Tools and humans alike are confused by leaving it empty. It should be inoffensive to resolve the problem this by having an unused singular. Doing anything else would make it so we couldn't have the correct plurals in Slovak, among others.
Follow-up to https://github.com/koreader/koreader/pull/9726
None[1] of them actually rely on their own onGesture handler, they
all register their own stuff to ReaderUI's.
Hotfix #9710 revealed that the way this was handled didn't exactly
work as expected ;).
The only thing that consumes ges_events is InputContainer's onGesture
method. All these modules *extend* InputContainer, but none of them
*implement* a custom onGesture, so self.onGesture = nil was just a NOP,
they always access InputContainer's method via inheritance.
If we actively want to neuter it, we *have* to implement it in that
module (with a NOP).
[1] The exception being ReaderZooming, but that only when in flip mode.
Should fix https://github.com/koreader/koreader/discussions/9719
Regression introduced in https://github.com/koreader/koreader/pull/9682 by my fault.
See the xgettext error message:
```
frontend/dispatcher.lua:573: warning: Empty msgid. It is reserved by GNU gettext:
gettext("") returns the header entry with
meta information, not the empty string.
xgettext: warning: msgid '' is used without plural and with plural.
xgettext.c:1975: Here is the occurrence without plural.
frontend/dispatcher.lua:573: Here is the occurrence with plural.
Workaround: If the msgid is a sentence, change the wording of the sentence; otherwise, use contexts for disambiguation.
```
Co-authored-by: Frans de Jonge <frans@clevercast.com>
defaults.persistent.lua
We were pcall'ing the parsing, but not the execution...
The funky Lua syntax quirks means that it is possible to pass the former
but not the latter ;).
Fix#9700, de-facto regression since #9546
(This involves moving it to the instance object to avoid inheritance).
Pocketbook: Disable rotation_map on the Era (fix#9556)
It would appear that InkView handles the translation for us, now...
Get rid of the doc & seqtext fields, as they are not actually used (nor
are they particularly useful, the event handler's name should be pretty
self-explanatory).
Also, tweak the key_events documentation to highlight the quirks of the
API, especially as far as array nesting is involved...
Random drive-by cleanup of the declarations of key_events & ges_events
to re-use the existing instance object (now that we know they're sane
;p) for tables with a single member (less GC pressure).
* Added a new plugin external-keyboard. It listens to USB events. When keyboard is plugged in or plugged out, it updates device and input configuration accordingly.
* Added new fake events UsbDevicePlugIn and UsbDevicePlugOut that are emitted when a device is connected to a book reader that plays the role of USB host. The usage of the existing events UsbPlugIn and UsbPlugOut has not changed - they are used when a reader is connected to a host. The koreader-base has a related PR for those events.
* Did a small refactoring of initialization for the modules FocusManager and InputText. They check device keyboard capabilities on their when the module is first loaded and store it. Some of the initialization code has been extracted into functions, so that we can re-initialize them when keyboard is (dis)connected.
* Initial implementation centered around text input, and tested with USB keyboards on devices with OTG support.
* Said OTG shenanigans are so far supported on devices with debugfs & the chipidea driver, or sunxi devices.
When a gesture/profile was updating multiple cre settings,
each setting handler would emit UpdatePos which each would
force a re-rendering.
When this might be happening, postpone the rerendering
until all are set.
Needs some bit of refactoring to the events at play:
introduce "DocumentRerendered" event, and use it where
we used "UpdatePos" or "UpdateToc" to mean exactly that.
If you've ever enabled the main loop debugging, you'll know that
actually dumping the full window stack was *hilarious*.
Just print table counts, it's often good enough to debug what's
happening in the exceedingly rare cases you need this ;).
Also, it'll actually be readable, unlike the previous insanity ^^.
This PR makes zh_keyboard's number pad symbol mode instead of shift mode, so that numbers are shown when the keyboard is called expecting numeral input.
* Iterate over varargs directly via select if possible
* Use table.pack otherwise (https://github.com/koreader/koreader-base/pull/1535).
* This allows us to simplify a few Logger calls, as logger now handles nil values.
This PR adds support for a Thai keyboard. Layout mostly copied from my phone, with difference in diacritics placements: phone has only one key for all of them, while here we have a couple more. Swipe in different directions needed for inputing them.
The ultimate goal is for toast widgets (i.e., Notification when flagged as such) to:
* Not stop event propagation
* Close themselves when the event was emitted by user input.
Instead of doing event filtering in UIManager, we simply overload the onGesture & onKey* handlers in Notification to do just that, and just make sure UIManager will *send* those events to toasts, but without affecting the usual semantics of top widget selection and event propagation (which is as simple as just calling handleEvent on them unchecked ;p).
Thanks to @poire-z for the brainstorming in https://github.com/koreader/koreader/issues/9594 ;).
This also happens to fix a bug in which we might have looped on the top widget twice, because of an array vs. hash mishap ;).
The candidates array had a very very very high chance of being sparse, which effectively broke the logic.
It was mostly harmless since said logic is only here for a long and varied history of backwards compatibility ;).
specifically requested.
Using a custom message would effectively prevent the event message from
showing up, which is... bad.
(In fact, I'm half of the mind to get rid of the option to hide the
event messages, because it's a goddamned terrible idea).
Also, make sure references are actually dropped,
no matter how the widget is closed, by relying on onCloseWidget ;).
Enable the "long-press-on-close" trick on the actual Close button,
too, instead of only on the title bar's cross.
Fix: https://github.com/koreader/koreader/pull/9586#issuecomment-1272332275
This should be fairly unintrusive, but still noticeable enough without having to watch the battery gauge like a hawk, or resort to actual monitoring via kernel logs and/or usb meter and/or multimeter...
* Persist: support serpent, and use by default over dump (as we assume consistency > readability in Persist).
* Logger/Dbg: Use serpent instead of dump to dump tables (it's slightly more compact, honors __tostring, and will tag tables with their ref, which can come in handy when debugging).
* Dbg: Don't duplicate Logger's log function, just use it directly.
* Fontlist/ConfigDialog: Use serpent for the debug dump.
* Call `os.setlocale(C, "numeric")` on startup instead of peppering it around dump calls. It's process-wide, so it didn't make much sense.
* Trapper: Use LuaJIT's serde facilities instead of dump. They're more reliable in the face of funky input, much faster, and in this case, the data never makes it to human eyes, so a human-readable format didn't gain us anything.
Basically:
* Use `extend` for class definitions
* Use `new` for object instantiations
That includes some minor code cleanups along the way:
* Updated `Widget`'s docs to make the semantics clearer.
* Removed `should_restrict_JIT` (it's been dead code since https://github.com/koreader/android-luajit-launcher/pull/283)
* Minor refactoring of LuaSettings/LuaData/LuaDefaults/DocSettings to behave (mostly, they are instantiated via `open` instead of `new`) like everything else and handle inheritance properly (i.e., DocSettings is now a proper LuaSettings subclass).
* Default to `WidgetContainer` instead of `InputContainer` for stuff that doesn't actually setup key/gesture events.
* Ditto for explicit `*Listener` only classes, make sure they're based on `EventListener` instead of something uselessly fancier.
* Unless absolutely necessary, do not store references in class objects, ever; only values. Instead, always store references in instances, to avoid both sneaky inheritance issues, and sneaky GC pinning of stale references.
* ReaderUI: Fix one such issue with its `active_widgets` array, with critical implications, as it essentially pinned *all* of ReaderUI's modules, including their reference to the `Document` instance (i.e., that was a big-ass leak).
* Terminal: Make sure the shell is killed on plugin teardown.
* InputText: Fix Home/End/Del physical keys to behave sensibly.
* InputContainer/WidgetContainer: If necessary, compute self.dimen at paintTo time (previously, only InputContainers did, which might have had something to do with random widgets unconcerned about input using it as a baseclass instead of WidgetContainer...).
* OverlapGroup: Compute self.dimen at *init* time, because for some reason it needs to do that, but do it directly in OverlapGroup instead of going through a weird WidgetContainer method that it was the sole user of.
* ReaderCropping: Under no circumstances should a Document instance member (here, self.bbox) risk being `nil`ed!
* Kobo: Minor code cleanups.
And do so only for the active layouts.
This prevents loading a potentially large amount of data without even having navigated to said menu (or having the layout enabled).
Allow associating a font to each of the generic
font-family names.
Bump crengine:
- CSS parsing: accept (and ignore) namesspaces
- isImage(): more checks for <object> as it can have inner content
- getFontFileNameAndFaceIndex(): returns if font has math support
- getFontFileNameAndFaceIndex(): returns if font has emojis
- CSS/Fonts: add support for font-family to font name mapping
* UIManager: Support more specialized update modes for corner-cases:
* A2, which we'll use for the VirtualKeyboards keys (they'd... inadvertently switched to UI with the highlight refactor).
* NO_MERGE variants of ui & partial (for sunxi). Use `[ui]` in ReaderHighlight's popup, because of a Sage kernel bug that could otherwise make it translucent, sometimes completely so (*sigh*).
* UIManager: Assorted code cleanups & simplifications.
* Logger & dbg: Unify logging style, and code cleanups.
* SDL: Unbreak suspend/resume outside of the emulator (fix#9567).
* NetworkMgr: Cache the network status, and allow it to be queried. (Used by AutoSuspend to avoid repeatedly poking the system when computing the standby schedule delay).
* OneTimeMigration: Don't forget about `NETWORK_PROXY` & `STARDICT_DATA_DIR` when migrating `defaults.persistent.lua` (fix#9573)
* WakeupMgr: Workaround an apparent limitation of the RTC found on i.MX5 Kobo devices, where setting a wakealarm further than UINT16_MAX seconds in the future would apparently overflow and wraparound... (fix#8039, many thanks to @yfede for the extensive deep-dive and for actually accurately pinpointing the issue!).
* Kobo: Handle standby transitions at full CPU clock speeds, in order to limit the latency hit.
* UIManager: Properly quit on reboot & exit. This ensures our exit code is preserved, as we exit on our own terms (instead of being killed by the init system). This is important on platforms where exit codes are semantically meaningful (e.g., Kobo).
* UIManager: Speaking of reboot & exit, make sure the Screensaver shows in all circumstances (e.g., autoshutdown, re: #9542)), and that there aren't any extraneous refreshes triggered. (Additionally, fix a minor regression since #9448 about tracking this very transient state on Kobo & Cervantes).
* Kindle: ID the upcoming Scribe.
* Bump base (https://github.com/koreader/koreader-base/pull/1524)
* Handle the power button input device
* Handle the charging LED properly
* Handle the new Wi-Fi chip properly
* Handle frontlight warmth adjustments
* Handle the battery gauge properly
* Bump base (a lot of third-party updates) [https://github.com/koreader/koreader-base/pull/1523]
* Bump android-luajit-launcher to match the LuaJIT update [https://github.com/koreader/android-luajit-launcher/pull/386]
Fix#9552 (many thanks to @Bartvelp for bearing with my stupid tests ;)).
* This removes support for the following deprecated constants: `DTAP_ZONE_FLIPPING`, `DTAP_ZONE_BOOKMARK`, `DCREREADER_CONFIG_DEFAULT_FONT_GAMMA`
* The "Advanced settings" panel now highlights modified values in bold (think about:config in Firefox ;)).
* LuaData: Isolate global table lookup shenanigans, and fix a few issues in unused-in-prod codepaths.
* CodeStyle: Require module locals for Lua/C modules, too.
* ScreenSaver: Actually garbage collect our widget on close (ScreenSaver itself is not an instantiated object).
* DateTimeWidget: Code cleanups to ensure child widgets can be GC'ed.
* ImageViewer: Minor code cleanups
* GestureDetector: Fix the `distance` field of `two_finger_pan` & `two_finger_swipe` gestures so that it's no longer the double of the actual distance traveled. Get rid of existing workarounds throughout the codebase that had to deal with this quirk.
Should avoid egregious values that would potentially alloc insanely large buffers (and likely fail to do so).
In the process, tweak the scale_factor computations when zooming so as to produce slightly less annoying behavior.
Since I never actually needed to look into that data ever until today, let's just get rid of the weird debug-specific behavior.
Instead, just add a dedicated "Developer options" entry that will dump it on demand (and it'll be sorted to boot, which makes it 500% more usable).
Plus, since yesterday's change, the cache format switch between debug or not miiiight actually be crashy, so re-trigger the migration ;p.
* Includes a couple of noteworthy base bumps:
https://github.com/koreader/koreader-base/pull/1516 (update to sdcv 0.5.4 + fixes pending upstream)
https://github.com/koreader/koreader-base/pull/1517 (fix ffiUtil.orderedPairs with keys of mixed types)
* Android: Make sure sdcv can find the STL
* DocCache: Be less greedy when serializing to disk, and only do that for the *current* document ;).
* CanvasContext: Explicitly document API quirks.
* Fontlist: Switch the on-disk Persist format to zstd (it's ever so slightly faster).
* Bump base for https://github.com/koreader/koreader-base/pull/1515 (fix#9506)
Mostly only used when rendering cover and wikipedia images.
Our SVG icons are still rendered with renderSVGImageFile()
and libkoreader-nnsvg.so (NanoSVG).
Get a Lua userdata wrapping a crengine LVSvgImageSource object
when long-press on a SVG image, and have crengine/LunaSVG render
it smoothly scaled to the requested size by ImageViewer.
Build crengine against LunaSVG instead of NanoSVG.
Includes:
- SerialBuf: allow serializing longer strings
- Support '<img src="data:image/svg+xml,<svg...', remove ;-cr-plain,
- CSS: attribute selectors: accept ' or " as the quote char
- Embedded fonts: fix ignored name when sharing same url
- LVImg: fix possible crash on GIF images
- Fonts: DrawTextString(): allow collecting glyphs as SVG paths
- Images parsing: cache native sizes
- SVG: enhanced SVG support with LunaSVG extended
- Add ldomNode::isImage(), handle <object> and <embed> as images
- Handle the <svg> element as an SVG image
- Support SVG images as first class documents
Make credocument the preferred engine for .svg files.
* Kobo: Make sure checkUnexpectedWakeup won't run between scheduled
suspend calls
Because of the suspend_wait_timeout, a previously scheduled check *could* shortcircuit a suspend scheduled a tiny bit later by a real Power event.
This led to fun breakage when you plugged/unplugged a "sleeping" device, for instance.
Fix#9457
* And clear up the unexpected_wakeup_count semantics
Bits of an older design seeped through and were causing weird corner-cases...
* Kobo: Discriminate between the Touch A/B and the Touch C properly, and implement actual support for the A/B input quirks. This means the clunky touchscreen probe widget shown on fresh installs on those devices is now gone :}.
* Input: Fix an off-by-one in most adjustTouchMirrorX/Y callers (only rM was doing it right), and adjust their documentation to avoid similar mistakes in the future.
* GestureDetector: Unify logging to always display transformed coordinates for simple gestures.
* GestureDetector: Fix two-contact hold lifts to be computed at the midpoint between the two contacts, like their holds counterpart already did.
* Kobo: Switch ST devices to a dedicated input handler
Instead of shoehorning a hack into the standard handler.
* Use setCurrentMtSlotChecked in handleTouchEvLegacy
slots
This ensures we won't leave *any* slot in an undefined state because
we skipped parsing 'em because what we consumed first yielded a
gesture.
(In particular, this could leave a few slots dangling in the "hold"
state in corner cases involving spider-hand finger tapping ;p).
Cleans up the slot state clearing in GestureDetector to only clear the
necessary slots (e.g., two-finger gestures now only clear their own two
slots; and holds only clear their own slot).
The fact that every slot will be consumed ensures that every slot will
naturally get their contact up handled, which wasn't the case before,
hence those crappy workarounds.
As far as timerfd callbacks are concerned, this *does* introduce the
possibility of deadline collisions, so, do reimplement minimal safety
checks to ensure we run (and free) the right timerfd callback.
Some drivers can bundle the same slot multiple times in the same input
frame. We were only correctly coalescing *consecutive* slots, but some
drivers can do that in non-consecutive sequences (e.g., 1a -> 2a -> 1b
-> 2b), so, handle that, too.
Seen on neonode v2 grids.
Make sure we always create the storage table when we add its reference
to the MTSlots list instead.
(The reasoning being we only add the reference once, and it's the first
thing we do, and we kinda need the storage to be created to get its
reference anyway; while we may set multiple keys per frame).
For realz, this time.
This reverts the original attempt, because it was gratuitous
overcomplexification that turns out to be completely unnecessary.
This also fixes a few subtle MT handling snafus on some devices.
We'll only honor one (the last one) anyway, and we've already cleared
the timers, so the others are essentially lost and stuck in limbo.
(Repro: do a series of staggered holds on different words with different
fingers in a CRe document; the one that'll "take" is the last one,
but *every* slot will be stuck in a hold state, which can essentially
semi lock you into broken input until you manage to clear the right
slots by doing duplicate multi-slot holds again...).
Multitouch gestures can create multiple timers on the same deadline, but
on different slots, so simply hoping that the head of the list would
match was somewhat optimistic... ;o).
Fix#9376
It's trickier in the !timerfd case, though,
so do the best we can there...
(It wouldn't crash, but it might fire the "wrong" callback).
It is used by CoverBrowser, in a subprocess, when extracting
metadata from PicDocuments, and crash on Android as calling
android methods is only allowed from the main thread.