Button: reduce font size to avoid truncation (#8078)

If the button text would be truncated, try to avoid
it by reducing the font size, and even switching to
a 2-lines TextBoxWidget.
TextBoxWidget: fix possible glyphs truncations when
a small line_height is used. Also avoid some bad
result from getFontSizeToFitHeight(), possible due
to some rounding errors.
pull/8054/head
poire-z 3 years ago committed by GitHub
parent ef1dea990e
commit 954ba9608e
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

@ -25,6 +25,7 @@ local GestureRange = require("ui/gesturerange")
local IconWidget = require("ui/widget/iconwidget")
local InputContainer = require("ui/widget/container/inputcontainer")
local Size = require("ui/size")
local TextBoxWidget = require("ui/widget/textboxwidget")
local TextWidget = require("ui/widget/textwidget")
local UIManager = require("ui/uimanager")
local _ = require("gettext")
@ -52,6 +53,7 @@ local Button = InputContainer:new{
padding_v = nil,
width = nil,
max_width = nil,
avoid_text_truncation = true,
text_font_face = "cfont",
text_font_size = 20,
text_font_bold = true,
@ -77,13 +79,51 @@ function Button:init()
end
if self.text then
local max_width = self.max_width and self.max_width - 2*self.padding_h - 2*self.margin - 2*self.bordersize or nil
self.label_widget = TextWidget:new{
text = self.text,
max_width = self.max_width and self.max_width - 2*self.padding_h - 2*self.margin - 2*self.bordersize or nil,
max_width = max_width,
fgcolor = self.enabled and Blitbuffer.COLOR_BLACK or Blitbuffer.COLOR_DARK_GRAY,
bold = self.text_font_bold,
face = Font:getFace(self.text_font_face, self.text_font_size)
}
self.did_truncation_tweaks = false
if self.avoid_text_truncation and self.label_widget:isTruncated() then
self.did_truncation_tweaks = true
local max_height = self.label_widget:getSize().h
local font_size_2_lines = TextBoxWidget:getFontSizeToFitHeight(max_height, 2, 0)
while self.label_widget:isTruncated() do
local new_size = self.label_widget.face.orig_size - 1
if new_size < font_size_2_lines then
-- Switch to a 2-lines TextBoxWidget
self.label_widget:free()
self.label_widget = TextBoxWidget:new{
text = self.text,
line_height = 0,
alignment = "center",
width = max_width,
height = max_height,
height_adjust = true,
height_overflow_show_ellipsis = true,
fgcolor = self.enabled and Blitbuffer.COLOR_BLACK or Blitbuffer.COLOR_DARK_GRAY,
bold = self.text_font_bold,
face = Font:getFace(self.text_font_face, font_size_2_lines)
}
break
end
if new_size < 8 then -- don't go too small
break
end
self.label_widget:free()
self.label_widget = TextWidget:new{
text = self.text,
max_width = max_width,
fgcolor = self.enabled and Blitbuffer.COLOR_BLACK or Blitbuffer.COLOR_DARK_GRAY,
bold = self.text_font_bold,
face = Font:getFace(self.text_font_face, new_size)
}
end
end
else
self.label_widget = IconWidget:new{
icon = self.icon,
@ -150,7 +190,7 @@ end
function Button:setText(text, width)
if text ~= self.text then
-- Don't trash the frame if we're already a text button, and we're keeping the geometry intact
if self.text and width and width == self.width then
if self.text and width and width == self.width and not self.did_truncation_tweaks then
self.text = text
self.label_widget:setText(text)
else

@ -118,6 +118,20 @@ function TextBoxWidget:init()
end
self.line_height_px = Math.round( (1 + self.line_height) * self.face.size )
-- Get accurate initial baseline and possible height overflow (so our bb
-- is tall enough to draw glyphs with descender larger than line height)
local face_height, face_ascender = self.face.ftface:getHeightAndAscender()
local line_heights_diff = math.floor(self.line_height_px - face_height)
if line_heights_diff >= 0 then
-- Glyphs will fit in our line_height_px: adjust baseline.
self.line_glyph_baseline = math.floor(face_ascender + line_heights_diff/2)
self.line_glyph_extra_height = 0
else
-- Glyphs may be taller than our line_height_px
self.line_glyph_baseline = math.floor(face_ascender)
self.line_glyph_extra_height = -line_heights_diff
end
self.cursor_line = LineWidget:new{
dimen = Geom:new{
w = Size.line.medium,
@ -753,13 +767,13 @@ end
---- Lays out text.
function TextBoxWidget:_renderText(start_row_idx, end_row_idx)
local font_height = self.face.size
if start_row_idx < 1 then start_row_idx = 1 end
if end_row_idx > #self.vertical_string_list then end_row_idx = #self.vertical_string_list end
local row_count = end_row_idx == 0 and 1 or end_row_idx - start_row_idx + 1
-- We need a bb with the full height (even if we display only a few lines, we
-- may have to draw an image bigger than these lines)
local h = self.height or self.line_height_px * row_count
h = h + self.line_glyph_extra_height
if self._bb then self._bb:free() end
local bbtype = nil
if self.line_num_to_image and self.line_num_to_image[start_row_idx] then
@ -767,8 +781,8 @@ function TextBoxWidget:_renderText(start_row_idx, end_row_idx)
end
self._bb = Blitbuffer.new(self.width, h, bbtype)
self._bb:fill(Blitbuffer.COLOR_WHITE)
local y = font_height
local y = self.line_glyph_baseline
if self.use_xtext then
for i = start_row_idx, end_row_idx do
local line = self.vertical_string_list[i]
@ -1056,9 +1070,12 @@ function TextBoxWidget:getFontSizeToFitHeight(height_px, nb_lines, line_height_e
end
-- We do the revert of what's done in :init():
-- self.line_height_px = Math.round( (1 + self.line_height) * self.face.size )
local font_size = height_px / nb_lines / (1 + line_height_em)
font_size = font_size * 1000000 / Screen:scaleBySize(1000000) -- invert scaleBySize
return math.floor(font_size)
local face_size = height_px / nb_lines / (1 + line_height_em)
local font_size = math.floor(face_size * 1000000 / Screen:scaleBySize(1000000)) -- invert scaleBySize
if Screen:scaleBySize(font_size) > face_size then -- be really sure we won't get it larger
font_size = font_size - 1
end
return font_size
end
function TextBoxWidget:getCharPos()
@ -1067,11 +1084,7 @@ function TextBoxWidget:getCharPos()
end
function TextBoxWidget:getSize()
if self.width and self.height then
return Geom:new{ w = self.width, h = self.height}
else
return Geom:new{ w = self.width, h = self._bb:getHeight()}
end
return Geom:new{ w = self.width, h = self._bb:getHeight()}
end
function TextBoxWidget:paintTo(bb, x, y)

Loading…
Cancel
Save