Fix logging window if bg alpha is 0

pull/220/head
FlightlessMango 4 years ago
parent 624dfe8033
commit 38a78fa01e

@ -1024,21 +1024,31 @@ void render_benchmark(swapchain_stats& data, struct overlay_params& params, ImVe
vector<pair<string, float>> benchmark_data = {{"97%", benchmark.ninety}, {"AVG", benchmark.avg}, {"1% ", benchmark.oneP}};
float display_time = float(now - log_end) / 1000000;
float display_for = 10.0f;
static float display_for = 10.0f;
float alpha;
if (display_for >= display_time){
alpha = display_time * params.background_alpha;
if (alpha >= params.background_alpha){
ImGui::SetNextWindowBgAlpha(0.5f);
}else{
ImGui::SetNextWindowBgAlpha(alpha);
if(params.background_alpha != 0){
if (display_for >= display_time){
alpha = display_time * params.background_alpha;
if (alpha >= params.background_alpha){
ImGui::SetNextWindowBgAlpha(params.background_alpha);
}else{
ImGui::SetNextWindowBgAlpha(alpha);
}
} else {
alpha = 6.0 - display_time * params.background_alpha;
if (alpha >= params.background_alpha){
ImGui::SetNextWindowBgAlpha(params.background_alpha);
}else{
ImGui::SetNextWindowBgAlpha(alpha);
}
}
} else {
alpha = 6.0 - display_time * params.background_alpha;
if (alpha >= params.background_alpha){
ImGui::SetNextWindowBgAlpha(0.5f);
}else{
ImGui::SetNextWindowBgAlpha(alpha);
if (display_for >= display_time){
alpha = display_time * 0.0001;
ImGui::SetNextWindowBgAlpha(params.background_alpha);
} else {
alpha = 6.0 - display_time * 0.0001;
ImGui::SetNextWindowBgAlpha(params.background_alpha);
}
}
ImGui::Begin("Benchmark", &open, ImGuiWindowFlags_NoDecoration);
@ -1058,9 +1068,9 @@ void render_benchmark(swapchain_stats& data, struct overlay_params& params, ImVe
}
float max = *max_element(benchmark.fps_data.begin(), benchmark.fps_data.end());
ImVec4 plotColor = ImGui::ColorConvertU32ToFloat4(params.frametime_color);
plotColor.w = alpha;
plotColor.w = alpha / params.background_alpha;
ImGui::PushStyleColor(ImGuiCol_PlotLines, plotColor);
ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4(0.0, 0.0, 0.0, alpha / 0.8));
ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4(0.0, 0.0, 0.0, alpha / params.background_alpha));
ImGui::Dummy(ImVec2(0.0f, 8.0f));
if (params.enabled[OVERLAY_PARAM_ENABLED_histogram])
ImGui::PlotHistogram("", benchmark.fps_data.data(), benchmark.fps_data.size(), 0, "", 0.0f, max + 10, ImVec2(ImGui::GetContentRegionAvailWidth(), 50));

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