Message

You can think of xplr as a server. Just like web servers listen to HTTP requests, xplr listens to messages.

You can send these messages to an xplr session in the following ways:

Format

To send messages using the key bindings or Lua function calls, messages are represented in Lua syntax. For example:

  • "Quit"
  • { FocusPath = "/path/to/file" }
  • { Call = { command = "bash", args = { "-c", "read -p test" } } }

However, to send messages using the input pipe, they need to be represented using YAML (or JSON) syntax. For example:

  • Quit
  • FocusPath: "/path/to/file"
  • Call: { command: bash, args: ["-c", "read -p test"] }

Full List of Messages

"ExplorePwd"

YAML: ExplorePwd

Explore the present working directory and register the filtered nodes. This operation is expensive. So, try to avoid using it too often.

"ExplorePwdAsync"

YAML: ExplorePwdAsync

Explore the present working directory and register the filtered nodes asynchronously. This operation happens asynchronously. That means, the xplr directory buffers won't be updated immediately. Hence, it needs to be used with care and probably with special checks in place. To explore $PWD synchronously, use ExplorePwd instead.

"ExploreParentsAsync"

YAML: ExploreParentsAsync

Explore the present working directory along with its parents and register the filtered nodes. This operation happens asynchronously. That means, the xplr directory buffers won't be updated immediately. Hence, it needs to be used with care and probably with special checks in place. To explore just the $PWD synchronously, use ExplorePwd instead.

"Refresh"

YAML: Refresh

Refresh the UI. But it will not re-explore the directory if the working directory is the same. If there is some change in the working directory and you want to re-explore it, use the Explore message instead. Also, it will not clear the screen. Use ClearScreen for that.

"ClearScreen"

YAML: ClearScreen

Clears the screen.

"FocusNext"

YAML: FocusNext

Focus next node.

{ FocusNextByRelativeIndex = int }

YAML: FocusNextByRelativeIndex: int

Focus on the nth node relative to the current focus where n is a given value.

YAML Example: FocusNextByRelativeIndex: 2

Lua Example: { FocusNextByRelativeIndex = 2 }

"FocusNextByRelativeIndexFromInput"

YAML: FocusNextByRelativeIndexFromInput

Focus on the nth node relative to the current focus where n is read from the input buffer.

"FocusPrevious"

YAML: FocusPrevious

Focus on the previous item.

{ FocusPreviousByRelativeIndex = int }

YAML: FocusPreviousByRelativeIndex: int

Focus on the -nth node relative to the current focus where n is a given value.

YAML Example: FocusPreviousByRelativeIndex: 2

Lua Example: { FocusPreviousByRelativeIndex = 2 }

"FocusPreviousByRelativeIndexFromInput"

YAML: FocusPreviousByRelativeIndexFromInput

Focus on the -nth node relative to the current focus where n is read from the input buffer.

"FocusFirst"

YAML: FocusFirst

Focus on the first node.

"FocusLast"

YAML: FocusLast

Focus on the last node.

{ FocusPath = "string" }

YAML: FocusPath: string

Focus on the given path.

YAML Example: FocusPath: /path/to/file

Lua Example: { FocusPath = "/path/to/file" }

"FocusPathFromInput"

YAML: FocusPathFromInput

Focus on the path read from input buffer.

{ FocusByIndex = int }

YAML: FocusByIndex: int

Focus on the absolute nth node where n is a given value.

YAML Example: FocusByIndex: 2

Lua Example: { FocusByIndex = 2 }

"FocusByIndexFromInput"

YAML: FocusByIndexFromInput

Focus on the absolute nth node where n is read from the input buffer.

{ FocusByFileName = "string" }

YAML: FocusByFileName: string

Focus on the file by name from the present working directory.

YAML Example: FocusByFileName: filename.ext

Lua Example: { FocusByFileName = "filename.ext" }

{ ChangeDirectory = "string" }

YAML: ChangeDirectory: string

Change the present working directory ($PWD)

YAML Example: ChangeDirectory: /path/to/directory

Lua Example: { ChangeDirectory = "/path/to/directory" }

"Enter"

YAML: Enter

Enter into the currently focused path if it's a directory.

"Back"

YAML: Back

Go back to the parent directory.

"LastVisitedPath"

YAML: LastVisitedPath

Go to the last path visited.

"NextVisitedPath"

YAML: NextVisitedPath

Go to the next path visited.

YAML: FollowSymlink

Follow the symlink under focus to its actual location.

{ UpdateInputBuffer = Input Opertaion }

YAML: BufferInput: Input Operation

Update the input buffer using cursor based operations.

YAML Example: UpdateInputBuffer: GoToPreviousWord

Lua Example: { UpdateInputBuffer = "GoToPreviousWord" }

"UpdateInputBufferFromKey"

YAML: UpdateInputBufferFromKey

Update the input buffer from the key read from keyboard input.

{ BufferInput = "string" }

YAML: BufferInput: string

Append/buffer the given string into the input buffer.

YAML Example: BufferInput: foo

Lua Example: { BufferInput = "foo" }

"BufferInputFromKey"

YAML: BufferInputFromKey

Append/buffer the characted read from a keyboard input into the input buffer.

{ SetInputBuffer = "string" }

YAML: SetInputBuffer: string

Set/rewrite the input buffer with the given string. When the input buffer is not-null (even if empty string) it will show in the UI.

YAML Example: SetInputBuffer: foo

Lua Example: { SetInputBuffer = "foo" }

"RemoveInputBufferLastCharacter"

YAML: RemoveInputBufferLastCharacter

Remove input buffer's last character.

"RemoveInputBufferLastWord"

YAML: RemoveInputBufferLastWord

Remove input buffer's last word.

"ResetInputBuffer"

YAML: ResetInputBuffer

Reset the input buffer back to null. It will not show in the UI.

{ SwitchMode = "string" }

YAML: SwitchMode: string

Switch input mode. It clears the input buffer.

NOTE: To be specific about which mode to switch to, use SwitchModeBuiltin or SwitchModeCustom instead.

YAML Example: SwitchMode: default

Lua Example: { SwitchMode = "default" }

{ SwitchModeKeepingInputBuffer = "string" }

YAML: SwitchModeKeepingInputBuffer: string

Switch input mode. It keeps the input buffer.

NOTE: To be specific about which mode to switch to, use SwitchModeBuiltinKeepingInputBuffer or SwitchModeCustomKeepingInputBuffer instead.

YAML Example: SwitchModeKeepingInputBuffer: default

Lua Example: { SwitchModeKeepingInputBuffer = "default" }

{ SwitchModeBuiltin = "string" }

YAML: SwitchModeBuiltin: string

Switch to a builtin mode. It clears the input buffer.

YAML Example: SwitchModeBuiltin: default

Lua Example: { SwitchModeBuiltin = "default" }

{ SwitchModeBuiltinKeepingInputBuffer = "string" }

YAML: SwitchModeBuiltinKeepingInputBuffer: string

Switch to a builtin mode. It keeps the input buffer.

YAML Example: SwitchModeBuiltinKeepingInputBuffer: default

Lua Example: { SwitchModeBuiltinKeepingInputBuffer = "default" }

{ SwitchModeCustom = "string" }

YAML: SwitchModeCustom: string

Switch to a custom mode. It clears the input buffer.

YAML Example: SwitchModeCustom: my_custom_mode

Lua Example: { SwitchModeCustom = "my_custom_mode" }

{ SwitchModeCustomKeepingInputBuffer = "string" }

YAML: SwitchModeCustom: string

Switch to a custom mode. It keeps the input buffer.

YAML Example: SwitchModeCustomKeepingInputBuffer: my_custom_mode

Lua Example: { SwitchModeCustomKeepingInputBuffer = "my_custom_mode" }

"PopMode"

YAML: PopMode

Pop the last mode from the history and switch to it. It clears the input buffer.

PopModeKeepingInputBuffer

YAML: PopModeKeepingInputBuffer

Pop the last mode from the history and switch to it. It keeps the input buffer.

{ SwitchLayout = "string" }

YAML: SwitchLayout: string

Switch layout.

NOTE: To be specific about which layout to switch to, use SwitchLayoutBuiltin or SwitchLayoutCustom instead.

YAML Example: SwitchLayout: default

Lua Example: { SwitchLayout = "default" }

{ SwitchLayoutBuiltin = "string" }

YAML: SwitchLayoutBuiltin: string

Switch to a builtin layout.

YAML Example: SwitchLayoutBuiltin: default

Lua Example: { SwitchLayoutBuiltin = "default" }

{ SwitchLayoutCustom = "string" }

YAML: SwitchLayoutCustom: string

Switch to a custom layout.

YAML Example: SwitchLayoutCustom: my_custom_layout

Lua Example: { SwitchLayoutCustom = "my_custom_layout" }

{ Call = "string" }

YAML: Call: string

Call a shell command with the given arguments. Note that the arguments will be shell-escaped. So to read the variables, the -c option of the shell can be used. You may need to pass ExplorePwd depening on the expectation.

YAML Example: Call: { command: bash, args: ["-c", "read -p test"] }

Lua Example: { Call = { command = "bash", args = { "-c", "read -p test" } } }

{ CallSilently = "string" }

YAML: CallSilently: string

Like Call but without the flicker. The stdin, stdout stderr will be piped to null. So it's non-interactive.

YAML Example: CallSilently: { command: tput, args: ["bell"] }

Lua Example: { CallSilently = { command = "tput", args = { "bell" } } }

{ BashExec = "string" }

YAML: BashExec: string

An alias to Call: {command: bash, args: ["-c", "{string}"], silent: false} where {string} is the given value.

YAML Example: BashExec: "read -p test"

Lua Example: { BashExec = "read -p test" }

{ BashExecSilently = "string" }

YAML: BashExecSilently(String)

Like BashExec but without the flicker. The stdin, stdout stderr will be piped to null. So it's non-interactive.

YAML Example: BashExecSilently: "tput bell"

Lua Example: { BashExecSilently = "tput bell" }

{ CallLua = "string" }

YAML: CallLua: string

Call a Lua function.

A Lua Context object will be passed to the function as argument. The function can optionally return a list of messages for xplr to handle after the executing the function.

YAML Example: CallLua: custom.some_custom_funtion

Lua Example: { CallLua = "custom.some_custom_funtion" }

{ CallLuaSilently = "string" }

YAML: CallLuaSilently: string

Like CallLua but without the flicker. The stdin, stdout stderr will be piped to null. So it's non-interactive.

YAML Example: CallLuaSilently: custom.some_custom_function

Lua Example: { CallLuaSilently = "custom.some_custom_function" }

{ LuaEval = "string" }

YAML: LuaEval: string

Execute Lua code without needing to define a function.

If the string is a callable, xplr will try to call it with with the Lua Context argument.

YAML Example: LuaEval: "return { { LogInfo = io.read() } }" YAML Example: LuaEval: "function(app) return { { LogInfo = app.pwd } } end"

Lua Example: { LuaEval = [[return { { LogInfo = io.read() } }]] } Lua Example: { LuaEval = [[function(app) return { { LogInfo = app.pwd } } end]] }

{ LuaEvalSilently = "string" }

YAML: LuaEvalSilently: string

Like LuaEval but without the flicker. The stdin, stdout stderr will be piped to null. So it's non-interactive.

YAML Example: LuaEvalSilently: "return { { LogInfo = 'foo' } }"

Lua Example: { LuaEvalSilently = [[return { { LogInfo = "foo" } }]] }

"Select"

YAML: Select

Select the focused node.

"SelectAll"

YAML: SelectAll

Select all the visible nodes.

{ SelectPath = "string" }

YAML: SelectPath: string

Select the given path.

YAML Example: SelectPath: /path/to/file

Lua Example: { SelectPath = "/path/to/file" }

"UnSelect"

YAML: UnSelect

Unselect the focused node.

"UnSelectAll"

YAML: UnSelectAll

Unselect all the visible nodes.

{ UnSelectPath = "string)" }

YAML: UnSelectPath: string

UnSelect the given path.

YAML Example: UnSelectPath: /path/to/file

Lua Example: { UnSelectPath = "/path/to/file" }

"ToggleSelection"

YAML: ToggleSelection

Toggle selection on the focused node.

"ToggleSelectAll"

YAML: ToggleSelectAll

Toggle between select all and unselect all.

{ ToggleSelectionByPath = "string" }

YAML: ToggleSelectionByPath: string

Toggle selection by file path.

YAML Example: ToggleSelectionByPath: /path/to/file

Lua Example: { ToggleSelectionByPath = "/path/to/file" }

"ClearSelection"

YAML: ClearSelection

Clear the selection.

{ AddNodeFilter = { filter = Filter, input = "string" }

YAML: AddNodeFilter: { filter = Filter, input = string }

Add a filter to exclude nodes while exploring directories.

YAML Example: AddNodeFilter: { filter: RelativePathDoesStartWith, input: foo }

Lua Example: { AddNodeFilter = { filter = "RelativePathDoesStartWith", input = "foo" } }

{ RemoveNodeFilter = { filter = Filter, input = "string" }

YAML: RemoveNodeFilter: { filter = Filter, input = string

Remove an existing filter.

YAML Example: RemoveNodeFilter: { filter: RelativePathDoesStartWith, input: foo }

Lua Example: { RemoveNodeFilter: { filter: "RelativePathDoesStartWith", input: "foo" } }

{ ToggleNodeFilter = { filter = Filter, input = "string" }

YAML: ToggleNodeFilter: { filter = Filter, input = string }

Remove a filter if it exists, else, add a it.

YAML Example: ToggleNodeFilter: { filter: RelativePathDoesStartWith, input: foo }

Lua Example: { ToggleNodeFilter = { filter = "RelativePathDoesStartWith", input = "foo" } }

{ AddNodeFilterFromInput = Filter }

YAML: AddNodeFilterFromInput: Filter

Add a node filter reading the input from the buffer.

YAML Example: AddNodeFilterFromInput: RelativePathDoesStartWith

Lua Example: { AddNodeFilterFromInput = "RelativePathDoesStartWith" }

{ RemoveNodeFilterFromInput = Filter }

YAML: RemoveNodeFilterFromInput: Filter

Remove a node filter reading the input from the buffer.

YAML Example: RemoveNodeFilterFromInput: RelativePathDoesStartWith

Lua Example: { RemoveNodeFilterFromInput = "RelativePathDoesStartWith" }

"RemoveLastNodeFilter"

YAML: RemoveLastNodeFilter

Remove the last node filter.

"ResetNodeFilters"

YAML: ResetNodeFilters

Reset the node filters back to the default configuration.

"ClearNodeFilters"

YAML: ClearNodeFilters

Clear all the node filters.

{ AddNodeSorter = { sorter = Sorter, reverse = bool } }

YAML: AddNodeSorter: { sorter: Sorter, reverse = bool }

Add a sorter to sort nodes while exploring directories.

YAML Example: AddNodeSorter: { sorter: ByRelativePath, reverse: false }

YAML Example: { AddNodeSorter = { sorter = "ByRelativePath", reverse = false } }

{ RemoveNodeSorter = Sorter }

YAML: RemoveNodeSorter: Sorter

Remove an existing sorter.

YAML Example: RemoveNodeSorter: ByRelativePath

Lua Example: { RemoveNodeSorter = "ByRelativePath" }

{ ReverseNodeSorter = Sorter }

YAML: ReverseNodeSorter: Sorter

Reverse a node sorter.

YAML Example: ReverseNodeSorter: ByRelativePath

Lua Example: { ReverseNodeSorter = "ByRelativePath" }

{ ToggleNodeSorter = { sorter = Sorter, reverse = bool } }

YAML: ToggleNodeSorter: { sorter: Sorter, reverse = bool }

Remove a sorter if it exists, else, add a it.

YAML Example: ToggleSorterSorter: {sorter: ByRelativePath, reverse: false }

Lua Example: { ToggleSorterSorter: { sorter = "ByRelativePath", reverse = false } }

"ReverseNodeSorters"

YAML: ReverseNodeSorters

Reverse the node sorters.

"RemoveLastNodeSorter"

YAML: RemoveLastNodeSorter

Remove the last node sorter.

"ResetNodeSorters"

YAML: ResetNodeSorters

Reset the node sorters back to the default configuration.

"ClearNodeSorters"

YAML: ClearNodeSorters

Clear all the node sorters.

"EnableMouse"

YAML: EnableMouse

Enable mouse

"DisableMouse"

YAML: DisableMouse

Disable mouse

"ToggleMouse"

YAML: ToggleMouse

Toggle mouse

{ StartFifo = "string" }

YAML: StartFifo: string

Start piping the focused path to the given fifo path

YAML Example: StartFifo: /tmp/xplr.fifo

Lua Example: { StartFifo = "/tmp/xplr.fifo }

"StopFifo"

YAML: StopFifo

Close the active fifo and stop piping.

{ ToggleFifo = "string" }

YAML: ToggleFifo: string

Toggle betwen {Start|Stop}Fifo

YAML Example: ToggleFifo: /path/to/fifo

Lua Example: { ToggleFifo = "/path/to/fifo" }

{ LogInfo = "string" }

YAML: LogInfo: string

Log information message.

YAML Example: LogInfo: launching satellite

Lua Example: { LogInfo = "launching satellite" }

{ LogSuccess = "String" }

YAML: LogSuccess: string

Log a success message.

YAML Example: LogSuccess: satellite reached destination.

Lua Example: { LogSuccess = "satellite reached destination" }.

{ LogWarning = "string" }

YAML: LogWarning: string

Log an warning message.

YAML Example: LogWarning: satellite is heating

Lua Example: { LogWarning = "satellite is heating" }

{ LogError = "string" }

YAML: LogError: string

Log an error message.

YAML Example: LogError: satellite crashed

Lua Example: { LogError = "satellite crashed" }

"Quit"

YAML: Quit

Quit with returncode zero (success).

"PrintPwdAndQuit"

YAML: PrintPwdAndQuit

Print $PWD and quit.

"PrintFocusPathAndQuit"

YAML: PrintFocusPathAndQuit

Print the path under focus and quit. It can be empty string if there's nothing to focus.

"PrintSelectionAndQuit"

YAML: PrintSelectionAndQuit

Print the selected paths and quit. It can be empty is no path is selected.

"PrintResultAndQuit"

YAML: PrintResultAndQuit

Print the selected paths if it's not empty, else, print the focused node's path.

"PrintAppStateAndQuit"

YAML: PrintAppStateAndQuit

Print the state of application in YAML format. Helpful for debugging or generating the default configuration file.

{ Debug = "string" }

YAML: Debug: string

Write the application state to a file, without quitting. Also helpful for debugging.

YAML Example: Debug: /path/to/file

Lua Example: { Debug = "/path/to/file" }

"Terminate"

YAML: Terminate

Terminate the application with a non-zero return code.

InputOperation

Cursor based input operation can be one of the following:

  • { SetCursor = int }
  • { InsertCharacter = str }
  • "GoToPreviousCharacter"
  • "GoToNextCharacter"
  • "GoToPreviousWord"
  • "GoToNextWord"
  • "GoToStart"
  • "GoToEnd"
  • "DeletePreviousCharacter"
  • "DeleteNextCharacter"
  • "DeletePreviousWord"
  • "DeleteNextWord"
  • "DeleteLine"

Lua Function Calls

xplr allows users to define lua functions using the xplr.fn.custom Lua API.

These functions can be called using messages like CallLua, CallLuaSilently.

When called the function receives a special argument that contains some useful information. The function can optionally return a list of messages which will be handled by xplr.

Lua Context

This is a special argument passed to the lua functions when called using the CallLua, CallLuaSilently messages.

It contains the following information:

version

Type: string

xplr version. Can be used to test compatibility.

pwd

Type: string

The present working directory/

focused_node

Type: nullable Node

The node under focus.

directory_buffer

Type: nullable Directory Buffer

The directory buffer being rendered.

selection

Type: list of selected Nodes

The selected nodes.

mode

Type: Mode

Current mode.

layout

Type: Layout

Current layout.

input_buffer

Type: nullable string

The input buffer.

pid

Type: integer

The xplr session PID.

session_path

Type: string

The session path.

explorer_config

TODO

history

Type: History

last_modes

Type: list of Mode

Last modes, not popped yet.

parent

Type: string

The parent path of the node.

relative_path

Type: string

The path relative to the parent, i.e. the file/directory name with extension.

absolute_path

Type: string

The absolute path (without resolving symlinks) of the node.

extension

Type: string

The extension of the node.

Type: boolean

true if the node is a symlink.

is_broken

Type: boolean

true if the node is a broken symlink.

is_dir

Type: boolean

true if the node is a directory.

is_file

Type: boolean

true if the node is a file.

is_readonly

Type: boolean

true if the node is real-only.

mime_essence

Type: string

The mime type of the node. For e.g. text/csv, image/jpeg etc.

size

Type: integer

The size of the exact node. The size of a directory won't be calculated recursively.

human_size

Type: string

Like size but in human readable format.

permissions

Type: Permission

The permissions applied to the node.

canonical

Type: nullable Resolved Node Metadata

If the node is a symlink, it will hold information about the symlink resolved node. Else, it will hold information the actual node. It the symlink is broken, it will be null.

Type: nullable Resolved Node Metadata

If the node is a symlink and is not broken, it will hold information about the symlink resolved node. However, it will never hold information about the actual node. It will instead be null.

Node

A node contains the following fields:

Directory Buffer

Directory buffer contains the following fields:

parent

Type: string

The parent path of the node.

nodes

Type: list of Nodes

A list of visible nodes.

total

Type: int

The count of nodes being rendered.

focus

Type: int

The index of the node under focus. It can be 0 even when there's no node to focus on.

History

History contains the following fields:

loc

Type: int

Location of the current path in history.

paths

Type: list of string

Visited paths.

Example: Using Lua Function Calls

-- Define the function
xplr.fn.custom.ask_name_and_greet = function(app)
  print("What's your name?")

  local name = io.read()
  local greeting = "Hello " .. name .. "!"
  local message = greeting .. " You are inside " .. app.pwd

  return {
    { LogSuccess = message },
  }
end

-- Map the function to a key (space)
xplr.config.modes.builtin.default.key_bindings.on_key.space = {
  help = "ask name and greet",
  messages = {
    { CallLua = "custom.ask_name_and_greet" }
  }
}

-- Now, when you press "space" in default mode, you will be prompted for your
-- name. Enter your name to receive a nice greeting and to know your location.

Environment Variables and Pipes

Alternative to CallLua, CallLuaSilently messages that call Lua functions, there are Call, CallSilently, BashExec, BashExecSilently messages that call shell commands.

However, unlike the Lua functions, these shell commands have to read the useful information and send messages via environment variables and temporary files called "pipe"s. These environment variables and files are only available when a command is being executed.

Visit the fzf integration tutorial for example.

Environment variables

To see the environment variables, invoke the shell by typing :! in default mode and run the following command:

env | grep ^XPLR_

You will see something like:

XPLR_FOCUS_INDEX=0
XPLR_MODE=action to
XPLR_PIPE_SELECTION_OUT=/run/user/1000/xplr/session/122278/pipe/selection_out
XPLR_INPUT_BUFFER=
XPLR_PIPE_GLOBAL_HELP_MENU_OUT=/run/user/1000/xplr/session/122278/pipe/global_help_menu_out
XPLR_PID=122278
XPLR_PIPE_MSG_IN=/run/user/1000/xplr/session/122278/pipe/msg_in
XPLR_PIPE_LOGS_OUT=/run/user/1000/xplr/session/122278/pipe/logs_out
XPLR_PIPE_RESULT_OUT=/run/user/1000/xplr/session/122278/pipe/result_out
XPLR_PIPE_HISTORY_OUT=/run/user/1000/xplr/session/122278/pipe/history_out
XPLR_FOCUS_PATH=/home/sayanarijit/Documents/GitHub/xplr/docs/en/book
XPLR_SESSION_PATH=/run/user/1000/xplr/session/122278
XPLR_APP_VERSION=0.14.3
XPLR_PIPE_DIRECTORY_NODES_OUT=/run/user/1000/xplr/session/122278/pipe/directory_nodes_out

The environment variables starting with XPLR_PIPE_ are the temporary files called "pipe"s.

Input pipe

Current there is only one input pipe.

Output pipes

XPLR_PIPE_*_OUT are the output pipes that contain data which cannot be exposed directly via environment variables, like multi-line string.

XPLR_PIPE_MSG_IN

Append new-line delimited messages to this pipe in YAML (or JSON) syntax. These messages will be read and handled by xplr after the command execution.

XPLR_PIPE_SELECTION_OUT

New-line delimited list of selected paths.

XPLR_PIPE_GLOBAL_HELP_MENU_OUT

The full help menu.

XPLR_PIPE_LOGS_OUT

New-line delimited list of logs.

XPLR_PIPE_RESULT_OUT

New-line delimited result (selected paths if any, else the focused path)

XPLR_PIPE_HISTORY_OUT

New-line delimited list of last visited paths (similar to jump list in vim).

XPLR_PIPE_DIRECTORY_NODES_OUT

New-line delimited list of paths, filtered and sorted as displayed in the files table.

Example: Using Environment Variables and Pipes

xplr.config.modes.builtin.default.key_bindings.on_key.space = {
  help = "ask name and greet",
  messages = {
    {
      BashExec = [===[
      echo "What's your name?"

      read name
      greeting="Hello $name!"
      message="$greeting You are inside $PWD"

      echo LogSuccess: '"'$message'"' >> "${XPLR_PIPE_MSG_IN:?}"
      ]===]
    }
  }
}

-- Now, when you press "space" in default mode, you will be prompted for your
-- name. Enter your name to receive a nice greeting and to know your location.