Also: Text editor now closes its keyboard when calling Find
and Go to line (which open their own keyboards) to avoid
conflicts between multiple keyboards.
Store list of layouts in settings file as array of enabled
layouts only (up to 4 elements). Optimize code.
Allows sorting of the abbreviations in the globe popup:
just check layouts in the desired order (the first checked
will be northeast).
Requires onetime migration to clean up the settings.
Before: when holding the input box in input dialogs
for calling the Clipboard, hold release was passed to
MovableContainer and input dialog moved a little bit.
If the button text would be truncated, try to avoid
it by reducing the font size, and even switching to
a 2-lines TextBoxWidget.
TextBoxWidget: fix possible glyphs truncations when
a small line_height is used. Also avoid some bad
result from getFontSizeToFitHeight(), possible due
to some rounding errors.
* keep_dialog_open, default to false.
Set to true to keep dialog open upon pressing any button, except Cancel and dismissable tap.
* other_buttons_first, default to false.
Set to true to put other buttons above Cancel - OK row
- New way to hide the VirtualKeyboard: to hide the keyboard
tap any point of the screen outside the inputbox and above
the keyboard; to show the keyboard tap the inputbox.
(Removed hacky "holding the arrow-down key" which is no
longer needed).
- InputDialog windows are movable/translucent by default
- Redesign of the Clipboard dialog
Menu: display the right item ("mandatory") with a
smaller font size related to the left item font size,
instead of a function of perpage.
ToC popups: use same font size as in ToC.
The hyphenation of a word can be changed from its default
by long pressing for 3 seconds and selecting 'Hyphenate'.
These overrides are stored in a per-language file, i.e:
koreader/settings/user-German.hyph.
Don't close the popup on the first hold_release, ensuring it won't
immediately close on a *different* key if the finger hasn't moved.
If the finger *did* move, that's a quick swipe, and that's unaffected by
this tweak.
That seems like a rather terrible idea to beign with, and that that may actually have fatal consequences.
Re #7738
Co-authored-by: Frans de Jonge <fransdejonge@gmail.com>
Notification: adds some functions so it can be used as
a notification manager.
Have various bits of code emitting events that may generate
notifications advertize themselves as the source for following
notifications.
Add a menu to allow selecting some subsets of sources
to show or hide.
- TextWidget: avoid crash with small max_width (could happen
when opening menu on a small emulator window)
- TextWidget: avoid crash if re-used after :free()
- ReaderHighlight:clear(): fix possible crash when
scheduled and run after document closed
- DictQuickLookup: minor canSearch() tweak ('selected_text'
is normally available only on multiple words selection,
but is currently available on single word selection thanks
to some unrelated side effect)
Searches for a string in the edited text.
Available in the Text editor and other input dialogs with the navigation bar enabled.
Find first searches from the beginning of the text.
Find next searches from the next to cursor position, used for continious search.
By now, the Search input window is closed after the search. You need to press the Find button again for continious search, the search string is kept in the input.
Is it better to keep the dialog open for the comfortable continious search? And close it with the Cancel only?
Case insensitive. Cursor jumps to the beginning of the found string.
Notifications are shown for better results visibility.
Unfortunately, violated our standartization to "search", couldn't invent better short wordings.
We've managed to trip a few of those on dimen fields post-init but
pre-paintTo in a few weird coner-cases, a point at which dimen is often
nil.
ConfigDialog: Deal with that very thing in update()
Fix#7656
A dotted line joining the ToC entry text to the
page number may make it easier to use.
(This replaces the menu item separator from d879062e.)
Also fix baselines aligment, which could be a bit off.
* FileManager/ReaderUI: Clarify the current instance accessor
Make it clearer that we actually store it in a *module/class* member, not an *instance* member.
Also, warn if there's a close/open mismatch.
* Allow doing away with CacheItem
Now that we have working FFI finalizers on BBs, it's mostly useless overhead.
We only keep it for DocCache, because it's slightly larger, and memory pressure might put us in a do or die situation where waiting for the GC might mean an OOM kill.
* Expose's LRU slot-only mode
And use it for CatalogCache, which doesn't care about storage space
* Make GlyphCache slots only (storage space is insignificant here, it was
always going to be evicted by running out of slots).
* More informative warning when we chop the cache in half
Ought to be faster than our naive array-based approach.
Especially for the glyph cache, which has a solid amount of elements,
and is mostly cache hits.
(There are few things worse for performance in Lua than
table.remove @ !tail and table.insert @ !tail, which this was full of :/).
DocCache: New module that's now an actual Cache instance instead of a
weird hack. Replaces "Cache" (the instance) as used across Document &
co.
Only Cache instance with on-disk persistence.
ImageCache: Update to new Cache.
GlyphCache: Update to new Cache.
Also, actually free glyph bbs on eviction.
* Minor updates to the min & max cache sizes (16 & 64MB). Mostly to satisfy my power-of-two OCD.
* Purge broken on-disk cache files
* Optimize free RAM computations
* Start dropping LRU items when running low on memory before pre-rendring (hinting) pages in non-reflowable documents.
* Make serialize dump the most recently *displayed* page, as the actual MRU item is the most recently *hinted* page, not the current one.
* Use more accurate item size estimations across the whole codebase.
TileCacheItem:
* Drop lua-serialize in favor of Persist.
KoptInterface:
* Drop lua-serialize in favor of Persist.
* Make KOPTContext caching actually work by ensuring its hash is stable.
* Ensure that going from one to the other tears down the former and
its plugins before instantiating the latter and its plugins.
UIManager: Unify Event sending & broadcasting
* Make the two behave the same way (walk the widget stack from top to
bottom), and properly handle the window stack shrinking shrinking
*and* growing.
Previously, broadcasting happened bottom-to-top and didn't really
handle the list shrinking/growing, while sending only handled the list
shrinking by a single element, and hopefully that element being the one
the event was just sent to.
These two items combined allowed us to optimize suboptimal
refresh behavior with Menu and other Menu classes when
opening/closing a document.
e.g., the "opening document" Notification is now properly regional,
and the "open last doc" option no longer flashes like a crazy person
anymore.
Plugins: Allow optimizing Menu refresh with custom menus, too.
Requires moving Menu's close_callback *after* onMenuSelect, which, eh,
probably makes sense, and is probably harmless in the grand scheme of
things.
Includes:
- MathML: a few minor fixes
- (Upstream) lvtext: fix possible index out of range
- Fonts: RegisterExternalFont() should take a documentId
- Fonts: fix: letter-spacing should not be applied on diacritic
- (Upstream) Fonts: more granular synthetic weights
- Fonts: synthesized weights: tweak some comments
- Fonts: keep hinting with synthetic weight
- Fonts: fix synthesized weight inconsitencies
- Fonts: fix getFontFileNameAndFaceIndex()
- Fonts: adds LVFontMan::RegularizeRegisteredFontsWeights()
- Fonts: handle synth_weight tweaks in glyph/glyphinfo slots
- (Upstream) Fonts: fix some compiler warnings
- Fix hyphenation on Armenian and Georgian text
Update the bottom menu widget "Font Weight" to allow more
granular weights than the previous "regular | bold".
Also bump thirdparty/luasec to v1.0.1.
successful authentication.
Fully tearing down Wi-Fi was a bit optimistic, as the AP list can
technically still be up, so the user might want to try again and/or
connect to another AP.
Fix#5912, regression since #4616.
The reasoning behind #4616 doesn't really apply anymore anyway, as the
Wi-Fi prompt now handles this inconsistent state properly.
The whole codepath should be *extremely* rare anyway (and/or require
super-broken network conditions).
* Support cancelling individual moves.
Coopt the cancel button to actually do just that, cancel, instead of close.
* Don't close when hitting the accept button, allowing to chain multiple moves.
Changes are still propagated to the caller on each individual move, though.
* Update the new icons to match our usual stroke width.
* ReaderToc: Tweak padding around items to be a tad more balanced for multi-level ToCs, and perfectly balanced for flat ToCs. (Re #7548)
* ReaderToc: Make the onHold popup's width match said padding. (Re #7548)
* InfoMessage: Allow passing the alignment flag to TextBoxWidget
* ReaderToc: Center text inside the InfoMessage onHold popup
The object was never re-assigned, so closing a smaller menu (e.g.,
Calibre metadata search) made the underlying one (e.g., CoverBrowser's
ListMenu) inherit the smaller dimensions...
Instead of creating the object in the Class constructor, create it in the
instance constructor (i.e., :init).
Similar cleanups in other Menu* related classes.
* Input: Don't create a new TimeVal object for input frame timestamps, just promote our existing table by assigning it the `TimeVal` metatable.
* TimeVal: Export (const) `zero` & `huge` TimeVal objects, because they're common enough in our codebase. (NOTE: not actually const, that's a Lua 5.4 feature ;p).
* GestureDetector: Explain the behavior of the `last_tevs` & `first_tevs` tables, and why one needs a new object and not the other.
* Speaking of, simplify the copy method for `first_tevs`, because it doesn't need to create a new TimeVal object, we can just reference the original, it's unique and re-assigned for each frame.
68a5fcdb moved them a bit to near the top than before,
and it can overlap with CRE rendering progress bar.
Also makes it nicer when multiple notications are stacked.
Generic feature added to TouchMenu: an optional callback
'open_on_menu_item_id_func()' set on an items table can
tell which menu item should be shown when opening a menu.
TouchMenu: allows jumping to first or last page with
long-press on the chevrons.
* Change 'Find a file' to 'File search' for consistency
There is 'File search' in the Gesture manager already.
There is 'Fulltext search' in the readermenu.
Some help text added.
It appears the fancy split settings from #6885 were not being honored at all.
Also:
* Made sure "pagewidth" is actually the default zoom mode again, "full" had sneaked in as the default state of the zoom type toggle).
* Display human-readable values in the "Make as default" popup, instead of the raw, meaningless numerical setting.
* Disable zoom options when reflow is enabled, and restore 'em properly when it's disabled.
Fix#7461, #7228, #7192
* ReaderDictionary: Port delay computations to TimeVal
* ReaderHighlight: Port delay computations to TimeVal
* ReaderView: Port delay computations to TimeVal
* Android: Reset gesture detection state on APP_CMD_TERM_WINDOW.
This prevents potentially being stuck in bogus gesture states when switching apps.
* GestureDetector:
* Port delay computations to TimeVal
* Fixed delay computations to handle time warps (large and negative deltas).
* Simplified timed callback handling to invalidate timers much earlier, preventing accumulating useless timers that no longer have any chance of ever detecting a gesture.
* Fixed state clearing to handle the actual effective slots, instead of hard-coding slot 0 & slot 1.
* Simplified timed callback handling in general, and added support for a timerfd backend for better performance and accuracy.
* The improved timed callback handling allows us to detect and honor (as much as possible) the three possible clock sources usable by Linux evdev events.
The only case where synthetic timestamps are used (and that only to handle timed callbacks) is limited to non-timerfd platforms where input events use
a clock source that is *NOT* MONOTONIC.
AFAICT, that's pretty much... PocketBook, and that's it?
* Input:
* Use the <linux/input.h> FFI module instead of re-declaring every constant
* Fixed (verbose) debug logging of input events to actually translate said constants properly.
* Completely reset gesture detection state on suspend. This should prevent bogus gesture detection on resume.
* Refactored the waitEvent loop to make it easier to comprehend (hopefully) and much more efficient.
Of specific note, it no longer does a crazy select spam every 100µs, instead computing and relying on sane timeouts,
as afforded by switching the UI event/input loop to the MONOTONIC time base, and the refactored timed callbacks in GestureDetector.
* reMarkable: Stopped enforcing synthetic timestamps on input events, as it should no longer be necessary.
* TimeVal:
* Refactored and simplified, especially as far as metamethods are concerned (based on <bsd/sys/time.h>).
* Added a host of new methods to query the various POSIX clock sources, and made :now default to MONOTONIC.
* Removed the debug guard in __sub, as time going backwards can be a perfectly normal occurrence.
* New methods:
* Clock sources: :realtime, :monotonic, :monotonic_coarse, :realtime_coarse, :boottime
* Utility: :tonumber, :tousecs, :tomsecs, :fromnumber, :isPositive, :isZero
* UIManager:
* Ported event loop & scheduling to TimeVal, and switched to the MONOTONIC time base.
This ensures reliable and consistent scheduling, as time is ensured never to go backwards.
* Added a :getTime() method, that returns a cached TimeVal:now(), updated at the top of every UI frame.
It's used throughout the codebase to cadge a syscall in circumstances where we are guaranteed that a syscall would return a mostly identical value,
because very few time has passed.
The only code left that does live syscalls does it because it's actually necessary for accuracy,
and the only code left that does that in a REALTIME time base is code that *actually* deals with calendar time (e.g., Statistics).
* DictQuickLookup: Port delay computations to TimeVal
* FootNoteWidget: Port delay computations to TimeVal
* HTMLBoxWidget: Port delay computations to TimeVal
* Notification: Port delay computations to TimeVal
* TextBoxWidget: Port delay computations to TimeVal
* AutoSuspend: Port to TimeVal
* AutoTurn:
* Fix it so that settings are actually honored.
* Port to TimeVal
* BackgroundRunner: Port to TimeVal
* Calibre: Port benchmarking code to TimeVal
* BookInfoManager: Removed unnecessary yield in the metadata extraction subprocess now that subprocesses get scheduled properly.
* All in all, these changes reduced the CPU cost of a single tap by a factor of ten (!), and got rid of an insane amount of weird poll/wakeup cycles that must have been hell on CPU schedulers and batteries..
Followup to #7306.
As discussed there, the only way to make everybody happy is to make 'em context-aware. At which point, trying to make the fact that it's a *device* rotation and not a *content* one come across in the icon design loses its interest, and would actually only further muddy the issue.
So, these are similar is spirit to the traditional rotation icons in pretty much anything that can rotate text content, with a special inspiration from the Kindle 4 & PocketBook UI.
Fix#7429
* LuaSettings/DocSettings: Updated readSetting API to allow proper initialization to default.
Use it to initialize tables, e.g., fixing corner-cases in readerFooter that could prevent settings from being saved.
(Fixes an issue reported on Gitter).
* LuaSettings/DocSettings: Add simpler API than the the flip* ones to toggle boolean settings.
* Update LuaSettings/DocSettigns usage throughout the codebase to use the dedicated boolean methods wher appropriate, and clean up some of the more mind-bending uses.
* FileChooser: Implement an extended default exclusion list (fix#2360)
* ScreenSaver: Refactor to avoid the pile of kludges this was threatening to become. Code should be easier to follow and use, and fallbacks now behave as expected (fix#4418).
* Menu/KeyValuePage/ReaderGoTo: Unify the dialogs. (Generally, "Enter page number" as title, and "Go to page" as OK button).
* Allow *tapping* on pagination buttons, too. Added spacers around the text to accommodate for that.
* Disable input handlers when <= 1 pages, while still printing the label in black.
* Always display both the label and the chevrons, even on single page content. (Menu being an exception, because it can handle showing no content at all, in which case we hide the chevrons).
* KVP: Tweak the pagination buttons layout in order to have consistent centering, regardless of whether the return arrow is enabled or not. (Also, match Menu's layout, more or less).
* Menu: Minor layout tweaks to follow the KVP tweaks above. Fixes, among possibly other things, buttons in (non-FM) "List" menus overlapping the final entry (e.g., OPDS), and popout menus with a border being misaligned (e.g., Calibre, Find a file).
* CalendarView: Minor layout tweaks to follow the KVP tweaks. Ensures the pagination buttons are laid out in the same way as everywhere else (they used to be a wee bit higher).
* flash_ui: Yield to the kernel between the HL and the UNHL/CB to let the EPDC do its thing in peace.
* UIManager: Handle nils in task scheduling arguments.
* SkimTo: Use the same, thicker chapter nav icons as ReaderSearch (fix#7326).
* SkimTo: The bookmark toggle button doesn't require a vsync flag.
Tweak building to start from items per page instead of
a fixed item height.
Guess the best font size that fit.
Update separator specification from using a "----" to
the now generic separator=true (this allows not wasting
a slot for each separator in the page and not have
only 12 items and 2 small lines in a 14 items page).
ScrollTextWidget
Despite a similar API between ScrollTextWidget and ScrollHtmlWiget, what
they do internally doesn't quite match.
So, while ScrollHtmlWidget's resetSCroll *does* rewind back to the top,
ScrollTextWidget's doesn't, it just updates the scrollbar itself.
So, do that on our end, *before* the (re-)init, which'll call
_renderText for us.
Fix#7318
Remove the title bar, as it was just taking uneeded
space over the book content.
Add a middle button in the top row to toggle bookmark
for the current page.
Rework the UI building to get more consistent and
aligned buttons and progress bar.
Move SkimToWidget from apps/reader/ to ui/widgets/.
* Simplify flash_ui handling (by handling the unhighlight pre-callback, c.f., #7262 for more details).
* UIManager: Handle translucent window-level widgets (and those wrapped in a translucent MovableContainer) properly in setDirty directly, making sure what's *underneath* them gets repainted to avoid alpha layering glitches. (This was previously handled via localized hacks).
* Update UIManager's documentation, and format it properly for ldoc parsing, making the HTML docs more useful.
* ReaderView: Reinitialize the various page areas when opening a new document, to prevent poisoning from the previous document.
* Event: Handle nils in an event's arguments.
* CheckButton/RadioButton: Switch to simple inversion to handle highlighting
* CheckButton: Make the highlight span the inner frame's width, instead of just the text's width, if possible.
* AlphaContainer: Fix & simplify, given the UIManager alpha handling.
* MovableContainer: When translucent, cache the canvas bb used for composition.
* Avoid spurious refreshes in a few widgets using various dummy *TextWidgets in order to first compute a text height.
* KeyValuePage: Avoid floats in size computations.
It was only not handled when hold_callback. Do that
also when hold_input/hold_input_func.
Also fix the handling of HoldRelease (as the Hold may
change the state of 'enabled', so we can't rely
on it to guess the Hold is being handled by Button).
Menu: prevent long-press on "No choice available",
as there's then no page to navigate to.
* In ReaderPaging, the panning step pre-PanningUpdate can be wildly overshot near page edges, so, use the corrected value instead by recomputing it after the panning has been effectively computed by ReaderView.
This fixes slight inaccuracies, as well as glaring mistakes when going backwards, or when near page edges.
This is in line with how ReaderRolling computes the value, which I only realized later because I'm an idiot.
* Minor cleanups around the handling of the dim_area Geom object in general.
* Fix the "Arrow" page overlap mode to be painted in the right coordinates when going backward. Issue might not have been terribly clear because of the previous issue ;).
* Center the arrow's point, while we're here.
* Don't use AlphaContainer to make it translucent, because AlphaContainer is horribly broken, and has weird quirks and behavior that make no sense to me unless some very specific and unlikely constraints are met, and they definitely aren't here.
This fixes the arrow copying an arrow-sized square of the original page the book was opened on on the top-left corner of *every* page with an arrow. (lol).
* Do real proper alpha-blending via Icon/ImageWidget from the original icon, instead of faking it via addBlitFrom, in order to avoid the dimming *around* the triangle's shape.
Namely, the Terminal plug-in and its chain of InputDialog on top of each other (via the "Save" button, which opens a whole new fs InputDialog to set the filename, while keeping the file's fs InputDialog open).
- Menu widget: allow specifying the number of items per
page and the item font size, so we can use other values
than the default File browser ones
- Menu: fix setDirty when a border is used
- ToC: add item per page and font size settings, make
Alternative ToC more visible (was previously
available on long-press on Table of contents)
- Bookmarks: add item per page, font size, size reduction
- Progress bars (Skim widget and footer): allow selecting
ToC depths from which ticks are made.
as it is used for the "Set as default" popup.
This allows having that text accurate on widgets without an
actual name_text (e.g., the font size wheel).
Fix#7231
Co-authored-by: Frans de Jonge <fransdejonge@gmail.com>
* DictQuickLookup: Preserve alpha when switching dict, and scrolling
inside a dict.
* Start moving the NumberPicker alpha hack to Button itself
This makes handling flash_ui easier and saner, avoiding flickering.
* Handle the transparency hack entirely from within Button
* Murder the now unnecessary NumberPicker update_callback hack
* Tweak comments
* And the Button handling made that redundant, too
* Squish debug print
* More comment tweaks
* Reset transparency on scrolling instead of rpeserving it
* Reset alpha when switching dictionaries
* Simplify the pre/post callbakc transparency state handling
And explain why we need to care.
* Give a named reference to ButtonDialog's MovableContainer, so the Button
alpha hack behaves with it
* Document the "self.movable" convention
* Amend that comment a bit
e.g., we don't care much about MultiConfirmBox'w MpvableContainer, as
any button action will close it.
* And make SkimTo's MovableContainer accessible so that Button can grok
that it's translucent
* Switching between HTML/text dicts (Fix#7209)
* Updating the scrollbar and scroll state properly when switching dicts
* Highlights in SortWidget
* Highlights in the Dictionary Download page
* Minor simplification of the tail end of the update process in ImageViewer
* QuickDictLookup, ImageViewer, NumberPicker: Smarter `update` that will re-use most of the widget's layout instead of re-instantiating all the things.
* SpinWidget/DoubleSpinWidget: The NumberPicker change above renders a hack to preserve alpha on these widgets almost unnecessary. Also fixed said hack to also apply to the center, value button.
* Button: Don't re-instantiate the frame in setText/setIcon when unnecessary (e.g., no change at all, or no layout change).
* Button: Add a refresh method that repaints and refreshes a *specific* Button (provided it's been painted once) all on its lonesome.
* ConfigDialog: Free everything that's going to be re-instatiated on update
* A few more post #7118 fixes:
* SkimTo: Always flag the chapter nav buttons as vsync
* Button: Fix the highlight on rounded buttons when vsync is enabled (e.g., it's now entirely visible, instead of showing a weird inverted corner glitch).
* Some more heuristic tweaks in Menu/TouchMenu/Button/IconButton
* ButtonTable: fix the annoying rounding issue I'd noticed in #7054 ;).
* Enable dithering in TextBoxWidget (e.g., in the Wikipedia full view). This involved moving the HW dithering align fixup to base, where it always ought to have been ;).
* Switch a few widgets that were using "partial" on close to "ui", or, more rarely, "flashui". The intent being to limit "partial" purely to the Reader, because it has a latency cost when mixed with other refreshes, which happens often enough in UI ;).
* Minor documentation tweaks around UIManager's `setDirty` to reflect that change.
* ReaderFooter: Force a footer repaint on resume if it is visible (otherwise, just update it).
* ReaderBookmark: In the same vein, don't repaint an invisible footer on bookmark count changes.
* I'd failed to notice that ButtonTable *also* instantiates seven billion Buttons on each update. Unfortunately, that one is way trickier to fix properly, so, work around its behavior in Button. (This fixes multiple issues with stuff using ButtonTable, which is basically anything with a persistent set of buttons. A good and easy test-case is the dictionary popup, e.g., the Highlight button changes text, and the next/prev dic buttons change state. All that, and more, was broken ;p).
* Handle corner-cases related to VirtualKeyboard (e.g., Terminal & Text Editor), which screwed with both TouchMenu & Button heuristics because it's weird.
* Flag a the dictionary switch buttons as vsync
(They trigger a partial repaint of the dictionary content).
* Flag the ReaderSearch buttons as vsync
They very obviously trigger a partial repaint, much like SkimTo ;p.
Hide bottom panel when showing a SpinWidget, so we gain
on the bottom the space covered by the SpinWidget to see
more how a change is affecting the book text.
For clarity, rename delay_repaint & refresh_callback
to hide_on_apply & when_applied_callback.
Normalize SpinWidgets: have them both accept a
cancel_callback and a close_callback.
InfoMessage: call dissmiss_callback also on timeout.
Rework eb66856d so that "Sync T/B Margins" is disabled
when set Top and Bottom margins differ (previously,
the bottom one was taking over the top one when
it was enabled).
Make Notification have toast=true, and UIManager deal
specifically with such widget:
a "toast" widget gets closed by any event, and let
the event be handled by a lower widget.
This should allow us to not wait or tap to get rid
of a notification, and just go on with what we're
doing.
Also make them have a default timeout of 2s,
used with all existing ones.
* Wherever possible, do an actual dumb invert on the Screen BB instead of repainting the widget, *then* inverting it (which is what the "invert" flag does).
* Instead of playing with nextTick/tickAfterNext delays, explicitly fence stuff with forceRePaint
* And, in the few cases where said Mk. 7 quirk kicks in, make the fences more marked by using a well-placed WAIT_FOR_UPDATE_COMPLETE
* Fix an issue in Button where show/hide & enable/disable where actually all toggles, which meant that duplicate calls or timing issues would do the wrong thing. (This broke dimming some icons, and mistakenly dropped the background from FM chevrons, for example).
* Speaking of, fix Button's hide/show to actually restore the background properly (there was a stupid typo in the variable name)
* Still in Button, fix the insanity of the double repaint on rounded buttons. Turns out it made sense, after all (and was related to said missing background, and bad interaction with invert & text with no background).
* KeyValuePage suffered from a similar issue with broken highlights (all black) because of missing backgrounds.
* In ConfigDialog, only instanciate IconButtons once (because every tab switch causes a full instantiation; and the initial display implies a full instanciation and an initial tab switch). Otherwise, both instances linger, and catch taps, and as such, double highlights.
* ConfigDialog: Restore the "don't repaint ReaderUI" when switching between similarly sized tabs (re #6131). I never could reproduce that on eInk, and I can't now on the emulator, so I'm assuming @poire-z fixed it during the swap to SVG icons.
* KeyValuePage: Only instanciate Buttons once (again, this is a widget that goes through a full init every page). Again, caused highlight/dimming issues because buttons were stacked.
* Menu: Ditto.
* TouchMenu: Now home of the gnarliest unhilight heuristics, because of the sheer amount of different things that can happen (and/or thanks to stuff not flagged covers_fullscreen properly ;p).
* Bump base
https://github.com/koreader/koreader-base/pull/1280https://github.com/koreader/koreader-base/pull/1282https://github.com/koreader/koreader-base/pull/1283https://github.com/koreader/koreader-base/pull/1284
* Bump android-luajit-launcher
https://github.com/koreader/android-luajit-launcher/pull/284https://github.com/koreader/android-luajit-launcher/pull/285https://github.com/koreader/android-luajit-launcher/pull/286https://github.com/koreader/android-luajit-launcher/pull/287
Restore feature removed in c98dfef7: tap on title
to set dict of current result as a preferred dictionary
for this document.
Changes from former implementation:
- trust sdcv for ordering, instead of doing it ourselves
by looking at the results (which didn't always work)
- allow setting multiple preferred dicts
- order of preference is shown with a number as a prefix
to the dictionary name in the title
- taping again allows removing it from preferred dicts,
and taping again allows setting it back as the first
preferred dict
By having the same DoubleSpinWidget launched when
hitting "..." on any of Top margin or Bottom margin
progress bars.
DoubleSpinWidget: remove blank space when no info_text.
Add UIManager:discardEvents(), to allow dropping events
for a period of time.
Default duration of 600ms on eInk, 300ms otherwise.
Used when showing the dict result window, so that a tap
happening just when it's being shown won't discard it.
Used with Trapper:confirm()/:info(), to avoid taps made
in a previous processing to dismiss (and so, select the
cancel action) a ConfirmBox not yet painted/visible.
Don't cleanup input text as much when entered manually
(or when it's sane) than when coming from book text
selection.
This may allow looking up words like "-suffix", or
do more precise Wikipedia queries.
- Rework widget layout to avoid implicit (and wrong)
sizing, using proper padding/margins and correct
measurements of components.
- Adjust lookup word font size so it's not smaller
than the definition.
- Tweak small window positionning: keep it centered
if possible, only move it to keep the highlighted
word shown when we can.
- Large window: adjust to screen size correctly,
leaving room for footer.
- Always have a "Close" button at bottom right.
Former always displayed button "Follow link" will
be added as a 3rd row in the rare case we select
a word in a link.
- Replace "tap on lookup word to edit and redo the
query" with an icon on the right: tap on it to
edit the queries word, long-press to edit the
current result word. Only close the current dict
window when lookup is launched.
- Remove feature "tap on title to set current dict
as the default dict for this document", as it didn't
really work, and it was bad UX.
- InfoMessage: add an option show_delay.
- MovableContainer: avoid possible crash when
not yet painted.
- ReaderDictionary: use show_delay=0.5 instead of
scheduleIn(0.5n...) (a5b133da) as we need the
InfoWidget to be known to UIManager to catch tap
and allow interrupting lookups properly.
- ReaderDictionary: rework handling of no_refresh_on_close
(6162c287) with proper regions comparisons