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https://github.com/koreader/koreader
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ScrollableContainer: fix 'argc' (#9680)
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@ -91,6 +91,7 @@ function CheckButton:initCheckButton(checked)
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background = self.background,
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margin = 0,
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padding = 0,
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show_parent = self.show_parent or self,
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self._horizontalgroup,
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}
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self.dimen = self._frame:getSize()
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@ -319,7 +319,7 @@ function ScrollableContainer:propagateEvent(event)
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-- pass-through
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return InputContainer.propagateEvent(self, event)
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end
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if event.handler == "onGesture" and event.argc == 1 then
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if event.handler == "onGesture" and #event.args == 1 then
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local ges = event.args[1]
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-- Don't propagate events that happen out of view (in the hidden
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-- scrolled-out area) to child
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@ -165,7 +165,6 @@ function KeyboardLayoutDialog:init()
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w = Screen:getWidth(),
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h = Screen:getHeight(),
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},
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ignore_if_over = "height",
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self.movable,
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}
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if Device:hasKeys() then
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@ -1,210 +0,0 @@
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--[[--
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Widget that shows a radiobutton checked (`◉`) or unchecked (`◯`)
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or nothing of the same size.
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Example:
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local RadioButton = require("ui/widget/radiobutton")
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local parent_widget = FrameContainer:new{}
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table.insert(parent_widget, RadioButton:new{
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checkable = false, -- shows nothing when false, defaults to true
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checked = function() end, -- whether the box is checked
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})
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UIManager:show(parent_widget)
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]]
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local Blitbuffer = require("ffi/blitbuffer")
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local Device = require("device")
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local Font = require("ui/font")
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local FrameContainer = require("ui/widget/container/framecontainer")
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local Geom = require("ui/geometry")
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local GestureRange = require("ui/gesturerange")
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local HorizontalGroup = require("ui/widget/horizontalgroup")
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local InputContainer = require("ui/widget/container/inputcontainer")
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local LeftContainer = require("ui/widget/container/leftcontainer")
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local TextBoxWidget = require("ui/widget/textboxwidget")
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local TextWidget = require("ui/widget/textwidget")
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local UIManager = require("ui/uimanager")
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local RadioButton = InputContainer:extend{
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checkable = true,
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checked = false,
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enabled = true,
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face = Font:getFace("smallinfofont"),
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background = Blitbuffer.COLOR_WHITE,
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width = 0,
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height = 0,
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}
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function RadioButton:init()
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local fgcolor = self.enabled and Blitbuffer.COLOR_BLACK or Blitbuffer.COLOR_DARK_GRAY
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local dummy_widget = TextWidget:new{ -- to get width of radiomark
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text = "◉ ",
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face = self.face,
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}
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local radiomark_width = dummy_widget:getSize().w
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dummy_widget:free()
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local text_widget = TextBoxWidget:new{
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text = self.text,
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face = self.face,
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width = self.max_width - radiomark_width,
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fgcolor = fgcolor,
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}
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local checked_widget = TextBoxWidget:new{
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text = "◉ ",
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face = self.face,
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width = radiomark_width,
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fgcolor = fgcolor,
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}
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local unchecked_widget = TextBoxWidget:new{
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text = "◯ ",
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face = self.face,
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width = radiomark_width,
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fgcolor = fgcolor,
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}
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local empty_widget = TextBoxWidget:new{
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text = "",
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face = self.face,
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width = radiomark_width,
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fgcolor = fgcolor,
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}
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self._checked_widget = HorizontalGroup:new{
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align = "top",
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checked_widget,
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text_widget,
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}
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self._unchecked_widget = HorizontalGroup:new{
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align = "top",
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unchecked_widget,
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text_widget,
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}
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self._empty_widget = HorizontalGroup:new{
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align = "top",
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empty_widget,
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text_widget,
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}
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self._widget_size = self._unchecked_widget:getSize()
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if self.width == nil then
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self.width = self._widget_size.w
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end
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self._radio_button = self.checkable
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and (self.checked and self._checked_widget or self._unchecked_widget)
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or self._empty_widget
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self:update()
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self.dimen = self.frame:getSize()
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if Device:isTouchDevice() then
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self.ges_events = {
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TapCheckButton = {
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GestureRange:new{
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ges = "tap",
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range = self.dimen,
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},
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doc = "Tap Button",
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},
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HoldCheckButton = {
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GestureRange:new{
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ges = "hold",
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range = self.dimen,
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},
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doc = "Hold Button",
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}
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}
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end
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end
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function RadioButton:update()
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self.frame = FrameContainer:new{
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margin = self.margin,
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bordersize = self.bordersize,
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background = self.background,
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radius = self.radius,
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padding = self.padding,
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show_parent = self.show_parent,
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LeftContainer:new{
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dimen = Geom:new{
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w = self.width,
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h = self._widget_size.h
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},
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self._radio_button,
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}
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}
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self[1] = self.frame
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end
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function RadioButton:onFocus()
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self.frame.invert = true
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return true
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end
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function RadioButton:onUnfocus()
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self.frame.invert = false
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return true
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end
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function RadioButton:onTapCheckButton()
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if self.enabled and self.callback then
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if G_reader_settings:isFalse("flash_ui") then
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self.callback()
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else
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-- c.f., ui/widget/iconbutton for the canonical documentation about the flash_ui code flow
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-- Highlight
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--
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-- self.frame's width is based on self.width, so we effectively flash the full width, not only the button/text's width.
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-- This matches the behavior of Menu & TouchMenu.
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self.frame.invert = true
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UIManager:widgetInvert(self.frame, self.dimen.x, self.dimen.y)
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UIManager:setDirty(nil, "fast", self.dimen)
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UIManager:forceRePaint()
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UIManager:yieldToEPDC()
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-- Unhighlight
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--
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self.frame.invert = false
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UIManager:widgetInvert(self.frame, self.dimen.x, self.dimen.y)
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UIManager:setDirty(nil, "ui", self.dimen)
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-- Callback
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--
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self.callback()
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UIManager:forceRePaint()
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end
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elseif self.tap_input then
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self:onInput(self.tap_input)
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elseif type(self.tap_input_func) == "function" then
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self:onInput(self.tap_input_func())
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end
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return true
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end
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function RadioButton:onHoldCheckButton()
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if self.enabled and self.hold_callback then
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self.hold_callback()
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elseif self.hold_input then
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self:onInput(self.hold_input)
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elseif type(self.hold_input_func) == "function" then
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self:onInput(self.hold_input_func())
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end
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return true
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end
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function RadioButton:check(callback)
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self._radio_button = self._checked_widget
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self.checked = true
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self:update()
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UIManager:widgetRepaint(self.frame, self.dimen.x, self.dimen.y)
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UIManager:setDirty(nil, "ui", self.dimen)
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end
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function RadioButton:unCheck()
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self._radio_button = self._unchecked_widget
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self.checked = false
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self:update()
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UIManager:widgetRepaint(self.frame, self.dimen.x, self.dimen.y)
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UIManager:setDirty(nil, "ui", self.dimen)
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end
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return RadioButton
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