Commit Graph

867 Commits (97f6a001718e979cbd7bbfa284ce02ea9d88aefc)

Author SHA1 Message Date
FlightlessMango fbda58c907 Some windows fixes 3 years ago
Stephan Lachnit 4983056600 fix regression in hw_info_updater
Calling std::unique_lock in update() will cause a delay if
update_hw_info() takes longer than the period when update() is called.
To fix this, a try_to_lock tag is added. update() will only update if
the lock is aquired, else the update call is skipped.

Signed-off-by: Stephan Lachnit <stephanlachnit@debian.org>
3 years ago
FlightlessMango 45be485a13 mangohud control 3 years ago
FlightlessMango 5fee3bc5e3 Change _params to pointer 3 years ago
FlightlessMango 872c3f03a4 Show highest cpu freq instead of cumulative 3 years ago
FlightlessMango da573e8eba mangoapp: fix not respecting nvctrl option 3 years ago
FlightlessMango cb3682633e Mangoapp: include unistd for sleep 3 years ago
FlightlessMango b001eb4714 Move _params init to overlay.cpp 3 years ago
FlightlessMango cd215854ce Mangoapp: meson option 3 years ago
Joshua Ashton fb619147e4 Set overlay atom to tell gamescope to render over 3 years ago
FlightlessMango 4e3a40c6ef mangoapp + gamescope shm 3 years ago
jackun a91f1c7cf7
Iterate through libraries for possible locations of dlopen/dlsym functions
glibc 2.34 moves `dlopen` and `dlsym` from libdl.so to libc.so
3 years ago
jackun abf146f73c
Set correct swapchain_stats etc references for hw updater 3 years ago
jackun 9b6a39dfe9
sed s/gnu_linux/linux/g 3 years ago
jackun 90e48f95ca
Use unversioned `fmt::format_error` 3 years ago
jackun 6584f23a6c
Use `ghc::filesystem` to iterate over /proc/self/map_files 3 years ago
jackun c452609718
Fix hw update thread waiting for initial update signal 3 years ago
jackun ced84ec526
Try to find `dlopen`/`dlsym` from libc.so too (musl libc, glibc 2.34+) 3 years ago
FlightlessMango 947f287a5e
Only create hw_info_thread once 3 years ago
jackun 729ccc83bd
Use spdlog's 'fmt' to format media player metadata
Usage:
  media_player_format={title};{artist};{album}

Semi-colon breaks to new line, might change.
3 years ago
FlightlessMango 3ac7772a55 Add universal param 3 years ago
jackun ac11beef9b
[dbus] Don't stop D-Bus thread or remove filter if not completely deiniting 3 years ago
jackun 31e879215a
[dbus] Also check if gamemode is enabled with D-Bus 3 years ago
jackun 7e3a56d356
[dbus] Raise TRAP if wrong primitive type but allow to continue 3 years ago
jackun d1617818cd
Fix OpenGL gpu_name 3 years ago
jackun a431c092eb
Separate libdrm and libdrm_amdgpu loader 3 years ago
jackun 822e325d11
Add get_basename, fix win32 build
std::string::substr likes to throw
3 years ago
jackun 9df9df0f4f
Fix some tangling printfs 3 years ago
jackun 94a7705554
Fix integer overflow on 32 bit, for `procmem` 3 years ago
jackun 5767426192
Nope, ERROR level has higher priority, doh 3 years ago
jackun c79e01830d
Clean up battery.{h,cpp} header includes 3 years ago
jackun 866fd8bc24
Add per process memory usage (`procmem` etc) 3 years ago
jackun 891abdf3b9
Skip setting up vulkan render if HUD is hidden 3 years ago
jackun b20d2492bc
Limit keybind check to about 10hz 3 years ago
jackun 355c521f12
Misc small clean ups and fixes 3 years ago
jackun a82e27d978
Use spdlog macros so logging can be completely disabled during compile-time 3 years ago
jackun 46c2183b5d
Use engine type enum in `engine_version()` 3 years ago
jackun 7d3b6b946d
Don't reinit stuff when re-creating swapchain
Partial revert of e13e98e03a
3 years ago
jackun 6c604f379c
Fix parse_pciids when trying to open pci.ids from alternate location 3 years ago
jackun 944202f273
Fix #ifdef scope in `overlay_DestroyInstance` 3 years ago
jackun d41ad84260
Poll amdgpu regs at 120ticks/s regardless of sampling period 3 years ago
jackun 2f807a4c0d
Add `spdlog` wrap and logging 3 years ago
jackun c093f9823e
Use libdrm_amdgpu for amdgpu sensor info, if available
Using plain `open` as `drmOpen` needs bus id check which needs interface 1.4 ioctl which gives EPERM cause only DRM_MASTER can call it :(

https://github.com/clbr/radeontop/issues/48#issuecomment-493792404
3 years ago
jackun 88d801bd7e
Move functions not directly related to vulkan from vulkan.cpp to overlay.cpp 3 years ago
jackun 8244d7f288
Fix vulkan driver's patch version 3 years ago
Joshua Martin 3b0b6fbc42
Add position options to place the overlay halfway down the screen (#561) 3 years ago
jackun b6dab97d08
[OpenGL] Some code clean-ups 3 years ago
jackun f8bb948de2
More quotation glyphs 3 years ago
Lukáš Horáček 213953089d
Detect ToGL 3 years ago
Lukáš Horáček f1eae93253
Use map_files instead of lsof for wined3d detection 3 years ago
jackun 750d2cddb5
Make engine type per instance 3 years ago
FlightlessMango e39513cfa4 still check PengineName if engine OpenGL 3 years ago
FlightlessMango 3f120b1fc5 don't set engine to vulkan if already set 3 years ago
Alessandro Toia 0bc6d33a24 Fix frame spikes when using battery parameter 3 years ago
Alessandro Toia 570bef468b Cosmetic changes to engine detection 3 years ago
FlightlessMango 5330573c8c don't rely on std in engine detection 3 years ago
FlightlessMango 94dda243a5 Battery: header include filesystem.h 3 years ago
FlightlessMango 226330c0d7 Battery: assume unknown status is charging 3 years ago
jackun 9da427d093
Include u2019 (RIGHT SINGLE QUOTATION MARK) glyph by default 3 years ago
jackun 0ee101e0ac
Fix MPRIS ticker, microseconds to nanoseconds 3 years ago
FlightlessMango a50bbbac22 add battery, fps_limit and resolution to legacy layout 3 years ago
jackun 37d8c75c78 Skip calculating IO stats for first sample
Or you get high read/write speeds averaged over process' whole lifetime.
3 years ago
flightlessmango 428ddf4e8a
Merge pull request #536 from flightlessmango/battery_test
Battery info and font awesome icons
3 years ago
FlightlessMango 2e5fc31711 use vulkan to determine if zink 3 years ago
FlightlessMango 92282bcec2 convert frametime from ns to us 3 years ago
Joshua Ashton 815097718e Use nanoseconds to calculate fps
No need to round this earlier on.

Removes an unnecessary implicit float -> double conversion in the calculation also
3 years ago
Joshua Ashton 1f0119bc91 Use raw clocks if available
Avoids NTP synchronization having impact on frametime pacing.
3 years ago
medusalix 560930214a Fix CPU power calculations 3 years ago
Alessandro Toia 5c48b4729c Change param to battery, add param for icon, hide power when plugged in 3 years ago
jackun a0a57038c1
Fix redefinition of 'open'
musl pulls in fcntl.h from somewhere
3 years ago
Alessandro Toia 105ad9c2be Check for batteries only once 3 years ago
Alessandro Toia 500a65dd52 Only display battery stats if a battery is present 3 years ago
Alessandro Toia a533883a39 Check if there are battieres before attempting to retrieve stats 3 years ago
Alessandro Toia 8960a54813 Change battery path list to array 3 years ago
Alessandro Toia 6833ee3593 Check if battery(s) are fully charged 3 years ago
Alessandro Toia 6c69f68f7f Iterate over n batteries to find energy consumption 3 years ago
Alessandro Toia e63a5bd472 Iterate over n batteries to find percent 3 years ago
Alessandro Toia 62db1495d6 Scale down icons if font is small 3 years ago
Alessandro Toia 5656001639 Add forkawesome from compressed Base85 TTF 3 years ago
Alessandro Toia 552a85aaaa Only update battery stats if a battery is present 3 years ago
Alessandro Toia c6074b0f4d Check if there are batteries before checking if they are charging 3 years ago
Alessandro Toia 8980ff46bc When plugged in change battery icon according to percent 3 years ago
Alessandro Toia 5adb4500c7 Install forkawesome font file 3 years ago
Alessandro Toia b89b9b8109 Add ForkAwesome Icons 3 years ago
Alessandro Toia 1ab25220c6 Add param to check battery power and percent 3 years ago
FlightlessMango a90c897feb Check battery info 3 years ago
Alessandro Toia d556e8e357 Improve Zink detection 3 years ago
Alessandro Toia 36ec9ef41a Add round_corners param 3 years ago
jackun 47865573a8
Add option to prepend libdir to library's path in vulkan manifest
"\$LIB" technically breaks json but on the other hand vulkan loader
currently doesn't handle "\\$LIB"
Help with issue #468
3 years ago
jackun 765024227c
[OpenGL] Framerate limit in eglSwapBuffers 3 years ago
Alessandro Toia ddfcb01c30 Add detection of Zink 3 years ago
jackun a724e5e294
Fix engine name not showing with `engine_version` without `fps` also enabled 3 years ago
jackun 34f964eab9
Use aligned buffer size with vkMapMemory too 3 years ago
Alessandro Toia 856c333e09 Fix wine param not properly detecting proton experimental 3 years ago
Alessandro Toia 272b035ca8 Fix wine param not detecting proton experimental 3 years ago
jackun 0f6ead57d7
[OpenGL] Bind framebuffer for all GL ES versions 3 years ago
jackun e62d6e3337
[OpenGL] Save/restore last GL_DRAW_FRAMEBUFFER if using `gl_bind_framebuffer` 3 years ago
jackun 714f3853f7
[OpenGL] Support apitrace in debug build
Try to load `glxtrace.so` instead of `libGL.so.1`.
Assumes `glxtrace.so` lives outside of usual library paths and is only preloaded.
3 years ago
jackun afa50a17c4
[OpenGL] Add gl_size_query, gl_bind_framebuffer, gl_dont_flip options for workarounds
`gl_size_query = viewport` - specify what to use for getting display size. Options are "viewport", "scissorbox" or disabled. Defaults to using glXQueryDrawable.
`gl_bind_framebuffer = 0` - (re)bind given framebuffer before MangoHud gets drawn. Helps with Crusader Kings 3.
`gl_dont_flip = 1` - don't swap origin if using GL_UPPER_LEFT. Helps with Ryujinx.
3 years ago
jackun 54d6a8e889
Unset LD_LIBRARY_PATH if using absolute paths in LD_PRELOAD
$LIB in LD_LIBRARY_PATH makes `ldconfig` unhappy.
3 years ago