPECTATE_GAME_TIP } , // NLWW_SPECTATE
{ WWT_PUSHTXTBTN , RESIZE_NONE , COLOUR_WHITE , 158 , 268 , 215 , 226 , STR_NETWORK_REFRESH , STR_NETWORK_REFRESH_TIP } , // NLWW_REFRESH
{ WWT_PUSHTXTBTN , RESIZE_NONE , COLOUR_WHITE , 278 , 388 , 200 , 211 , STR_012E_CANCEL , STR_NULL } , // NLWW_CANCEL
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{ WIDGETS_END } ,
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} ;
static const WindowDesc _network_lobby_window_desc = {
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WDP_CENTER , WDP_CENTER , 420 , 235 , 420 , 235 ,
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WC_NETWORK_WINDOW , WC_NONE ,
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WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS ,
_network_lobby_window_widgets ,
} ;
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/* Show the networklobbywindow with the selected server
* @ param ngl Selected game pointer which is passed to the new window */
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static void ShowNetworkLobbyWindow ( NetworkGameList * ngl )
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{
DeleteWindowById ( WC_NETWORK_WINDOW , 0 ) ;
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NetworkTCPQueryServer ( _settings_client . network . last_host , _settings_client . network . last_port ) ; // company info
NetworkUDPQueryServer ( _settings_client . network . last_host , _settings_client . network . last_port ) ; // general data
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new NetworkLobbyWindow ( & _network_lobby_window_desc , ngl ) ;
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}
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/**
* Get the company information of a given company to fill for the lobby .
* @ param company the company to get the company info struct from .
* @ return the company info struct to write the ( downloaded ) data to .
*/
NetworkCompanyInfo * GetLobbyCompanyInfo ( CompanyID company )
{
NetworkLobbyWindow * lobby = dynamic_cast < NetworkLobbyWindow * > ( FindWindowById ( WC_NETWORK_WINDOW , 0 ) ) ;
return ( lobby ! = NULL & & company < MAX_COMPANIES ) ? & lobby - > company_info [ company ] : NULL ;
}
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// The window below gives information about the connected clients
// and also makes able to give money to them, kick them (if server)
// and stuff like that.
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extern void DrawCompanyIcon ( CompanyID cid , int x , int y ) ;
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// Every action must be of this form
typedef void ClientList_Action_Proc ( byte client_no ) ;
// Max 10 actions per client
# define MAX_CLIENTLIST_ACTION 10
enum {
CLNWND_OFFSET = 16 ,
CLNWND_ROWSIZE = 10
} ;
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static const Widget _client_list_widgets [ ] = {
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{ WWT_CLOSEBOX , RESIZE_NONE , COLOUR_GREY , 0 , 10 , 0 , 13 , STR_00C5 , STR_018B_CLOSE_WINDOW } ,
{ WWT_CAPTION , RESIZE_NONE , COLOUR_GREY , 11 , 237 , 0 , 13 , STR_NETWORK_CLIENT_LIST , STR_018C_WINDOW_TITLE_DRAG_THIS } ,
{ WWT_STICKYBOX , RESIZE_NONE , COLOUR_GREY , 238 , 249 , 0 , 13 , STR_NULL , STR_STICKY_BUTTON } ,
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{ WWT_PANEL , RESIZE_NONE , COLOUR_GREY , 0 , 249 , 14 , 14 + CLNWND_ROWSIZE + 1 , 0x0 , STR_NULL } ,
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{ WIDGETS_END } ,
} ;
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static const Widget _client_list_popup_widgets [ ] = {
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{ WWT_PANEL , RESIZE_NONE , COLOUR_GREY , 0 , 99 , 0 , 0 , 0 , STR_NULL } ,
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{ WIDGETS_END } ,
} ;
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static const WindowDesc _client_list_desc = {
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WDP_AUTO , WDP_AUTO , 250 , 1 , 250 , 1 ,
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WC_CLIENT_LIST , WC_NONE ,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON ,
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_client_list_widgets ,
} ;
// Finds the Xth client-info that is active
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static const NetworkClientInfo * NetworkFindClientInfo ( byte client_no )
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{
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const NetworkClientInfo * ci ;
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FOR_ALL_CLIENT_INFOS ( ci ) {
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if ( client_no = = 0 ) return ci ;
client_no - - ;
}
return NULL ;
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}
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// Here we start to define the options out of the menu
static void ClientList_Kick ( byte client_no )
{
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if ( client_no < MAX_CLIENTS ) {
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SEND_COMMAND ( PACKET_SERVER_ERROR ) ( GetNetworkClientSocket ( client_no ) , NETWORK_ERROR_KICKED ) ;
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}
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}
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static void ClientList_Ban ( byte client_no )
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{
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uint32 ip = NetworkFindClientInfo ( client_no ) - > client_ip ;
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for ( uint i = 0 ; i < lengthof ( _network_ban_list ) ; i + + ) {
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if ( _network_ban_list [ i ] = = NULL ) {
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_network_ban_list [ i ] = strdup ( inet_ntoa ( * ( struct in_addr * ) & ip ) ) ;
break ;
}
}
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if ( client_no < MAX_CLIENTS ) {
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SEND_COMMAND ( PACKET_SERVER_ERROR ) ( GetNetworkClientSocket ( client_no ) , NETWORK_ERROR_KICKED ) ;
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}
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}
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static void ClientList_GiveMoney ( byte client_no )
{
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if ( NetworkFindClientInfo ( client_no ) ! = NULL ) {
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ShowNetworkGiveMoneyWindow ( NetworkFindClientInfo ( client_no ) - > client_playas ) ;
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}
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}
static void ClientList_SpeakToClient ( byte client_no )
{
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if ( NetworkFindClientInfo ( client_no ) ! = NULL ) {
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ShowNetworkChatQueryWindow ( DESTTYPE_CLIENT , NetworkFindClientInfo ( client_no ) - > client_id ) ;
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}
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}
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static void ClientList_SpeakToCompany ( byte client_no )
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{
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if ( NetworkFindClientInfo ( client_no ) ! = NULL ) {
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ShowNetworkChatQueryWindow ( DESTTYPE_TEAM , NetworkFindClientInfo ( client_no ) - > client_playas ) ;
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}
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}
static void ClientList_SpeakToAll ( byte client_no )
{
ShowNetworkChatQueryWindow ( DESTTYPE_BROADCAST , 0 ) ;
}
static void ClientList_None ( byte client_no )
{
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/* No action ;) */
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}
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struct NetworkClientListPopupWindow : Window {
int sel_index ;
int client_no ;
char action [ MAX_CLIENTLIST_ACTION ] [ 50 ] ;
ClientList_Action_Proc * proc [ MAX_CLIENTLIST_ACTION ] ;
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NetworkClientListPopupWindow ( int x , int y , const Widget * widgets , int client_no ) :
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Window ( x , y , 150 , 100 , WC_TOOLBAR_MENU , widgets ) ,
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sel_index ( 0 ) , client_no ( client_no )
{
/*
* Fill the actions this client has .
* Watch is , max 50 chars long !
*/
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2008-05-15 20:04:10 +00:00
const NetworkClientInfo * ci = NetworkFindClientInfo ( client_no ) ;
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2008-05-15 20:04:10 +00:00
int i = 0 ;
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if ( _network_own_client_id ! = ci - > client_id ) {
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GetString ( this - > action [ i ] , STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT , lastof ( this - > action [ i ] ) ) ;
this - > proc [ i + + ] = & ClientList_SpeakToClient ;
}
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if ( IsValidCompanyID ( ci - > client_playas ) | | ci - > client_playas = = COMPANY_SPECTATOR ) {
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GetString ( this - > action [ i ] , STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY , lastof ( this - > action [ i ] ) ) ;
this - > proc [ i + + ] = & ClientList_SpeakToCompany ;
}
GetString ( this - > action [ i ] , STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL , lastof ( this - > action [ i ] ) ) ;
this - > proc [ i + + ] = & ClientList_SpeakToAll ;
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if ( _network_own_client_id ! = ci - > client_id ) {
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/* We are no spectator and the company we want to give money to is no spectator and money gifts are allowed */
if ( IsValidCompanyID ( _network_playas ) & & IsValidCompanyID ( ci - > client_playas ) & & _settings_game . economy . give_money ) {
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GetString ( this - > action [ i ] , STR_NETWORK_CLIENTLIST_GIVE_MONEY , lastof ( this - > action [ i ] ) ) ;
this - > proc [ i + + ] = & ClientList_GiveMoney ;
}
}
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/* A server can kick clients (but not himself) */
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if ( _network_server & & _network_own_client_id ! = ci - > client_id ) {
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GetString ( this - > action [ i ] , STR_NETWORK_CLIENTLIST_KICK , lastof ( this - > action [ i ] ) ) ;
this - > proc [ i + + ] = & ClientList_Kick ;
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seprintf ( this - > action [ i ] , lastof ( this - > action [ i ] ) , " Ban " ) ; // XXX GetString?
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this - > proc [ i + + ] = & ClientList_Ban ;
}
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if ( i = = 0 ) {
GetString ( this - > action [ i ] , STR_NETWORK_CLIENTLIST_NONE , lastof ( this - > action [ i ] ) ) ;
this - > proc [ i + + ] = & ClientList_None ;
}
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/* Calculate the height */
int h = ClientListPopupHeight ( ) ;
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/* Allocate the popup */
this - > widget [ 0 ] . bottom = this - > widget [ 0 ] . top + h ;
this - > widget [ 0 ] . right = this - > widget [ 0 ] . left + 150 ;
this - > flags4 & = ~ WF_WHITE_BORDER_MASK ;
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2008-05-15 20:04:10 +00:00
this - > FindWindowPlacementAndResize ( 150 , h + 1 ) ;
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}
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/**
* An action is clicked ! What do we do ?
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*/
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void HandleClientListPopupClick ( byte index )
{
/* A click on the Popup of the ClientList.. handle the command */
if ( index < MAX_CLIENTLIST_ACTION & & this - > proc [ index ] ! = NULL ) {
this - > proc [ index ] ( this - > client_no ) ;
}
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}
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/**
* Finds the amount of actions in the popup and set the height correct
*/
uint ClientListPopupHeight ( )
{
int num = 0 ;
// Find the amount of actions
for ( int i = 0 ; i < MAX_CLIENTLIST_ACTION ; i + + ) {
if ( this - > action [ i ] [ 0 ] = = ' \0 ' ) continue ;
if ( this - > proc [ i ] = = NULL ) continue ;
num + + ;
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}
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num * = CLNWND_ROWSIZE ;
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return num + 1 ;
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}
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virtual void OnPaint ( )
{
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this - > DrawWidgets ( ) ;
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/* Draw the actions */
int sel = this - > sel_index ;
int y = 1 ;
for ( int i = 0 ; i < MAX_CLIENTLIST_ACTION ; i + + , y + = CLNWND_ROWSIZE ) {
if ( this - > action [ i ] [ 0 ] = = ' \0 ' ) continue ;
if ( this - > proc [ i ] = = NULL ) continue ;
TextColour colour ;
if ( sel - - = = 0 ) { // Selected item, highlight it
GfxFillRect ( 1 , y , 150 - 2 , y + CLNWND_ROWSIZE - 1 , 0 ) ;
colour = TC_WHITE ;
} else {
colour = TC_BLACK ;
}
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DoDrawString ( this - > action [ i ] , 4 , y , colour ) ;
}
}
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2008-05-15 20:04:10 +00:00
virtual void OnMouseLoop ( )
{
/* We selected an action */
int index = ( _cursor . pos . y - this - > top ) / CLNWND_ROWSIZE ;
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2008-05-15 20:04:10 +00:00
if ( _left_button_down ) {
if ( index = = - 1 | | index = = this - > sel_index ) return ;
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this - > sel_index = index ;
this - > SetDirty ( ) ;
} else {
if ( index > = 0 & & _cursor . pos . y > = this - > top ) {
HandleClientListPopupClick ( index ) ;
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}
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DeleteWindowById ( WC_TOOLBAR_MENU , 0 ) ;
}
}
} ;
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2008-05-15 20:04:10 +00:00
/**
* Show the popup ( action list )
*/
static void PopupClientList ( int client_no , int x , int y )
{
DeleteWindowById ( WC_TOOLBAR_MENU , 0 ) ;
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2008-05-15 20:04:10 +00:00
if ( NetworkFindClientInfo ( client_no ) = = NULL ) return ;
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2008-05-15 20:04:10 +00:00
new NetworkClientListPopupWindow ( x , y , _client_list_popup_widgets , client_no ) ;
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}
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/**
* Main handle for clientlist
*/
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struct NetworkClientListWindow : Window
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{
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int selected_item ;
int selected_y ;
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NetworkClientListWindow ( const WindowDesc * desc , WindowNumber window_number ) :
Window ( desc , window_number ) ,
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selected_item ( - 1 ) ,
selected_y ( 0 )
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{
this - > FindWindowPlacementAndResize ( desc ) ;
}
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2008-05-15 20:04:10 +00:00
/**
* Finds the amount of clients and set the height correct
*/
bool CheckClientListHeight ( )
{
int num = 0 ;
const NetworkClientInfo * ci ;
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2008-05-15 20:04:10 +00:00
/* Should be replaced with a loop through all clients */
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FOR_ALL_CLIENT_INFOS ( ci ) {
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if ( ci - > client_playas ! = COMPANY_INACTIVE_CLIENT ) num + + ;
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}
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2008-05-15 20:04:10 +00:00
num * = CLNWND_ROWSIZE ;
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2008-05-15 20:04:10 +00:00
/* If height is changed */
if ( this - > height ! = CLNWND_OFFSET + num + 1 ) {
// XXX - magic unfortunately; (num + 2) has to be one bigger than heigh (num + 1)
this - > SetDirty ( ) ;
this - > widget [ 3 ] . bottom = this - > widget [ 3 ] . top + num + 2 ;
this - > height = CLNWND_OFFSET + num + 1 ;
this - > SetDirty ( ) ;
return false ;
}
return true ;
}
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2008-05-15 20:04:10 +00:00
virtual void OnPaint ( )
{
NetworkClientInfo * ci ;
int i = 0 ;
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2008-05-15 20:04:10 +00:00
/* Check if we need to reset the height */
if ( ! this - > CheckClientListHeight ( ) ) return ;
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2008-05-17 12:48:06 +00:00
this - > DrawWidgets ( ) ;
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2008-05-15 20:04:10 +00:00
int y = CLNWND_OFFSET ;
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2008-12-23 08:39:30 +00:00
FOR_ALL_CLIENT_INFOS ( ci ) {
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TextColour colour ;
if ( this - > selected_item = = i + + ) { // Selected item, highlight it
GfxFillRect ( 1 , y , 248 , y + CLNWND_ROWSIZE - 1 , 0 ) ;
colour = TC_WHITE ;
} else {
colour = TC_BLACK ;
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}
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2008-12-22 12:59:31 +00:00
if ( ci - > client_id = = CLIENT_ID_SERVER ) {
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DrawString ( 4 , y , STR_NETWORK_SERVER , colour ) ;
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} else {
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DrawString ( 4 , y , STR_NETWORK_CLIENT , colour ) ;
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}
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/* Filter out spectators */
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if ( IsValidCompanyID ( ci - > client_playas ) ) DrawCompanyIcon ( ci - > client_playas , 64 , y + 1 ) ;
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2008-05-15 20:04:10 +00:00
DoDrawString ( ci - > client_name , 81 , y , colour ) ;
y + = CLNWND_ROWSIZE ;
}
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}
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virtual void OnClick ( Point pt , int widget )
{
/* Show the popup with option */
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if ( this - > selected_item ! = - 1 ) {
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PopupClientList ( this - > selected_item , pt . x + this - > left , pt . y + this - > top ) ;
}
}
virtual void OnMouseOver ( Point pt , int widget )
{
/* -1 means we left the current window */
if ( pt . y = = - 1 ) {
this - > selected_y = 0 ;
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this - > selected_item = - 1 ;
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this - > SetDirty ( ) ;
return ;
}
/* It did not change.. no update! */
if ( pt . y = = this - > selected_y ) return ;
/* Find the new selected item (if any) */
this - > selected_y = pt . y ;
if ( pt . y > CLNWND_OFFSET ) {
this - > selected_item = ( pt . y - CLNWND_OFFSET ) / CLNWND_ROWSIZE ;
} else {
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this - > selected_item = - 1 ;
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}
/* Repaint */
this - > SetDirty ( ) ;
}
} ;
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2007-03-07 11:47:46 +00:00
void ShowClientList ( )
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{
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AllocateWindowDescFront < NetworkClientListWindow > ( & _client_list_desc , 0 ) ;
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}
2006-09-01 13:35:43 +00:00
static NetworkPasswordType pw_type ;
void ShowNetworkNeedPassword ( NetworkPasswordType npt )
{
StringID caption ;
pw_type = npt ;
switch ( npt ) {
default : NOT_REACHED ( ) ;
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case NETWORK_GAME_PASSWORD : caption = STR_NETWORK_NEED_GAME_PASSWORD_CAPTION ; break ;
case NETWORK_COMPANY_PASSWORD : caption = STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION ; break ;
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}
2008-09-15 16:29:40 +00:00
ShowQueryString ( STR_EMPTY , caption , 20 , 180 , FindWindowById ( WC_NETWORK_STATUS_WINDOW , 0 ) , CS_ALPHANUMERAL , QSF_NONE ) ;
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}
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// Vars needed for the join-GUI
NetworkJoinStatus _network_join_status ;
uint8 _network_join_waiting ;
uint16 _network_join_kbytes ;
uint16 _network_join_kbytes_total ;
2008-05-17 08:00:13 +00:00
struct NetworkJoinStatusWindow : Window {
NetworkJoinStatusWindow ( const WindowDesc * desc ) : Window ( desc )
{
this - > parent = FindWindowById ( WC_NETWORK_WINDOW , 0 ) ;
}
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2008-05-17 08:00:13 +00:00
virtual void OnPaint ( )
{
uint8 progress ; // used for progress bar
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this - > DrawWidgets ( ) ;
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2008-05-17 08:00:13 +00:00
DrawStringCentered ( 125 , 35 , STR_NETWORK_CONNECTING_1 + _network_join_status , TC_GREY ) ;
switch ( _network_join_status ) {
case NETWORK_JOIN_STATUS_CONNECTING : case NETWORK_JOIN_STATUS_AUTHORIZING :
case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO :
progress = 10 ; // first two stages 10%
break ;
case NETWORK_JOIN_STATUS_WAITING :
SetDParam ( 0 , _network_join_waiting ) ;
DrawStringCentered ( 125 , 46 , STR_NETWORK_CONNECTING_WAITING , TC_GREY ) ;
progress = 15 ; // third stage is 15%
break ;
case NETWORK_JOIN_STATUS_DOWNLOADING :
SetDParam ( 0 , _network_join_kbytes ) ;
SetDParam ( 1 , _network_join_kbytes_total ) ;
DrawStringCentered ( 125 , 46 , STR_NETWORK_CONNECTING_DOWNLOADING , TC_GREY ) ;
/* Fallthrough */
default : /* Waiting is 15%, so the resting receivement of map is maximum 70% */
progress = 15 + _network_join_kbytes * ( 100 - 15 ) / _network_join_kbytes_total ;
}
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2008-05-17 08:00:13 +00:00
/* Draw nice progress bar :) */
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DrawFrameRect ( 20 , 18 , ( int ) ( ( this - > width - 20 ) * progress / 100 ) , 28 , COLOUR_MAUVE , FR_NONE ) ;
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}
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2008-05-17 08:00:13 +00:00
virtual void OnClick ( Point pt , int widget )
{
if ( widget = = 2 ) { //Disconnect button
NetworkDisconnect ( ) ;
SwitchMode ( SM_MENU ) ;
ShowNetworkGameWindow ( ) ;
}
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}
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virtual void OnQueryTextFinished ( char * str )
{
if ( StrEmpty ( str ) ) {
NetworkDisconnect ( ) ;
ShowNetworkGameWindow ( ) ;
} else {
SEND_COMMAND ( PACKET_CLIENT_PASSWORD ) ( pw_type , str ) ;
}
}
} ;
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static const Widget _network_join_status_window_widget [ ] = {
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{ WWT_CAPTION , RESIZE_NONE , COLOUR_GREY , 0 , 249 , 0 , 13 , STR_NETWORK_CONNECTING , STR_018C_WINDOW_TITLE_DRAG_THIS } ,
{ WWT_PANEL , RESIZE_NONE , COLOUR_GREY , 0 , 249 , 14 , 84 , 0x0 , STR_NULL } ,
{ WWT_PUSHTXTBTN , RESIZE_NONE , COLOUR_WHITE , 75 , 175 , 69 , 80 , STR_NETWORK_DISCONNECT , STR_NULL } ,
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{ WIDGETS_END } ,
} ;
static const WindowDesc _network_join_status_window_desc = {
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WDP_CENTER , WDP_CENTER , 250 , 85 , 250 , 85 ,
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WC_NETWORK_STATUS_WINDOW , WC_NONE ,
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WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_MODAL ,
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_network_join_status_window_widget ,
} ;
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void ShowJoinStatusWindow ( )
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{
DeleteWindowById ( WC_NETWORK_STATUS_WINDOW , 0 ) ;
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new NetworkJoinStatusWindow ( & _network_join_status_window_desc ) ;
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}
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2004-12-14 16:53:38 +00:00
2007-12-02 14:48:26 +00:00
/** Enum for NetworkGameWindow, referring to _network_game_window_widgets */
enum NetworkCompanyPasswordWindowWidgets {
NCPWW_CLOSE , ///< Close 'X' button
NCPWW_CAPTION , ///< Caption of the whole window
NCPWW_BACKGROUND , ///< The background of the interface
NCPWW_LABEL , ///< Label in front of the password field
NCPWW_PASSWORD , ///< Input field for the password
NCPWW_SAVE_AS_DEFAULT_PASSWORD , ///< Toggle 'button' for saving the current password as default password
NCPWW_CANCEL , ///< Close the window without changing anything
NCPWW_OK , ///< Safe the password etc.
} ;
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struct NetworkCompanyPasswordWindow : public QueryStringBaseWindow {
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NetworkCompanyPasswordWindow ( const WindowDesc * desc , Window * parent ) : QueryStringBaseWindow ( lengthof ( _settings_client . network . default_company_pass ) , desc )
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{
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this - > parent = parent ;
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this - > afilter = CS_ALPHANUMERAL ;
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InitializeTextBuffer ( & this - > text , this - > edit_str_buf , this - > edit_str_size , 0 ) ;
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2008-05-11 12:26:20 +00:00
this - > FindWindowPlacementAndResize ( desc ) ;
}
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2008-05-11 12:26:20 +00:00
void OnOk ( )
{
if ( this - > IsWidgetLowered ( NCPWW_SAVE_AS_DEFAULT_PASSWORD ) ) {
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snprintf ( _settings_client . network . default_company_pass , lengthof ( _settings_client . network . default_company_pass ) , " %s " , this - > edit_str_buf ) ;
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}
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/* empty password is a '*' because of console argument */
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if ( StrEmpty ( this - > edit_str_buf ) ) snprintf ( this - > edit_str_buf , this - > edit_str_size , " * " ) ;
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char * password = this - > edit_str_buf ;
NetworkChangeCompanyPassword ( 1 , & password ) ;
}
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2008-05-11 12:26:20 +00:00
virtual void OnPaint ( )
{
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this - > DrawWidgets ( ) ;
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this - > DrawEditBox ( 4 ) ;
}
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2008-05-11 12:26:20 +00:00
virtual void OnClick ( Point pt , int widget )
{
switch ( widget ) {
case NCPWW_OK :
this - > OnOk ( ) ;
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2008-05-11 12:26:20 +00:00
/* FALL THROUGH */
case NCPWW_CANCEL :
delete this ;
break ;
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case NCPWW_SAVE_AS_DEFAULT_PASSWORD :
this - > ToggleWidgetLoweredState ( NCPWW_SAVE_AS_DEFAULT_PASSWORD ) ;
this - > SetDirty ( ) ;
break ;
case NCPWW_PASSWORD :
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ShowOnScreenKeyboard ( this , NCPWW_PASSWORD , NCPWW_CANCEL , NCPWW_OK ) ;
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break ;
}
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}
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virtual void OnMouseLoop ( )
{
this - > HandleEditBox ( 4 ) ;
}
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virtual EventState OnKeyPress ( uint16 key , uint16 keycode )
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{
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EventState state ;
switch ( this - > HandleEditBoxKey ( 4 , key , keycode , state ) ) {
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default : break ;
case HEBR_CONFIRM :
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this - > OnOk ( ) ;
/* FALL THROUGH */
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case HEBR_CANCEL :
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delete this ;
break ;
}
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return state ;
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}
} ;
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static const Widget _ncp_window_widgets [ ] = {
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{ WWT_CLOSEBOX , RESIZE_NONE , COLOUR_GREY , 0 , 10 , 0 , 13 , STR_00C5 , STR_018B_CLOSE_WINDOW } ,
{ WWT_CAPTION , RESIZE_NONE , COLOUR_GREY , 11 , 299 , 0 , 13 , STR_COMPANY_PASSWORD_CAPTION , STR_018C_WINDOW_TITLE_DRAG_THIS } ,
{ WWT_PANEL , RESIZE_NONE , COLOUR_GREY , 0 , 299 , 14 , 50 , 0x0 , STR_NULL } ,
{ WWT_TEXT , RESIZE_NONE , COLOUR_GREY , 5 , 100 , 19 , 30 , STR_COMPANY_PASSWORD , STR_NULL } ,
{ WWT_EDITBOX , RESIZE_NONE , COLOUR_GREY , 101 , 294 , 19 , 30 , STR_SET_COMPANY_PASSWORD , STR_NULL } ,
{ WWT_TEXTBTN , RESIZE_NONE , COLOUR_GREY , 101 , 294 , 35 , 46 , STR_MAKE_DEFAULT_COMPANY_PASSWORD , STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP } ,
{ WWT_PUSHTXTBTN , RESIZE_NONE , COLOUR_GREY , 0 , 149 , 51 , 62 , STR_012E_CANCEL , STR_COMPANY_PASSWORD_CANCEL } ,
{ WWT_PUSHTXTBTN , RESIZE_NONE , COLOUR_GREY , 150 , 299 , 51 , 62 , STR_012F_OK , STR_COMPANY_PASSWORD_OK } ,
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{ WIDGETS_END } ,
} ;
static const WindowDesc _ncp_window_desc = {
WDP_AUTO , WDP_AUTO , 300 , 63 , 300 , 63 ,
WC_COMPANY_PASSWORD_WINDOW , WC_NONE ,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON ,
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_ncp_window_widgets ,
} ;
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void ShowNetworkCompanyPasswordWindow ( Window * parent )
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{
DeleteWindowById ( WC_COMPANY_PASSWORD_WINDOW , 0 ) ;
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new NetworkCompanyPasswordWindow ( & _ncp_window_desc , parent ) ;
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}
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# endif /* ENABLE_NETWORK */