Commit Graph

718 Commits

Author SHA1 Message Date
Alessandro Toia
6b71c9c6e3 Remove duplicate code 2020-10-06 16:19:17 -07:00
Alessandro Toia
1c0a5af001 Implement cpu load color change 2020-10-05 16:41:59 -07:00
Alessandro Toia
11d9c3aa97 remove param gpu_load_low as it is not needed 2020-10-04 15:54:44 -07:00
jackun
891a3944f3
[OpenGL] Default and limit GLSL version to 1.20 if OpenGL < 3.0. Not using anything fancy for now anyway. 2020-10-04 21:49:20 +03:00
Alessandro Toia
e7db65d4cd add function to return high/low/med, add switch for gpu load change 2020-10-01 19:26:14 -07:00
Alessandro Toia
8605d2a7dd Add spaces 2020-09-29 15:43:26 -07:00
Alessandro Toia
d7f04deb56 Implement gpu load color change 2020-09-28 21:24:26 -07:00
Alessandro Toia
144e9a5917 Add color option to right_aligned_text 2020-09-28 18:19:58 -07:00
FlightlessMango
cb8d992bfe Use real_font_size for padding 2020-09-23 12:23:29 +02:00
FlightlessMango
8b4df2a9a3 Put time and version inside imgui table 2020-09-22 11:18:48 +02:00
jackun
6dbb1c2aa8
Rename last_f3_press to more generic toggle_fps_limit_press 2020-09-19 13:53:24 +03:00
jackun
0bc9949af9
Default toggle FPS limit to Shift_L+F1, update README and config file 2020-09-19 13:21:07 +03:00
ZakMcKrack3n
73e6e31301
toggle fps limiter via hotkey, fps_limit may be set to multiple values
(e.g. 0,30,60).
fps toggle toggles between entries where zero means unlimited
2020-09-19 12:45:59 +03:00
FlightlessMango
d86a05d3a0 Don't log twice if interval is 0 2020-09-17 18:37:02 +02:00
FlightlessMango
e25ffbafe0 Scale cellpadding based on font_size 2020-09-17 17:48:36 +02:00
jackun
c15133b82f
Add checkNvidia for nvml/xnvctrl/nvapi checks, for header cleanup 2020-09-09 11:24:24 +03:00
jackun
a6dc259ea4
Remove unused sysinfo header 2020-09-09 10:43:24 +03:00
jackun
3ef4cf5453
win32: load correct NVAPI dll by checking _WIN64 2020-09-09 10:39:42 +03:00
FlightlessMango
84e64c80b5 Win32 d3d11 make sure we don't update hud unnecessarily 2020-09-07 08:29:44 +02:00
FlightlessMango
ac821df7fa Win32 basic d3d11 present hook 2020-09-07 07:49:14 +02:00
FlightlessMango
86703ee364 Win32 keybinds 2020-09-07 07:26:53 +02:00
FlightlessMango
dd741cdda3 Assume MangoHud.conf in C:\ root on win32 2020-09-07 07:10:34 +02:00
FlightlessMango
2f55f52011 Allow blacklist for unix too 2020-09-07 06:37:27 +02:00
FlightlessMango
ab90abe4d4 De-linuxify vulkan 2020-09-07 06:36:35 +02:00
FlightlessMango
ab469dee78 Win32 dxgi cleaning up debugging 2020-09-07 04:40:30 +02:00
FlightlessMango
bf9132bba1 Win32 nvapi gpu usage 2020-09-07 04:38:55 +02:00
FlightlessMango
7dd6792772 Win32 nvapi gpu usage 2020-09-07 04:38:35 +02:00
FlightlessMango
2ebb381166 Win32 d3d_shared 2020-09-06 13:55:02 +02:00
FlightlessMango
cbd87585b4 Win32 cpu usage 2020-09-06 13:52:18 +02:00
FlightlessMango
ff5d85a4a5 Win32 overlay_params 2020-09-06 13:44:19 +02:00
FlightlessMango
ed466d3c9d Fix some more linux vs win compatability 2020-09-06 11:41:31 +02:00
FlightlessMango
21e8d8c402 Move calc benchmark into overlay 2020-09-06 10:58:16 +02:00
FlightlessMango
785b37534d win32 file_utils 2020-09-06 10:56:24 +02:00
FlightlessMango
c3fc0f10b0 Start separating vulkan, keybinds, overlay and font 2020-09-06 10:30:57 +02:00
FlightlessMango
1c5baef992 Move try_log into update_hud() and fix formatting 2020-09-06 07:56:29 +02:00
FlightlessMango
968f3ab20c Cleaning up d3d12 hook 2020-09-06 07:54:10 +02:00
FlightlessMango
896a6117a2 Actually use minhook for kiero 2020-09-06 07:53:51 +02:00
FlightlessMango
1263b8d954 Build with windows_deps 2020-09-06 07:50:31 +02:00
FlightlessMango
9391822da5 Basic d3d12 present hook 2020-09-05 11:16:20 +02:00
FlightlessMango
8d3e8b5205 Add kiero to win 2020-09-05 08:09:42 +02:00
FlightlessMango
3ffa1bed7a Windows attach dll 2020-09-05 07:51:36 +02:00
FlightlessMango
b7aa6a997b Separate unix and windows in meson 2020-09-05 07:42:39 +02:00
FlightlessMango
c337fddc58 Move try_log() into render_imgui 2020-09-02 09:44:39 +02:00
FlightlessMango
c4a7d3002b Moved try_log() outside of no_display 2020-09-02 07:52:28 +02:00
FlightlessMango
d0c9176d6d Log frametime as nanoseconds 2020-09-02 07:50:56 +02:00
FlightlessMango
9ddd075b18 Get actual frametime for logs 2020-09-02 07:50:26 +02:00
jackun
cec98369ae
Include array, explicitly 2020-08-25 07:58:56 +03:00
FlightlessMango
3dc3c82522 Add frametime to log 2020-08-21 20:16:00 +02:00
FlightlessMango
c1a255260f Add recording circle to render_mango 2020-08-20 01:14:20 +02:00
jackun
60940e5a02
[OpenGL] Just "refcount" by glXCreate/DestroyContext calls; recreate "lost" objects 2020-08-18 19:16:15 +03:00
FlightlessMango
0230efee8b Small adjustments to render_mango 2020-08-17 20:57:15 +02:00
jackun
ba6346110c
[OpenGL] Enable color mask
Maybe previous state needs to be restored afterwards?
2020-08-17 20:39:39 +03:00
jackun
e56b7ded15
Use setenvinstead as putenv makes Lutris' wine crash for some reason (threading?) 2020-08-16 19:54:20 +03:00
FlightlessMango
4f64e1403a Deprecation message for output_file 2020-08-16 15:11:53 +02:00
FlightlessMango
500fba7f6c Fix for memory leak in source 1 games 2020-08-16 15:03:00 +02:00
Alessandro Toia
632f1e7000
Add wine and wine colors to overlay 2020-08-16 14:57:35 +03:00
FlightlessMango
a8b874cd2d [NVML] Only get pci info once 2020-08-15 16:35:04 +02:00
FlightlessMango
ac85815d82 Changed output_file to output_folder 2020-08-15 15:14:55 +02:00
FlightlessMango
8a39043a13 Merge branch 'master' into develop 2020-08-15 14:04:30 +02:00
jackun
443271f0b5
Convert hud color params to linear for sRGB image formats 2020-08-13 18:20:45 +03:00
jackun
6f176a3f3b
Fix cpu usage formatting (float parsed as int) 2020-08-12 22:50:49 +03:00
jackun
c75232389b
A little more "atomic" cpu temp update for hud renderer; whitespace 2020-08-11 21:47:49 +03:00
FlightlessMango
759c4aeed1 No need to 0 cpu temp every tick 2020-08-11 20:40:18 +02:00
FlightlessMango
ce80203ee6 Minimal hud for recording 2020-08-09 08:39:49 +02:00
jackun
fcefc07966
Load libnvidia-ml and libXNVCtrl on demand 2020-08-04 21:43:09 +03:00
jackun
a173989b1c
Make build.sh compatible with \$LIB 2020-08-04 19:51:00 +03:00
Stephan Lachnit
d712d35aaf
simplify cross arch preloading
This commit does a couple of things. In the mangohud launch script, the library will be found using $LIB with ld, so the correct path is selected depending on the cpu arch. The same is done for mangohud.json (vulkan layer). In addition some now unused files have been deleted.

Signed-off-by: Stephan Lachnit <stephanlachnit@protonmail.com>
2020-08-04 18:36:16 +03:00
jackun
6ee225ed66
Clear cpu temp hwmon path if no supported sensor is found 2020-08-03 20:37:32 +03:00
FlightlessMango
a06e01c7ef Merge branch 'develop' 2020-08-02 08:28:24 +02:00
FlightlessMango
4fd1c5f3e7 Fixed some basic errors 2020-08-02 08:25:04 +02:00
FlightlessMango
9445ab4acc Warning that permit_upload = 0 2020-08-02 01:19:25 +02:00
FlightlessMango
6a443f35ac Upload multiple logs 2020-08-02 01:10:21 +02:00
jackun
b07db5d3ef
[dbus] Don't clear metadata when reloading config file 2020-07-31 23:05:50 +03:00
jackun
fc62624b7b
Recalculate right alignment offset if font scale changes 2020-07-31 22:51:55 +03:00
flightlessmango
c046c250d8
Merge branch 'develop' into benchmark-percentages 2020-07-23 11:16:59 +00:00
jackun
5ce6bcb79c
Set target frametime only if fps_limit > 0 2020-07-17 01:14:09 +03:00
jackun
55430d7571
Initialized fps limiter or wait for 300 years 2020-07-17 00:41:09 +03:00
jackun
bb50e6a637
[dbus] Use "xesam:url" to force metadata update
If file has no other metadata, clear old metadata by using
"xesam:url" to detect new file being played.
2020-07-16 14:24:03 +03:00
jackun
f74b4bccd9
[dbus] always update metadata if no forced player
Otherwise it stays in "paused" state if resuming play.
2020-07-16 14:22:00 +03:00
jackun
d581a9ce2b
Merge pull request #264 from larskraemer/media_player_autodetect
Media Player autodetect
2020-07-16 14:02:32 +03:00
Stephan Lachnit
acf2d88fbc Import Dear ImGui files as subproject
Signed-off-by: Stephan Lachnit <stephanlachnit@protonmail.com>
2020-07-09 00:55:10 +03:00
Lars Krämer
a393c05829 Fix auto-switching bug
Debug output under ifdef NDEBUG
2020-07-07 01:29:37 +02:00
Lars Krämer
6dd08c89bc Use fallback only if no player was requested;
Request no player by default
2020-07-07 01:29:37 +02:00
Lars Krämer
9a34b55498 Move interactions with main_metadata into separate functions
More tidying up of the helper classes
2020-07-07 01:29:35 +02:00
Lars Krämer
7cc76142f1 Tidy up DBus helper classes
make sure metadata is up-tp-date when switching players (WIP)
2020-07-07 01:28:04 +02:00
Lars Krämer
72b86b4371 Fix some weird behaviour with non-spotify media players
Add DBusMessage_wrap to wrap/hide some dbus_message_* calls
2020-07-07 01:28:04 +02:00
Lars Krämer
6484e09f01 Implement wrapper class for DBusMessageIter
Implement for_each-style helpers for common constructions
Reimplement most of the DBus message parsing in terms of these
2020-07-07 01:28:04 +02:00
Lars Krämer
4bf7a3f2f0 Make DBus signal handling more event-based 2020-07-07 01:28:04 +02:00
Lars Krämer
5850643db4 Change the media player functionality to allow changing active media
player
2020-07-07 01:27:46 +02:00
larskraemer
a28931ef6b
General cleanup (#272)
* Cleanup unused struct fields, use uniform include guards
2020-07-06 20:31:40 +03:00
flightlessmango
eafa62356b
Merge branch 'develop' into benchmark-percentages 2020-06-30 04:39:08 +02:00
jackun
8eba5e2ed2
[OpenGL] Use GL_R8 for font textures
Randomly getting squares with GL_ALPHA for some reason
2020-06-30 02:06:01 +03:00
Lars Krämer
0b29a7ea06 Remove conflict in render_imgui 2020-06-29 16:43:25 +02:00
Lars Krämer
329725c134 Move Log uploading; Cleanup 2020-06-29 16:33:21 +02:00
Lars Krämer
4101237fdd Move logging functionality into a class 2020-06-29 16:33:17 +02:00
jackun
5fe5ac5f3d
Build script and fixes for Steam Runtime SDK 2020-06-29 17:30:45 +03:00
jackun
c63037efb5
Use 1-channel font textures; glyph ranges support; vulkan image descriptors and "helper" functions
* To save some memory, use just 1-channel alpha-only textures
* Add some sort of wider glyph ranges support
* Chop single-ish vulkan font image uploading function into separate reusable helper functions
* Use descriptor set for ImTextureID but probably use texture array and push constants for "fast-path" if need arises
2020-06-29 17:15:50 +03:00
jackun
e0832c7e02
Re-add config file watch in case of IN_DELETE_SELF 2020-06-29 14:38:47 +03:00
jackun
068157f3d8
Fix cpu fallback temp sensor logic
Break the for loop either way so `path` still points to sensor module's hwmon folder.
2020-06-25 17:29:26 +03:00
jackun
62efa4acc4
[OpenGL] Simplify if check 2020-06-25 16:51:24 +03:00
jackun
d0999ab01b
[OpenGL] Workaround: Merge version and shader strings for Feral games
FIXME: GLAD loads Feral's version of glShaderSource,
2020-06-25 16:51:24 +03:00
jackun
2db83f4e18
[OpenGL] Check if font texture is valid and regenerate if not 2020-06-25 16:51:14 +03:00
Lars Krämer
20221217d4 Frame-timing using chrono 2020-06-24 20:14:24 +02:00
Lars Krämer
22026cbc60 Create MesaClock class, use chrono classes for time points/durations 2020-06-24 14:41:34 +02:00
Kingsley McDonald
0e1fe708c8 make use of new float parsing function
i've also moved the input validation checks to the config parser, so that
warnings aren't displayed in the terminal output every time a benchmark is
run with an invalid percentile entry.
2020-06-23 19:01:55 +01:00
Kingsley McDonald
979c4d32ca oops! i didn't save changes from the merge conflict >.< 2020-06-23 18:51:51 +01:00
Kingsley McDonald
aa77a351de implement configurable benchmark percentiles. 2020-06-23 18:46:43 +01:00
jackun
0d03b5a150
meson: use gnu_symbol_visibility argument
This uses a meson builtin to handle -fvisibility=hidden.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4740>
2020-06-21 22:55:13 +03:00
FlightlessMango
118a105aa4 Check often if logUpdate has occured 2020-06-21 13:47:22 +02:00
FlightlessMango
e957358786 Force a hw values update on log start 2020-06-21 13:44:12 +02:00
jackun
44060c2b80
Force blacklist re-check at certain points
Wine preloader that executed a non-blacklisted app may execute a blacklisted app,
or vice versa, and previous check applies to new app too.
2020-06-21 14:18:56 +03:00
FlightlessMango
fbd60a102f Forgotten debugging in logging 2020-06-20 17:35:21 +02:00
FlightlessMango
a9463ae06c Start logging after first update 2020-06-20 17:17:54 +02:00
FlightlessMango
0f171dbd9c Added labels to log csv file 2020-06-20 14:05:21 +02:00
jackun
03ec318d00
Make find_*_ptr function pointers static 2020-06-19 23:44:57 +03:00
jackun
2da02ee553
Try to limit exported symbols with --version-script 2020-06-19 23:42:30 +03:00
Alan Witkowski
61a443bd50
add .csv extension to log file and rename function that generates the log filename suffix 2020-06-19 18:57:42 +03:00
jackun
612d3b761d
Merge pull request #237 from larskraemer/float_parser
First implementation of custom float parsing
2020-06-19 18:49:57 +03:00
larskraemer
ecd84c8cc0
Logging options (#234)
* Added config options for logging

* Documentation

* Log everything

* Add RAM/VRAM usage to the log

* add loggingOn-check for memory usage

* Always init GPU stats

* Move functions from logging.h to logging.cpp, remove params from writeFile
2020-06-19 18:32:04 +03:00
FlightlessMango
99cefe96a5 Created logging.cpp 2020-06-19 16:28:55 +02:00
jackun
66ddada43c
Fix readlink overloading for fortified musl
Issue #231
2020-06-19 16:15:49 +03:00
jackun
6887abbea8
Just <limits.h> 2020-06-19 16:01:18 +03:00
jackun
edf9f95517
Use std::locale::classic with confiog file ifstream, just in case 2020-06-19 16:01:18 +03:00
FlightlessMango
916ef02eb2 Revert "Add readlink.c to meson"
This reverts commit 56933049d0.
2020-06-19 14:48:38 +02:00
FlightlessMango
b614734ab6 Revert "Trying to fix issue #231 musl"
This reverts commit 01233e5f1f.
2020-06-19 14:47:24 +02:00
FlightlessMango
56933049d0 Add readlink.c to meson 2020-06-19 14:23:43 +02:00
FlightlessMango
01233e5f1f Trying to fix issue #231 musl 2020-06-19 14:22:09 +02:00
FlightlessMango
8f22ebae44 Also check for pci.ids in /usr/share/misc/ 2020-06-19 14:05:46 +02:00
FlightlessMango
e2ec80d84e Upload log keybind setup 2020-06-19 13:59:19 +02:00
FlightlessMango
8d6ff5bd25 upload log functions 2020-06-19 13:59:07 +02:00
FlightlessMango
6a28a8f7f1 Track log files for current session 2020-06-19 13:58:53 +02:00
FlightlessMango
064c285f31 permit_upload and upload_log params 2020-06-19 13:57:44 +02:00
FlightlessMango
f14c9a7587 Moved exec function in to logging.h 2020-06-19 13:56:45 +02:00
Lars Krämer
3421ad269a Use locale::classic 2020-06-19 13:44:25 +02:00
jackun
441f1d3f3f
Use std::locale::classic() in parse_float() 2020-06-19 14:43:28 +03:00
jackun
d9a09670d8
Replace std::stoi with something that doesn't throw 2020-06-19 13:47:52 +03:00
jackun
e1fb2fbf88
Parse floats in C locale, hopefully 2020-06-19 13:47:30 +03:00
Lars Krämer
4d22927776 Use a stringstream 2020-06-19 12:07:16 +02:00
Lars Krämer
01df8149ab sign bug 2020-06-19 04:26:41 +02:00
Lars Krämer
b8571c27e2 First implementation of custom float parsing 2020-06-19 03:36:55 +02:00
FlightlessMango
8e34e752e5 Merge branch 'master' into develop 2020-06-18 18:15:45 +02:00
Kingsley McDonald
6178c5859c adjust benchHeight for 0.1% and fix percentages. 2020-06-18 15:32:59 +01:00
Kingsley McDonald
053a1d8a44 add 0.1% lows to the brief benchmark overlay 2020-06-18 13:35:46 +01:00
jackun
5ec6519832
Add media_player_order to set media player metadata order 2020-06-13 22:00:36 +03:00
Stephan Lachnit
d956f60f86 remove old system nvml build option
Signed-off-by: Stephan Lachnit <stephanlachnit@protonmail.com>
2020-06-12 13:37:12 +03:00
FlightlessMango
b9c00fc510 Check pci.ids without gpu_stats 2020-06-12 04:21:19 +02:00
FlightlessMango
38a78fa01e Fix logging window if bg alpha is 0 2020-06-12 04:16:39 +02:00
Rémi Verschelde
f915d890f2 Fix -Wformat-security warning with GCC 10.1 2020-06-11 13:47:24 +02:00
FlightlessMango
71cbd66afb Fixing cpu temp for core 2 duo CPUs 2020-06-11 14:02:56 +02:00
FlightlessMango
d41909321a More width fixing 2020-06-11 13:59:15 +02:00
FlightlessMango
0728d49a1d Fix width with no params 2020-06-11 13:50:08 +02:00
FlightlessMango
df631a2343 Reduced width with io rw 2020-06-11 12:33:07 +02:00
FlightlessMango
e9b1b70ebc Fixed nextRow for gpu_power 2020-06-11 09:03:24 +02:00
FlightlessMango
135f3a5009 Fixing compiler warnings and removing control 2020-06-11 08:58:29 +02:00
FlightlessMango
59268a34b3 Always do nextRow() with core_clock 2020-06-11 08:54:11 +02:00
FlightlessMango
bc5d41f921 Changed IO rd/wr to rw 2020-06-11 08:03:58 +02:00
FlightlessMango
4a5e05c979 Trim gpuName from pci.ids 2020-06-11 07:58:19 +02:00
FlightlessMango
572ba69e3e More width fixing 2020-06-11 04:50:39 +02:00
FlightlessMango
816d6ca515 Fixing hud width issues 2020-06-11 04:48:26 +02:00
jackun
b68f78028d
Fix "IO RD/RW" typo
Also micro-micro-micro optimization, probably: move READ/WRITE if statement before WRITE
as you'd probably find it more useful than just WRITE.
2020-06-10 22:00:55 +03:00
FlightlessMango
6d1ed9751d Changed default keybinds 2020-06-10 08:34:37 +02:00
Valters
40017bc1e6
Change blacklist type (#204)
* Set blacklist to std::vector<std::string>

Fix some strange crashes.

Co-authored-by: jackun <jack.un@gmail.com>
2020-06-09 19:00:35 +03:00
jackun
1495b1e88f
ifdef guard nvml header 2020-06-09 14:16:02 +03:00
jackun
953c8d0e0f
Add meson option with_nvml 2020-06-09 13:44:41 +03:00
jackun
a236af66ee
Lock metadata mutexes in case they are cleared by inotify thread 2020-06-08 19:09:10 +03:00
jackun
467c53d22f
Keep track of notifier thread to make sure it exits before notify_thread struct is freed 2020-06-08 19:08:01 +03:00
jackun
31f9cce720
[COMMENTED] Make inotify monitor new per-app config file or if delete, the main config file again
Needs to be triggered by main config file change.
FIXME what if there's no config file?
2020-06-08 19:03:20 +03:00
jackun
2220cb9d74
Decouple engine_version from fps 2020-06-06 13:00:59 +03:00
jackun
16b05dfc5e
Show gpu core clock or power usage in 4th column or both on next row if both are enabled 2020-06-06 12:50:13 +03:00
jackun
91ccde4969
[blacklist] Add SocialClubHelper.exe
No much difference but at least doesn't spam log as much
2020-06-06 12:35:55 +03:00
FlightlessMango
3d503c9f29 Don't enable histogram with full param 2020-06-06 00:49:24 +02:00
jackun
b837ce930e
[whitespace] fix indentation from gpu_name to arch 2020-06-05 15:46:37 +03:00
jackun
1f81889d1b
Show bitness in library loaders 2020-06-05 15:28:30 +03:00
FlightlessMango
db151bb236 Add log_interval check to per frame log write 2020-06-05 06:14:47 +02:00
FlightlessMango
52989a727e Cleaning up for after change to log_interval 2020-06-04 05:17:00 +02:00
FlightlessMango
d8727110b0 Replaced log_period env with log_interval param 2020-06-04 00:52:11 +02:00
FlightlessMango
128fbd4b88 Per frame logging use output_file and date 2020-06-04 00:47:01 +02:00
FlightlessMango
4bdd252393 Load 32bit libs if they exist with 64bit bin 2020-06-03 22:00:48 +02:00
Valters
6cebbba732
Always print blacklist info to STREAM 2020-06-02 16:47:58 +03:00
Valters
4721281952
Add LeagueClient{,UxRender} to blacklist 2020-06-02 16:47:58 +03:00
FlightlessMango
33a5ad6571 Format gpu_text and cpu_text in textColored 2020-06-01 20:18:15 +02:00
FlightlessMango
dd1667bf3e Fixed typo 2020-06-01 03:49:34 +02:00
FlightlessMango
2d0ba9a076 Params to override cpu/gpu text 2020-06-01 02:08:35 +02:00
FlightlessMango
0e3508dcf0 Check if pci.ids was found 2020-05-30 18:02:14 +02:00
jackun
699de56fa1
[dbus] clear non-main players' metadata on dbus deinit 2020-05-28 20:55:30 +03:00
jackun
72602fab89
[dbus] remove missed exceptions; set dbus call timeout to 2 seconds 2020-05-28 20:52:32 +03:00
jackun
c04658456a
Wider glyph ranges for custom font; media player text scaling with font_scale_media_player param 2020-05-24 16:49:11 +03:00
FlightlessMango
c254347688 Use histogram in benchmark too 2020-05-24 17:28:29 +02:00
FlightlessMango
ac926bbfd5 Added histogram param 2020-05-24 17:17:17 +02:00
jackun
15ed8df404
Fix keybinds init when building without X11 2020-05-24 14:14:10 +03:00
jackun
5ad67fe446
Remove unused vars 2020-05-24 14:14:10 +03:00
FlightlessMango
078617f999 Added param for engine version 2020-05-23 23:16:08 +02:00
FlightlessMango
0e396186a6 [OpenGL] Always use QueryDrawable 2020-05-22 22:01:14 +02:00
jackun
ff48525313
Consolidated amdgpu file handles to a struct and add gpu_power param to show power usage for amdgpu/nvml 2020-05-22 15:44:34 +03:00
jackun
5c3c8a5ac9
Add nvmlDeviceGetPowerUsage import 2020-05-22 15:38:54 +03:00
jackun
9b595cef1a
[dbus] clear metadata on re-init; don't use exceptions 2020-05-22 15:00:35 +03:00
jackun
5057a47b05
Potential buffer overflow, use snprintf instead 2020-05-21 20:23:33 +03:00
jackun
159305bbc7
Use display_time instead of recalculating 2020-05-21 20:19:46 +03:00
FlightlessMango
357a819d67 Removed some debugging in logging 2020-05-20 19:34:12 +02:00
FlightlessMango
096fb626a3 Fixed logging date 2020-05-20 19:31:11 +02:00