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OpenTTD-patches/src/ai/ai_gui.cpp

954 lines
34 KiB
C++

/* $Id$ */
/** @file ai_gui.cpp Window for configuring the AIs */
#include "../stdafx.h"
#include "../gui.h"
#include "../window_gui.h"
#include "../company_func.h"
#include "../company_base.h"
#include "../company_gui.h"
#include "../strings_func.h"
#include "../window_func.h"
#include "../gfx_func.h"
#include "../command_func.h"
#include "../network/network.h"
#include "../string_func.h"
#include "../textbuf_gui.h"
#include "../settings_type.h"
#include "../settings_func.h"
#include "../network/network_content.h"
#include "ai.hpp"
#include "api/ai_log.hpp"
#include "ai_config.hpp"
#include "ai_instance.hpp"
#include "table/strings.h"
/** Enum referring to the widgets of the AI list window */
enum AIListWindowWidgets {
AIL_WIDGET_CLOSEBOX = 0, ///< Close window button
AIL_WIDGET_CAPTION, ///< Window caption
AIL_WIDGET_LIST, ///< The matrix with all available AIs
AIL_WIDGET_SCROLLBAR, ///< Scrollbar next to the AI list
AIL_WIDGET_INFO_BG, ///< Panel to draw some AI information on
AIL_WIDGET_ACCEPT, ///< Accept button
AIL_WIDGET_CANCEL, ///< Cancel button
AIL_WIDGET_CONTENT_DOWNLOAD, ///< Download content button
AIL_WIDGET_RESIZE, ///< Resize button
};
/**
* Window that let you choose an available AI.
*/
struct AIListWindow : public Window {
const AIInfoList *ai_info_list;
int selected;
CompanyID slot;
int line_height; // Height of a row in the matrix widget.
AIListWindow(const WindowDesc *desc, CompanyID slot) : Window(),
slot(slot)
{
this->ai_info_list = AI::GetUniqueInfoList();
this->InitNested(desc); // Initializes 'this->line_height' as side effect.
this->vscroll.cap = this->nested_array[AIL_WIDGET_LIST]->current_y / this->line_height;
this->nested_array[AIL_WIDGET_LIST]->widget_data = (this->vscroll.cap << MAT_ROW_START) + (1 << MAT_COL_START);
SetVScrollCount(this, (int)this->ai_info_list->size() + 1);
/* Try if we can find the currently selected AI */
this->selected = -1;
if (AIConfig::GetConfig(slot)->HasAI()) {
AIInfo *info = AIConfig::GetConfig(slot)->GetInfo();
int i = 0;
for (AIInfoList::const_iterator it = this->ai_info_list->begin(); it != this->ai_info_list->end(); it++, i++) {
if ((*it).second == info) {
this->selected = i;
break;
}
}
}
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *resize)
{
if (widget == AIL_WIDGET_LIST) {
this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
resize->width = 1;
resize->height = this->line_height;
size->height = GB(this->nested_array[widget]->widget_data, MAT_ROW_START, MAT_ROW_BITS) * this->line_height;
}
}
virtual void OnPaint()
{
this->DrawWidgets();
}
virtual void DrawWidget(const Rect &r, int widget) const
{
switch (widget) {
case AIL_WIDGET_LIST: {
/* Draw a list of all available AIs. */
int y = this->nested_array[AIL_WIDGET_LIST]->pos_y;
/* First AI in the list is hardcoded to random */
if (this->vscroll.pos == 0) {
DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_LEFT, y + WD_MATRIX_TOP, STR_AI_CONFIG_RANDOM_AI, this->selected == -1 ? TC_WHITE : TC_BLACK);
y += this->line_height;
}
AIInfoList::const_iterator it = this->ai_info_list->begin();
for (int i = 1; it != this->ai_info_list->end(); i++, it++) {
if (IsInsideBS(i, this->vscroll.pos, this->vscroll.cap)) {
DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_RIGHT, y + WD_MATRIX_TOP, (*it).second->GetName(), (this->selected == i - 1) ? TC_WHITE : TC_BLACK);
y += this->line_height;
}
}
break;
}
case AIL_WIDGET_INFO_BG: {
AIInfo *selected_info = NULL;
AIInfoList::const_iterator it = this->ai_info_list->begin();
for (int i = 1; selected_info == NULL && it != this->ai_info_list->end(); i++, it++) {
if (this->selected == i - 1) selected_info = (*it).second;
}
/* Some info about the currently selected AI. */
if (selected_info != NULL) {
int y = r.top + WD_FRAMERECT_TOP;
SetDParamStr(0, selected_info->GetAuthor());
DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_LIST_AUTHOR);
y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
SetDParam(0, selected_info->GetVersion());
DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_LIST_VERSION);
y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
if (selected_info->GetURL() != NULL) {
SetDParamStr(0, selected_info->GetURL());
DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_LIST_URL);
y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
}
SetDParamStr(0, selected_info->GetDescription());
DrawStringMultiLine(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, r.bottom - WD_FRAMERECT_BOTTOM, STR_JUST_RAW_STRING, TC_BLACK);
}
break;
}
}
}
void ChangeAI()
{
if (this->selected == -1) {
AIConfig::GetConfig(slot)->ChangeAI(NULL);
} else {
AIInfoList::const_iterator it = this->ai_info_list->begin();
for (int i = 0; i < this->selected; i++) it++;
AIConfig::GetConfig(slot)->ChangeAI((*it).second->GetName(), (*it).second->GetVersion());
}
InvalidateWindow(WC_GAME_OPTIONS, 0);
}
virtual void OnClick(Point pt, int widget)
{
switch (widget) {
case AIL_WIDGET_LIST: { // Select one of the AIs
int sel = (pt.y - this->nested_array[AIL_WIDGET_LIST]->pos_y) / this->line_height + this->vscroll.pos - 1;
if (sel < (int)this->ai_info_list->size()) {
this->selected = sel;
this->SetDirty();
}
break;
}
case AIL_WIDGET_ACCEPT: {
this->ChangeAI();
delete this;
break;
}
case AIL_WIDGET_CANCEL:
delete this;
break;
case AIL_WIDGET_CONTENT_DOWNLOAD:
if (!_network_available) {
ShowErrorMessage(INVALID_STRING_ID, STR_NETWORK_ERROR_NOTAVAILABLE, 0, 0);
} else {
#if defined(ENABLE_NETWORK)
ShowNetworkContentListWindow(NULL, CONTENT_TYPE_AI);
#endif
}
break;
}
}
virtual void OnDoubleClick(Point pt, int widget)
{
switch (widget) {
case AIL_WIDGET_LIST: {
int sel = (pt.y - this->nested_array[AIL_WIDGET_LIST]->pos_y) / this->line_height + this->vscroll.pos - 1;
if (sel < (int)this->ai_info_list->size()) {
this->selected = sel;
this->ChangeAI();
delete this;
}
break;
}
}
}
virtual void OnResize(Point delta)
{
this->vscroll.cap += delta.y / this->line_height;
SetVScrollCount(this, (int)this->ai_info_list->size() + 1);
this->nested_array[AIL_WIDGET_LIST]->widget_data = (this->vscroll.cap << MAT_ROW_START) + (1 << MAT_COL_START);
}
};
static const NWidgetPart _nested_ai_list_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_MAUVE, AIL_WIDGET_CLOSEBOX),
NWidget(WWT_CAPTION, COLOUR_MAUVE, AIL_WIDGET_CAPTION), SetMinimalSize(189, 14), SetDataTip(STR_AI_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_MAUVE, AIL_WIDGET_LIST), SetMinimalSize(188, 112), SetResize(1, 1), SetDataTip(0x501, STR_AI_LIST_TOOLTIP),
NWidget(WWT_SCROLLBAR, COLOUR_MAUVE, AIL_WIDGET_SCROLLBAR),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_MAUVE, AIL_WIDGET_INFO_BG), SetMinimalSize(200, 84), SetResize(1, 0),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, AIL_WIDGET_ACCEPT), SetMinimalSize(100, 12), SetResize(1, 0), SetDataTip(STR_AI_LIST_ACCEPT, STR_AI_LIST_ACCEPT_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, AIL_WIDGET_CANCEL), SetMinimalSize(100, 12), SetResize(1, 0), SetDataTip(STR_AI_LIST_CANCEL, STR_AI_LIST_CANCEL_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, AIL_WIDGET_CONTENT_DOWNLOAD), SetMinimalSize(188, 12), SetResize(1, 0), SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
NWidget(WWT_RESIZEBOX, COLOUR_MAUVE, AIL_WIDGET_RESIZE),
EndContainer(),
};
/* Window definition for the ai list window. */
static const WindowDesc _ai_list_desc(
WDP_CENTER, WDP_CENTER, 200, 234, 200, 234,
WC_AI_LIST, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE,
NULL, _nested_ai_list_widgets, lengthof(_nested_ai_list_widgets)
);
void ShowAIListWindow(CompanyID slot)
{
DeleteWindowByClass(WC_AI_LIST);
new AIListWindow(&_ai_list_desc, slot);
}
/** Enum referring to the widgets of the AI settings window */
enum AISettingsWindowWidgest {
AIS_WIDGET_CLOSEBOX = 0, ///< Close window button
AIS_WIDGET_CAPTION, ///< Window caption
AIS_WIDGET_BACKGROUND, ///< Panel to draw the settings on
AIS_WIDGET_SCROLLBAR, ///< Scrollbar to scroll through all settings
AIS_WIDGET_ACCEPT, ///< Accept button
AIS_WIDGET_RESET, ///< Reset button
AIS_WIDGET_RESIZE, ///< Resize button
};
/**
* Window for settings the parameters of an AI.
*/
struct AISettingsWindow : public Window {
CompanyID slot;
AIConfig *ai_config;
int clicked_button;
bool clicked_increase;
int timeout;
int clicked_row;
int line_height; // Height of a row in the matrix widget.
AISettingsWindow(const WindowDesc *desc, CompanyID slot) : Window(),
slot(slot),
clicked_button(-1),
timeout(0)
{
this->ai_config = AIConfig::GetConfig(slot);
this->InitNested(desc); // Initializes 'this->line_height' as side effect.
this->vscroll.cap = this->nested_array[AIS_WIDGET_BACKGROUND]->current_y / this->line_height;
this->nested_array[AIS_WIDGET_BACKGROUND]->widget_data = (this->vscroll.cap << MAT_ROW_START) + (1 << MAT_COL_START);
SetVScrollCount(this, (int)this->ai_config->GetConfigList()->size());
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *resize)
{
if (widget == AIS_WIDGET_BACKGROUND) {
this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
resize->width = 1;
resize->height = this->line_height;
size->height = GB(this->nested_array[widget]->widget_data, MAT_ROW_START, MAT_ROW_BITS) * this->line_height;
}
}
virtual void OnPaint()
{
this->DrawWidgets();
}
virtual void DrawWidget(const Rect &r, int widget) const
{
if (widget != AIS_WIDGET_BACKGROUND) return;
AIConfig *config = this->ai_config;
AIConfigItemList::const_iterator it = config->GetConfigList()->begin();
int i = 0;
for (; i < this->vscroll.pos; i++) it++;
int y = r.top;
for (; i < this->vscroll.pos + this->vscroll.cap && it != config->GetConfigList()->end(); i++, it++) {
int current_value = config->GetSetting((*it).name);
int x = 0;
if (((*it).flags & AICONFIG_BOOLEAN) != 0) {
DrawFrameRect(r.left + 4, y + 2, r.left + 23, y + 10, (current_value != 0) ? COLOUR_GREEN : COLOUR_RED, (current_value != 0) ? FR_LOWERED : FR_NONE);
} else {
DrawArrowButtons(r.left + 4, y + 2, COLOUR_YELLOW, (this->clicked_button == i) ? 1 + !!this->clicked_increase : 0, current_value > (*it).min_value, current_value < (*it).max_value);
if (it->labels != NULL && it->labels->Find(current_value) != it->labels->End()) {
x = DrawString(r.left + 28, r.right - WD_MATRIX_LEFT, y + WD_MATRIX_TOP, it->labels->Find(current_value)->second, TC_ORANGE);
} else {
SetDParam(0, current_value);
x = DrawString(r.left + 28, r.right - WD_MATRIX_LEFT, y + WD_MATRIX_TOP, STR_JUST_INT, TC_ORANGE);
}
}
DrawString(max(x + 3, 54), r.right - WD_MATRIX_RIGHT, y + WD_MATRIX_TOP, (*it).description, TC_LIGHT_BLUE);
y += this->line_height;
}
}
virtual void OnClick(Point pt, int widget)
{
switch (widget) {
case AIS_WIDGET_BACKGROUND: {
int num = (pt.y - this->nested_array[AIS_WIDGET_BACKGROUND]->pos_y) / this->line_height + this->vscroll.pos;
if (num >= (int)this->ai_config->GetConfigList()->size()) break;
AIConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
for (int i = 0; i < num; i++) it++;
AIConfigItem config_item = *it;
bool bool_item = (config_item.flags & AICONFIG_BOOLEAN) != 0;
const int x = pt.x - 4;
/* One of the arrows is clicked (or green/red rect in case of bool value) */
if (IsInsideMM(x, 0, 21)) {
int new_val = this->ai_config->GetSetting(config_item.name);
if (bool_item) {
new_val = !new_val;
} else if (x >= 10) {
/* Increase button clicked */
new_val += config_item.step_size;
if (new_val > config_item.max_value) new_val = config_item.max_value;
this->clicked_increase = true;
} else {
/* Decrease button clicked */
new_val -= config_item.step_size;
if (new_val < config_item.min_value) new_val = config_item.min_value;
this->clicked_increase = false;
}
this->ai_config->SetSetting(config_item.name, new_val);
this->clicked_button = num;
this->timeout = 5;
if (_settings_newgame.difficulty.diff_level != 3) {
_settings_newgame.difficulty.diff_level = 3;
ShowErrorMessage(INVALID_STRING_ID, STR_WARNING_DIFFICULTY_TO_CUSTOM, 0, 0);
}
} else if (!bool_item) {
/* Display a query box so users can enter a custom value. */
this->clicked_row = num;
SetDParam(0, this->ai_config->GetSetting(config_item.name));
ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 10, 100, this, CS_NUMERAL, QSF_NONE);
}
this->SetDirty();
break;
}
case AIS_WIDGET_ACCEPT:
delete this;
break;
case AIS_WIDGET_RESET:
this->ai_config->ResetSettings();
this->SetDirty();
break;
}
}
virtual void OnQueryTextFinished(char *str)
{
if (StrEmpty(str)) return;
AIConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
for (int i = 0; i < this->clicked_row; i++) it++;
int32 value = atoi(str);
this->ai_config->SetSetting((*it).name, value);
this->SetDirty();
}
virtual void OnResize(Point delta)
{
this->vscroll.cap += delta.y / this->line_height;
this->nested_array[AIS_WIDGET_BACKGROUND]->widget_data = (this->vscroll.cap << MAT_ROW_START) + (1 << MAT_COL_START);
}
virtual void OnTick()
{
if (--this->timeout == 0) {
this->clicked_button = -1;
this->SetDirty();
}
}
};
static const NWidgetPart _nested_ai_settings_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_MAUVE, AIS_WIDGET_CLOSEBOX),
NWidget(WWT_CAPTION, COLOUR_MAUVE, AIS_WIDGET_CAPTION), SetMinimalSize(189, 14), SetDataTip(STR_AI_SETTINGS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_MAUVE, AIS_WIDGET_BACKGROUND), SetMinimalSize(188, 182), SetResize(1, 1), SetDataTip(0x501, STR_NULL),
NWidget(WWT_SCROLLBAR, COLOUR_MAUVE, AIS_WIDGET_SCROLLBAR),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, AIS_WIDGET_ACCEPT), SetMinimalSize(94, 12), SetResize(1, 0), SetDataTip(STR_AI_SETTINGS_CLOSE, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, AIS_WIDGET_RESET), SetMinimalSize(94, 12), SetResize(1, 0), SetDataTip(STR_AI_SETTINGS_RESET, STR_NULL),
NWidget(WWT_RESIZEBOX, COLOUR_MAUVE, AIS_WIDGET_RESIZE),
EndContainer(),
};
/* Window definition for the AI settings window. */
static const WindowDesc _ai_settings_desc(
WDP_CENTER, WDP_CENTER, 200, 208, 500, 208,
WC_AI_SETTINGS, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE,
NULL, _nested_ai_settings_widgets, lengthof(_nested_ai_settings_widgets)
);
void ShowAISettingsWindow(CompanyID slot)
{
DeleteWindowByClass(WC_AI_LIST);
DeleteWindowByClass(WC_AI_SETTINGS);
new AISettingsWindow(&_ai_settings_desc, slot);
}
/** Enum referring to the widgets of the AI config window */
enum AIConfigWindowWidgets {
AIC_WIDGET_CLOSEBOX = 0, ///< Close window button
AIC_WIDGET_CAPTION, ///< Window caption
AIC_WIDGET_BACKGROUND, ///< Window background
AIC_WIDGET_LIST, ///< List with currently selected AIs
AIC_WIDGET_SCROLLBAR, ///< Scrollbar to scroll through the selected AIs
AIC_WIDGET_CHANGE, ///< Select another AI button
AIC_WIDGET_CONFIGURE, ///< Change AI settings button
AIC_WIDGET_CLOSE, ///< Close window button
AIC_WIDGET_RESIZE, ///< Resize button
};
static const NWidgetPart _nested_ai_config_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_MAUVE, AIC_WIDGET_CLOSEBOX),
NWidget(WWT_CAPTION, COLOUR_MAUVE, AIC_WIDGET_CAPTION), SetMinimalSize(289, 14), SetDataTip(STR_AI_CONFIG_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_MAUVE, AIC_WIDGET_BACKGROUND),
NWidget(NWID_SPACER), SetMinimalSize(0, 16),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_MAUVE, AIC_WIDGET_LIST), SetMinimalSize(288, 112), SetDataTip(0x801, STR_AI_CONFIG_LIST_TOOLTIP),
NWidget(WWT_SCROLLBAR, COLOUR_MAUVE, AIC_WIDGET_SCROLLBAR),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 9),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 0, 5),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, AIC_WIDGET_CHANGE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CHANGE, STR_AI_CONFIG_CHANGE_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, AIC_WIDGET_CONFIGURE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CONFIGURE, STR_AI_CONFIG_CONFIGURE_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, AIC_WIDGET_CLOSE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_SETTINGS_CLOSE, STR_NULL),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 9),
EndContainer(),
};
/* Window definition for the configure AI window. */
static const WindowDesc _ai_config_desc(
WDP_CENTER, WDP_CENTER, 300, 172, 300, 172,
WC_GAME_OPTIONS, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
NULL, _nested_ai_config_widgets, lengthof(_nested_ai_config_widgets)
);
/**
* Window to configure which AIs will start.
*/
struct AIConfigWindow : public Window {
CompanyID selected_slot;
bool clicked_button;
bool clicked_increase;
int timeout;
int line_height;
AIConfigWindow() : Window(),
clicked_button(false),
timeout(0)
{
this->InitNested(&_ai_config_desc); // Initializes 'this->line_height' as a side effect.
this->selected_slot = INVALID_COMPANY;
this->vscroll.cap = this->nested_array[AIC_WIDGET_LIST]->current_y / this->line_height;
this->nested_array[AIC_WIDGET_LIST]->widget_data = (this->vscroll.cap << MAT_ROW_START) + (1 << MAT_COL_START);
SetVScrollCount(this, MAX_COMPANIES);
this->OnInvalidateData(0);
}
~AIConfigWindow()
{
DeleteWindowByClass(WC_AI_LIST);
DeleteWindowByClass(WC_AI_SETTINGS);
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *resize)
{
if (widget == AIC_WIDGET_LIST) {
this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
size->height = GB(this->nested_array[widget]->widget_data, MAT_ROW_START, MAT_ROW_BITS) * this->line_height;
}
}
virtual void OnPaint()
{
this->DrawWidgets();
}
virtual void DrawWidget(const Rect &r, int widget) const
{
switch (widget) {
case AIC_WIDGET_BACKGROUND: {
byte max_competitors = _settings_newgame.difficulty.max_no_competitors;
DrawArrowButtons(r.left + 10, r.top + 4, COLOUR_YELLOW, this->clicked_button ? 1 + !!this->clicked_increase : 0, max_competitors > 0, max_competitors < MAX_COMPANIES - 1);
SetDParam(0, _settings_newgame.difficulty.max_no_competitors);
DrawString(r.left + 36, r.right, r.top + 4, STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS);
break;
}
case AIC_WIDGET_LIST: {
int y = r.top;
for (int i = this->vscroll.pos; i < this->vscroll.pos + this->vscroll.cap && i < MAX_COMPANIES; i++) {
StringID text;
if (AIConfig::GetConfig((CompanyID)i)->GetInfo() != NULL) {
SetDParamStr(0, AIConfig::GetConfig((CompanyID)i)->GetInfo()->GetName());
text = STR_JUST_RAW_STRING;
} else if (i == 0) {
text = STR_AI_CONFIG_HUMAN_PLAYER;
} else {
text = STR_AI_CONFIG_RANDOM_AI;
}
DrawString(r.left + 10, r.right - 10, y + WD_MATRIX_TOP, text,
(this->selected_slot == i) ? TC_WHITE : ((i > _settings_newgame.difficulty.max_no_competitors || i == 0) ? TC_SILVER : TC_ORANGE));
y += this->line_height;
}
break;
}
}
}
virtual void OnClick(Point pt, int widget)
{
switch (widget) {
case AIC_WIDGET_BACKGROUND: {
/* Check if the user clicked on one of the arrows to configure the number of AIs */
if (IsInsideBS(pt.x, 10, 20) && IsInsideBS(pt.y, 18, 10)) {
int new_value;
if (pt.x <= 20) {
new_value = max(0, _settings_newgame.difficulty.max_no_competitors - 1);
} else {
new_value = min(MAX_COMPANIES - 1, _settings_newgame.difficulty.max_no_competitors + 1);
}
IConsoleSetSetting("difficulty.max_no_competitors", new_value);
this->SetDirty();
}
break;
}
case AIC_WIDGET_LIST: { // Select a slot
uint slot = (pt.y - this->nested_array[widget]->pos_y) / this->line_height + this->vscroll.pos;
if (slot == 0 || slot > _settings_newgame.difficulty.max_no_competitors) slot = INVALID_COMPANY;
this->selected_slot = (CompanyID)slot;
this->OnInvalidateData(0);
this->SetDirty();
break;
}
case AIC_WIDGET_CHANGE: // choose other AI
ShowAIListWindow((CompanyID)this->selected_slot);
break;
case AIC_WIDGET_CONFIGURE: // change the settings for an AI
ShowAISettingsWindow((CompanyID)this->selected_slot);
break;
case AIC_WIDGET_CLOSE:
delete this;
break;
}
}
virtual void OnDoubleClick(Point pt, int widget)
{
switch (widget) {
case AIC_WIDGET_LIST:
this->OnClick(pt, widget);
if (this->selected_slot != INVALID_COMPANY) ShowAIListWindow((CompanyID)this->selected_slot);
break;
}
}
virtual void OnInvalidateData(int data)
{
this->SetWidgetDisabledState(AIC_WIDGET_CHANGE, this->selected_slot == INVALID_COMPANY);
this->SetWidgetDisabledState(AIC_WIDGET_CONFIGURE, this->selected_slot == INVALID_COMPANY);
}
virtual void OnTick()
{
if (--this->timeout == 0) {
this->clicked_button = false;
this->SetDirty();
}
}
};
void ShowAIConfigWindow()
{
DeleteWindowById(WC_GAME_OPTIONS, 0);
new AIConfigWindow();
}
/** Enum referring to the widgets of the AI debug window */
enum AIDebugWindowWidgets {
AID_WIDGET_CLOSEBOX = 0,
AID_WIDGET_CAPTION,
AID_WIDGET_STICKY,
AID_WIDGET_VIEW,
AID_WIDGET_NAME_TEXT,
AID_WIDGET_RELOAD_TOGGLE,
AID_WIDGET_LOG_PANEL,
AID_WIDGET_SCROLLBAR,
AID_WIDGET_COMPANY_BUTTON_START,
AID_WIDGET_COMPANY_BUTTON_END = AID_WIDGET_COMPANY_BUTTON_START + 14,
AID_WIDGET_RESIZE,
};
/**
* Window with everything an AI prints via AILog.
*/
struct AIDebugWindow : public Window {
static CompanyID ai_debug_company;
int redraw_timer;
int last_vscroll_pos;
bool autoscroll;
AIDebugWindow(const WindowDesc *desc, WindowNumber number) : Window()
{
this->vscroll.cap = 14;
this->InitNested(desc, number);
/* Disable the companies who are not active or not an AI */
for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
this->SetWidgetDisabledState(i + AID_WIDGET_COMPANY_BUTTON_START, !Company::IsValidAiID(i));
}
this->DisableWidget(AID_WIDGET_RELOAD_TOGGLE);
this->vscroll.pos = 0;
this->last_vscroll_pos = 0;
this->autoscroll = true;
if (ai_debug_company != INVALID_COMPANY) this->LowerWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *resize)
{
if (widget == AID_WIDGET_LOG_PANEL) {
resize->height = FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
size->height = this->vscroll.cap * resize->height;
}
}
virtual void OnPaint()
{
/* Check if the currently selected company is still active. */
if (ai_debug_company == INVALID_COMPANY || !Company::IsValidAiID(ai_debug_company)) {
if (ai_debug_company != INVALID_COMPANY) {
/* Raise and disable the widget for the previous selection. */
this->RaiseWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
this->DisableWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
ai_debug_company = INVALID_COMPANY;
}
const Company *c;
FOR_ALL_COMPANIES(c) {
if (c->is_ai) {
/* Lower the widget corresponding to this company. */
this->LowerWidget(c->index + AID_WIDGET_COMPANY_BUTTON_START);
ai_debug_company = c->index;
break;
}
}
}
/* Update "Reload AI" button */
this->SetWidgetDisabledState(AID_WIDGET_RELOAD_TOGGLE, ai_debug_company == INVALID_COMPANY);
/* Draw standard stuff */
this->DrawWidgets();
/* If there are no active companies, don't display anything else. */
if (ai_debug_company == INVALID_COMPANY) return;
/* Paint the company icons */
for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
/* Background is grey by default, will be changed to red for dead AIs */
this->nested_array[i + AID_WIDGET_COMPANY_BUTTON_START]->colour = COLOUR_GREY;
const Company *c = Company::GetIfValid(i);
if (c == NULL || !c->is_ai) {
/* Check if we have the company as an active company */
if (!this->IsWidgetDisabled(i + AID_WIDGET_COMPANY_BUTTON_START)) {
/* Bah, company gone :( */
this->DisableWidget(i + AID_WIDGET_COMPANY_BUTTON_START);
/* We need a repaint */
this->SetDirty();
}
continue;
}
/* Mark dead AIs by red background */
if (c->ai_instance->IsDead()) {
this->nested_array[i + AID_WIDGET_COMPANY_BUTTON_START]->colour = COLOUR_RED;
}
/* Check if we have the company marked as inactive */
if (this->IsWidgetDisabled(i + AID_WIDGET_COMPANY_BUTTON_START)) {
/* New AI! Yippie :p */
this->EnableWidget(i + AID_WIDGET_COMPANY_BUTTON_START);
/* We need a repaint */
this->SetDirty();
}
byte offset = (i == ai_debug_company) ? 1 : 0;
DrawCompanyIcon(i, this->nested_array[AID_WIDGET_COMPANY_BUTTON_START + i]->pos_x + 11 + offset, this->nested_array[AID_WIDGET_COMPANY_BUTTON_START + i]->pos_y + 2 + offset);
}
CompanyID old_company = _current_company;
_current_company = ai_debug_company;
AILog::LogData *log = (AILog::LogData *)AIObject::GetLogPointer();
_current_company = old_company;
int scroll_count = (log == NULL) ? 0 : log->used;
if (this->vscroll.count != scroll_count) {
SetVScrollCount(this, scroll_count);
/* We need a repaint */
this->InvalidateWidget(AID_WIDGET_SCROLLBAR);
}
if (log == NULL) return;
/* Detect when the user scrolls the window. Enable autoscroll when the
* bottom-most line becomes visible. */
if (this->last_vscroll_pos != this->vscroll.pos) {
this->autoscroll = this->vscroll.pos >= log->used - this->vscroll.cap;
}
if (this->autoscroll) {
int scroll_pos = max(0, log->used - this->vscroll.cap);
if (scroll_pos != this->vscroll.pos) {
this->vscroll.pos = scroll_pos;
/* We need a repaint */
this->InvalidateWidget(AID_WIDGET_SCROLLBAR);
}
}
this->last_vscroll_pos = this->vscroll.pos;
}
virtual void DrawWidget(const Rect &r, int widget) const
{
if (ai_debug_company == INVALID_COMPANY) return;
switch (widget) {
case AID_WIDGET_NAME_TEXT: {
/* Draw the AI name */
AIInfo *info = Company::Get(ai_debug_company)->ai_info;
assert(info != NULL);
char name[1024];
snprintf(name, sizeof(name), "%s (v%d)", info->GetName(), info->GetVersion());
DrawString(r.left + 7, r.right - 7, 47, name, TC_BLACK, SA_CENTER);
break;
}
case AID_WIDGET_LOG_PANEL: {
CompanyID old_company = _current_company;
_current_company = ai_debug_company;
AILog::LogData *log = (AILog::LogData *)AIObject::GetLogPointer();
_current_company = old_company;
if (log == NULL) return;
int y = 6;
for (int i = this->vscroll.pos; i < (this->vscroll.cap + this->vscroll.pos) && i < log->used; i++) {
uint pos = (i + log->pos + 1 - log->used + log->count) % log->count;
if (log->lines[pos] == NULL) break;
TextColour colour;
switch (log->type[pos]) {
case AILog::LOG_SQ_INFO: colour = TC_BLACK; break;
case AILog::LOG_SQ_ERROR: colour = TC_RED; break;
case AILog::LOG_INFO: colour = TC_BLACK; break;
case AILog::LOG_WARNING: colour = TC_YELLOW; break;
case AILog::LOG_ERROR: colour = TC_RED; break;
default: colour = TC_BLACK; break;
}
DrawString(r.left + 7, r.right - 7, r.top + y, log->lines[pos], colour, SA_LEFT | SA_FORCE);
y += this->resize.step_height;
}
break;
}
}
}
void ChangeToAI(CompanyID show_ai)
{
this->RaiseWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
ai_debug_company = show_ai;
this->LowerWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
this->autoscroll = true;
this->last_vscroll_pos = this->vscroll.pos;
this->SetDirty();
}
virtual void OnClick(Point pt, int widget)
{
/* Check which button is clicked */
if (IsInsideMM(widget, AID_WIDGET_COMPANY_BUTTON_START, AID_WIDGET_COMPANY_BUTTON_END + 1)) {
/* Is it no on disable? */
if (!this->IsWidgetDisabled(widget)) {
ChangeToAI((CompanyID)(widget - AID_WIDGET_COMPANY_BUTTON_START));
}
}
if (widget == AID_WIDGET_RELOAD_TOGGLE && !this->IsWidgetDisabled(widget)) {
/* First kill the company of the AI, then start a new one. This should start the current AI again */
DoCommandP(0, 2, ai_debug_company, CMD_COMPANY_CTRL);
DoCommandP(0, 1, 0, CMD_COMPANY_CTRL);
}
}
virtual void OnTimeout()
{
this->RaiseWidget(AID_WIDGET_RELOAD_TOGGLE);
this->SetDirty();
}
virtual void OnInvalidateData(int data = 0)
{
if (data == -1 || ai_debug_company == data) this->SetDirty();
}
virtual void OnResize(Point delta)
{
this->vscroll.cap += delta.y / (int)this->resize.step_height;
SetVScrollCount(this, this->vscroll.count); // vscroll.pos should be in a valid range
}
};
CompanyID AIDebugWindow::ai_debug_company = INVALID_COMPANY;
static const NWidgetPart _nested_ai_debug_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY, AID_WIDGET_CLOSEBOX),
NWidget(WWT_CAPTION, COLOUR_GREY, AID_WIDGET_CAPTION), SetResize(1, 0), SetDataTip(STR_AI_DEBUG, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_STICKYBOX, COLOUR_GREY, AID_WIDGET_STICKY),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_VIEW),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetMinimalSize(2, 0),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 1), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 2), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 3), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 4), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 5), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 6), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 7), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(2, 0), SetResize(1, 0),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetMinimalSize(2, 0),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 8), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 9), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 10), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 11), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 12), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 13), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 14), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(39, 0), SetResize(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 1), SetResize(1, 0),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_NAME_TEXT), SetMinimalSize(150, 20), SetResize(1, 0), SetDataTip(0x0, STR_AI_DEBUG_NAME_TOOLTIP),
EndContainer(),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, AID_WIDGET_RELOAD_TOGGLE), SetMinimalSize(149, 20), SetDataTip(STR_AI_DEBUG_RELOAD, STR_AI_DEBUG_RELOAD_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_LOG_PANEL), SetMinimalSize(287, 180), SetResize(1, 1),
EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(WWT_SCROLLBAR, COLOUR_GREY, AID_WIDGET_SCROLLBAR),
NWidget(WWT_RESIZEBOX, COLOUR_GREY, AID_WIDGET_RESIZE),
EndContainer(),
EndContainer(),
};
static const WindowDesc _ai_debug_desc(
WDP_AUTO, WDP_AUTO, 299, 241, 299, 241,
WC_AI_DEBUG, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_RESIZABLE,
NULL, _nested_ai_debug_widgets, lengthof(_nested_ai_debug_widgets)
);
void ShowAIDebugWindow(CompanyID show_company)
{
if (!_networking || _network_server) {
AIDebugWindow *w = (AIDebugWindow *)BringWindowToFrontById(WC_AI_DEBUG, 0);
if (w == NULL) w = new AIDebugWindow(&_ai_debug_desc, 0);
if (show_company != INVALID_COMPANY) w->ChangeToAI(show_company);
} else {
ShowErrorMessage(INVALID_STRING_ID, STR_ERROR_AI_DEBUG_SERVER_ONLY, 0, 0);
}
}