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134 Commits

Author SHA1 Message Date
Brian Lima 19354c3416 Wrap the shortcut clear button with a warning 2 months ago
Brian Lima fa07be2a4f Update installer script to use newer references 2 months ago
Brian Lima 9345438f02 Update dependencies to latest version 2 months ago
Brian Lima 8a84dd7be6 Update readme and version 2 months ago
Brian Lima 91cc228ca2 Allow for jpegs and attempt to not mess shortcuts form other apps
Co-Authored-By: David Ross Smith <5095074+dragredsim@users.noreply.github.com>
2 months ago
Brian Lima a07d1b8e5e Fix the missing appid when exporting apps 2 months ago
Brian Lima 1744817958 Backup users vdf files 2 months ago
Brian Lima c25f5098ea Improve temp image directory handling 2 months ago
Brian Lima d91ec0c270
Merge pull request #112 from alimbada/master
Create temp grid directory if it doesn't exist
1 year ago
Ammaar Limbada 82fc1eea41 Create temp grid directory if it doesn't exist 2 years ago
Brian Lima b9f746d5c3 Update installer script 2 years ago
Brian Lima 11ee11274e Check if icon exists before copying 2 years ago
Brian Lima faa6b36759 Fix icons being repeated between apps, default to app.Icon 2 years ago
Brian Lima 2dd9d96a96 Bump version, update dependencies 2 years ago
Brian Lima 903619ba0b Refactor PersistAppIcon to use optional parameter
DRY both PersistAppIcon functions, also handle exceptions if trying to copy an icon for an app with encrypted icon when the SteamGridDB integration is disabled, defaulting to the app.Icon itself
2 years ago
Brian Lima f1dac8e92e
Merge pull request #99 from stevealexandre/GameMissing
Add two methods to get target executable + get icon from image api
2 years ago
Brian Lima 826822c36d
Merge pull request #98 from stevealexandre/fix_logger_issue
fix: log admin permission issue
2 years ago
stevealexandre 108a3a580b Add two methods to get target executable + get icon from image api 2 years ago
stevealexandre ab58a6a64c fix: log admin permission issue 2 years ago
Brian Lima 80419cab7f Bump version 2 years ago
Brian Lima 15e0911930 Fix Taiko and Astroneer known apps entries 2 years ago
Brian Lima 8edf30d9a0
Merge pull request #96 from stevealexandre/SteamLauncherIssues
Check running child processes by executable name
2 years ago
stevealexandre 09e2032cf9 Add new logic to verify process path and name to handle mid launcher start 2 years ago
stevealexandre 266dab93b9 Init global logger from Serilog to file on Error level 2 years ago
stevealexandre 142e6529e7 Add executable getter/setter to put it in the steam startup option 2 years ago
stevealexandre 3f2c6c610e Update powershell script to add relative executable path from MS Config file 2 years ago
stevealexandre 99f1cd0e4d add Serilog package for clean logging 2 years ago
Brian Lima 04887bacbd Bump version 2 years ago
Brian Lima 3a6f8afa0b Move transient icon directory to %appdata% 2 years ago
Brian Lima c6bb692c07 Improve error response handling 2 years ago
Brian Lima 74cecfaa29 Update installer 2 years ago
Brian Lima 9c7a526d7c Update settings window 2 years ago
Brian Lima c4905da473 Update Settings 2 years ago
Brian Lima a61ee3ba78 Copy game icons to prevent "lost" icons 2 years ago
Brian Lima 0f5de2088a Do not block UI when restarting Steam 2 years ago
Brian Lima c278c6389b Fix SteamGridDB offer 2 years ago
Brian Lima 63ed7de1e7 Update broken dependencies, update to net 4.8
- Upgrade to .net 4.8
- Move System.Management.Automation from Powershell to system's
  - The older System.Management.Automation hass been deprecated for legacy .Net apps, so I have to either port UWPHook to .net core or use another legacy focused powershell package, not in the mood for either right now, this can be located at C:\Windows\assembly\GAC_MSIL\System.Management.Automation\1.0.0.0__31bf3856ad364e35\System.Management.Automation.dll
- Add System.Net.HTTP.formatting
- Migrate to PackageReference
2 years ago
Brian Lima 458fd24fea
Merge pull request #87 from novemberdobby/master
fixed process tracking for "advanced install" games, which are launched via an instance of GameLaunchHelper.exe
2 years ago
dobby 8f455b395c fixed process tracking for "advanced install" games, which are launched via an instance of GameLaunchHelper.exe 2 years ago
Jon Philpot 22ccfe146c Merge remote-tracking branch 'upstream/master' 2 years ago
Brian Lima a4627a75a1
Update KnownApps.json 2 years ago
Jon Philpot 8118695a6c
Merge branch 'BrianLima:master' into master 3 years ago
Jon f45e523ce3 dead cells added to known apps 3 years ago
Brian Lima b050329ea2 Improve error handler, prepare new settings 3 years ago
Brian Lima 4dba2373a6
Merge pull request #75 from GamerKingFaiz/patch-1 3 years ago
Brian Lima e8a1e0379d
Merge pull request #73 from novemberdobby/master 3 years ago
Faiz-ur Rahman e09dedc613
Update README.md
Updated the Troubleshooting section to enhance readability.
3 years ago
Jon fdb0040408 search by name + aumid (for Age of Empires IV) 3 years ago
Jon b3ec7375ef removed duplicate call 3 years ago
Jon 16522024cf added AppEntry.ToString()

							
						
3 years ago
Jon a5ea0db936 automatically restart steam after exporting apps 3 years ago
Jon d8c527e3c8 typo 3 years ago
Jon b8fb532fa9 removed bonus import 3 years ago
Jon Philpot b71495ba08
Merge branch 'BrianLima:master' into master 3 years ago
Brian Lima 24fb6ec64e Fix #72, update version and dependencies 3 years ago
Brian Lima c8143a7d01
Merge pull request #71 from EnumC/feat.apiErrorCatcher.cp 3 years ago
Brian Lima fa51d9d40f
Merge pull request #70 from EnumC/feat.duplicateDetect 3 years ago
EnumC 5c844a4a7d
Fix missing namespace from previous cherry-pick 3 years ago
EnumC 3bd6dee3d5
Reset tabs to spaces 3 years ago
EnumC d2f80be0e7
Display error when SteamGridDB request fails with 401 3 years ago
EnumC 4eb4316d6b
Prevent duplicate entries 3 years ago
Brian Lima 6749cfa58b Update .net version 3 years ago
Brian Lima b530286a24
Merge pull request #68 from Camology/master 3 years ago
Camology 3e997fdfab Merge branch 'master' of https://github.com/Camology/UWPHook 3 years ago
Camology dbd7938e1c Revert "Added support for long file names introduced in W10"
This reverts commit c6f0d06601.
3 years ago
Cameron K. Titus 71780631ed
Updated to support LongPaths, introduced in W10. Closes #62
https://docs.microsoft.com/en-us/archive/blogs/jeremykuhne/net-4-6-2-and-long-paths-on-windows-10
3 years ago
Camology 6fb6ee14ed Revert "Add support for long paths"
This reverts commit 8b7dd1d46e.
3 years ago
Camology c6f0d06601 Added support for long file names introduced in W10 3 years ago
Cameron K. Titus 8b7dd1d46e
Add support for long paths 3 years ago
Jon a4383412ed auto refresh games list on load 3 years ago
Brian Lima 396296cc76 Bump version 3 years ago
Brian Lima e930435948 Fix #56 3 years ago
Brian Lima e600632e02 Update dependencies, bump version 3 years ago
Brian Lima 1ef8c073b7 Pass secondary args to launched app 3 years ago
Brian Lima 7783a815a3 Add tags to settings and export them 3 years ago
Brian Lima 3144d2e63b Fix LauncherAsync crash 3 years ago
Brian Lima 1692286307 Update Readme 4 years ago
Brian Lima c60d163179 Update installer, resources, bump version 4 years ago
Brian Lima d06903405e Inform user of SteamGrid download on first run 4 years ago
Brian Lima 15d5a79619 Add settings to window, safer download, add tags 4 years ago
Brian Lima fd50d457ce Dry #50, parameterize SteamGridDB options 4 years ago
Brian Lima 100d40563f
Merge pull request #50 from FusRoDah061/feature/grid_images_merge 4 years ago
Allex Rodrigues bc5f8a1b77 Moving image downloading to the beginning of ExportGames for the sake or readability 4 years ago
Allex Rodrigues 22577c84ae Refactoring grid images download to avoid downloading the same images multiple times unnecessarily 4 years ago
Allex Rodrigues e3abf499ba Changing CRC32 implementation 4 years ago
Allex Rodrigues b5fb3a1af0 Merge branch 'feature/grid_images' into feature/grid_images_merge
# Conflicts:
#	UWPHook/GamesWindow.xaml.cs
4 years ago
Allex Rodrigues 270dd38581 Improving grid images download performance 4 years ago
Allex Rodrigues 225ea7c319 Making image download async to prevent UI from locking (progress bar would freeze for a couple seconds while saving the images) 4 years ago
Brian Lima a704220b74 Add NSI installer script
This should provide more consistency on future releases and a better usage of the capabilities of the NSIS script language, foregoing of the zip based installer
4 years ago
Brian Lima cedd019326 Bump Version 4 years ago
Brian Lima 751bc560cd Add Xbox Gamepass mentions
This should improve SEO a bit
4 years ago
Brian Lima 6972c2d2a9 Add contributors callout to Settings 4 years ago
Brian Lima 4036eea25f
Merge pull request #48 from Jesper-Hustad/patch-1
Make logo in readme link to site
4 years ago
Brian Lima 717f38ff9e
Merge pull request #47 from FusRoDah061/master 4 years ago
Brian Lima beb834c4c4
Merge pull request #44 from FlaminSarge/master 4 years ago
Jesper Hustad ebde5ac9ca
Make logo in readme link to site
Currently clicking the logo sends you to imgur, it would be more helpful redirecting to website briano.dev/UWPHook/
4 years ago
Allex Rodrigues 8053747514 Fixing error when no images are found 4 years ago
Allex Rodrigues 90718a3fa4 Add api key field to settings screen 4 years ago
Allex Rodrigues e499b0a992 Fix steamgriddb api calls not sending query params 4 years ago
Allex Rodrigues ef186c5b94 Adding landscape grid image variant 4 years ago
Allex Rodrigues 0c692abf29 Adding steam grid images download when exporting games 4 years ago
Allex Rodrigues 848c85aab7 Remove unused Setup project reference from solution 4 years ago
Allex Rodrigues e9b2e886c9 Fix typo in command to change back system ui language after closing a game 4 years ago
FlaminSarge 71478ad2d0 Remove portable zip from source as it's now on the Releases tab on GitHub 4 years ago
FlaminSarge ba4206be85 Remove old Setup project from solution 4 years ago
FlaminSarge cd6c416e6b Move AUMID to LaunchOptions
Also add empty Devkit/DevkitGameID
4 years ago
Brian Lima dd8ec6df0c Update version number 4 years ago
Brian Lima 4b44bb7a98 Remove ADVI based installer 4 years ago
Brian Lima e35e90ad4d Fix gh icon reference 4 years ago
Brian Lima 78f24d0737 Fix crash when no config directory exists 4 years ago
Brian Lima 3843cf14f0 Set LastPlayTime of new shortcuts to now
This makes so that when new apps are exported to Steam, they actually show at the top of the library, instead of the very bottom.
4 years ago
Brian Lima defa7b9765 Update dark FSLauncher handling 4 years ago
Brian Lima db859a0425 Update dependencies, .net version 4 years ago
SoulRepo feb9ed1e39 Add portable build 5 years ago
SoulRepo e8a29cd7e6 Create README 5 years ago
SoulRepo 7c1384a85d Delete UWPHook.zip 5 years ago
SoulRepo 3b49124aa1 Add files via upload 5 years ago
SoulRepo 3b4446d600 Update GamesWindow.xaml.cs 5 years ago
SoulRepo a6368ecf13 Update GamesWindow.xaml 5 years ago
Brian Lima 185bd7ac71 Updating the installer to the correct version 6 years ago
Brian Lima 295c28ae17 Update setup 6 years ago
Brian Lima 9af77cc829 Bump version 6 years ago
Brian Lima eadb8aa2be Closes #25 6 years ago
Brian Lima e2c0e03985 Closes #24 6 years ago
Brian Lima 59af0a1434 Update gitignore 6 years ago
Brian Lima 57ac3adc55 Update Installer 6 years ago
Brian Lima 088af5675f Bump Version 6 years ago
Brian Lima 0ee986155a Update GitIgnore 6 years ago
Brian Lima 650bde659f Create Installer 6 years ago
Brian Lima fcd226d99a Add OverFy references at SettingsWindow 6 years ago
Brian Lima a0b277cc6d Fix typos and layout at FullScreenLauncher 6 years ago
Brian Lima 3144c49dc4 Properly show name for GOW Ultimate Edition and Sea of Thieves 6 years ago
Brian Lima 976576761d Implement Full screen launcher, bum .net version 6 years ago
Brian Lima bc6efcd7d9 Update nugget packages 6 years ago

8
.gitignore vendored

@ -262,4 +262,10 @@ paket-files/
# Python Tools for Visual Studio (PTVS)
__pycache__/
*.pyc
*.pyc
# Advanced Installer
./Setup/UWPHook setup.exe
./Setup/Setup-cache
Setup/UWPHook.exe
*.exe

@ -1,47 +1,82 @@
# UWPHook
![](http://imgur.com/gWwR02D.png)
[![](http://imgur.com/gWwR02D.png)](https://briano.dev/UWPHook/)
Small project to link UWP games to Steam
Small project to link UWP games and XboxGamePass to Steam
If you want to add Windows Store Games to Steamyou need to do a bit of a warkaround because Steam can't see UWP apps, and there's a chance Steam won't show it on your "Currently playing" status. This app aims to simplify a little bit the process where it is possible by automating the scripting and launching of Windows Store apps and games.
If you want to add Windows Store or Xbox Game Pass Games to Steam, you need to do a bit of a workaround because Steam can't see UWP apps, and there's a chance Steam won't show it on your "Currently playing" status. This app aims to simplify a little bit the process where it is possible by automating the scripting and launching of Windows Store apps and Xbox Game Pass games.
# To add UWP games to Steam #
# To add UWP or XGP games to Steam #
[Download the latest version of UWPHook](https://github.com/BrianLima/UWPHook/releases) and store it somewhere on your PC.
![](http://i.imgur.com/wOV8QwD.png)
Click on the 🔄 to load installed UWP Apps, we will find every UWP app and Xbox Game Pass game installed on your PC.
Click "load installed UWP Apps", we will find every UWP app installed on your PC.
![](https://i.imgur.com/pjGfGHe.png)
![](http://i.imgur.com/ppivtS5.png)
Select every app you want to add to Steam, you can change the name by double clicking the "name" collumn, press "Export selected apps to Steam" and 🎉, every app you selected will be added to Steam.
Select every app you want to add to Steam, change the name by doubleclicking the "name" collumn, press "Export selected apps to Steam" and boom, every app you selected will be added to Steam.
![](https://i.imgur.com/on46CMQ.png)
Close UWPHook, restart Steam, click play on your UWP game, and Steam will show your current game on your status as long as you are playing it!
Close UWPHook, restart Steam if prompted, click play on your UWP game, and Steam will show your current game on your status as long as you are playing it!
----------
# Troubleshooting #
# SteamGridDB #
- **Steam's Overlay isn't working!**
- Unfortunately, it's a Steam limitation, Valve has to update it in order to work properly with UWP, DXTory is a recommended overlay for UWP games.
Since v2.8, UWPHook can automatically import grid, icons and hero images from [SteamGridDB](https://www.steamgriddb.com)
On your first usage, the app will ask you if you want it to download images, redirecting you to the settings page.
![](https://i.imgur.com/K0Cm4IL.png)
- **Steam Link launches the game but input doesn't work!**
- Unfortunately, another limitation by Steam, i have some ideas as to why it isn't working, but i can't give an ETA for when i can fix this, or even if it's fixable on my end, since Valve didn't released the Link in Brazil and i can't get one to test.
By adding a API Key obtained in the SteamGridDB preferences, UWPHook will try to find matching images for any exported games, giving you the following result:
- **Steam Controller isn't working**
- Another limitation by Steam, some people reported it works with "Desktop Mode" configuration, but i can't verify this.
![](https://i.imgur.com/mlvVdwb.png)
You can refine the images by using filters for animated images, blurred, no logo or memes for example, but it will always pick the first it finds for the filters automatically.
Special thanks to @FusRoDah061 for implementing the base feature!
# Troubleshooting #
- **Steam's Overlay isn't working!**
- Unfortunately, it's a Steam limitation, Valve has to update it in order to work properly with UWP, DXTory is a recommended overlay for UWP games.
- **Using Steam Link**
- Check the option "Streaming" mode inside the settings screen
- **Steam Deck?**
- This app is not compatible with the Steam Deck in any way.
If you are facing an error of any kind, please check the contents of the file
- **I have shortcuts from other application that broke when i used UWPHook**
- You can find a backup of your `shortcuts.vdf` file in `%appdata%\Roaming\Briano\UWPHook\backups`, each file in this directory is a backup of the original `shortcuts.vdf` before manipulation by UWPHook, the files are renamed `{userid}_{timestamp}_shortcut.vdf`, you can restore these files to their original location for usage.
- **My question isn't listed here!**
- Drop by our subreddit and ask a question over there, maybe someone will help you, i surely will as soon as i can
- Drop by our subreddit and ask a question over there, maybe someone will help you, i surely will as soon as i can:
**[https://www.reddit.com/r/uwphook](https://www.reddit.com/r/uwphook)**
- Please also paste the contents of the file `%appdata%Roaming\Briano\UWPHook\application.log` so i can try to understand better the problem.
----------
# Building
- Clone project or forked project.
- Install Visual Studio 2022 with .NET Framework 4.8.
- Install [SharpSteam by BrianLima](https://github.com/BrianLima/SharpSteam/releases/) and [VDFParser](https://github.com/brianlima/VDFParser) and build.
- If the project asks for the references for VDFParser and Sharpsteam, point it to the most recent build.
- Press run!
## Installer
The installer is built with [NSIS](https://nsis.sourceforge.io/Download), just run the script `UWPHook.nsi` and things **should** work. Modify any hardcoded paths to suit your setup.
The installation consists of zipping the application and creating some of the paths for the user, since the application is mostly static/dynamic and does not depend a lot on where it is installed, the installer is made for convenience.
----------
# About #
# About
This software is open-source under the MIT License.
It will mostly likely break withouth any heads up, since any API, file format, script and many other things used by it may be changed by Valve or Microsoft withouth prior notice.
I am not responsible if anything breaks.
If you like what i did with it and want to suport me, you can cheer me up at my [Twitter](http://www.twitter.com/brianostorm "Twitter") or [pay me a coffee via Paypal, it will help me to continue to build amazing open source tools for you!"](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=9YPV3FHEFRAUQ)

@ -0,0 +1,220 @@
############################################################################################
# NSIS Installation Script created by NSIS Quick Setup Script Generator v1.09.18
# Entirely Edited with NullSoft Scriptable Installation System
# by Vlasis K. Barkas aka Red Wine red_wine@freemail.gr Sep 2006
############################################################################################
#
# Edited by Briano 🤔
#
############################################################################################
!define APP_NAME "UWPHook"
!define COMP_NAME "Briano"
!define WEB_SITE "https://briano.dev"
!define VERSION "2.14.00.00"
!define COPYRIGHT "Briano <20> 2020 2021 2022"
!define DESCRIPTION "The easy way to add UWP and XGP games to Steam"
!define LICENSE_TXT "C:\Users\Brian\Documents\GitHub\UWPHook\README.md"
!define INSTALLER_NAME "C:\Users\Brian\Documents\GitHub\UWPHook\UWPHook.exe"
!define MAIN_APP_EXE "UWPHook.exe"
!define INSTALL_TYPE "SetShellVarContext current"
!define REG_ROOT "HKCU"
!define REG_APP_PATH "Software\Microsoft\Windows\CurrentVersion\App Paths\${MAIN_APP_EXE}"
!define UNINSTALL_PATH "Software\Microsoft\Windows\CurrentVersion\Uninstall\${APP_NAME}"
!define REG_START_MENU "Start Menu Folder"
var SM_Folder
######################################################################
VIProductVersion "${VERSION}"
VIAddVersionKey "ProductName" "${APP_NAME}"
VIAddVersionKey "CompanyName" "${COMP_NAME}"
VIAddVersionKey "LegalCopyright" "${COPYRIGHT}"
VIAddVersionKey "FileDescription" "${DESCRIPTION}"
VIAddVersionKey "FileVersion" "${VERSION}"
######################################################################
SetCompressor ZLIB
Name "${APP_NAME}"
Caption "${APP_NAME}"
OutFile "${INSTALLER_NAME}"
BrandingText "${APP_NAME}"
XPStyle on
InstallDirRegKey "${REG_ROOT}" "${REG_APP_PATH}" ""
InstallDir "$APPDATA\Briano\UWPHook"
######################################################################
!include "MUI.nsh"
!define MUI_ABORTWARNING
!define MUI_UNABORTWARNING
!insertmacro MUI_PAGE_WELCOME
!ifdef LICENSE_TXT
!insertmacro MUI_PAGE_LICENSE "${LICENSE_TXT}"
!endif
!insertmacro MUI_PAGE_DIRECTORY
!ifdef REG_START_MENU
!define MUI_STARTMENUPAGE_DEFAULTFOLDER "UWPHook"
!define MUI_STARTMENUPAGE_REGISTRY_ROOT "${REG_ROOT}"
!define MUI_STARTMENUPAGE_REGISTRY_KEY "${UNINSTALL_PATH}"
!define MUI_STARTMENUPAGE_REGISTRY_VALUENAME "${REG_START_MENU}"
!insertmacro MUI_PAGE_STARTMENU Application $SM_Folder
!endif
!insertmacro MUI_PAGE_INSTFILES
!define MUI_FINISHPAGE_RUN "$INSTDIR\${MAIN_APP_EXE}"
!insertmacro MUI_PAGE_FINISH
!insertmacro MUI_UNPAGE_CONFIRM
!insertmacro MUI_UNPAGE_INSTFILES
!insertmacro MUI_UNPAGE_FINISH
!insertmacro MUI_LANGUAGE "English"
######################################################################
Section -MainProgram
${INSTALL_TYPE}
SetOverwrite ifnewer
SetOutPath "$INSTDIR"
File "C:\Users\Brian\Documents\GitHub\UWPHook\UWPHook\bin\Release\Crc32.NET.dll"
File "C:\Users\Brian\Documents\GitHub\UWPHook\UWPHook\bin\Release\MaterialDesignColors.dll"
File "C:\Users\Brian\Documents\GitHub\UWPHook\UWPHook\bin\Release\MaterialDesignThemes.Wpf.dll"
File "C:\Users\Brian\Documents\GitHub\UWPHook\UWPHook\bin\Release\Microsoft.Xaml.Behaviors.dll"
File "C:\Users\Brian\Documents\GitHub\UWPHook\UWPHook\bin\Release\Newtonsoft.Json.Bson.dll"
File "C:\Users\Brian\Documents\GitHub\UWPHook\UWPHook\bin\Release\Newtonsoft.Json.dll"
File "C:\Users\Brian\Documents\GitHub\UWPHook\UWPHook\bin\Release\Serilog.dll"
File "C:\Users\Brian\Documents\GitHub\UWPHook\UWPHook\bin\Release\Serilog.Sinks.Console.dll"
File "C:\Users\Brian\Documents\GitHub\UWPHook\UWPHook\bin\Release\Serilog.Sinks.File.dll"
File "C:\Users\Brian\Documents\GitHub\UWPHook\UWPHook\bin\Release\SharpSteam.dll"
File "C:\Users\Brian\Documents\GitHub\UWPHook\UWPHook\bin\Release\System.Buffers.dll"
File "C:\Users\Brian\Documents\GitHub\UWPHook\UWPHook\bin\Release\System.Diagnostics.DiagnosticSource.dll"
File "C:\Users\Brian\Documents\GitHub\UWPHook\UWPHook\bin\Release\System.Management.Automation.dll"
File "C:\Users\Brian\Documents\GitHub\UWPHook\UWPHook\bin\Release\System.Memory.dll"
File "C:\Users\Brian\Documents\GitHub\UWPHook\UWPHook\bin\Release\System.Net.Http.Formatting.dll"
File "C:\Users\Brian\Documents\GitHub\UWPHook\UWPHook\bin\Release\System.Numerics.Vectors.dll"
File "C:\Users\Brian\Documents\GitHub\UWPHook\UWPHook\bin\Release\System.Runtime.CompilerServices.Unsafe.dll"
File "C:\Users\Brian\Documents\GitHub\UWPHook\UWPHook\bin\Release\System.Threading.Tasks.Extensions.dll"
File "C:\Users\Brian\Documents\GitHub\UWPHook\UWPHook\bin\Release\VDFParser.dll"
File "C:\Users\Brian\Documents\GitHub\UWPHook\UWPHook\bin\Release\UWPHook.exe"
File "C:\Users\Brian\Documents\GitHub\UWPHook\UWPHook\bin\Release\UWPHook.exe.config"
CreateDirectory "$INSTDIR\Resources"
SetOutPath "$INSTDIR\Resources"
File "C:\Users\Brian\Documents\GitHub\UWPHook\UWPHook\bin\Release\Resources\KnownApps.json"
SectionEnd
######################################################################
Section -Icons_Reg
SetOutPath "$INSTDIR"
WriteUninstaller "$INSTDIR\uninstall.exe"
!ifdef REG_START_MENU
!insertmacro MUI_STARTMENU_WRITE_BEGIN Application
CreateDirectory "$SMPROGRAMS\$SM_Folder"
CreateShortCut "$SMPROGRAMS\$SM_Folder\${APP_NAME}.lnk" "$INSTDIR\${MAIN_APP_EXE}"
CreateShortCut "$DESKTOP\${APP_NAME}.lnk" "$INSTDIR\${MAIN_APP_EXE}"
CreateShortCut "$SMPROGRAMS\$SM_Folder\Uninstall ${APP_NAME}.lnk" "$INSTDIR\uninstall.exe"
!ifdef WEB_SITE
WriteIniStr "$INSTDIR\${APP_NAME} website.url" "InternetShortcut" "URL" "${WEB_SITE}"
CreateShortCut "$SMPROGRAMS\$SM_Folder\${APP_NAME} Website.lnk" "$INSTDIR\${APP_NAME} website.url"
!endif
!insertmacro MUI_STARTMENU_WRITE_END
!endif
!ifndef REG_START_MENU
CreateDirectory "$SMPROGRAMS\UWPHook"
CreateShortCut "$SMPROGRAMS\UWPHook\${APP_NAME}.lnk" "$INSTDIR\${MAIN_APP_EXE}"
CreateShortCut "$DESKTOP\${APP_NAME}.lnk" "$INSTDIR\${MAIN_APP_EXE}"
CreateShortCut "$SMPROGRAMS\UWPHook\Uninstall ${APP_NAME}.lnk" "$INSTDIR\uninstall.exe"
!ifdef WEB_SITE
WriteIniStr "$INSTDIR\${APP_NAME} website.url" "InternetShortcut" "URL" "${WEB_SITE}"
CreateShortCut "$SMPROGRAMS\UWPHook\${APP_NAME} Website.lnk" "$INSTDIR\${APP_NAME} website.url"
!endif
!endif
WriteRegStr ${REG_ROOT} "${REG_APP_PATH}" "" "$INSTDIR\${MAIN_APP_EXE}"
WriteRegStr ${REG_ROOT} "${UNINSTALL_PATH}" "DisplayName" "${APP_NAME}"
WriteRegStr ${REG_ROOT} "${UNINSTALL_PATH}" "UninstallString" "$INSTDIR\uninstall.exe"
WriteRegStr ${REG_ROOT} "${UNINSTALL_PATH}" "DisplayIcon" "$INSTDIR\${MAIN_APP_EXE}"
WriteRegStr ${REG_ROOT} "${UNINSTALL_PATH}" "DisplayVersion" "${VERSION}"
WriteRegStr ${REG_ROOT} "${UNINSTALL_PATH}" "Publisher" "${COMP_NAME}"
!ifdef WEB_SITE
WriteRegStr ${REG_ROOT} "${UNINSTALL_PATH}" "URLInfoAbout" "${WEB_SITE}"
!endif
SectionEnd
######################################################################
Section Uninstall
${INSTALL_TYPE}
Delete "$INSTDIR\MaterialDesignColors.dll"
Delete "$INSTDIR\MaterialDesignThemes.Wpf.dll"
Delete "$INSTDIR\MaterialDesignThemes.Wpf.xml"
Delete "$INSTDIR\Microsoft.Management.Infrastructure.dll"
Delete "$INSTDIR\SharpSteam.dll"
Delete "$INSTDIR\System.Management.Automation.dll"
Delete "$INSTDIR\System.Management.Automation.xml"
Delete "$INSTDIR\UWPHook.exe"
Delete "$INSTDIR\UWPHook.exe.config"
Delete "$INSTDIR\VDFParser.dll"
Delete "$INSTDIR\Crc32.NET.dll"
Delete "$INSTDIR\Crc32.NET.xml"
Delete "$INSTDIR\uninstall.exe"
Delete "$INSTDIR\System.Net.Http.Formatting.dll"
Delete "$INSTDIR\Newtonsoft.Json.dll"
Delete "$INSTDIR\System.dll"
Delete "$INSTDIR\Resources\KnownApps.json"
!ifdef WEB_SITE
Delete "$INSTDIR\${APP_NAME} website.url"
!endif
RmDir /r "$APPDATA\Briano"
RmDir "$INSTDIR\Resources"
RmDir "$INSTDIR"
!ifdef REG_START_MENU
!insertmacro MUI_STARTMENU_GETFOLDER "Application" $SM_Folder
Delete "$SMPROGRAMS\$SM_Folder\${APP_NAME}.lnk"
Delete "$SMPROGRAMS\$SM_Folder\Uninstall ${APP_NAME}.lnk"
!ifdef WEB_SITE
Delete "$SMPROGRAMS\$SM_Folder\${APP_NAME} Website.lnk"
!endif
Delete "$DESKTOP\${APP_NAME}.lnk"
RmDir "$SMPROGRAMS\$SM_Folder"
!endif
!ifndef REG_START_MENU
Delete "$SMPROGRAMS\UWPHook\${APP_NAME}.lnk"
Delete "$SMPROGRAMS\UWPHook\Uninstall ${APP_NAME}.lnk"
!ifdef WEB_SITE
Delete "$SMPROGRAMS\UWPHook\${APP_NAME} Website.lnk"
!endif
Delete "$DESKTOP\${APP_NAME}.lnk"
RmDir "$SMPROGRAMS\UWPHook"
!endif
DeleteRegKey ${REG_ROOT} "${REG_APP_PATH}"
DeleteRegKey ${REG_ROOT} "${UNINSTALL_PATH}"
SectionEnd
######################################################################

@ -1,22 +1,28 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25420.1
# Visual Studio 15
VisualStudioVersion = 15.0.27703.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UWPHook", "UWPHook\UWPHook.csproj", "{AFE09BCF-28A4-48EE-876B-FEF080D04D5F}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
DefaultBuild|Any CPU = DefaultBuild|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{AFE09BCF-28A4-48EE-876B-FEF080D04D5F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{AFE09BCF-28A4-48EE-876B-FEF080D04D5F}.Debug|Any CPU.Build.0 = Debug|Any CPU
{AFE09BCF-28A4-48EE-876B-FEF080D04D5F}.DefaultBuild|Any CPU.ActiveCfg = Debug|Any CPU
{AFE09BCF-28A4-48EE-876B-FEF080D04D5F}.DefaultBuild|Any CPU.Build.0 = Debug|Any CPU
{AFE09BCF-28A4-48EE-876B-FEF080D04D5F}.Release|Any CPU.ActiveCfg = Release|Any CPU
{AFE09BCF-28A4-48EE-876B-FEF080D04D5F}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {8F60407F-0197-459E-B674-3CDDF6EF79A1}
EndGlobalSection
EndGlobal

@ -1,12 +1,12 @@
<?xml version="1.0" encoding="utf-8" ?>
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<configSections>
<sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" >
<sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<section name="UWPHook.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false" />
</sectionGroup>
</configSections>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8" />
</startup>
<userSettings>
<UWPHook.Properties.Settings>
@ -22,6 +22,87 @@
<setting name="StreamMode" serializeAs="String">
<value>False</value>
</setting>
<setting name="SteamGridDbApiKey" serializeAs="String">
<value />
</setting>
<setting name="SelectedSteamGridDB_Style" serializeAs="String">
<value>0</value>
</setting>
<setting name="SelectedSteamGridDB_Type" serializeAs="String">
<value>0</value>
</setting>
<setting name="SelectedSteamGridDB_nfsw" serializeAs="String">
<value>0</value>
</setting>
<setting name="SelectedSteamGridDB_Humor" serializeAs="String">
<value>0</value>
</setting>
<setting name="OfferedSteamGridDB" serializeAs="String">
<value>False</value>
</setting>
<setting name="Tags" serializeAs="String">
<value>READY TO PLAY,XBOX</value>
</setting>
<setting name="SteamGridDB_Style" serializeAs="Xml">
<value>
<ArrayOfString xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<string>any</string>
<string>alternate</string>
<string>blurred</string>
<string>white_logo</string>
<string>material</string>
<string>no_logo </string>
</ArrayOfString>
</value>
</setting>
<setting name="SteamGridDB_Type" serializeAs="Xml">
<value>
<ArrayOfString xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<string>any</string>
<string>static</string>
<string>animated</string>
</ArrayOfString>
</value>
</setting>
<setting name="SteamGridDB_nfsw" serializeAs="Xml">
<value>
<ArrayOfString xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<string>false</string>
<string>any</string>
<string>true</string>
</ArrayOfString>
</value>
</setting>
<setting name="SteamGridDB_Humor" serializeAs="Xml">
<value>
<ArrayOfString xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<string>false</string>
<string>any</string>
<string>true</string>
</ArrayOfString>
</value>
</setting>
<setting name="LogLevel" serializeAs="Xml">
<value>
<ArrayOfString xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<string>ERROR</string>
<string>DEBUG</string>
<string>TRACE</string>
</ArrayOfString>
</value>
</setting>
<setting name="SelectedLogLevel" serializeAs="String">
<value>0</value>
</setting>
</UWPHook.Properties.Settings>
</userSettings>
</configuration>
<runtime>
<AppContextSwitchOverrides value="Switch.System.IO.UseLegacyPathHandling=false;Switch.System.IO.BlockLongPaths=false" />
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-13.0.0.0" newVersion="13.0.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>

@ -1,15 +1,15 @@
<Application x:Class="UWPHook.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:UWPHook"
xmlns:local="clr-namespace:UWPHook" xmlns:materialDesign="http://materialdesigninxaml.net/winfx/xaml/themes"
StartupUri="GamesWindow.xaml">
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<materialDesign:CustomColorTheme BaseTheme="Light" PrimaryColor="Blue" SecondaryColor="MediumPurple" />
<ResourceDictionary Source="pack://application:,,,/MaterialDesignThemes.Wpf;component/Themes/MaterialDesignTheme.Light.xaml"/>
<ResourceDictionary Source="pack://application:,,,/MaterialDesignThemes.Wpf;component/Themes/MaterialDesignTheme.Defaults.xaml"/>
<ResourceDictionary Source="pack://application:,,,/MaterialDesignThemes.Wpf;component/Themes/MaterialDesign3.Defaults.xaml"/>
<ResourceDictionary Source="pack://application:,,,/MaterialDesignColors;component/Themes/Recommended/Primary/MaterialDesignColor.Blue.xaml"/>
<ResourceDictionary Source="pack://application:,,,/MaterialDesignColors;component/Themes/Recommended/Accent/MaterialDesignColor.deeppurple.xaml"/>
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</Application.Resources>

@ -2,6 +2,7 @@
using System.ComponentModel;
using System.Drawing;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
namespace UWPHook
@ -34,6 +35,16 @@ namespace UWPHook
set { _name = value; }
}
private string _executable;
/// <summary>
/// Gets or sets the executable of the application
/// </summary>
public string Executable
{
get { return _executable; }
set { _executable = value; }
}
private string _aumid;
/// <summary>
/// Gets or sets the aumid of the application
@ -73,8 +84,19 @@ namespace UWPHook
Size size = new Size(0, 0);
List<string> images = new List<string>();
//Get every png in this directory, Steam only allows for .png's
images.AddRange(Directory.GetFiles(_icon_path, "*.png"));
try
{
//Get every png, jpg or jpeg in this directory, Steam only allows for .png's but jpgs work too
images.AddRange(Directory.GetFiles(_icon_path, "*.png"));
images.AddRange(Directory.GetFiles(_icon_path, "*.jpg"));
images.AddRange(Directory.GetFiles(_icon_path, "*.jpeg"));
}
catch (DirectoryNotFoundException)
{
// Issue #56
return string.Empty;
}
//Decide which is the largest
foreach (string image in images)
@ -106,11 +128,26 @@ namespace UWPHook
return result;
}
public string isKnownApp()
{
if(AppManager.IsKnownApp(_aumid, out string name))
{
return name;
}
return "Name not found, double click here to edit";
}
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
public override string ToString()
{
return $"{Name} ({Aumid})";
}
}
}

@ -1,11 +1,16 @@
using System;
using Serilog;
using Serilog.Core;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Management;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Threading;
using UWPHook.Properties;
namespace UWPHook
{
@ -14,28 +19,43 @@ namespace UWPHook
/// </summary>
static class AppManager
{
private static int id;
private static int runningProcessId;
private static bool isLauncherProcess;
private static string executablePath;
/// <summary>
/// Launch a UWP App using a ApplicationActivationManager and sets a internal id to launched proccess id
/// </summary>
/// <param name="aumid">The AUMID of the app to launch</param>
public static void LaunchUWPApp(string aumid)
public static void LaunchUWPApp(string[] args)
{
// We receive the args from Steam,
// 0 is application location,
// 1 is the aumid,
// 2 is the executable, the rest are extras
string aumid = args[1];
executablePath = args[2].Contains("/") ? args[2].Replace('/', '\\') : args[2];
Log.Verbose("Arguments => " + String.Join("/", args));
var mgr = new ApplicationActivationManager();
uint processId;
string extra_args = String.Join(" ", args.Skip(3)
.Take(args.Length - 3)
.Select(eachElement => eachElement.Clone()
).ToArray());
try
{
mgr.ActivateApplication(aumid, null, ActivateOptions.None, out processId);
//Bring the launched app to the foreground, this fixes in-home streaming
id = (int)processId;
mgr.ActivateApplication(aumid, extra_args, ActivateOptions.None, out processId);
runningProcessId = (int) processId;
Log.Verbose("Process ID => " + runningProcessId.ToString());
//Bring the launched app to the foreground, this fixes in-home streaming
BringProcess();
}
catch (Exception e)
{
Log.Error("Error while trying to launch your app." + Environment.NewLine + e.Message);
throw new Exception("Error while trying to launch your app." + Environment.NewLine + e.Message);
}
}
@ -46,25 +66,91 @@ namespace UWPHook
/// <returns>True if the perviously launched app is running, false otherwise</returns>
public static Boolean IsRunning()
{
//If 0, no app was launched most probably
if (id == 0)
try
{
return false;
Log.Debug("Checking PID => " + runningProcessId.ToString());
// PID 0 means an error during launch for the game
// (Example : Game no more available on gamepass or problem with installation) so instant exit in this case
if (runningProcessId == 0)
{
Log.Debug("PID is 0");
return false;
}
Process.GetProcessById(runningProcessId);
Log.Debug("Process is running");
return true;
}
try
catch
{
Process.GetProcessById(id);
// Check only at launch if started by a launcher
if (!isLauncherProcess)
{
Log.Debug("initial PID is not running anymore, checking other possible process runing before stop");
bool secondCheck = false;
do
{
// Handle process running by some launcher by checking their executable path and name
var processes = GetProcess();
foreach (var process in processes)
{
string executableFile = executablePath.Contains('\\') ? executablePath.Substring(executablePath.LastIndexOf('\\') + 1) : executablePath;
Log.Verbose("Process " + process.Value.Path + " contains " + executablePath + " ? : " + process.Value.Path.Contains(executablePath).ToString());
Log.Verbose("Process " + process.Key + " contains " + executableFile + " ? : " + process.Key.Contains(executableFile).ToString());
if (process.Value.Path.Contains(executablePath) || process.Key.Contains(executableFile))
{
int pid = process.Value.Pid;
Log.Verbose($"Launcher opened child process ({runningProcessId}->{pid}), using new process as target");
runningProcessId = pid;
isLauncherProcess = true;
//bring the "real" launched process
BringProcess();
return true;
}
}
// Handle the last chance if process was not found due to slow running like Farming Simulator 2022 or Halo MCC
secondCheck = !secondCheck;
if (secondCheck)
{
Log.Debug("Process has not been found. Last chance to find it !");
Thread.Sleep(Settings.Default.Seconds * 5000);
}
} while (secondCheck);
}
}
catch (Exception)
return false;
}
/// <summary>
/// Find process path with their dedicated pid
/// </summary>
/// <returns>Map of processes to their path and pid. Any process in this object may have already terminated</returns>
private static Dictionary<string, (string Path, int Pid)> GetProcess()
{
var result = new Dictionary<string, (string Path, int Pid)>();
using (var searcher = new ManagementObjectSearcher("select processid, Name, ExecutablePath from win32_process"))
{
return false;
foreach (var process in searcher.Get())
{
string processName = Convert.ToString(process.Properties["Name"].Value);
int processId = Convert.ToInt32(process.Properties["processid"].Value);
string processPath = Convert.ToString(process.Properties["ExecutablePath"].Value);
if (String.IsNullOrWhiteSpace(processName) || result.ContainsKey(processName)) continue;
result.Add(processName, (processPath, processId));
}
}
return true;
return result;
}
/// <summary>
/// Gets a list of installed UWP Apps on the system, containing each app name + AUMID, separated by '|'
/// Gets a list of installed UWP Apps on the system, containing each app name + AUMID + executable path, separated by '|'
/// </summary>
/// <returns>List of installed UWP Apps</returns>
public static List<String> GetInstalledApps()
@ -72,7 +158,7 @@ namespace UWPHook
List<String> result = null;
var assembly = Assembly.GetExecutingAssembly();
//Load the powershell script to get installed apps
var resourceName = "UWPHook.Resources.GetAUMIDScript.txt";
var resourceName = "UWPHook.Resources.GetAUMIDScript.ps1";
try
{
using (Stream stream = assembly.GetManifestResourceStream(resourceName))
@ -86,12 +172,37 @@ namespace UWPHook
}
catch (Exception e)
{
Log.Error("Error trying to get installed apps on your PC " + Environment.NewLine + e.Message, e.InnerException);
throw new Exception("Error trying to get installed apps on your PC " + Environment.NewLine + e.Message, e.InnerException);
}
return result;
}
/// <summary>
/// Try to convert an aumid into a human-readable app name
/// </summary>
/// <param name="appName">Application user model ID (aumid)</param>
/// <param name="readableName">User-friendly app name</param>
/// <returns>Whether this is a known app</returns>
public static bool IsKnownApp(string appName, out string readableName)
{
string appsJson = File.ReadAllText(@"Resources\KnownApps.json");
var apps = Newtonsoft.Json.JsonConvert.DeserializeObject<Dictionary<string, string>>(appsJson);
foreach (var kvp in apps)
{
if (appName.StartsWith(kvp.Key + "_"))
{
readableName = kvp.Value;
return true;
}
}
readableName = null;
return false;
}
[DllImport("user32.dll")]
private static extern
bool SetForegroundWindow(IntPtr hWnd);
@ -114,8 +225,7 @@ namespace UWPHook
        const int SW_SHOWDEFAULT = 10;
        */
var me = Process.GetCurrentProcess();
var arrProcesses = Process.GetProcessById(id);
var arrProcesses = Process.GetProcessById(runningProcessId);
// get the window handle
IntPtr hWnd = arrProcesses.MainWindowHandle;

@ -0,0 +1,45 @@
<Window x:Class="UWPHook.FullScreenLauncher"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:materialDesign="http://materialdesigninxaml.net/winfx/xaml/themes"
xmlns:local="clr-namespace:UWPHook"
TextElement.Foreground="{DynamicResource MaterialDesignBody}"
Background="{DynamicResource MaterialDesignPaper}"
TextElement.FontWeight="Medium"
TextElement.FontSize="14"
FontFamily="Segoe UI Light"
mc:Ignorable="d"
WindowStyle="None"
WindowState="Maximized"
Title="UWPHook" Height="600" Width="800" Icon="/Resources/hook2.ico">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="29*"/>
<RowDefinition Height="147*"/>
<RowDefinition Height="65.6"/>
</Grid.RowDefinitions>
<materialDesign:ColorZone Padding="16" materialDesign:ShadowAssist.Darken="True" Mode="PrimaryMid" Height="80" Margin="0,0,-0.4,0">
<Label x:Name="label1" Content="Welcome to UWPHook, the easier way to add UWP games and apps to Steam!" HorizontalAlignment="Left" Margin="172,-14,0,0" VerticalAlignment="Top" Foreground="#DDFFFFFF"/>
</materialDesign:ColorZone>
<Image x:Name="image" HorizontalAlignment="Left" Width="178" Height="80" VerticalAlignment="Top" Source="Resources/WhiteTransparent.png" Stretch="UniformToFill" ToolTip="Welcome to UWPHook, add your UWP apps and games to Steam!"/>
<Grid Margin="10,9.8,9.6,0" Grid.Row="1" Height="421" VerticalAlignment="Top">
<ProgressBar
IsIndeterminate="True"
Style="{StaticResource MaterialDesignCircularProgressBar}"
Value="50" Height="100" Width="100"/>
</Grid>
<TextBlock x:Name="textLaunch" Margin="10,72.8,9.6,0" Grid.Row="1" TextWrapping="Wrap" Text="" VerticalAlignment="Top" TextAlignment="Center" FontSize="24" Height="32"/>
<TextBlock HorizontalAlignment="Left" Margin="10,9,0,0" Grid.Row="2" TextWrapping="Wrap" Text="Made for you with &lt;3, code and coffee by Brian Lima @brianostorm, do you like my work? Support me by downloading my other projects or by paying me a coffee via paypal!" VerticalAlignment="Top" Width="633" Height="47" TextAlignment="Justify"/>
<materialDesign:Chip Content="Paypal donate"
IconBackground="{DynamicResource PrimaryHueDarkBrush}"
IconForeground="{DynamicResource PrimaryHueDarkForegroundBrush}"
Margin="0,12,9.6,18.6" Click="Chip2_Click" HorizontalAlignment="Right" Height="Auto" Grid.Row="2" Width="136">
<materialDesign:Chip.Icon>
<materialDesign:PackIcon Kind="Coffee"></materialDesign:PackIcon>
</materialDesign:Chip.Icon>
</materialDesign:Chip>
</Grid>
</Window>

@ -0,0 +1,75 @@
using MaterialDesignColors;
using MaterialDesignThemes.Wpf;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
namespace UWPHook
{
/// <summary>
/// Interaction logic for FullScreenLauncher.xaml
/// </summary>
public partial class FullScreenLauncher : Window
{
public PaletteHelper pallet;
public FullScreenLauncher()
{
InitializeComponent();
textLaunch.Text = GetLauncherText();
pallet = new PaletteHelper();
BaseTheme darkTheme = BaseTheme.Dark;
var theme = Theme.Create(darkTheme,
SwatchHelper.Lookup[(MaterialDesignColor)PrimaryColor.DeepPurple],
SwatchHelper.Lookup[(MaterialDesignColor)SecondaryColor.Lime]);
pallet.SetTheme(theme);
}
private void Chip2_Click(object sender, RoutedEventArgs e)
{
System.Diagnostics.Process.Start("https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=9YPV3FHEFRAUQ");
}
string GetLauncherText()
{
int n = DateTime.Now.Second;
if (n >= 0 && n <= 10)
{
return "Hold on, i'm making your stream full screen!";
}
else if (n > 10 && n <= 20)
{
return "Waiting Steam in-home Streaming to catch up";
}
else if (n > 20 && n <= 30)
{
return "Starting Stream in a few seconds!";
}
else if (n > 30 && n <= 40)
{
return "Let's get this game started!";
}
else if (n > 40 && n <= 50)
{
return "Don't forget to check for updates at github.com/brianlima";
}
else
{
return "Good game, enjoy!";
}
}
}
}

@ -11,18 +11,18 @@
TextElement.FontSize="14"
FontFamily="Segoe UI Light"
mc:Ignorable="d"
Title="UWPHook" Height="600" Width="800" Icon="/Resources/hook2.ico">
Title="UWPHook" Height="600" Width="800" Icon="/Resources/hook2.ico" Loaded="Window_Loaded">
<Grid x:Name="grid">
<Grid.RowDefinitions>
<RowDefinition Height="28*"/>
<RowDefinition Height="144*"/>
<RowDefinition Height="19*"/>
</Grid.RowDefinitions>
<materialDesign:ColorZone Padding="16" materialDesign:ShadowAssist.ShadowDepth="Depth2" Mode="PrimaryMid" Height="80">
<Label x:Name="label1" Content="Welcome to UWPHook, the easier way to add UWP games and apps to Steam!" HorizontalAlignment="Left" Margin="172,-14,0,0" VerticalAlignment="Top" Foreground="#DDFFFFFF"/>
<materialDesign:ColorZone Padding="16" materialDesign:ShadowAssist.Darken="True" Mode="PrimaryMid" Height="80">
<Label x:Name="label1" Content="Welcome to UWPHook, the easier way to add UWP apps and XGP games and apps to Steam!" HorizontalAlignment="Left" Margin="172,-14,0,0" VerticalAlignment="Top" Foreground="#DDFFFFFF"/>
</materialDesign:ColorZone>
<Image x:Name="image" HorizontalAlignment="Left" Width="178" Height="80" VerticalAlignment="Top" Source="Resources/WhiteTransparent.png" Stretch="UniformToFill" ToolTip="Welcome to UWPHook, add your UWP apps and games to Steam!"/>
<Button Click="HelpButton_Click" Style="{StaticResource MaterialDesignFloatingActionMiniLightButton}"
<Button x:Name="settingsButton" Click="SettingsButton_Click" Style="{StaticResource MaterialDesignFloatingActionMiniLightButton}"
Margin="0,6,10,0" HorizontalAlignment="Right"
ToolTip="Settings/About" VerticalAlignment="Top">
<materialDesign:PackIcon Kind="Settings" Height="24" Width="24" />
@ -35,11 +35,11 @@
<Grid Margin="10" Grid.Row="1">
<DataGrid x:Name="listGames" Margin="0,25,0,0" CanUserSortColumns="True" CanUserAddRows="False"
materialDesign:DataGridAssist.CellPadding="4 2 2 2" materialDesign:DataGridAssist.ColumnHeaderPadding="4 2 2 2"/>
<Label x:Name="label" Content="Press 'Load installed apps' to get a list of installed apps on your system." HorizontalAlignment="Left" Margin="0,-10,0,0" VerticalAlignment="Top"/>
<Label x:Name="label" Content="Press 'Load installed apps' to get a list of installed titles." HorizontalAlignment="Left" Margin="0,-10,0,0" VerticalAlignment="Top"/>
</Grid>
<Button Content="Export selected apps to Steam" Click="ExportButton_Click" HorizontalAlignment="Right" Margin="0,0,10,10" Grid.Row="2" VerticalAlignment="Bottom" Width="227"/>
<ProgressBar Visibility="Collapsed" x:Name="progressBar" Margin="10,215,10,174" Grid.Row="1" IsIndeterminate="True" />
<Label Content="Filter AUMIDS:" HorizontalAlignment="Left" Margin="5,16,0,0" Grid.Row="2" VerticalAlignment="Top"/>
<TextBox x:Name="textBox" HorizontalAlignment="Left" Height="25" Margin="104,17,0,0" Grid.Row="2" TextWrapping="Wrap" Text="" VerticalAlignment="Top" Width="217" TextChanged="textBox_TextChanged"/>
<Label Content="Filter:" HorizontalAlignment="Left" Margin="5,16,0,0" Grid.Row="2" VerticalAlignment="Top"/>
<TextBox x:Name="textBox" HorizontalAlignment="Left" Height="25" Margin="50,17,0,0" Grid.Row="2" TextWrapping="Wrap" Text="" VerticalAlignment="Top" Width="271" TextChanged="textBox_TextChanged"/>
</Grid>
</Window>

@ -1,12 +1,23 @@
using SharpSteam;
using Force.Crc32;
using Serilog;
using Serilog.Core;
using SharpSteam;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Drawing;
using System.Drawing.Imaging;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using UWPHook.Properties;
using UWPHook.SteamGridDb;
using VDFParser;
using VDFParser.Models;
@ -18,36 +29,72 @@ namespace UWPHook
public partial class GamesWindow : Window
{
AppEntryModel Apps;
BackgroundWorker bwrLoad, bwrSave;
BackgroundWorker bwrLoad;
static LoggingLevelSwitch levelSwitch = new LoggingLevelSwitch();
public GamesWindow()
{
InitializeComponent();
Log.Debug("Init GamesWindow");
Apps = new AppEntryModel();
var args = Environment.GetCommandLineArgs();
//If null or 1, the app was launched normally
if (Environment.GetCommandLineArgs() != null)
// Init log file to AppData\Roaming\Briano\UWPHook directory with size rotation on 10Mb with max 5 files
System.Reflection.Assembly assembly = System.Reflection.Assembly.GetExecutingAssembly();
FileVersionInfo fvi = System.Diagnostics.FileVersionInfo.GetVersionInfo(assembly.Location);
string loggerFilePath = String.Join("\\", Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), fvi.CompanyName, fvi.ProductName, "application.log");
Log.Logger = new LoggerConfiguration()
.MinimumLevel.ControlledBy(levelSwitch)
.WriteTo.File(path: loggerFilePath, rollOnFileSizeLimit: true, fileSizeLimitBytes: 10485760, retainedFileCountLimit: 5)
.WriteTo.Console()
.CreateLogger();
// Switch to Info by default to inform logger level in log file and switch to the correct log level
levelSwitch.MinimumLevel = Serilog.Events.LogEventLevel.Information;
SetLogLevel();
// If null or 1, the app was launched normally
if (args?.Length > 1)
{
//When length is 1, the only argument is the path where the app is installed
if (Environment.GetCommandLineArgs().Length > 1)
{
Launcher();
}
// When length is 1, the only argument is the path where the app is installed
_ = LauncherAsync(args); // Launches the requested game
}
else
{
//auto refresh on load
LoadButton_Click(null, null);
}
}
private void Launcher()
/// <summary>
/// We have to wait a little untill Steam catches up, otherwise it will stream a black screen
/// </summary>
/// <returns></returns>
async Task LaunchDelay()
{
await Task.Delay(10000);
}
/// <summary>
/// Main task that launches a game
/// Usually invoked by steam
/// </summary>
/// <param name="args">launch args received from the program execution</param>
/// <returns></returns>
private async Task LauncherAsync(string[] args)
{
FullScreenLauncher launcher = null;
//So, for some reason, Steam is now stopping in-home streaming if the launched app is minimized, so not hiding UWPHook's window is doing the trick for now
if (Properties.Settings.Default.StreamMode)
if (Settings.Default.StreamMode)
{
this.Show();
this.WindowStyle = WindowStyle.None;
this.WindowState = WindowState.Maximized;
this.Title = "UWPHook: Streaming a game";
this.label.Content = "UWPHook is streaming your game, fasten your seatbelts.";
this.Hide();
launcher = new FullScreenLauncher();
launcher.Show();
await LaunchDelay();
Thread.Sleep(10000);
launcher.Close();
}
else
{
@ -62,18 +109,18 @@ namespace UWPHook
{
//Some apps have their language locked to the UI language of the system, so overriding it might change the language of the game
//I my self couldn't get this to work on neither Forza Horizon 3 or Halo 5 Forge, @AbGedreht reported it works tho
if (Properties.Settings.Default.ChangeLanguage && !String.IsNullOrEmpty(Properties.Settings.Default.TargetLanguage))
if (Settings.Default.ChangeLanguage && !String.IsNullOrEmpty(Settings.Default.TargetLanguage))
{
ScriptManager.RunScript("Set-WinUILanguageOverride " + Properties.Settings.Default.TargetLanguage);
}
//The only other parameter Steam will send is the app AUMID
AppManager.LaunchUWPApp(Environment.GetCommandLineArgs()[1]);
AppManager.LaunchUWPApp(args);
//While the current launched app is running, sleep for n seconds and then check again
while (AppManager.IsRunning())
{
Thread.Sleep(Properties.Settings.Default.Seconds * 1000);
Thread.Sleep(Settings.Default.Seconds * 1000);
}
}
catch (Exception e)
@ -83,9 +130,9 @@ namespace UWPHook
}
finally
{
if (Properties.Settings.Default.ChangeLanguage && !String.IsNullOrEmpty(Properties.Settings.Default.TargetLanguage))
if (Settings.Default.ChangeLanguage && !String.IsNullOrEmpty(Settings.Default.TargetLanguage))
{
ScriptManager.RunScript("Set - WinUILanguageOverride " + currentLanguage);
ScriptManager.RunScript("Set-WinUILanguageOverride " + currentLanguage);
}
//The user has probably finished using the app, so let's close UWPHook to keep the experience clean
@ -93,38 +140,275 @@ namespace UWPHook
}
}
private void ExportButton_Click(object sender, RoutedEventArgs e)
/// <summary>
/// Generates a CRC32 hash expected by Steam to link an image with a game in the library
/// See https://blog.yo1.dog/calculate-id-for-non-steam-games-js/ for an example
/// </summary>
/// <param name="appName">The name of the executable to be displayed</param>
/// <param name="appTarget">The executable target path</param>
/// <returns></returns>
private UInt64 GenerateSteamGridAppId(string appName, string appTarget)
{
bwrSave = new BackgroundWorker();
bwrSave.DoWork += BwrSave_DoWork;
bwrSave.RunWorkerCompleted += BwrSave_RunWorkerCompleted;
grid.IsEnabled = false;
progressBar.Visibility = Visibility.Visible;
byte[] nameTargetBytes = Encoding.UTF8.GetBytes(appTarget + appName + "");
UInt64 crc = Crc32Algorithm.Compute(nameTargetBytes);
UInt64 gameId = crc | 0x80000000;
bwrSave.RunWorkerAsync();
return gameId;
}
private void BwrSave_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
/// <summary>
/// Task responsible for triggering the export, blocks the UI, and shows a message
/// once the task is finished, unlocking the UI
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private async void ExportButton_Click(object sender, RoutedEventArgs e)
{
grid.IsEnabled = false;
progressBar.Visibility = Visibility.Visible;
bool result = false, restartSteam = true;
string msg = String.Empty;
try
{
await ExportGames();
await RestartSteam(restartSteam);
msg = "Your apps were successfuly exported!";
if (!restartSteam)
{
msg += " Please restart Steam in order to see them.";
}
else if (result)
{
msg += " Steam has been restarted.";
}
}
catch (TaskCanceledException exception)
{
Log.Error(exception.Message);
msg = exception.Message;
}
grid.IsEnabled = true;
progressBar.Visibility = Visibility.Collapsed;
MessageBox.Show("Your apps were successfuly exported, please restart Steam in order to see your apps in it.", "UWPHook", MessageBoxButton.OK, MessageBoxImage.Information);
MessageBox.Show(msg, "UWPHook", MessageBoxButton.OK, MessageBoxImage.Information);
}
/// <summary>
/// Downloads the given image in the url to a given path in a given format
/// </summary>
/// <param name="imageUrl">The url for the image</param>
/// <param name="destinationFilename">Path to store the image</param>
/// <param name="format"></param>
/// <returns></returns>
private async Task SaveImage(string imageUrl, string destinationFilename, ImageFormat format)
{
await Task.Run(() =>
{
WebClient client = new WebClient();
Stream stream = null;
try
{
stream = client.OpenRead(imageUrl);
}
catch (Exception exception)
{
Log.Error(exception.Message);
//Image with error?
//Skip for now
}
if (stream != null)
{
Bitmap bitmap; bitmap = new Bitmap(stream);
bitmap.Save(destinationFilename, format);
stream.Flush();
stream.Close();
client.Dispose();
}
});
}
/// <summary>
/// Copies all temporary images to the given user
/// </summary>
/// <param name="user">The user path to copy images to</param>
private void CopyTempGridImagesToSteamUser(string user)
{
string tmpGridDirectory = Path.GetTempPath() + "UWPHook\\tmp_grid\\";
string userGridDirectory = user + "\\config\\grid\\";
// No images were downloaded, maybe the key is invalid or no app had an image
if (!Directory.Exists(tmpGridDirectory))
{
return;
}
string[] images = Directory.GetFiles(tmpGridDirectory);
if (!Directory.Exists(userGridDirectory))
{
Directory.CreateDirectory(userGridDirectory);
}
foreach (string image in images)
{
string destFile = userGridDirectory + Path.GetFileName(image);
File.Copy(image, destFile, true);
}
}
private void RemoveTempGridImages()
{
string tmpGridDirectory = Path.GetTempPath() + "UWPHook\\tmp_grid\\";
if (Directory.Exists(tmpGridDirectory))
{
Directory.Delete(tmpGridDirectory, true);
}
}
/// <summary>
/// Task responsible for downloading grid images to a temporary location,
/// generates the steam ID for the game based in the receiving parameters,
/// Throws TaskCanceledException if cannot communicate with SteamGridDB properly
/// </summary>
/// <param name="appName">The name of the app</param>
/// <param name="appTarget">The target path of the executable</param>
/// <returns></returns>
private async Task DownloadTempGridImages(string appName, string appTarget)
{
SteamGridDbApi api = new SteamGridDbApi(Properties.Settings.Default.SteamGridDbApiKey);
string tmpGridDirectory = Path.GetTempPath() + "UWPHook\\tmp_grid\\";
GameResponse[] games = null;
try
{
games = await api.SearchGame(appName);
}
catch (TaskCanceledException exception)
{
Log.Error(exception.Message);
}
if (games != null)
{
var game = games[0];
Log.Verbose("Detected Game: " + game.ToString());
UInt64 gameId = GenerateSteamGridAppId(appName, appTarget);
SafellyCreateTmpGridDirectory(tmpGridDirectory);
var gameGridsVertical = api.GetGameGrids(game.Id, "600x900,342x482,660x930");
var gameGridsHorizontal = api.GetGameGrids(game.Id, "460x215,920x430");
var gameHeroes = api.GetGameHeroes(game.Id);
var gameLogos = api.GetGameLogos(game.Id);
Log.Verbose("Game ID: " + game.Id);
await Task.WhenAll(
gameGridsVertical,
gameGridsHorizontal,
gameHeroes,
gameLogos
);
var gridsVertical = await gameGridsVertical;
var gridsHorizontal = await gameGridsHorizontal;
var heroes = await gameHeroes;
var logos = await gameLogos;
List<Task> saveImagesTasks = new List<Task>();
if (gridsHorizontal != null && gridsHorizontal.Length > 0)
{
var grid = gridsHorizontal[0];
saveImagesTasks.Add(SaveImage(grid.Url, $"{tmpGridDirectory}\\{gameId}.png", ImageFormat.Png));
}
if (gridsVertical != null && gridsVertical.Length > 0)
{
var grid = gridsVertical[0];
saveImagesTasks.Add(SaveImage(grid.Url, $"{tmpGridDirectory}\\{gameId}p.png", ImageFormat.Png));
}
if (heroes != null && heroes.Length > 0)
{
var hero = heroes[0];
saveImagesTasks.Add(SaveImage(hero.Url, $"{tmpGridDirectory}\\{gameId}_hero.png", ImageFormat.Png));
}
if (logos != null && logos.Length > 0)
{
var logo = logos[0];
saveImagesTasks.Add(SaveImage(logo.Url, $"{tmpGridDirectory}\\{gameId}_logo.png", ImageFormat.Png));
}
await Task.WhenAll(saveImagesTasks);
}
}
private void SafellyCreateTmpGridDirectory(string tmpGridDirectory)
{
if (!Directory.Exists(tmpGridDirectory))
{
try
{
Directory.CreateDirectory(tmpGridDirectory);
Log.Information("Created directory: " + tmpGridDirectory);
}
catch (Exception exception)
{
Log.Error(exception.Message);
Log.Error(exception.StackTrace);
throw new Exception("UWPHook was not able to create the tmp directory for some reason." + Environment.NewLine +
"You may solve this by manually creating the following folder:" + Environment.NewLine +
tmpGridDirectory);
}
}
}
private void BwrSave_DoWork(object sender, DoWorkEventArgs e)
/// <summary>
/// Main Task to export the selected games to steam
/// </summary>
/// <param name="restartSteam"></param>
/// <returns></returns>
private async Task<bool> ExportGames()
{
string[] tags = Settings.Default.Tags.Split(',');
string steam_folder = SteamManager.GetSteamFolder();
if (!String.IsNullOrEmpty(steam_folder))
if (Directory.Exists(steam_folder))
{
var users = SteamManager.GetUsers(steam_folder);
var selected_apps = Apps.Entries.Where(app => app.Selected);
var exePath = @"""" + System.Reflection.Assembly.GetExecutingAssembly().Location + @"""";
var exeDir = Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location);
List<Task> gridImagesDownloadTasks = new List<Task>();
bool downloadGridImages = !String.IsNullOrEmpty(Properties.Settings.Default.SteamGridDbApiKey);
//To make things faster, decide icons and download grid images before looping users
Log.Verbose("downloadGridImages: " + (downloadGridImages));
//To make things faster, decide icons before looping users
foreach (var app in selected_apps)
{
app.Icon = app.widestSquareIcon();
if (downloadGridImages)
{
Log.Verbose("Downloading grid images for app " + app.Name);
gridImagesDownloadTasks.Add(DownloadTempGridImages(app.Name, exePath));
}
}
await Task.WhenAll(gridImagesDownloadTasks);
// Export the selected apps and the downloaded images to each user
// in the steam folder by modifying it's VDF file
foreach (var user in users)
{
try
@ -139,7 +423,8 @@ namespace UWPHook
//If it's a short VDF, let's just overwrite it
if (ex.GetType() != typeof(VDFTooShortException))
{
throw new Exception("Error trying to load existing Steam shortcuts." + Environment.NewLine + ex.Message);
Log.Error("Error: Program failed to load existing Steam shortcuts." + Environment.NewLine + ex.Message);
throw new Exception("Error: Program failed to load existing Steam shortcuts." + Environment.NewLine + ex.Message);
}
}
@ -147,44 +432,272 @@ namespace UWPHook
{
foreach (var app in selected_apps)
{
try
{
app.Icon = PersistAppIcon(app);
Log.Verbose("Defaulting to app.Icon for app " + app.Name);
}
catch (System.IO.IOException)
{
Log.Verbose("Using backup icon for app " + app.Name);
await Task.Run(() =>
{
string tmpGridDirectory = Path.GetTempPath() + "UWPHook\\tmp_grid\\";
SafellyCreateTmpGridDirectory(tmpGridDirectory);
string[] images = Directory.GetFiles(tmpGridDirectory);
UInt64 gameId = GenerateSteamGridAppId(app.Name, exePath);
app.Icon = PersistAppIcon(app, tmpGridDirectory + gameId + "_logo.png");
});
}
VDFEntry newApp = new VDFEntry()
{
appid = ((int)GenerateSteamGridAppId(app.Name, exePath)),
AppName = app.Name,
Exe = @"""" + System.Reflection.Assembly.GetExecutingAssembly().Location + @""" " + app.Aumid,
StartDir = Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location),
Exe = exePath,
StartDir = exeDir,
LaunchOptions = app.Aumid + " " + app.Executable,
AllowDesktopConfig = 1,
AllowOverlay = 1,
Icon = app.Icon,
Index = shortcuts.Length,
IsHidden = 0,
OpenVR = 0,
ShortcutPath = "",
Tags = new string[0]
Tags = tags,
Devkit = 0,
DevkitGameID = "",
LastPlayTime = (int)DateTimeOffset.UtcNow.ToUnixTimeSeconds(),
};
Boolean shortcutAlreadyExists = false;
for (int i = 0; i < shortcuts.Length; i++)
{
Log.Verbose(shortcuts[i].ToString());
if (shortcuts[i].AppName == app.Name && shortcuts[i].Exe == exePath)
{
shortcutAlreadyExists = true;
Log.Verbose(app.Name + " already added to Steam. Updating existing shortcut.");
shortcuts[i] = newApp;
}
}
//Resize this array so it fits the new entries
Array.Resize(ref shortcuts, shortcuts.Length + 1);
shortcuts[shortcuts.Length - 1] = newApp;
if (!shortcutAlreadyExists)
{
//Resize this array so it fits the new entries
Array.Resize(ref shortcuts, shortcuts.Length + 1);
shortcuts[shortcuts.Length - 1] = newApp;
}
}
try
{
if (!Directory.Exists(user + @"\\config\\"))
{
Directory.CreateDirectory(user + @"\\config\\");
}
BackupShortcutsVDF(user, @"\\config\\shortcuts.vdf");
//Write the file with all the shortcuts
File.WriteAllBytes(user + @"\\config\\shortcuts.vdf", VDFSerializer.Serialize(shortcuts));
Log.Debug("Shortcuts written to " + user + @"\\config\\shortcuts.vdf");
}
catch (Exception ex)
{
throw new Exception("Error while trying to write your Steam shortcuts" + Environment.NewLine + ex.Message);
Log.Error("Error: Program failed while trying to write your Steam shortcuts" + Environment.NewLine + ex.InnerException + ex.StackTrace);
throw new Exception("Error: Program failed while trying to write your Steam shortcuts" + Environment.NewLine + ex.Message);
}
}
}
catch (Exception ex)
{
Log.Error("Error: Program failed exporting your games:" + Environment.NewLine + ex.Message + ex.StackTrace);
MessageBox.Show("Error: Program failed exporting your games:" + Environment.NewLine + ex.Message + ex.StackTrace);
}
}
if (gridImagesDownloadTasks.Count > 0)
{
await Task.WhenAll(gridImagesDownloadTasks);
await Task.Run(() =>
{
foreach (var user in users)
{
CopyTempGridImagesToSteamUser(user);
}
RemoveTempGridImages();
});
}
}
return true;
}
private void BackupShortcutsVDF(string userPath, string vdfSubPath)
{
string backupFolder = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "Briano", "UWPHook", "backups");
if (!Directory.Exists(backupFolder))
{
Directory.CreateDirectory(backupFolder);
Log.Debug("Created backup folder: " + backupFolder);
}
string user_id = userPath.Split('\\').Last();
string sourceFilePath = Path.Combine(userPath, "config", "shortcuts.vdf");
string destinationFileName = Path.Combine(backupFolder, $"{user_id}_{DateTime.Now.ToString("yyyyMMddHHmmss")}_shortcuts.vdf");
File.Copy(sourceFilePath, destinationFileName);
Log.Debug("Backup created: " + destinationFileName);
}
/// <summary>
/// Copies an apps icon to a intermediate location
/// Due to some apps changing the icon location when they update, which causes icons to be "lost"
/// </summary>
/// <param name="app">App to copy the icon to</param>
/// <param name="forcedIcon">Overwrites the app.icon to be copied</param>
/// <returns>string, the path to the usable and persisted icon</returns>
private string PersistAppIcon(AppEntry app, string forcedIcon = "")
{
string path = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
string icons_path = path + @"\Briano\UWPHook\icons\";
// If we do not have an specific icon to copy, copy app.icon, if we do, copy the specified icon
string icon_to_copy = String.IsNullOrEmpty(forcedIcon) ? app.Icon : forcedIcon;
if (!Directory.Exists(icons_path))
{
Directory.CreateDirectory(icons_path);
}
string dest_file = String.Join(String.Empty, icons_path, app.Aumid + Path.GetFileName(icon_to_copy));
try
{
if (File.Exists(icon_to_copy))
{
File.Copy(icon_to_copy, dest_file, true);
}
else
{
dest_file = app.Icon;
}
}
catch (System.IO.IOException e)
{
Log.Warning(e, "Could not copy icon " + app.Icon);
throw e;
}
return dest_file;
}
/// <summary>
/// Restarts the Steam.exe process
/// </summary>
/// <param name="restartSteam"></param>
/// <returns></returns>
private async Task<bool> RestartSteam(bool restartSteam)
{
Func<Process> getSteam = () => Process.GetProcessesByName("steam").SingleOrDefault();
Process steam = getSteam();
if (steam != null)
{
string steamExe = steam.MainModule.FileName;
//we always ask politely
Log.Debug("Requesting Steam shutdown");
Process.Start(steamExe, "-exitsteam");
bool restarted = false;
Stopwatch watch = new Stopwatch();
watch.Start();
//give it N seconds to sort itself out
int waitSeconds = 8;
while (!restarted || watch.Elapsed.TotalSeconds < waitSeconds)
{
await Task.Delay(TimeSpan.FromSeconds(0.5f));
if (getSteam() == null)
{
Log.Debug("Restarting Steam");
Process.Start(steamExe);
restarted = true;
break;
}
}
if (!restarted)
{
Log.Debug("Steam instance not restarted");
MessageBox.Show("Failed to restart Steam, please launch it manually", "Error", MessageBoxButton.OK, MessageBoxImage.Warning);
return false;
}
}
else
{
Log.Debug("Steam instance not found to be restarted");
}
return true;
}
public static void ClearAllShortcuts()
{
Log.Debug("Clearing all elements in shortcuts.vdf");
string[] tags = Settings.Default.Tags.Split(',');
string steam_folder = SteamManager.GetSteamFolder();
if (Directory.Exists(steam_folder))
{
var users = SteamManager.GetUsers(steam_folder);
var exePath = @"""" + System.Reflection.Assembly.GetExecutingAssembly().Location + @"""";
var exeDir = Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location);
foreach (var user in users)
{
try
{
VDFEntry[] shortcuts = new VDFEntry[0];
try
{
if (!Directory.Exists(user + @"\\config\\"))
{
Directory.CreateDirectory(user + @"\\config\\");
}
//Write the file with all the shortcuts
File.WriteAllBytes(user + @"\\config\\shortcuts.vdf", VDFSerializer.Serialize(shortcuts));
}
catch (Exception ex)
{
Log.Error("Error: Program failed while trying to write your Steam shortcuts" + Environment.NewLine + ex.Message);
throw new Exception("Error: Program failed while trying to write your Steam shortcuts" + Environment.NewLine + ex.Message);
}
}
catch (Exception ex)
{
MessageBox.Show("Error exporting your games:" + Environment.NewLine + ex.Message + ex.StackTrace);
Log.Error("Error: Program failed while trying to clear your Steam shortcuts:" + Environment.NewLine + ex.Message + ex.StackTrace);
MessageBox.Show("Error: Program failed while trying to clear your Steam shortcuts:" + Environment.NewLine + ex.Message + ex.StackTrace);
}
}
MessageBox.Show("All non-Steam shortcuts has been cleared.");
}
}
/// <summary>
/// Fires the Bwr_DoWork, to load the apps installed at the machine
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void LoadButton_Click(object sender, RoutedEventArgs e)
{
bwrLoad = new BackgroundWorker();
@ -192,12 +705,19 @@ namespace UWPHook
bwrLoad.RunWorkerCompleted += Bwr_RunWorkerCompleted;
grid.IsEnabled = false;
label.Content = "Loading your installed apps";
progressBar.Visibility = Visibility.Visible;
Apps.Entries = new System.Collections.ObjectModel.ObservableCollection<AppEntry>();
bwrLoad.RunWorkerAsync();
}
/// <summary>
/// Callback for restoring the grid list interactivity
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void Bwr_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
listGames.ItemsSource = Apps.Entries;
@ -210,6 +730,11 @@ namespace UWPHook
label.Content = "Installed Apps";
}
/// <summary>
/// Worker responsible for loading the apps installed in the machine
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void Bwr_DoWork(object sender, DoWorkEventArgs e)
{
try
@ -233,20 +758,27 @@ namespace UWPHook
{
//Remove end lines from the String and split both values, I split the appname and the AUMID using |
//I hope no apps have that in their name. Ever.
var valor = app.Replace("\r\n", "").Split('|');
if (!String.IsNullOrWhiteSpace(valor[0]))
var values = app.Replace("\r\n", "").Split('|');
if (values.Length >= 3 && AppManager.IsKnownApp(values[2], out string readableName))
{
values[0] = readableName;
}
if (!String.IsNullOrWhiteSpace(values[0]))
{
//We get the default square tile to find where the app stores it's icons, then we resolve which one is the widest
string logosPath = Path.GetDirectoryName(valor[1]);
string logosPath = Path.GetDirectoryName(values[1]);
Application.Current.Dispatcher.BeginInvoke((Action)delegate ()
{
Apps.Entries.Add(new AppEntry() { Name = valor[0], IconPath = logosPath, Aumid = valor[2], Selected = false });
Apps.Entries.Add(new AppEntry() { Name = values[0], Executable = values[3], IconPath = logosPath, Aumid = values[2], Selected = false });
});
}
}
}
catch (Exception ex)
{
Log.Error(ex.Message);
MessageBox.Show(ex.Message, "UWPHook", MessageBoxButton.OK, MessageBoxImage.Error);
}
}
@ -269,14 +801,55 @@ namespace UWPHook
public bool Contains(object o)
{
AppEntry appEntry = o as AppEntry;
//Return members whose Orders have not been filled
return (appEntry.Aumid.ToLower().Contains(textBox.Text.ToLower()));
return (appEntry.Aumid.ToLower().Contains(textBox.Text.ToLower()) || appEntry.Name.ToLower().Contains(textBox.Text.ToLower()));
}
private void HelpButton_Click(object sender, RoutedEventArgs e)
private void SettingsButton_Click(object sender, RoutedEventArgs e)
{
SettingsWindow window = new SettingsWindow();
window.ShowDialog();
}
/// <summary>
/// Function that executes when the Games Window is loaded
/// Will inform the user of the possibility of using the SteamGridDB API
/// redirecting him to the settings page if he wishes to use the functionality
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void Window_Loaded(object sender, RoutedEventArgs e)
{
if (!Settings.Default.OfferedSteamGridDB)
{
Settings.Default.SteamGridDbApiKey = "";
Settings.Default.OfferedSteamGridDB = true;
Settings.Default.Save();
var boxResult = MessageBox.Show("Do you want to automatically import grid images for imported games?", "UWPHook", MessageBoxButton.YesNo, MessageBoxImage.Question);
if (boxResult == MessageBoxResult.Yes)
{
SettingsButton_Click(this, null);
}
}
}
public static void SetLogLevel()
{
switch (Settings.Default.SelectedLogLevel)
{
case 1:
Log.Information("Init log with DEBUG level.");
levelSwitch.MinimumLevel = Serilog.Events.LogEventLevel.Debug;
break;
case 2:
Log.Information("Init log with TRACE level.");
levelSwitch.MinimumLevel = Serilog.Events.LogEventLevel.Verbose;
break;
default:
Log.Information("Init log with ERROR level.");
levelSwitch.MinimumLevel = Serilog.Events.LogEventLevel.Error;
break;
}
}
}
}
}

@ -12,7 +12,7 @@ using System.Windows;
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Briano")]
[assembly: AssemblyProduct("UWPHook")]
[assembly: AssemblyCopyright("Copyright Brian Lima © 2016")]
[assembly: AssemblyCopyright("Copyright Brian Lima © 2020 2021 2022")]
[assembly: AssemblyTrademark("Briano")]
[assembly: AssemblyCulture("")]
@ -51,5 +51,6 @@ using System.Windows;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("2.3.0.0")]
[assembly: AssemblyFileVersion("2.3.0.0")]
[assembly: AssemblyVersion("2.14.0.0")]
[assembly: AssemblyFileVersion("2.14.0.0")]
[assembly: NeutralResourcesLanguage("en")]

@ -19,7 +19,7 @@ namespace UWPHook.Properties {
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Resources {
@ -61,22 +61,12 @@ namespace UWPHook.Properties {
}
/// <summary>
/// Looks up a localized string similar to $installedapps = get-AppxPackage
///
///$aumidList = @()
///foreach ($app in $installedapps)
///{
///    foreach ($id in (Get-AppxPackageManifest $app).package.applications.application.id)
///    {
///        $aumidList += $app.name + &quot;|&quot; + $app.packagefamilyname + &quot;!&quot; + $id + &quot;;&quot;
///    }
///}
///
///$aumidList.
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static string GetAUMIDScript {
public static byte[] GetAUMIDScript {
get {
return ResourceManager.GetString("GetAUMIDScript", resourceCulture);
object obj = ResourceManager.GetObject("GetAUMIDScript", resourceCulture);
return ((byte[])(obj));
}
}
}

@ -119,6 +119,6 @@
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="GetAUMIDScript" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\GetAUMIDScript.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
<value>..\Resources\GetAUMIDScript.ps1;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
</root>

@ -1,10 +1,10 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
// Ce code a été généré par un outil.
// Version du runtime :4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// Les modifications apportées à ce fichier peuvent provoquer un comportement incorrect et seront perdues si
// le code est régénéré.
// </auto-generated>
//------------------------------------------------------------------------------
@ -12,7 +12,7 @@ namespace UWPHook.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "14.0.0.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.3.0.0")]
public sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
@ -70,5 +70,181 @@ namespace UWPHook.Properties {
this["StreamMode"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("")]
public string SteamGridDbApiKey {
get {
return ((string)(this["SteamGridDbApiKey"]));
}
set {
this["SteamGridDbApiKey"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("0")]
public int SelectedSteamGridDB_Style {
get {
return ((int)(this["SelectedSteamGridDB_Style"]));
}
set {
this["SelectedSteamGridDB_Style"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("0")]
public int SelectedSteamGridDB_Type {
get {
return ((int)(this["SelectedSteamGridDB_Type"]));
}
set {
this["SelectedSteamGridDB_Type"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("0")]
public int SelectedSteamGridDB_nfsw {
get {
return ((int)(this["SelectedSteamGridDB_nfsw"]));
}
set {
this["SelectedSteamGridDB_nfsw"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("0")]
public int SelectedSteamGridDB_Humor {
get {
return ((int)(this["SelectedSteamGridDB_Humor"]));
}
set {
this["SelectedSteamGridDB_Humor"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("False")]
public bool OfferedSteamGridDB {
get {
return ((bool)(this["OfferedSteamGridDB"]));
}
set {
this["OfferedSteamGridDB"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("READY TO PLAY,XBOX")]
public string Tags {
get {
return ((string)(this["Tags"]));
}
set {
this["Tags"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute(@"<?xml version=""1.0"" encoding=""utf-16""?>
<ArrayOfString xmlns:xsd=""http://www.w3.org/2001/XMLSchema"" xmlns:xsi=""http://www.w3.org/2001/XMLSchema-instance"">
<string>any</string>
<string>alternate</string>
<string>blurred</string>
<string>white_logo</string>
<string>material</string>
<string>no_logo </string>
</ArrayOfString>")]
public global::System.Collections.Specialized.StringCollection SteamGridDB_Style {
get {
return ((global::System.Collections.Specialized.StringCollection)(this["SteamGridDB_Style"]));
}
set {
this["SteamGridDB_Style"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("<?xml version=\"1.0\" encoding=\"utf-16\"?>\r\n<ArrayOfString xmlns:xsd=\"http://www.w3." +
"org/2001/XMLSchema\" xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-instance\">\r\n <s" +
"tring>any</string>\r\n <string>static</string>\r\n <string>animated</string>\r\n</Ar" +
"rayOfString>")]
public global::System.Collections.Specialized.StringCollection SteamGridDB_Type {
get {
return ((global::System.Collections.Specialized.StringCollection)(this["SteamGridDB_Type"]));
}
set {
this["SteamGridDB_Type"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("<?xml version=\"1.0\" encoding=\"utf-16\"?>\r\n<ArrayOfString xmlns:xsd=\"http://www.w3." +
"org/2001/XMLSchema\" xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-instance\">\r\n <s" +
"tring>false</string>\r\n <string>any</string>\r\n <string>true</string>\r\n</ArrayOf" +
"String>")]
public global::System.Collections.Specialized.StringCollection SteamGridDB_nfsw {
get {
return ((global::System.Collections.Specialized.StringCollection)(this["SteamGridDB_nfsw"]));
}
set {
this["SteamGridDB_nfsw"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("<?xml version=\"1.0\" encoding=\"utf-16\"?>\r\n<ArrayOfString xmlns:xsd=\"http://www.w3." +
"org/2001/XMLSchema\" xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-instance\">\r\n <s" +
"tring>false</string>\r\n <string>any</string>\r\n <string>true</string>\r\n</ArrayOf" +
"String>")]
public global::System.Collections.Specialized.StringCollection SteamGridDB_Humor {
get {
return ((global::System.Collections.Specialized.StringCollection)(this["SteamGridDB_Humor"]));
}
set {
this["SteamGridDB_Humor"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("<?xml version=\"1.0\" encoding=\"utf-16\"?>\r\n<ArrayOfString xmlns:xsd=\"http://www.w3." +
"org/2001/XMLSchema\" xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-instance\">\r\n <s" +
"tring>ERROR</string>\r\n <string>DEBUG</string>\r\n <string>TRACE</string>\r\n</Arra" +
"yOfString>")]
public global::System.Collections.Specialized.StringCollection LogLevel {
get {
return ((global::System.Collections.Specialized.StringCollection)(this["LogLevel"]));
}
set {
this["LogLevel"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("0")]
public int SelectedLogLevel {
get {
return ((int)(this["SelectedLogLevel"]));
}
set {
this["SelectedLogLevel"] = value;
}
}
}
}

@ -14,5 +14,72 @@
<Setting Name="StreamMode" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">False</Value>
</Setting>
<Setting Name="SteamGridDbApiKey" Type="System.String" Scope="User">
<Value Profile="(Default)" />
</Setting>
<Setting Name="SelectedSteamGridDB_Style" Type="System.Int32" Scope="User">
<Value Profile="(Default)">0</Value>
</Setting>
<Setting Name="SelectedSteamGridDB_Type" Type="System.Int32" Scope="User">
<Value Profile="(Default)">0</Value>
</Setting>
<Setting Name="SelectedSteamGridDB_nfsw" Type="System.Int32" Scope="User">
<Value Profile="(Default)">0</Value>
</Setting>
<Setting Name="SelectedSteamGridDB_Humor" Type="System.Int32" Scope="User">
<Value Profile="(Default)">0</Value>
</Setting>
<Setting Name="OfferedSteamGridDB" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">False</Value>
</Setting>
<Setting Name="Tags" Type="System.String" Scope="User">
<Value Profile="(Default)">READY TO PLAY,XBOX</Value>
</Setting>
<Setting Name="SteamGridDB_Style" Type="System.Collections.Specialized.StringCollection" Scope="User">
<Value Profile="(Default)">&lt;?xml version="1.0" encoding="utf-16"?&gt;
&lt;ArrayOfString xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"&gt;
&lt;string&gt;any&lt;/string&gt;
&lt;string&gt;alternate&lt;/string&gt;
&lt;string&gt;blurred&lt;/string&gt;
&lt;string&gt;white_logo&lt;/string&gt;
&lt;string&gt;material&lt;/string&gt;
&lt;string&gt;no_logo &lt;/string&gt;
&lt;/ArrayOfString&gt;</Value>
</Setting>
<Setting Name="SteamGridDB_Type" Type="System.Collections.Specialized.StringCollection" Scope="User">
<Value Profile="(Default)">&lt;?xml version="1.0" encoding="utf-16"?&gt;
&lt;ArrayOfString xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"&gt;
&lt;string&gt;any&lt;/string&gt;
&lt;string&gt;static&lt;/string&gt;
&lt;string&gt;animated&lt;/string&gt;
&lt;/ArrayOfString&gt;</Value>
</Setting>
<Setting Name="SteamGridDB_nfsw" Type="System.Collections.Specialized.StringCollection" Scope="User">
<Value Profile="(Default)">&lt;?xml version="1.0" encoding="utf-16"?&gt;
&lt;ArrayOfString xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"&gt;
&lt;string&gt;false&lt;/string&gt;
&lt;string&gt;any&lt;/string&gt;
&lt;string&gt;true&lt;/string&gt;
&lt;/ArrayOfString&gt;</Value>
</Setting>
<Setting Name="SteamGridDB_Humor" Type="System.Collections.Specialized.StringCollection" Scope="User">
<Value Profile="(Default)">&lt;?xml version="1.0" encoding="utf-16"?&gt;
&lt;ArrayOfString xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"&gt;
&lt;string&gt;false&lt;/string&gt;
&lt;string&gt;any&lt;/string&gt;
&lt;string&gt;true&lt;/string&gt;
&lt;/ArrayOfString&gt;</Value>
</Setting>
<Setting Name="LogLevel" Type="System.Collections.Specialized.StringCollection" Scope="User">
<Value Profile="(Default)">&lt;?xml version="1.0" encoding="utf-16"?&gt;
&lt;ArrayOfString xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"&gt;
&lt;string&gt;ERROR&lt;/string&gt;
&lt;string&gt;DEBUG&lt;/string&gt;
&lt;string&gt;TRACE&lt;/string&gt;
&lt;/ArrayOfString&gt;</Value>
</Setting>
<Setting Name="SelectedLogLevel" Type="System.String" Scope="User">
<Value Profile="(Default)">0</Value>
</Setting>
</Settings>
</SettingsFile>

@ -0,0 +1,63 @@
$installedapps = get-AppxPackage
$invalidNames = '*ms-resource*', '*DisplayName*'
$aumidList = @()
foreach ($app in $installedapps)
{
try {
if(-not $app.IsFramework){
foreach ($id in (Get-AppxPackageManifest $app).package.applications.application.id)
{
$appx = Get-AppxPackageManifest $app;
$name = $appx.Package.Properties.DisplayName;
$executable = $appx.Package.Applications.Application.Executable;
# Handle app running with microsoft launcher or which doesn't have an executable in the manifest
if([string]::IsNullOrWhitespace($executable) -or $executable -eq "GameLaunchHelper.exe") {
if(Test-Path -Path ($app.InstallLocation + "\MicrosoftGame.Config")) {
[xml]$msconfig = Get-Content ($app.InstallLocation + "\MicrosoftGame.Config");
$executable = $msconfig.Game.ExecutableList.Executable.Name;
}
else {
# Cannot handle app which doesn't have any configuration to read
continue;
}
}
# Convert object to ensure is the String of execuble (cf Halo Master Chief Collection example below)
# mcclauncher.exe
# MCC\Binaries\Win64\MCCWinStore-Win64-Shipping.exe
if($executable -is [Object[]]) { $executable = $executable[1].ToString() }
# Exclude apps without a name acceptable
if($name -like '*DisplayName*' -or $name -like '*ms-resource*')
{
continue;
}
$logo = $app.InstallLocation + "\" + $appx.Package.Applications.Application.VisualElements.Square150x150Logo;
# Check for possible duplicate game like Halo MCC which have two version (one with AC and one witohut AC)
$duplicate = $false;
foreach($item in $aumidList) {
#Write-host $item - $name
if($item.StartsWith($name)) {
$duplicate = $true;
break;
}
}
# Insert if not duplicated
if(!$duplicate) {
$aumidList += $name + "|" + $logo + "|" + $app.packagefamilyname + "!" + $id + "|" + $executable + ";"
}
}
}
}
catch
{
$ErrorMessage = $_.Exception.Message
$FailedItem = $_.Exception.ItemName
}
}
$aumidList;

@ -1,37 +0,0 @@
$installedapps = get-AppxPackage
$invalidNames = '*ms-resource*', '*DisplayName*'
$aumidList = @()
foreach ($app in $installedapps)
{
try {
if(-not $app.IsFramework){
foreach ($id in (Get-AppxPackageManifest $app).package.applications.application.id)
{
$appx = Get-AppxPackageManifest $app;
$name = $appx.Package.Properties.DisplayName;
if($name -like '*DisplayName*' -or $name -like '*ms-resource*')
{
$name = $appx.Package.Applications.Application.VisualElements.DisplayName;
}
if($name -like '*DisplayName*' -or $name -like '*ms-resource*')
{
$name = "App name not found, double click here to edit it";
}
$logo = $app.InstallLocation + "\" + $appx.Package.Applications.Application.VisualElements.Square150x150Logo;
$aumidList += $name + "|" + $logo + "|" +
$app.packagefamilyname + "!" + $id+ ";"
}
}
}
catch
{
$ErrorMessage = $_.Exception.Message
$FailedItem = $_.Exception.ItemName
}
}
$aumidList;

@ -0,0 +1,7 @@
{
"Microsoft.SeaofThieves": "Sea of Thieves",
"Microsoft.DeltaPC": "Gears of War: Ultimate Edition",
"MotionTwin.DeadCellsWin10": "Dead Cells",
"SystemEraSoftworks.29415440E1269": "ASTRONEER",
"NAMCOBANDAIGamesInc.TTablet": "Taiko no Tatsujin: The Drum Master!"
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 614 KiB

@ -11,87 +11,154 @@
TextElement.FontWeight="Medium"
TextElement.FontSize="14"
FontFamily="Segoe UI Light"
Title="Settings" Height="600" Width="800" Icon="Resources/hook2.ico">
Title="Settings" Height="750" Width="800" Icon="Resources/hook2.ico">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="27*"/>
<ColumnDefinition Width="17*"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="83*"/>
<RowDefinition Height="490*"/>
<RowDefinition Height="80"/>
<RowDefinition Height="179*"/>
</Grid.RowDefinitions>
<materialDesign:ColorZone Padding="16" materialDesign:ShadowAssist.ShadowDepth="Depth2" Mode="PrimaryMid" VerticalAlignment="Top" Height="80" Grid.ColumnSpan="2"/>
<materialDesign:ColorZone Padding="16" Mode="PrimaryMid" VerticalAlignment="Top" Height="80" Grid.ColumnSpan="2" Margin="0,0,-0.4,0"/>
<Image x:Name="image" HorizontalAlignment="Left" Width="178" Height="80" VerticalAlignment="Top" Source="Resources/WhiteTransparent.png" Stretch="UniformToFill" ToolTip="Welcome to UWPHook, add your UWP apps and games to Steam!"/>
<Grid Margin="10" Grid.Row="1">
<Grid Margin="10,10,10,10" Grid.RowSpan="1" Grid.Row="1">
<Grid.RowDefinitions>
<RowDefinition Height="93*"/>
<RowDefinition Height="49*"/>
<RowDefinition Height="325*"/>
<RowDefinition Height="30"/>
<RowDefinition Height="44*"/>
<RowDefinition Height="44*"/>
<RowDefinition Height="44*"/>
<RowDefinition Height="44*"/>
<RowDefinition Height="44*"/>
<RowDefinition Height="44*"/>
<RowDefinition Height="30"/>
<RowDefinition Height="40*"/>
<RowDefinition Height="40*"/>
<RowDefinition Height="40*"/>
<RowDefinition Height="40*"/>
<RowDefinition Height="40*"/>
<RowDefinition Height="80"/>
<RowDefinition Height="50*"/>
<RowDefinition Height="50*"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="52*"/>
<ColumnDefinition Width="177*"/>
<ColumnDefinition Width="62*"/>
<ColumnDefinition Width="167*"/>
<ColumnDefinition Width="124*"/>
<ColumnDefinition Width="113*"/>
</Grid.ColumnDefinitions>
<materialDesign:ColorZone Padding="16" materialDesign:ShadowAssist.ShadowDepth="Depth2" Mode="PrimaryMid" VerticalAlignment="Top" Height="27" Grid.ColumnSpan="4">
<!-- Settings Section -->
<materialDesign:ColorZone Padding="16" Mode="PrimaryMid" VerticalAlignment="Top" Height="30" Grid.ColumnSpan="4" Grid.Row="0">
<Label Content="Settings" HorizontalAlignment="Left" Margin="-10,-15,0,-17" VerticalAlignment="Top" FontFamily="Segoe UI Semibold" FontSize="14" Height="32" Foreground="#DDFFFFFF"/>
</materialDesign:ColorZone>
<ToggleButton x:Name="language_toggle" Style="{StaticResource MaterialDesignSwitchToggleButton}" VerticalAlignment="Top" Margin="4,56,0,0" ToolTip="MaterialDesignSwitchToggleButton" IsChecked="False" Height="18" HorizontalAlignment="Left" Width="46" />
<Label ToolTip="Some apps use the system language to choose what language to display, this setting will store your current language, change it so you can play in another language and then revert your system back to your default display language." x:Name="label1" Content="Set system language when launching an app*" Margin="5,48,0,0" VerticalAlignment="Top" Height="29" Grid.Column="1" Grid.ColumnSpan="2"/>
<ComboBox ToolTip="Some apps use the system language to choose what language to display, this setting will store your current language, change it so you can play in another language and then revert your system back to your default display language." x:Name="cultures_comboBox" Margin="0,48,10,0" VerticalAlignment="Top" Height="31" Grid.Column="3" HorizontalAlignment="Right" Width="93"/>
<Button x:Name="save_button" Content="Save" HorizontalAlignment="Right" Margin="0,42,10,0" VerticalAlignment="Top" Width="93" Click="saveButton_Click" Grid.Column="3" Grid.Row="2"/>
<Label x:Name="label3" Content="Check if the launched app is running every" Margin="5,0,0,0" VerticalAlignment="Top" Height="29" Grid.Column="1" Grid.Row="1" Grid.ColumnSpan="2"/>
<ComboBox x:Name="seconds_comboBox" Margin="0,10,10,0" VerticalAlignment="Top" Height="31" Grid.Column="3" HorizontalAlignment="Right" Width="93" Grid.Row="1"/>
<Button x:Name="update_button" Click="update_button_Click" Content="Check for updates" Grid.Column="1" Margin="0,0,5,10" Grid.Row="2" VerticalAlignment="Bottom" HorizontalAlignment="Right" Width="162"/>
<Button x:Name="help_button" Click="help_button_Click" Content="Get help at our Reddit" Grid.Column="2" Margin="8,0,0,10" Grid.Row="2" VerticalAlignment="Bottom" Grid.ColumnSpan="2" HorizontalAlignment="Left" Width="163"/>
<ToggleButton x:Name="streaming_toggle" Style="{StaticResource MaterialDesignSwitchToggleButton}" VerticalAlignment="Top" Margin="0,17,0,0" ToolTip="MaterialDesignSwitchToggleButton" IsChecked="False" Height="18" HorizontalAlignment="Left" Width="46" Grid.Row="2" />
<Label ToolTip="This fixes Steam in-home Streaming, set this in the host computer." x:Name="label1_Copy" Content="Enable streaming mode" Margin="5,10,0,0" VerticalAlignment="Top" Height="29" Grid.Column="1" Grid.ColumnSpan="2" Grid.Row="2"/>
<ToggleButton x:Name="language_toggle" Style="{StaticResource MaterialDesignSwitchToggleButton}" ToolTip="MaterialDesignSwitchToggleButton" IsChecked="False" RenderTransformOrigin="0.304,0.444" Grid.Row="1" Margin="5,3,6,4" />
<Label ToolTip="Some apps use the system language to choose what language to display, this setting will store your current language, change it so you can play in another language and then revert your system back to your default display language." x:Name="label_cultures" Content="Set system language when launching an app*" VerticalAlignment="Center" Height="29" Grid.Column="1" Grid.ColumnSpan="2" Grid.Row="1"/>
<ComboBox ToolTip="Some apps use the system language to choose what language to display, this setting will store your current language, change it so you can play in another language and then revert your system back to your default display language." x:Name="cultures_comboBox" Margin="0,0,10,0" VerticalAlignment="Center" Height="32" Grid.Column="3" HorizontalAlignment="Right" Width="92" Grid.Row="1"/>
<Label x:Name="label_seconds" ToolTip="If 0, UWPHook will not run in the background and will not update the in-game status" Content="Check if the launched app is running every" VerticalAlignment="Center" Height="29" Grid.Column="1" Grid.Row="2" Grid.ColumnSpan="2"/>
<ComboBox x:Name="seconds_comboBox" Margin="0,0,10,0" VerticalAlignment="Center" Height="32" Grid.Column="3" HorizontalAlignment="Right" Width="92" Grid.Row="2"/>
<ToggleButton x:Name="streaming_toggle" Style="{DynamicResource MaterialDesignSwitchToggleButton}" ToolTip="MaterialDesignSwitchToggleButton" IsChecked="False" Grid.Row="3" Margin="6,3,5,4" />
<Label ToolTip="This fixes Steam in-home Streaming, set this in the host computer." x:Name="label_streaming" Content="Enable streaming mode" VerticalAlignment="Center" Height="29" Grid.Column="1" Grid.ColumnSpan="2" Grid.Row="3"/>
<ToggleButton x:Name="change_resolution_toggle" Style="{StaticResource MaterialDesignSwitchToggleButton}" ToolTip="Change host resolution on streaming mode" IsChecked="False" Grid.Row="4" Width="NaN" Margin="5,3,6,3" />
<Label ToolTip="Change the host computer resolution on launch, return to previous after." x:Name="label_resolution" Content="Change host resolution to:" VerticalAlignment="Center" Height="29" Grid.Column="1" Grid.Row="4"/>
<ComboBox x:Name="resolution_comboBox" Margin="0,0,10,0" VerticalAlignment="Center" Height="32" Grid.Column="2" Width="220" Grid.Row="4" Grid.ColumnSpan="2" HorizontalAlignment="Right"/>
<Label ToolTip="Add these tags to exported games, use comma separated values" x:Name="label_tags" Content="Export with these tags:" Margin="0,0,8,0" VerticalAlignment="Center" Height="29" Grid.Column="1" Grid.Row="5"/>
<TextBox x:Name="tags_textBox" Grid.Column="2" Height="32" Margin="0,0,10,0" Grid.Row="5" TextWrapping="Wrap" VerticalAlignment="Center" Grid.ColumnSpan="2" Width="220" HorizontalAlignment="Right"/>
<Label x:Name="label_logLevel" Content="Define log severity level" VerticalAlignment="Center" Height="29" Grid.Column="1" Grid.Row="6" Grid.ColumnSpan="2"/>
<ComboBox x:Name="logLevel_comboBox" Margin="0,0,10,0" VerticalAlignment="Center" Height="32" Grid.Column="3" Width="92" Grid.Row="6" SelectedIndex="0" HorizontalAlignment="Right" HorizontalContentAlignment="Center" VerticalContentAlignment="Center" Padding="10,0,0,0">
<ComboBoxItem Content="ERROR"/>
<ComboBoxItem Content="DEBUG"/>
<ComboBoxItem Content="TRACE"/>
</ComboBox>
<!-- SteamGrid Section -->
<materialDesign:ColorZone Padding="16" Mode="PrimaryMid" VerticalAlignment="Top" Height="30" Grid.ColumnSpan="4" Grid.Row="7">
<Label Content="SteamGrid" HorizontalAlignment="Left" Margin="-10,-15,0,-17" FontFamily="Segoe UI Semibold" FontSize="14" Foreground="#DDFFFFFF"/>
</materialDesign:ColorZone>
<Button x:Name="key_Button" Content="{materialDesign:PackIcon Key}" ToolTip="Go to SteamGridDB.com to generate a new key" Grid.Row="8" Height="Auto" Click="key_Button_Click" HorizontalAlignment="Center" VerticalAlignment="Center" />
<Label ToolTip="SteamGridDB API key used to download Steam's library artwork. Leave it blank if you don't want to download artwork." x:Name="label_apiKey" Content="Api Key" VerticalAlignment="Center" Height="29" Grid.Row="8" Grid.Column="1"/>
<TextBox x:Name="steamgriddb_api_key" Grid.Column="2" Height="32" Grid.Row="8" TextWrapping="Wrap" VerticalAlignment="Center" Grid.ColumnSpan="2" Margin="0,0,10,0" Width="220" HorizontalAlignment="Right"/>
<Label ToolTip="The main style of the artwork." x:Name="label_artworkStyle" Content="Artwork Style" VerticalAlignment="Center" Height="29" Grid.Row="9" Grid.Column="1"/>
<ComboBox x:Name="style_comboBox" Margin="0,0,10,0" VerticalAlignment="Center" Height="32" Grid.Column="2" Width="220" Grid.Row="9" Grid.ColumnSpan="2" HorizontalAlignment="Right">
<ComboBoxItem Content="Any"/>
<ComboBoxItem Content="Alternate"/>
<ComboBoxItem Content="Blurred"/>
<ComboBoxItem Content="White Logo"/>
<ComboBoxItem Content="Material"/>
<ComboBoxItem Content="No Logo"/>
</ComboBox>
<Label ToolTip="Type of the artwork, animated, static or both." x:Name="label_artworkType" Content="Artwork Type" VerticalAlignment="Center" Height="29" Grid.Row="10" Grid.Column="1"/>
<ComboBox x:Name="type_comboBox" Margin="0,0,10,0" VerticalAlignment="Center" Height="32" Grid.Column="2" Width="220" Grid.Row="10" Grid.ColumnSpan="2" HorizontalAlignment="Right">
<ComboBoxItem Content="Any"/>
<ComboBoxItem Content="Static"/>
<ComboBoxItem Content="Animated"/>
</ComboBox>
<Label ToolTip="Consider NSFW artwork?" x:Name="label_artworkNSFW" Content="Artwork nsfw" VerticalAlignment="Center" Height="29" Grid.Row="11" Grid.Column="1"/>
<ComboBox x:Name="nfsw_comboBox" Margin="0,0,10,0" VerticalAlignment="Center" Height="32" Grid.Column="2" Width="220" Grid.Row="11" Grid.ColumnSpan="2" HorizontalAlignment="Right">
<ComboBoxItem Content="No"/>
<ComboBoxItem Content="Any"/>
<ComboBoxItem Content="Yes"/>
</ComboBox>
<Label ToolTip="Consider meme and humorous artwork?" x:Name="label_artworkHumor" Content="Artwork humorous" VerticalAlignment="Center" Height="29" Grid.Row="12" Grid.Column="1"/>
<ComboBox x:Name="humor_comboBox" Margin="0,0,10,0" VerticalAlignment="Center" Height="32" Grid.Column="2" Width="220" Grid.Row="12" Grid.ColumnSpan="2" HorizontalAlignment="Right">
<ComboBoxItem Content="No"/>
<ComboBoxItem Content="Any"/>
<ComboBoxItem Content="Yes"/>
</ComboBox>
<!-- Bottom Section -->
<Button x:Name="save_button" Content="Save" HorizontalAlignment="Right" VerticalAlignment="Top" Width="93" Click="saveButton_Click" Grid.Column="3" Grid.Row="13" Grid.ColumnSpan="1" Height="32" Margin="0,5,10,0"/>
<Button x:Name="update_button" Click="update_button_Click" Content="Check for updates" Margin="0,0,10,0" Grid.Row="14" VerticalAlignment="Center" HorizontalAlignment="Right" Width="165" Grid.ColumnSpan="2" Grid.Column="0" Height="32"/>
<Button x:Name="help_button" Click="help_button_Click" Content="Get help at our Reddit" Grid.Column="2" Grid.Row="14" VerticalAlignment="Center" Grid.ColumnSpan="2" HorizontalAlignment="Left" Width="165" Height="32" Margin="10,0,0,0"/>
<Button x:Name="clearAll_button" Click="clearAll_button_Click" Content="Debug: Clear shortcuts.vdf" Grid.Row="18" VerticalAlignment="Center" HorizontalAlignment="Center" Width="200" Grid.Column="1" Grid.ColumnSpan="2" Height="32"/>
</Grid>
<Grid Margin="10,10,10,0" Grid.Column="1" Grid.Row="1">
<!-- Sidebar -->
<Grid Margin="10,10,10,10" Grid.Column="1" Grid.RowSpan="1" Grid.Row="1">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="63*"/>
<ColumnDefinition Width="164*"/>
<ColumnDefinition Width="59*"/>
<ColumnDefinition Width="290*"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="278*"/>
<RowDefinition Height="47*"/>
<RowDefinition Height="49*"/>
<RowDefinition Height="47*"/>
<RowDefinition Height="59*"/>
<RowDefinition Height="30"/>
<RowDefinition Height="150"/>
<RowDefinition Height="80"/>
<RowDefinition Height="40"/>
<RowDefinition Height="40"/>
<RowDefinition Height="40"/>
<RowDefinition Height="60*"/>
</Grid.RowDefinitions>
<materialDesign:ColorZone Padding="16" Mode="PrimaryMid" VerticalAlignment="Top" Height="30" Grid.ColumnSpan="3">
<Label Content="About" HorizontalAlignment="Left" Margin="-10,-15,0,-17" VerticalAlignment="Top" FontFamily="Segoe UI Semibold" FontSize="14" Height="32" Foreground="#DDFFFFFF"/>
</materialDesign:ColorZone>
<Image x:Name="image2" Height="150" VerticalAlignment="Center" Source="Resources/briano.png" Stretch="UniformToFill" HorizontalAlignment="Center" Width="150" Grid.Column="0" Grid.Row="1"/>
<TextBlock TextWrapping="WrapWithOverflow" x:Name="textBlock" Text="Developed by Brian Lima, @brianostorm, if you like my work cheer me up at my Twitter or pay me a coffee via Paypal, this way i can keep building amazing open-source tools for you!" TextAlignment="Justify" VerticalAlignment="Center" Grid.ColumnSpan="1" Grid.RowSpan="1" Grid.Row="2" HorizontalAlignment="Center"/>
<materialDesign:Chip Content="Projects @ GitHub"
IconBackground="{DynamicResource PrimaryHueDarkBrush}"
IconForeground="{DynamicResource PrimaryHueDarkForegroundBrush}"
Margin="8,3,0,4" Click="Chip1_Click" HorizontalAlignment="Stretch" Height="Auto" Grid.Row="1" Grid.Column="1">
Margin="0,0,0,0" Click="Chip1_Click" HorizontalAlignment="Center" Height="32" Grid.Row="3" Grid.Column="0" VerticalAlignment="Center" Width="160">
<materialDesign:Chip.Icon>
<materialDesign:PackIcon Kind="GithubCircle"></materialDesign:PackIcon>
<materialDesign:PackIcon Kind="Github" Foreground="{DynamicResource MaterialDesign.Brush.Primary.Dark}"/>
</materialDesign:Chip.Icon>
</materialDesign:Chip>
<materialDesign:Chip Content="Paypal donate"
IconBackground="{DynamicResource PrimaryHueDarkBrush}"
IconForeground="{DynamicResource PrimaryHueDarkForegroundBrush}"
Margin="8,4,0,5" Click="Chip2_Click" HorizontalAlignment="Stretch" Height="Auto" Grid.Row="2" Grid.Column="1">
Margin="0,0,0,0" Click="Chip2_Click" HorizontalAlignment="Center" Height="32" Grid.Row="4" Grid.Column="0" VerticalAlignment="Center" Width="160">
<materialDesign:Chip.Icon>
<materialDesign:PackIcon Kind="Coffee"></materialDesign:PackIcon>
<materialDesign:PackIcon Kind="Coffee" Foreground="{DynamicResource MaterialDesign.Brush.Primary.Dark}"></materialDesign:PackIcon>
</materialDesign:Chip.Icon>
</materialDesign:Chip>
<materialDesign:Chip Content="@brianostorm"
IconBackground="{DynamicResource PrimaryHueDarkBrush}"
IconForeground="{DynamicResource PrimaryHueDarkForegroundBrush}"
Margin="8,4,0,3" Click="Chip_Click" HorizontalAlignment="Stretch" Height="Auto" Grid.Row="3" Grid.Column="1">
Margin="0,0,0,0" Click="Chip_Click" HorizontalAlignment="Center" Height="32" Grid.Row="5" Grid.Column="0" VerticalAlignment="Center" Width="160">
<materialDesign:Chip.Icon>
<materialDesign:PackIcon Kind="Twitter" />
<materialDesign:PackIcon Kind="Twitter" Foreground="{DynamicResource MaterialDesign.Brush.Primary.Dark}" />
</materialDesign:Chip.Icon>
</materialDesign:Chip>
<TextBlock TextWrapping="WrapWithOverflow" x:Name="textBlock" Margin="0,185,0,0" Text="Developed by Brian Lima, @brianostorm, if you like my work cheer me up at my Twitter or pay me a coffee via Paypal, this way i can keep building amazing open-source tools for you!" TextAlignment="Justify" Height="91" VerticalAlignment="Top" Grid.ColumnSpan="3"/>
<materialDesign:ColorZone Padding="16" materialDesign:ShadowAssist.ShadowDepth="Depth2" Mode="PrimaryMid" VerticalAlignment="Top" Height="27" Grid.ColumnSpan="3">
<Label Content="About" HorizontalAlignment="Left" Margin="-10,-15,0,-17" VerticalAlignment="Top" FontFamily="Segoe UI Semibold" FontSize="14" Height="32" Foreground="#DDFFFFFF"/>
</materialDesign:ColorZone>
<Image x:Name="image2" Height="150" VerticalAlignment="Top" Source="Resources/briano.png" Stretch="UniformToFill" Margin="8,32,0,0" HorizontalAlignment="Left" Width="150" Grid.Column="1"/>
<TextBlock TextWrapping="WrapWithOverflow" x:Name="textBlock_Copy" VerticalAlignment="Top" Height="59" Text="This project uses the MaterialDesignXAMLToolkit. Special thanks to /r/Forza and /r/Steam communities at Reddit." TextAlignment="Justify" Grid.Row="3" Grid.ColumnSpan="3" Margin="0,44,0,0" Grid.RowSpan="2"/>
<TextBlock TextWrapping="WrapWithOverflow" x:Name="textBlock_Copy" Height="59" TextAlignment="Justify" Grid.Row="6" Grid.ColumnSpan="1" VerticalAlignment="Top" Margin="0,10,0,0"><Run Text="Special thanks to /r/Forza and /r/Steam communities at Reddit"/><Run Text=", and to all the "/><Hyperlink NavigateUri="https://github.com/BrianLima/UWPHook/graphs/contributors"> contributors </Hyperlink><Run Text=" who have dealt with my bad code"/><Run Text="."/><Run Text=" "/><Run Text=":)"/></TextBlock>
</Grid>
<Grid Margin="10,9.8,10.2,0.4" Grid.Row="2" Visibility="Hidden">
<Image HorizontalAlignment="Left" Height="111" VerticalAlignment="Top" Width="111" Source="Resources/square.png"/>
<TextBlock Margin="116,0,0,0" TextWrapping="Wrap" Text="Checkout OverFy, my new app, it add Spotify's now playing status into Rivatuner/MSI Afterburner overlay, Free and Open Source!" VerticalAlignment="Top" Height="63" TextAlignment="Justify" HorizontalAlignment="Left" Width="341"/>
<Button x:Name="update_button_Copy" Click="update_button_Click" Content="Get OverFy!" Margin="206,0,0,10" VerticalAlignment="Bottom" HorizontalAlignment="Left" Width="162"/>
</Grid>
</Grid>
</Window>

@ -19,19 +19,26 @@ namespace UWPHook
{
cultures_comboBox.Items.Add(culture.TextInfo.CultureName);
}
for (int i = 1; i < 10; i++)
for (int i = 0; i < 10; i++)
{
seconds_comboBox.Items.Add(i + " seconds");
if (i == Properties.Settings.Default.Seconds)
{
seconds_comboBox.SelectedIndex = i - 1;
seconds_comboBox.SelectedIndex = i;
}
}
cultures_comboBox.SelectedItem = Properties.Settings.Default.TargetLanguage;
language_toggle.IsChecked = Properties.Settings.Default.ChangeLanguage;
streaming_toggle.IsChecked = Properties.Settings.Default.StreamMode;
logLevel_comboBox.SelectedIndex = Properties.Settings.Default.SelectedLogLevel;
steamgriddb_api_key.Text = Properties.Settings.Default.SteamGridDbApiKey;
style_comboBox.SelectedIndex = Properties.Settings.Default.SelectedSteamGridDB_Style;
type_comboBox.SelectedIndex = Properties.Settings.Default.SelectedSteamGridDB_Type;
nfsw_comboBox.SelectedIndex = Properties.Settings.Default.SelectedSteamGridDB_nfsw;
humor_comboBox.SelectedIndex = Properties.Settings.Default.SelectedSteamGridDB_Humor;
tags_textBox.Text = Properties.Settings.Default.Tags;
}
private void saveButton_Click(object sender, RoutedEventArgs e)
@ -40,7 +47,15 @@ namespace UWPHook
Properties.Settings.Default.TargetLanguage = cultures_comboBox.SelectedItem.ToString();
Properties.Settings.Default.Seconds = Int32.Parse(seconds_comboBox.SelectedItem.ToString().Substring(0, 1));
Properties.Settings.Default.StreamMode = (bool)streaming_toggle.IsChecked;
Properties.Settings.Default.SelectedLogLevel = logLevel_comboBox.SelectedIndex;
Properties.Settings.Default.SteamGridDbApiKey = steamgriddb_api_key.Text.Trim('\r', '\n');
Properties.Settings.Default.SelectedSteamGridDB_Style = style_comboBox.SelectedIndex;
Properties.Settings.Default.SelectedSteamGridDB_Type = type_comboBox.SelectedIndex;
Properties.Settings.Default.SelectedSteamGridDB_nfsw = nfsw_comboBox.SelectedIndex;
Properties.Settings.Default.SelectedSteamGridDB_Humor = humor_comboBox.SelectedIndex;
Properties.Settings.Default.Tags = tags_textBox.Text;
Properties.Settings.Default.Save();
GamesWindow.SetLogLevel();
this.Close();
}
@ -68,5 +83,21 @@ namespace UWPHook
{
System.Diagnostics.Process.Start("https://reddit.com/r/UWPHook/");
}
private void clearAll_button_Click(object sender, RoutedEventArgs e)
{
MessageBoxResult result = MessageBox.Show("This action will remove ALL shortcuts from non-Steam games." + Environment.NewLine + " Are you sure you want to continue?", "Warning", MessageBoxButton.YesNo, MessageBoxImage.Warning);
if (result == MessageBoxResult.Yes)
{
GamesWindow.ClearAllShortcuts();
}
}
private void key_Button_Click(object sender, RoutedEventArgs e)
{
MessageBox.Show(messageBoxText: "You are being redirected to SteamGridDB website!\r\n" +
"Log-in, or create your account, go to your profile preferences and click 'Generate API Key', then paste the key back on UWPHook.", "Attention!", MessageBoxButton.OK, MessageBoxImage.Information );
System.Diagnostics.Process.Start("https://www.steamgriddb.com/profile/preferences/api");
}
}
}

@ -0,0 +1,15 @@
namespace UWPHook.SteamGridDb
{
class GameResponse
{
/// <summary>
/// SteamGridDB id of the game
/// </summary>
public int Id { get; set; }
/// <summary>
/// Name of the game in SteamgridDB
/// </summary>
public string Name { get; set; }
}
}

@ -0,0 +1,10 @@
namespace UWPHook.SteamGridDb
{
/// <summary>
/// Represents an image from SteamGridDB
/// </summary>
public class ImageResponse
{
public string Url { get; set; }
}
}

@ -0,0 +1,145 @@
using System;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Threading.Tasks;
using UWPHook.Properties;
using System.Diagnostics;
using Serilog;
namespace UWPHook.SteamGridDb
{
class SteamGridDbApi
{
private const string BASE_URL = "https://www.steamgriddb.com/api/v2/";
private HttpClient httpClient;
private Settings settings;
/// <summary>
/// Constructor
/// </summary>
/// <param name="apiKey"> An SteamGridDB api key retrieved from https://www.steamgriddb.com/profile/preferences </param>
public SteamGridDbApi(string apiKey)
{
settings = Settings.Default;
httpClient = new HttpClient();
httpClient.BaseAddress = new Uri(BASE_URL);
httpClient.DefaultRequestHeaders.Authorization = new AuthenticationHeaderValue("Bearer", apiKey);
}
/// <summary>
/// Search SteamGridDB for a game
/// </summary>
/// <param name="gameName" type="String">Name of the game</param>
/// <returns>Array of games corresponding to the provided name</returns>
public async Task<GameResponse[]> SearchGame(string gameName)
{
string path = $"search/autocomplete/{gameName}";
GameResponse[] games = null;
HttpResponseMessage response = await httpClient.GetAsync(path);
if (response.IsSuccessStatusCode)
{
var parsedResponse = await response.Content.ReadAsAsync<ResponseWrapper<GameResponse>>();
games = parsedResponse.Data;
}
else if (response.StatusCode == System.Net.HttpStatusCode.Unauthorized)
{
Log.Verbose("ERROR RESPONSE: " + response.ToString());
settings.SteamGridDbApiKey = String.Empty;
settings.Save();
Log.Error("Warning: SteamGrid API Key Invalid. Please generate a new key and add it to settings.");
throw new TaskCanceledException("Warning: SteamGrid API Key Invalid. Please generate a new key and add it to settings.");
}
return games;
}
/// <summary>
/// Method responsible for transforming user selected settings
/// into a suitable parameter list for SteamGridDB requests
/// </summary>
/// <param name="dimensions">Comma separated list of resolutions, see https://www.steamgriddb.com/api/v2#tag/GRIDS</param>
/// <returns>A String with the formatted parameters</returns>
public string BuildParameters(string dimensions)
{
String result = String.Empty;
var style = settings.SteamGridDB_Style[settings.SelectedSteamGridDB_Style];
var type = settings.SteamGridDB_Type[settings.SelectedSteamGridDB_Type];
var nsfw = settings.SteamGridDB_nfsw[settings.SelectedSteamGridDB_nfsw];
var humor = settings.SteamGridDB_Humor[settings.SelectedSteamGridDB_Humor];
if (!String.IsNullOrEmpty(dimensions))
result += $"dimensions={dimensions}&";
if (type != "any")
result += $"types={type}&";
if (style != "any")
result += $"styles={style}&";
if (nsfw != "any")
result += $"nsfw={nsfw}&";
if (humor != "any")
result += $"humor={humor}&";
return result;
}
/// <summary>
/// Performs a request on a given url
/// </summary>
/// <param name="url">The url to perform the request</param>
/// <returns>An array of ImageResponse with their urls</returns>
public async Task<ImageResponse[]> getResponse(string url)
{
HttpResponseMessage response = await httpClient.GetAsync(url);
ImageResponse[] images = null;
if (response.IsSuccessStatusCode)
{
var parsedResponse = await response.Content.ReadAsAsync<ResponseWrapper<ImageResponse>>();
if (parsedResponse != null)
{
if (parsedResponse.Success)
{
images = parsedResponse.Data;
}
}
}
return images;
}
public async Task<ImageResponse[]> GetGameGrids(int gameId, string dimensions = null)
{
string path = $"grids/game/{gameId}?{BuildParameters(dimensions)}";
return await getResponse(path);
}
public async Task<ImageResponse[]> GetGameHeroes(int gameId, string dimensions = null)
{
string path = $"heroes/game/{gameId}?{BuildParameters(dimensions)}";
return await getResponse(path);
}
public async Task<ImageResponse[]> GetGameLogos(int gameId, string dimensions = null)
{
string path = $"logos/game/{gameId}?{BuildParameters(dimensions)}";
return await getResponse(path);
}
private class ResponseWrapper<T>
{
public bool Success { get; set; }
public T[] Data { get; set; }
}
}
}

@ -9,11 +9,15 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>UWPHook</RootNamespace>
<AssemblyName>UWPHook</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<WarningLevel>4</WarningLevel>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<IsWebBootstrapper>false</IsWebBootstrapper>
<TargetFrameworkProfile />
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
@ -26,7 +30,6 @@
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<IsWebBootstrapper>false</IsWebBootstrapper>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
@ -56,23 +59,18 @@
<StartupObject>UWPHook.App</StartupObject>
</PropertyGroup>
<ItemGroup>
<Reference Include="MaterialDesignColors, Version=1.1.3.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\MaterialDesignColors.1.1.3\lib\net45\MaterialDesignColors.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="MaterialDesignThemes.Wpf, Version=2.1.0.657, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\MaterialDesignThemes.2.1.0.657\lib\net45\MaterialDesignThemes.Wpf.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="SharpSteam">
<HintPath>..\..\SharpSteam\SharpSteam\bin\Release\SharpSteam.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System">
<HintPath>..\..\..\..\..\..\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.6.2\System.dll</HintPath>
</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Management.Automation, Version=1.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
<HintPath>..\packages\System.Management.Automation.6.1.7601.17515\lib\net45\System.Management.Automation.dll</HintPath>
<Private>True</Private>
<Reference Include="System.Management" />
<Reference Include="System.Management.Automation, Version=3.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
<HintPath>..\..\..\..\..\..\Windows\assembly\GAC_MSIL\System.Management.Automation\1.0.0.0__31bf3856ad364e35\System.Management.Automation.dll</HintPath>
<SpecificVersion>False</SpecificVersion>
</Reference>
<Reference Include="System.Xml" />
<Reference Include="Microsoft.CSharp" />
@ -97,6 +95,9 @@
</ApplicationDefinition>
<Compile Include="AppEntry.cs" />
<Compile Include="AppEntryModel.cs" />
<Compile Include="FullScreenLauncher.xaml.cs">
<DependentUpon>FullScreenLauncher.xaml</DependentUpon>
</Compile>
<Compile Include="GamesWindow.xaml.cs">
<DependentUpon>GamesWindow.xaml</DependentUpon>
</Compile>
@ -105,6 +106,12 @@
<Compile Include="SettingsWindow.xaml.cs">
<DependentUpon>SettingsWindow.xaml</DependentUpon>
</Compile>
<Compile Include="SteamGridDb\GameResponse.cs" />
<Compile Include="SteamGridDb\ImageResponse.cs" />
<Compile Include="SteamGridDb\SteamGridDbApi.cs" />
<Page Include="FullScreenLauncher.xaml">
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="GamesWindow.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
@ -138,12 +145,15 @@
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<None Include="packages.config" />
<None Include="bin\Release\_Resources\KnownApps.json" />
<None Include="Properties\Settings.settings">
<Generator>PublicSettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<AppDesigner Include="Properties\" />
<EmbeddedResource Include="Resources\KnownApps.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
@ -161,7 +171,7 @@
</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\GetAUMIDScript.txt" />
<EmbeddedResource Include="Resources\GetAUMIDScript.ps1" />
</ItemGroup>
<ItemGroup>
<Resource Include="Resources\WhiteTransparent.png" />
@ -184,6 +194,35 @@
<ItemGroup>
<Resource Include="Resources\hook2.ico" />
</ItemGroup>
<ItemGroup>
<Resource Include="Resources\square.png" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Crc32.NET">
<Version>1.2.0</Version>
</PackageReference>
<PackageReference Include="MaterialDesignColors">
<Version>3.0.0</Version>
</PackageReference>
<PackageReference Include="MaterialDesignThemes">
<Version>5.0.0</Version>
</PackageReference>
<PackageReference Include="Microsoft.AspNet.WebApi.Client">
<Version>6.0.0</Version>
</PackageReference>
<PackageReference Include="Newtonsoft.Json">
<Version>13.0.3</Version>
</PackageReference>
<PackageReference Include="Serilog">
<Version>3.1.1</Version>
</PackageReference>
<PackageReference Include="Serilog.Sinks.Console">
<Version>5.0.1</Version>
</PackageReference>
<PackageReference Include="Serilog.Sinks.File">
<Version>5.0.0</Version>
</PackageReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.

@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="MaterialDesignColors" version="1.1.3" targetFramework="net461" />
<package id="MaterialDesignThemes" version="2.1.0.657" targetFramework="net461" />
<package id="System.Management.Automation" version="6.1.7601.17515" targetFramework="net461" />
</packages>
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