FlightlessMango
fbda58c907
Some windows fixes
3 years ago
Stephan Lachnit
4983056600
fix regression in hw_info_updater
...
Calling std::unique_lock in update() will cause a delay if
update_hw_info() takes longer than the period when update() is called.
To fix this, a try_to_lock tag is added. update() will only update if
the lock is aquired, else the update call is skipped.
Signed-off-by: Stephan Lachnit <stephanlachnit@debian.org>
3 years ago
FlightlessMango
45be485a13
mangohud control
3 years ago
FlightlessMango
5fee3bc5e3
Change _params to pointer
3 years ago
FlightlessMango
872c3f03a4
Show highest cpu freq instead of cumulative
3 years ago
FlightlessMango
da573e8eba
mangoapp: fix not respecting nvctrl option
3 years ago
FlightlessMango
cb3682633e
Mangoapp: include unistd for sleep
3 years ago
FlightlessMango
b001eb4714
Move _params init to overlay.cpp
3 years ago
FlightlessMango
cd215854ce
Mangoapp: meson option
3 years ago
Joshua Ashton
fb619147e4
Set overlay atom to tell gamescope to render over
3 years ago
FlightlessMango
4e3a40c6ef
mangoapp + gamescope shm
3 years ago
jackun
a91f1c7cf7
Iterate through libraries for possible locations of dlopen/dlsym functions
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glibc 2.34 moves `dlopen` and `dlsym` from libdl.so to libc.so
3 years ago
jackun
abf146f73c
Set correct swapchain_stats etc references for hw updater
3 years ago
jackun
9b6a39dfe9
sed s/gnu_linux/linux/g
3 years ago
jackun
90e48f95ca
Use unversioned `fmt::format_error`
3 years ago
jackun
6584f23a6c
Use `ghc::filesystem` to iterate over /proc/self/map_files
3 years ago
jackun
c452609718
Fix hw update thread waiting for initial update signal
3 years ago
jackun
ced84ec526
Try to find `dlopen`/`dlsym` from libc.so too (musl libc, glibc 2.34+)
3 years ago
FlightlessMango
947f287a5e
Only create hw_info_thread once
3 years ago
jackun
729ccc83bd
Use spdlog's 'fmt' to format media player metadata
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Usage:
media_player_format={title};{artist};{album}
Semi-colon breaks to new line, might change.
3 years ago
FlightlessMango
3ac7772a55
Add universal param
3 years ago
jackun
ac11beef9b
[dbus] Don't stop D-Bus thread or remove filter if not completely deiniting
3 years ago
jackun
31e879215a
[dbus] Also check if gamemode is enabled with D-Bus
3 years ago
jackun
7e3a56d356
[dbus] Raise TRAP if wrong primitive type but allow to continue
3 years ago
jackun
d1617818cd
Fix OpenGL gpu_name
3 years ago
jackun
a431c092eb
Separate libdrm and libdrm_amdgpu loader
3 years ago
jackun
822e325d11
Add get_basename, fix win32 build
...
std::string::substr likes to throw
3 years ago
jackun
9df9df0f4f
Fix some tangling printfs
3 years ago
jackun
94a7705554
Fix integer overflow on 32 bit, for `procmem`
3 years ago
jackun
5767426192
Nope, ERROR level has higher priority, doh
3 years ago
jackun
c79e01830d
Clean up battery.{h,cpp} header includes
3 years ago
jackun
866fd8bc24
Add per process memory usage (`procmem` etc)
3 years ago
jackun
891abdf3b9
Skip setting up vulkan render if HUD is hidden
3 years ago
jackun
b20d2492bc
Limit keybind check to about 10hz
3 years ago
jackun
355c521f12
Misc small clean ups and fixes
3 years ago
jackun
a82e27d978
Use spdlog macros so logging can be completely disabled during compile-time
3 years ago
jackun
46c2183b5d
Use engine type enum in `engine_version()`
3 years ago
jackun
7d3b6b946d
Don't reinit stuff when re-creating swapchain
...
Partial revert of e13e98e03a
3 years ago
jackun
6c604f379c
Fix parse_pciids when trying to open pci.ids from alternate location
3 years ago
jackun
944202f273
Fix #ifdef scope in `overlay_DestroyInstance`
3 years ago
jackun
d41ad84260
Poll amdgpu regs at 120ticks/s regardless of sampling period
3 years ago
jackun
2f807a4c0d
Add `spdlog` wrap and logging
3 years ago
jackun
c093f9823e
Use libdrm_amdgpu for amdgpu sensor info, if available
...
Using plain `open` as `drmOpen` needs bus id check which needs interface 1.4 ioctl which gives EPERM cause only DRM_MASTER can call it :(
https://github.com/clbr/radeontop/issues/48#issuecomment-493792404
3 years ago
jackun
88d801bd7e
Move functions not directly related to vulkan from vulkan.cpp to overlay.cpp
3 years ago
jackun
8244d7f288
Fix vulkan driver's patch version
3 years ago
Joshua Martin
3b0b6fbc42
Add position options to place the overlay halfway down the screen ( #561 )
3 years ago
jackun
b6dab97d08
[OpenGL] Some code clean-ups
3 years ago
jackun
f8bb948de2
More quotation glyphs
3 years ago
Lukáš Horáček
213953089d
Detect ToGL
3 years ago
Lukáš Horáček
f1eae93253
Use map_files instead of lsof for wined3d detection
3 years ago
jackun
750d2cddb5
Make engine type per instance
3 years ago
FlightlessMango
e39513cfa4
still check PengineName if engine OpenGL
3 years ago
FlightlessMango
3f120b1fc5
don't set engine to vulkan if already set
3 years ago
Alessandro Toia
0bc6d33a24
Fix frame spikes when using battery parameter
3 years ago
Alessandro Toia
570bef468b
Cosmetic changes to engine detection
3 years ago
FlightlessMango
5330573c8c
don't rely on std in engine detection
3 years ago
FlightlessMango
94dda243a5
Battery: header include filesystem.h
3 years ago
FlightlessMango
226330c0d7
Battery: assume unknown status is charging
3 years ago
jackun
9da427d093
Include u2019 (RIGHT SINGLE QUOTATION MARK) glyph by default
3 years ago
jackun
0ee101e0ac
Fix MPRIS ticker, microseconds to nanoseconds
3 years ago
FlightlessMango
a50bbbac22
add battery, fps_limit and resolution to legacy layout
3 years ago
jackun
37d8c75c78
Skip calculating IO stats for first sample
...
Or you get high read/write speeds averaged over process' whole lifetime.
3 years ago
flightlessmango
428ddf4e8a
Merge pull request #536 from flightlessmango/battery_test
...
Battery info and font awesome icons
3 years ago
FlightlessMango
2e5fc31711
use vulkan to determine if zink
3 years ago
FlightlessMango
92282bcec2
convert frametime from ns to us
3 years ago
Joshua Ashton
815097718e
Use nanoseconds to calculate fps
...
No need to round this earlier on.
Removes an unnecessary implicit float -> double conversion in the calculation also
3 years ago
Joshua Ashton
1f0119bc91
Use raw clocks if available
...
Avoids NTP synchronization having impact on frametime pacing.
3 years ago
medusalix
560930214a
Fix CPU power calculations
3 years ago
Alessandro Toia
5c48b4729c
Change param to battery, add param for icon, hide power when plugged in
3 years ago
jackun
a0a57038c1
Fix redefinition of 'open'
...
musl pulls in fcntl.h from somewhere
3 years ago
Alessandro Toia
105ad9c2be
Check for batteries only once
3 years ago
Alessandro Toia
500a65dd52
Only display battery stats if a battery is present
3 years ago
Alessandro Toia
a533883a39
Check if there are battieres before attempting to retrieve stats
3 years ago
Alessandro Toia
8960a54813
Change battery path list to array
3 years ago
Alessandro Toia
6833ee3593
Check if battery(s) are fully charged
3 years ago
Alessandro Toia
6c69f68f7f
Iterate over n batteries to find energy consumption
3 years ago
Alessandro Toia
e63a5bd472
Iterate over n batteries to find percent
3 years ago
Alessandro Toia
62db1495d6
Scale down icons if font is small
3 years ago
Alessandro Toia
5656001639
Add forkawesome from compressed Base85 TTF
3 years ago
Alessandro Toia
552a85aaaa
Only update battery stats if a battery is present
3 years ago
Alessandro Toia
c6074b0f4d
Check if there are batteries before checking if they are charging
3 years ago
Alessandro Toia
8980ff46bc
When plugged in change battery icon according to percent
3 years ago
Alessandro Toia
5adb4500c7
Install forkawesome font file
3 years ago
Alessandro Toia
b89b9b8109
Add ForkAwesome Icons
3 years ago
Alessandro Toia
1ab25220c6
Add param to check battery power and percent
3 years ago
FlightlessMango
a90c897feb
Check battery info
3 years ago
Alessandro Toia
d556e8e357
Improve Zink detection
3 years ago
Alessandro Toia
36ec9ef41a
Add round_corners param
3 years ago
jackun
47865573a8
Add option to prepend libdir to library's path in vulkan manifest
...
"\$LIB" technically breaks json but on the other hand vulkan loader
currently doesn't handle "\\$LIB"
Help with issue #468
3 years ago
jackun
765024227c
[OpenGL] Framerate limit in eglSwapBuffers
3 years ago
Alessandro Toia
ddfcb01c30
Add detection of Zink
3 years ago
jackun
a724e5e294
Fix engine name not showing with `engine_version` without `fps` also enabled
3 years ago
jackun
34f964eab9
Use aligned buffer size with vkMapMemory too
3 years ago
Alessandro Toia
856c333e09
Fix wine param not properly detecting proton experimental
3 years ago
Alessandro Toia
272b035ca8
Fix wine param not detecting proton experimental
3 years ago
jackun
0f6ead57d7
[OpenGL] Bind framebuffer for all GL ES versions
3 years ago
jackun
e62d6e3337
[OpenGL] Save/restore last GL_DRAW_FRAMEBUFFER if using `gl_bind_framebuffer`
3 years ago
jackun
714f3853f7
[OpenGL] Support apitrace in debug build
...
Try to load `glxtrace.so` instead of `libGL.so.1`.
Assumes `glxtrace.so` lives outside of usual library paths and is only preloaded.
3 years ago
jackun
afa50a17c4
[OpenGL] Add gl_size_query, gl_bind_framebuffer, gl_dont_flip options for workarounds
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`gl_size_query = viewport` - specify what to use for getting display size. Options are "viewport", "scissorbox" or disabled. Defaults to using glXQueryDrawable.
`gl_bind_framebuffer = 0` - (re)bind given framebuffer before MangoHud gets drawn. Helps with Crusader Kings 3.
`gl_dont_flip = 1` - don't swap origin if using GL_UPPER_LEFT. Helps with Ryujinx.
3 years ago
jackun
54d6a8e889
Unset LD_LIBRARY_PATH if using absolute paths in LD_PRELOAD
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$LIB in LD_LIBRARY_PATH makes `ldconfig` unhappy.
3 years ago