Writing a partial escape can easily lock up a terminal. This
is especially relevant when working with bitmaps, as they're
thousands or even millions of times longer than a typical
escape. Immediately before writing, block SIGINT, SIGQUIT, and
SIGTERM in the writing thread, and unblock them upon emerging
(at which point we'll immediately see any queued signal
get delivered). Don't block signals like SIGSEGV that would
seem indicative of actual problems. For this to actually work,
all other threads must also have the signals masked; we thus
now add them to the signal mask of notcurses_getc(), rather
than deleting them. Closes#1416.
* Paint sprixels in order, bottom-to-top
We don't want to have to track sprixel order whenever someone
moves an ncplane, so just keep a list growing backwards as we
pass top-to-bottom in notcurses_render_internal(). Each time
we hit a sprixel plane, splice it out of the sprixel list, and
add it to the front of our temporary list. When we hit the
bottom, stick this temporary list on the end of our existing
list (any such planes are to be deleted, which comes before
drawing). Closes#1575.
* reorder collected sprixellist; solves kitty but breaks sixel =/ #1575
* remove debugging cruft
* [rust] fix up mergedown mutability
* [bitmap] on move, clear old OPAQUE cells #1527
* update ncvisual_blitter_geom() documentation #1547
* replace some ncvisual_blitter_geom with NCVISUAL_OPTION_VERALIGNED
* [normal] replace ncvisual_blitter_geom with NCVISUAL_OPTION_VERALIGNED
* [intro] use ncvisual_blitter_geom() correctly #1547
* ncvisual_blitter_geom: only set *blitter on success
Deprecate ncplane_align(), after rewriting it as a passthrough
to new function ncplane_halign(). Add ncplane_valign(). Update
all callers. Closes#1468.
Add `notcurses_check_pixel_support()` and
`ncdirect_check_pixel_support()` per #1367. Removes
NCOPTION_VERIFY_SIXEL, again per #1367. Adds
`free_terminfo_cache()`, and calls it from both
`notcurses_stop_minimal()` and `ncdirect_stop()`.
Update all documentation. Closes#1371 and #1367.
Looks like the release process used a regex(?) to replace that included some
unintended targets. Microsoft link broke in 2.2.0; CELL_ALPHA_TRANSPARENT
continually replaced since 2.0.1.
Extract Curses differences and adaptation sections, and
move them to doc/CURSES.md. Reference this new document
in README.md. We now have sufficiently few sections that
we can dispense with the ToC. Do so.
Eliminate NCDIRECT_OPTION_NO_READLINE (it was only introduced in
Notcurses 2.1.6). Add a new function, ncdirect_readline(). Upon
first call to this function, initialize libreadline. Destroy
libreadline in ncdirect_stop() iff we initialized it. Add
hilodirect guessing game PoC from #1325. Rename
notcurses_directmode.3 to notcurses_direct.3. Closes#1326.
Implement channels_set_fg_palindex() and channels_set_bg_palindex()
in terms of channel_set_palindex(). Add missing entries to
notcurses_channels.3 man page. Use uint32_t in place of unsigned
when dealing with channels in notcurses.h.
This completes the work for #1068. This addressed a subtle issue.
When we're using pixel->semigraphic art, we want slightly different
rendering. Essentially, imagine that we have two images, each two
pixels tall and one pixel wide. The top image is a transparent pixel
above a white pixel. The bottom image is a white pixel above a black
pixel. We'd expect the result to be two white pixels, but we can
instead get a black pixel above a white pixel. This is because the
*background* color is being merged from the bottom plane, but really
we want the *top* color. Ncvisuals are now blitted along with
information regarding which quadrants they draw over, and when
appropriate, we invert the foreground and background. Closes#1068.
'dragon' looks much cooler when it has residue from the
prior demo still on the screen. 'yield' won't do, though,
as it's a graphic (which, devoid of color, looks like
nothing). move it after 'highcontrast'. move 'normal' up
after 'trans' so as never to present too much reading
to the user at once. users hate reading =[. this also
makes 'mojibake' look cooler while we're at it.
Signed-off-by: nick black <dankamongmen@gmail.com>
Extract `libnotcurses-core` from `libnotcurses`. The former contains everything except multimedia code. The latter contains multimedia stuff (a wrapper around FFmpeg or OIIO). If built with `-DUSE_MULTIMEDIA=none`, there will not be any `libnotcurses.so` generated. `libnotcurses.so` uses library constructors/destructors to insert its implementation into the `ncvisual` stack at runtime. Users linking `-lnotcurses` will get the full implementation; users linking `-lnotcurses-core` only will get the stack less multimedia code.
The upshot of this is that someone can compile/install only `libnotcurses-core`, and a program linked against it will work just fine. This eliminates the need to install the full (large) dependency stack of the multimedia code unless necessary. This will hopefully be useful for e.g. installers etc. Closes#339.
ncplane_destroy() needs to call ncplane_reparent_family(), not
ncplane_reparent() as it was doing (closes#1291). ->absy and
->absx actually are absolute; return them directly for an O(1)
ncplane_abs_yx() (down from O(N), huzzah). Add some unit tests
related to destroying and reparenting (#1286). Add ncplane_abs_y()
and ncplane_abs_x(), document them, etc.