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@ -1,4 +1,5 @@
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using System;
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using Serilog;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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@ -7,6 +8,8 @@ using System.Management;
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Threading;
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using UWPHook.Properties;
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namespace UWPHook
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{
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@ -17,6 +20,7 @@ namespace UWPHook
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{
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private static int runningProcessId;
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private static bool isLauncherProcess;
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private static string executablePath;
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/// <summary>
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/// Launch a UWP App using a ApplicationActivationManager and sets a internal id to launched proccess id
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@ -24,15 +28,21 @@ namespace UWPHook
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/// <param name="aumid">The AUMID of the app to launch</param>
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public static void LaunchUWPApp(string[] args)
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{
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string aumid = args[1]; // We receive the args from Steam,
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// 0 is application location,
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// 1 is the aumid, the rest are extras
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// We receive the args from Steam,
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// 0 is application location,
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// 1 is the aumid,
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// 2 is the executable, the rest are extras
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string aumid = args[1];
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executablePath = args[2].Contains("/") ? args[2].Replace('/', '\\') : args[2];
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FileStream debug = File.OpenWrite("debug.log");
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Log.Debug("Arguments => " + String.Join("/", args));
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var mgr = new ApplicationActivationManager();
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uint processId;
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string extra_args = String.Join(" ", args.Skip(2)
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.Take(args.Length - 2)
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string extra_args = String.Join(" ", args.Skip(3)
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.Take(args.Length - 3)
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.Select(eachElement => eachElement.Clone()
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).ToArray());
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@ -40,13 +50,7 @@ namespace UWPHook
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{
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mgr.ActivateApplication(aumid, extra_args, ActivateOptions.None, out processId);
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runningProcessId = (int) processId;
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//if this is a launch aided by GameLaunchHelper, deal with child launch later
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var possibleLauncher = Process.GetProcessById(runningProcessId);
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if (possibleLauncher.ProcessName.Equals("gamelaunchhelper", StringComparison.OrdinalIgnoreCase))
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{
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isLauncherProcess = true;
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}
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Log.Debug("Process ID => " + runningProcessId.ToString());
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//Bring the launched app to the foreground, this fixes in-home streaming
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BringProcess();
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@ -62,35 +66,59 @@ namespace UWPHook
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/// </summary>
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/// <returns>True if the perviously launched app is running, false otherwise</returns>
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public static Boolean IsRunning()
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{
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//If 0, no app was launched most probably
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if (runningProcessId != 0)
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{
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try
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{
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Log.Debug("Checking PID => " + runningProcessId.ToString());
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// PID 0 means an error during launch for the game
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// (Example : Game no more available on gamepass or problem with installation) so instant exit in this case
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if (runningProcessId == 0)
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{
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Log.Debug("PID is 0");
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return false;
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}
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Process.GetProcessById(runningProcessId);
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Log.Debug("Process is running");
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return true;
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}
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catch
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{
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//the process we launched is no longer running. did it spawn any others?
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if (isLauncherProcess)
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// Check only at launch if started by a launcher
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if (!isLauncherProcess)
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{
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var tree = GetProcessChildren();
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if (tree.TryGetValue(runningProcessId, out var children))
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Log.Debug("initial PID is not running anymore, checking other possible process runing before stop");
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bool secondCheck = false;
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do
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{
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//retarget to the first child we find
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isLauncherProcess = false;
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var newId = children.First();
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Debug.WriteLine($"Launcher opened child process ({runningProcessId}->{newId}), using new process as target");
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runningProcessId = newId;
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// Handle process running by some launcher by checking their executable path and name
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var processes = GetProcess();
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foreach (var process in processes)
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{
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string executableFile = executablePath.Contains('\\') ? executablePath.Substring(executablePath.LastIndexOf('\\') + 1) : executablePath;
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Log.Debug("Process " + process.Value.Path + " contains " + executablePath + " ? : " + process.Value.Path.Contains(executablePath).ToString());
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Log.Debug("Process " + process.Key + " contains " + executableFile + " ? : " + process.Key.Contains(executableFile).ToString());
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if (process.Value.Path.Contains(executablePath) || process.Key.Contains(executableFile))
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{
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int pid = process.Value.Pid;
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Log.Debug($"Launcher opened child process ({runningProcessId}->{pid}), using new process as target");
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runningProcessId = pid;
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isLauncherProcess = true;
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//bring the "real" launched process
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BringProcess();
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return true;
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}
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}
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// Handle the last chance if process was not found due to slow running like Farming Simulator 2022 or Halo MCC
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secondCheck = !secondCheck;
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if (secondCheck)
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{
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Log.Debug("Process has not been found. Last chance to find it !");
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Thread.Sleep(Settings.Default.Seconds * 5000);
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}
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} while (secondCheck);
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}
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}
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@ -98,26 +126,24 @@ namespace UWPHook
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}
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/// <summary>
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/// Find pid<->parent_pid relationships
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/// Find process path with their dedicated pid
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/// </summary>
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/// <returns>Map of processes to their child IDs. Any process in this object may have already terminated</returns>
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private static Dictionary<int, List<int>> GetProcessChildren()
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/// <returns>Map of processes to their path and pid. Any process in this object may have already terminated</returns>
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private static Dictionary<string, (string Path, int Pid)> GetProcess()
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{
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var result = new Dictionary<int, List<int>>();
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var result = new Dictionary<string, (string Path, int Pid)>();
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using (var searcher = new ManagementObjectSearcher("select processid,parentprocessid from win32_process"))
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using (var searcher = new ManagementObjectSearcher("select processid, Name, ExecutablePath from win32_process"))
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{
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foreach (var process in searcher.Get())
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{
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string processName = Convert.ToString(process.Properties["Name"].Value);
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int processId = Convert.ToInt32(process.Properties["processid"].Value);
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int parentId = Convert.ToInt32(process.Properties["parentprocessid"].Value);
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string processPath = Convert.ToString(process.Properties["ExecutablePath"].Value);
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if (!result.ContainsKey(parentId))
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{
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result.Add(parentId, new List<int>());
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}
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if (String.IsNullOrWhiteSpace(processName) || result.ContainsKey(processName)) continue;
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result[parentId].Add(processId);
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result.Add(processName, (processPath, processId));
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}
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}
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@ -125,7 +151,7 @@ namespace UWPHook
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}
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/// <summary>
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/// Gets a list of installed UWP Apps on the system, containing each app name + AUMID, separated by '|'
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/// Gets a list of installed UWP Apps on the system, containing each app name + AUMID + executable path, separated by '|'
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/// </summary>
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/// <returns>List of installed UWP Apps</returns>
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public static List<String> GetInstalledApps()
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