Commit Graph

24 Commits

Author SHA1 Message Date
bm98
c0d691b728 more AC 1.0 Updates:
support Invert Option commands
2014-12-22 18:05:21 +01:00
bm98
47fb23f1cf Re-design and update for AC1.0 mapping policies
Can only map to appropriate device type (mixed ones no longer supported)
Can extend an action which then uses addbind in XML (context menu)
Removed Invert per command (no longer supported)
Update options usage and syntax
Changed actionmap version to 1
Persist treeview filter checkboxes in app settings
2014-12-22 01:34:09 +01:00
bm98
17c06da6ac Final Beta - #19 add support for keyboard and gamepad; #21 Allow Invert on Axis controls
#22 fixed issue with initial jsN Assignment
2014-12-01 23:32:31 +01:00
bm98
13beb20da3 add checkboxes to show Joystick, Gamepad, Kbd and Mapped Only
fix - Blended ones don't reload with proper visual
Change build to 37
2014-12-01 00:23:31 +01:00
bm98
94e03d4947 Build updated to 35 2014-11-19 23:59:31 +01:00
bm98
44a37ce10c Second V2.8 - more BETA now
Supports Gamepad Tuning too, cleanup and some refactoring
2014-11-18 23:50:35 +01:00
bm98
7dc4b37164 First Alpha for Keyboard and Gamepad support (ex Tuning)
New DSsharp dlls V2.6.3 via NuGet
2014-11-17 00:36:17 +01:00
bm98
3aadcbc8e4 First Commit of Joystick Tuning Code 2014-10-26 23:11:57 +01:00
bm98
4a06ab6654 improved on #17 allows js1..js8
adopt for AC 0.9 - add actionmaps flycam and spaceship_turret
2014-09-14 19:51:42 +02:00
bm98
8e46f91780 - new feature #16 - allow reassignment of the jsN group
- improvement - uniquely identified devices with the same name (use GUID)
- improvement - shows jsN assignment in Joystick tab
- improvement - detection of the SC install path extended to one more Registry entry
- fix - blend unmapped works properly now
- fix #16 - manual entry of SC directory works now
- update doc
2014-08-31 15:05:56 +02:00
bm98
d6aea16dd1 add new actionmaps (multiplayer, singleplayer, player)
add ignore actionmaps checkboxes in Settings
some GUI tweaks for > 4 joysticks
add Upgrade Settings for new versions
2014-08-02 22:28:13 +02:00
bm98
7f18ab9d26 Added Blend Unmapped (jsx_reserved) option 2014-07-06 18:13:32 +02:00
bm98
1d1a90e8f3 issue #6 add Settings to ignore buttons
also add Setting to define SC install path - in case it cannot be found
or the user wants to have it somewhere else.
2014-07-06 02:14:57 +02:00
bm98
26ec51d0bd issue #6 and #11; can assign throttle to any axis now, sense detection limit can be set in config file if the default 150 is inconvenient
Add  pp_rebindkey mapping to allow copy  ... and then e.g. paste into the Cry console
2014-07-03 01:09:52 +02:00
bm98
c7eb6d56c9 Update Version for V2.0 2014-06-30 23:19:06 +02:00
bm98
3653e63a72 issue #12 addressed - added link label to Github
Little GUI layout improvements
2014-06-29 22:10:22 +02:00
bm98
ed3672f2c3 issue #1 add save of own mappings into the SC ..\Controls\Mappings folder (for now)
Loading from own or SC provided mappings
2014-06-29 03:26:39 +02:00
bm98
86ab0047d6 issue #10 can apply a filter - though as one cannot hide TreeNodes this is a cheat
to hide  - but at least it allows to find things more easily
A real solution is to remove and insert nodes - but this is a topic for refactoring later...
2014-06-29 01:03:44 +02:00
bm98
72d6a8c285 issue #1 can load with options to reset,default and grab immediately
issue #2 add load mappings from SC game (Mappings folder)
redone loading of empty or default profiles
2014-06-28 23:50:07 +02:00
bm98
c7dcc36bf4 issue #13 and partly #4 can load from specific defaults
can apply default bindings, prepared for persistence - some have been added
2014-06-28 22:31:31 +02:00
bm98
778b333ffd issue #7 add ability to load SC game default mappings (new Button)
some refactoring to allow for this
2014-06-28 15:59:35 +02:00
bm98
943c4be651 issue #5 make it sizeable 2014-06-27 23:54:57 +02:00
bm98
5193e789b6 issue #3 add drop XML files on the RichTextBox (XML Window) 2014-06-26 23:49:58 +02:00
bm98
32594cfca1 Initial upload of V2 2014-06-22 14:31:57 +02:00