Alessandro Toia
6b71c9c6e3
Remove duplicate code
2020-10-06 16:19:17 -07:00
Alessandro Toia
1c0a5af001
Implement cpu load color change
2020-10-05 16:41:59 -07:00
Alessandro Toia
11d9c3aa97
remove param gpu_load_low as it is not needed
2020-10-04 15:54:44 -07:00
jackun
891a3944f3
[OpenGL] Default and limit GLSL version to 1.20 if OpenGL < 3.0. Not using anything fancy for now anyway.
2020-10-04 21:49:20 +03:00
Alessandro Toia
e7db65d4cd
add function to return high/low/med, add switch for gpu load change
2020-10-01 19:26:14 -07:00
Alessandro Toia
8605d2a7dd
Add spaces
2020-09-29 15:43:26 -07:00
Alessandro Toia
d7f04deb56
Implement gpu load color change
2020-09-28 21:24:26 -07:00
Alessandro Toia
144e9a5917
Add color option to right_aligned_text
2020-09-28 18:19:58 -07:00
FlightlessMango
cb8d992bfe
Use real_font_size for padding
2020-09-23 12:23:29 +02:00
FlightlessMango
8b4df2a9a3
Put time and version inside imgui table
2020-09-22 11:18:48 +02:00
jackun
6dbb1c2aa8
Rename last_f3_press
to more generic toggle_fps_limit_press
2020-09-19 13:53:24 +03:00
jackun
0bc9949af9
Default toggle FPS limit to Shift_L+F1, update README and config file
2020-09-19 13:21:07 +03:00
ZakMcKrack3n
73e6e31301
toggle fps limiter via hotkey, fps_limit may be set to multiple values
...
(e.g. 0,30,60).
fps toggle toggles between entries where zero means unlimited
2020-09-19 12:45:59 +03:00
FlightlessMango
d86a05d3a0
Don't log twice if interval is 0
2020-09-17 18:37:02 +02:00
FlightlessMango
e25ffbafe0
Scale cellpadding based on font_size
2020-09-17 17:48:36 +02:00
jackun
c15133b82f
Add checkNvidia
for nvml/xnvctrl/nvapi checks, for header cleanup
2020-09-09 11:24:24 +03:00
jackun
a6dc259ea4
Remove unused sysinfo header
2020-09-09 10:43:24 +03:00
jackun
3ef4cf5453
win32: load correct NVAPI dll by checking _WIN64
2020-09-09 10:39:42 +03:00
FlightlessMango
84e64c80b5
Win32 d3d11 make sure we don't update hud unnecessarily
2020-09-07 08:29:44 +02:00
FlightlessMango
ac821df7fa
Win32 basic d3d11 present hook
2020-09-07 07:49:14 +02:00
FlightlessMango
86703ee364
Win32 keybinds
2020-09-07 07:26:53 +02:00
FlightlessMango
dd741cdda3
Assume MangoHud.conf in C:\ root on win32
2020-09-07 07:10:34 +02:00
FlightlessMango
2f55f52011
Allow blacklist for unix too
2020-09-07 06:37:27 +02:00
FlightlessMango
ab90abe4d4
De-linuxify vulkan
2020-09-07 06:36:35 +02:00
FlightlessMango
ab469dee78
Win32 dxgi cleaning up debugging
2020-09-07 04:40:30 +02:00
FlightlessMango
bf9132bba1
Win32 nvapi gpu usage
2020-09-07 04:38:55 +02:00
FlightlessMango
7dd6792772
Win32 nvapi gpu usage
2020-09-07 04:38:35 +02:00
FlightlessMango
2ebb381166
Win32 d3d_shared
2020-09-06 13:55:02 +02:00
FlightlessMango
cbd87585b4
Win32 cpu usage
2020-09-06 13:52:18 +02:00
FlightlessMango
ff5d85a4a5
Win32 overlay_params
2020-09-06 13:44:19 +02:00
FlightlessMango
ed466d3c9d
Fix some more linux vs win compatability
2020-09-06 11:41:31 +02:00
FlightlessMango
21e8d8c402
Move calc benchmark into overlay
2020-09-06 10:58:16 +02:00
FlightlessMango
785b37534d
win32 file_utils
2020-09-06 10:56:24 +02:00
FlightlessMango
c3fc0f10b0
Start separating vulkan, keybinds, overlay and font
2020-09-06 10:30:57 +02:00
FlightlessMango
1c5baef992
Move try_log into update_hud() and fix formatting
2020-09-06 07:56:29 +02:00
FlightlessMango
968f3ab20c
Cleaning up d3d12 hook
2020-09-06 07:54:10 +02:00
FlightlessMango
896a6117a2
Actually use minhook for kiero
2020-09-06 07:53:51 +02:00
FlightlessMango
1263b8d954
Build with windows_deps
2020-09-06 07:50:31 +02:00
FlightlessMango
9391822da5
Basic d3d12 present hook
2020-09-05 11:16:20 +02:00
FlightlessMango
8d3e8b5205
Add kiero to win
2020-09-05 08:09:42 +02:00
FlightlessMango
3ffa1bed7a
Windows attach dll
2020-09-05 07:51:36 +02:00
FlightlessMango
b7aa6a997b
Separate unix and windows in meson
2020-09-05 07:42:39 +02:00
FlightlessMango
c337fddc58
Move try_log() into render_imgui
2020-09-02 09:44:39 +02:00
FlightlessMango
c4a7d3002b
Moved try_log() outside of no_display
2020-09-02 07:52:28 +02:00
FlightlessMango
d0c9176d6d
Log frametime as nanoseconds
2020-09-02 07:50:56 +02:00
FlightlessMango
9ddd075b18
Get actual frametime for logs
2020-09-02 07:50:26 +02:00
jackun
cec98369ae
Include array, explicitly
2020-08-25 07:58:56 +03:00
FlightlessMango
3dc3c82522
Add frametime to log
2020-08-21 20:16:00 +02:00
FlightlessMango
c1a255260f
Add recording circle to render_mango
2020-08-20 01:14:20 +02:00
jackun
60940e5a02
[OpenGL] Just "refcount" by glXCreate/DestroyContext calls; recreate "lost" objects
2020-08-18 19:16:15 +03:00
FlightlessMango
0230efee8b
Small adjustments to render_mango
2020-08-17 20:57:15 +02:00
jackun
ba6346110c
[OpenGL] Enable color mask
...
Maybe previous state needs to be restored afterwards?
2020-08-17 20:39:39 +03:00
jackun
e56b7ded15
Use setenv
instead as putenv
makes Lutris' wine crash for some reason (threading?)
2020-08-16 19:54:20 +03:00
FlightlessMango
4f64e1403a
Deprecation message for output_file
2020-08-16 15:11:53 +02:00
FlightlessMango
500fba7f6c
Fix for memory leak in source 1 games
2020-08-16 15:03:00 +02:00
Alessandro Toia
632f1e7000
Add wine and wine colors to overlay
2020-08-16 14:57:35 +03:00
FlightlessMango
a8b874cd2d
[NVML] Only get pci info once
2020-08-15 16:35:04 +02:00
FlightlessMango
ac85815d82
Changed output_file to output_folder
2020-08-15 15:14:55 +02:00
FlightlessMango
8a39043a13
Merge branch 'master' into develop
2020-08-15 14:04:30 +02:00
jackun
443271f0b5
Convert hud color params to linear for sRGB image formats
2020-08-13 18:20:45 +03:00
jackun
6f176a3f3b
Fix cpu usage formatting (float parsed as int)
2020-08-12 22:50:49 +03:00
jackun
c75232389b
A little more "atomic" cpu temp update for hud renderer; whitespace
2020-08-11 21:47:49 +03:00
FlightlessMango
759c4aeed1
No need to 0 cpu temp every tick
2020-08-11 20:40:18 +02:00
FlightlessMango
ce80203ee6
Minimal hud for recording
2020-08-09 08:39:49 +02:00
jackun
fcefc07966
Load libnvidia-ml and libXNVCtrl on demand
2020-08-04 21:43:09 +03:00
jackun
a173989b1c
Make build.sh compatible with \$LIB
2020-08-04 19:51:00 +03:00
Stephan Lachnit
d712d35aaf
simplify cross arch preloading
...
This commit does a couple of things. In the mangohud launch script, the library will be found using $LIB with ld, so the correct path is selected depending on the cpu arch. The same is done for mangohud.json (vulkan layer). In addition some now unused files have been deleted.
Signed-off-by: Stephan Lachnit <stephanlachnit@protonmail.com>
2020-08-04 18:36:16 +03:00
jackun
6ee225ed66
Clear cpu temp hwmon path if no supported sensor is found
2020-08-03 20:37:32 +03:00
FlightlessMango
a06e01c7ef
Merge branch 'develop'
2020-08-02 08:28:24 +02:00
FlightlessMango
4fd1c5f3e7
Fixed some basic errors
2020-08-02 08:25:04 +02:00
FlightlessMango
9445ab4acc
Warning that permit_upload = 0
2020-08-02 01:19:25 +02:00
FlightlessMango
6a443f35ac
Upload multiple logs
2020-08-02 01:10:21 +02:00
jackun
b07db5d3ef
[dbus] Don't clear metadata when reloading config file
2020-07-31 23:05:50 +03:00
jackun
fc62624b7b
Recalculate right alignment offset if font scale changes
2020-07-31 22:51:55 +03:00
flightlessmango
c046c250d8
Merge branch 'develop' into benchmark-percentages
2020-07-23 11:16:59 +00:00
jackun
5ce6bcb79c
Set target frametime only if fps_limit > 0
2020-07-17 01:14:09 +03:00
jackun
55430d7571
Initialized fps limiter or wait for 300 years
2020-07-17 00:41:09 +03:00
jackun
bb50e6a637
[dbus] Use "xesam:url" to force metadata update
...
If file has no other metadata, clear old metadata by using
"xesam:url" to detect new file being played.
2020-07-16 14:24:03 +03:00
jackun
f74b4bccd9
[dbus] always update metadata if no forced player
...
Otherwise it stays in "paused" state if resuming play.
2020-07-16 14:22:00 +03:00
jackun
d581a9ce2b
Merge pull request #264 from larskraemer/media_player_autodetect
...
Media Player autodetect
2020-07-16 14:02:32 +03:00
Stephan Lachnit
acf2d88fbc
Import Dear ImGui files as subproject
...
Signed-off-by: Stephan Lachnit <stephanlachnit@protonmail.com>
2020-07-09 00:55:10 +03:00
Lars Krämer
a393c05829
Fix auto-switching bug
...
Debug output under ifdef NDEBUG
2020-07-07 01:29:37 +02:00
Lars Krämer
6dd08c89bc
Use fallback only if no player was requested;
...
Request no player by default
2020-07-07 01:29:37 +02:00
Lars Krämer
9a34b55498
Move interactions with main_metadata into separate functions
...
More tidying up of the helper classes
2020-07-07 01:29:35 +02:00
Lars Krämer
7cc76142f1
Tidy up DBus helper classes
...
make sure metadata is up-tp-date when switching players (WIP)
2020-07-07 01:28:04 +02:00
Lars Krämer
72b86b4371
Fix some weird behaviour with non-spotify media players
...
Add DBusMessage_wrap to wrap/hide some dbus_message_* calls
2020-07-07 01:28:04 +02:00
Lars Krämer
6484e09f01
Implement wrapper class for DBusMessageIter
...
Implement for_each-style helpers for common constructions
Reimplement most of the DBus message parsing in terms of these
2020-07-07 01:28:04 +02:00
Lars Krämer
4bf7a3f2f0
Make DBus signal handling more event-based
2020-07-07 01:28:04 +02:00
Lars Krämer
5850643db4
Change the media player functionality to allow changing active media
...
player
2020-07-07 01:27:46 +02:00
larskraemer
a28931ef6b
General cleanup ( #272 )
...
* Cleanup unused struct fields, use uniform include guards
2020-07-06 20:31:40 +03:00
flightlessmango
eafa62356b
Merge branch 'develop' into benchmark-percentages
2020-06-30 04:39:08 +02:00
jackun
8eba5e2ed2
[OpenGL] Use GL_R8 for font textures
...
Randomly getting squares with GL_ALPHA for some reason
2020-06-30 02:06:01 +03:00
Lars Krämer
0b29a7ea06
Remove conflict in render_imgui
2020-06-29 16:43:25 +02:00
Lars Krämer
329725c134
Move Log uploading; Cleanup
2020-06-29 16:33:21 +02:00
Lars Krämer
4101237fdd
Move logging functionality into a class
2020-06-29 16:33:17 +02:00
jackun
5fe5ac5f3d
Build script and fixes for Steam Runtime SDK
2020-06-29 17:30:45 +03:00
jackun
c63037efb5
Use 1-channel font textures; glyph ranges support; vulkan image descriptors and "helper" functions
...
* To save some memory, use just 1-channel alpha-only textures
* Add some sort of wider glyph ranges support
* Chop single-ish vulkan font image uploading function into separate reusable helper functions
* Use descriptor set for ImTextureID but probably use texture array and push constants for "fast-path" if need arises
2020-06-29 17:15:50 +03:00
jackun
e0832c7e02
Re-add config file watch in case of IN_DELETE_SELF
2020-06-29 14:38:47 +03:00
jackun
068157f3d8
Fix cpu fallback temp sensor logic
...
Break the for loop either way so `path` still points to sensor module's hwmon folder.
2020-06-25 17:29:26 +03:00
jackun
62efa4acc4
[OpenGL] Simplify if check
2020-06-25 16:51:24 +03:00
jackun
d0999ab01b
[OpenGL] Workaround: Merge version and shader strings for Feral games
...
FIXME: GLAD loads Feral's version of glShaderSource,
2020-06-25 16:51:24 +03:00
jackun
2db83f4e18
[OpenGL] Check if font texture is valid and regenerate if not
2020-06-25 16:51:14 +03:00
Lars Krämer
20221217d4
Frame-timing using chrono
2020-06-24 20:14:24 +02:00
Lars Krämer
22026cbc60
Create MesaClock class, use chrono classes for time points/durations
2020-06-24 14:41:34 +02:00
Kingsley McDonald
0e1fe708c8
make use of new float parsing function
...
i've also moved the input validation checks to the config parser, so that
warnings aren't displayed in the terminal output every time a benchmark is
run with an invalid percentile entry.
2020-06-23 19:01:55 +01:00
Kingsley McDonald
979c4d32ca
oops! i didn't save changes from the merge conflict >.<
2020-06-23 18:51:51 +01:00
Kingsley McDonald
aa77a351de
implement configurable benchmark percentiles.
2020-06-23 18:46:43 +01:00
jackun
0d03b5a150
meson: use gnu_symbol_visibility argument
...
This uses a meson builtin to handle -fvisibility=hidden.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4740 >
2020-06-21 22:55:13 +03:00
FlightlessMango
118a105aa4
Check often if logUpdate has occured
2020-06-21 13:47:22 +02:00
FlightlessMango
e957358786
Force a hw values update on log start
2020-06-21 13:44:12 +02:00
jackun
44060c2b80
Force blacklist re-check at certain points
...
Wine preloader that executed a non-blacklisted app may execute a blacklisted app,
or vice versa, and previous check applies to new app too.
2020-06-21 14:18:56 +03:00
FlightlessMango
fbd60a102f
Forgotten debugging in logging
2020-06-20 17:35:21 +02:00
FlightlessMango
a9463ae06c
Start logging after first update
2020-06-20 17:17:54 +02:00
FlightlessMango
0f171dbd9c
Added labels to log csv file
2020-06-20 14:05:21 +02:00
jackun
03ec318d00
Make find_*_ptr function pointers static
2020-06-19 23:44:57 +03:00
jackun
2da02ee553
Try to limit exported symbols with --version-script
2020-06-19 23:42:30 +03:00
Alan Witkowski
61a443bd50
add .csv extension to log file and rename function that generates the log filename suffix
2020-06-19 18:57:42 +03:00
jackun
612d3b761d
Merge pull request #237 from larskraemer/float_parser
...
First implementation of custom float parsing
2020-06-19 18:49:57 +03:00
larskraemer
ecd84c8cc0
Logging options ( #234 )
...
* Added config options for logging
* Documentation
* Log everything
* Add RAM/VRAM usage to the log
* add loggingOn-check for memory usage
* Always init GPU stats
* Move functions from logging.h to logging.cpp, remove params from writeFile
2020-06-19 18:32:04 +03:00
FlightlessMango
99cefe96a5
Created logging.cpp
2020-06-19 16:28:55 +02:00
jackun
66ddada43c
Fix readlink
overloading for fortified musl
...
Issue #231
2020-06-19 16:15:49 +03:00
jackun
6887abbea8
Just <limits.h>
2020-06-19 16:01:18 +03:00
jackun
edf9f95517
Use std::locale::classic with confiog file ifstream, just in case
2020-06-19 16:01:18 +03:00
FlightlessMango
916ef02eb2
Revert "Add readlink.c to meson"
...
This reverts commit 56933049d0
.
2020-06-19 14:48:38 +02:00
FlightlessMango
b614734ab6
Revert "Trying to fix issue #231 musl"
...
This reverts commit 01233e5f1f
.
2020-06-19 14:47:24 +02:00
FlightlessMango
56933049d0
Add readlink.c to meson
2020-06-19 14:23:43 +02:00
FlightlessMango
01233e5f1f
Trying to fix issue #231 musl
2020-06-19 14:22:09 +02:00
FlightlessMango
8f22ebae44
Also check for pci.ids in /usr/share/misc/
2020-06-19 14:05:46 +02:00
FlightlessMango
e2ec80d84e
Upload log keybind setup
2020-06-19 13:59:19 +02:00
FlightlessMango
8d6ff5bd25
upload log functions
2020-06-19 13:59:07 +02:00
FlightlessMango
6a28a8f7f1
Track log files for current session
2020-06-19 13:58:53 +02:00
FlightlessMango
064c285f31
permit_upload and upload_log params
2020-06-19 13:57:44 +02:00
FlightlessMango
f14c9a7587
Moved exec function in to logging.h
2020-06-19 13:56:45 +02:00
Lars Krämer
3421ad269a
Use locale::classic
2020-06-19 13:44:25 +02:00
jackun
441f1d3f3f
Use std::locale::classic() in parse_float()
2020-06-19 14:43:28 +03:00
jackun
d9a09670d8
Replace std::stoi with something that doesn't throw
2020-06-19 13:47:52 +03:00
jackun
e1fb2fbf88
Parse floats in C locale, hopefully
2020-06-19 13:47:30 +03:00
Lars Krämer
4d22927776
Use a stringstream
2020-06-19 12:07:16 +02:00
Lars Krämer
01df8149ab
sign bug
2020-06-19 04:26:41 +02:00
Lars Krämer
b8571c27e2
First implementation of custom float parsing
2020-06-19 03:36:55 +02:00
FlightlessMango
8e34e752e5
Merge branch 'master' into develop
2020-06-18 18:15:45 +02:00
Kingsley McDonald
6178c5859c
adjust benchHeight for 0.1% and fix percentages.
2020-06-18 15:32:59 +01:00
Kingsley McDonald
053a1d8a44
add 0.1% lows to the brief benchmark overlay
2020-06-18 13:35:46 +01:00
jackun
5ec6519832
Add media_player_order
to set media player metadata order
2020-06-13 22:00:36 +03:00
Stephan Lachnit
d956f60f86
remove old system nvml build option
...
Signed-off-by: Stephan Lachnit <stephanlachnit@protonmail.com>
2020-06-12 13:37:12 +03:00
FlightlessMango
b9c00fc510
Check pci.ids without gpu_stats
2020-06-12 04:21:19 +02:00
FlightlessMango
38a78fa01e
Fix logging window if bg alpha is 0
2020-06-12 04:16:39 +02:00
Rémi Verschelde
f915d890f2
Fix -Wformat-security warning with GCC 10.1
2020-06-11 13:47:24 +02:00
FlightlessMango
71cbd66afb
Fixing cpu temp for core 2 duo CPUs
2020-06-11 14:02:56 +02:00
FlightlessMango
d41909321a
More width fixing
2020-06-11 13:59:15 +02:00
FlightlessMango
0728d49a1d
Fix width with no params
2020-06-11 13:50:08 +02:00
FlightlessMango
df631a2343
Reduced width with io rw
2020-06-11 12:33:07 +02:00
FlightlessMango
e9b1b70ebc
Fixed nextRow for gpu_power
2020-06-11 09:03:24 +02:00
FlightlessMango
135f3a5009
Fixing compiler warnings and removing control
2020-06-11 08:58:29 +02:00
FlightlessMango
59268a34b3
Always do nextRow() with core_clock
2020-06-11 08:54:11 +02:00
FlightlessMango
bc5d41f921
Changed IO rd/wr to rw
2020-06-11 08:03:58 +02:00
FlightlessMango
4a5e05c979
Trim gpuName from pci.ids
2020-06-11 07:58:19 +02:00
FlightlessMango
572ba69e3e
More width fixing
2020-06-11 04:50:39 +02:00
FlightlessMango
816d6ca515
Fixing hud width issues
2020-06-11 04:48:26 +02:00
jackun
b68f78028d
Fix "IO RD/RW" typo
...
Also micro-micro-micro optimization, probably: move READ/WRITE if statement before WRITE
as you'd probably find it more useful than just WRITE.
2020-06-10 22:00:55 +03:00
FlightlessMango
6d1ed9751d
Changed default keybinds
2020-06-10 08:34:37 +02:00
Valters
40017bc1e6
Change blacklist type ( #204 )
...
* Set blacklist to std::vector<std::string>
Fix some strange crashes.
Co-authored-by: jackun <jack.un@gmail.com>
2020-06-09 19:00:35 +03:00
jackun
1495b1e88f
ifdef guard nvml header
2020-06-09 14:16:02 +03:00
jackun
953c8d0e0f
Add meson option with_nvml
2020-06-09 13:44:41 +03:00
jackun
a236af66ee
Lock metadata mutexes in case they are cleared by inotify thread
2020-06-08 19:09:10 +03:00
jackun
467c53d22f
Keep track of notifier thread to make sure it exits before notify_thread
struct is freed
2020-06-08 19:08:01 +03:00
jackun
31f9cce720
[COMMENTED] Make inotify monitor new per-app config file or if delete, the main config file again
...
Needs to be triggered by main config file change.
FIXME what if there's no config file?
2020-06-08 19:03:20 +03:00
jackun
2220cb9d74
Decouple engine_version
from fps
2020-06-06 13:00:59 +03:00
jackun
16b05dfc5e
Show gpu core clock or power usage in 4th column or both on next row if both are enabled
2020-06-06 12:50:13 +03:00
jackun
91ccde4969
[blacklist] Add SocialClubHelper.exe
...
No much difference but at least doesn't spam log as much
2020-06-06 12:35:55 +03:00
FlightlessMango
3d503c9f29
Don't enable histogram with full param
2020-06-06 00:49:24 +02:00
jackun
b837ce930e
[whitespace] fix indentation from gpu_name
to arch
2020-06-05 15:46:37 +03:00
jackun
1f81889d1b
Show bitness in library loaders
2020-06-05 15:28:30 +03:00
FlightlessMango
db151bb236
Add log_interval check to per frame log write
2020-06-05 06:14:47 +02:00
FlightlessMango
52989a727e
Cleaning up for after change to log_interval
2020-06-04 05:17:00 +02:00
FlightlessMango
d8727110b0
Replaced log_period env with log_interval param
2020-06-04 00:52:11 +02:00
FlightlessMango
128fbd4b88
Per frame logging use output_file and date
2020-06-04 00:47:01 +02:00
FlightlessMango
4bdd252393
Load 32bit libs if they exist with 64bit bin
2020-06-03 22:00:48 +02:00
Valters
6cebbba732
Always print blacklist info to STREAM
2020-06-02 16:47:58 +03:00
Valters
4721281952
Add LeagueClient{,UxRender} to blacklist
2020-06-02 16:47:58 +03:00
FlightlessMango
33a5ad6571
Format gpu_text and cpu_text in textColored
2020-06-01 20:18:15 +02:00
FlightlessMango
dd1667bf3e
Fixed typo
2020-06-01 03:49:34 +02:00
FlightlessMango
2d0ba9a076
Params to override cpu/gpu text
2020-06-01 02:08:35 +02:00
FlightlessMango
0e3508dcf0
Check if pci.ids was found
2020-05-30 18:02:14 +02:00
jackun
699de56fa1
[dbus] clear non-main players' metadata on dbus deinit
2020-05-28 20:55:30 +03:00
jackun
72602fab89
[dbus] remove missed exceptions; set dbus call timeout to 2 seconds
2020-05-28 20:52:32 +03:00
jackun
c04658456a
Wider glyph ranges for custom font; media player text scaling with font_scale_media_player
param
2020-05-24 16:49:11 +03:00
FlightlessMango
c254347688
Use histogram in benchmark too
2020-05-24 17:28:29 +02:00
FlightlessMango
ac926bbfd5
Added histogram param
2020-05-24 17:17:17 +02:00
jackun
15ed8df404
Fix keybinds init when building without X11
2020-05-24 14:14:10 +03:00
jackun
5ad67fe446
Remove unused vars
2020-05-24 14:14:10 +03:00
FlightlessMango
078617f999
Added param for engine version
2020-05-23 23:16:08 +02:00
FlightlessMango
0e396186a6
[OpenGL] Always use QueryDrawable
2020-05-22 22:01:14 +02:00
jackun
ff48525313
Consolidated amdgpu file handles to a struct and add gpu_power
param to show power usage for amdgpu/nvml
2020-05-22 15:44:34 +03:00
jackun
5c3c8a5ac9
Add nvmlDeviceGetPowerUsage import
2020-05-22 15:38:54 +03:00
jackun
9b595cef1a
[dbus] clear metadata on re-init; don't use exceptions
2020-05-22 15:00:35 +03:00
jackun
5057a47b05
Potential buffer overflow, use snprintf instead
2020-05-21 20:23:33 +03:00
jackun
159305bbc7
Use display_time
instead of recalculating
2020-05-21 20:19:46 +03:00
FlightlessMango
357a819d67
Removed some debugging in logging
2020-05-20 19:34:12 +02:00
FlightlessMango
096fb626a3
Fixed logging date
2020-05-20 19:31:11 +02:00