add checkboxes to show Joystick, Gamepad, Kbd and Mapped Only

fix - Blended ones don't reload with proper visual
Change build to 37
pull/104/head
bm98 10 years ago
parent 984a0f24cd
commit 13beb20da3

118
Form1.Designer.cs generated

@ -47,6 +47,7 @@
this.btGrab = new System.Windows.Forms.Button();
this.btDump = new System.Windows.Forms.Button();
this.panel2 = new System.Windows.Forms.Panel();
this.cbxInvert = new System.Windows.Forms.CheckBox();
this.btJsKbd = new System.Windows.Forms.Button();
this.IL = new System.Windows.Forms.ImageList(this.components);
this.btBlend = new System.Windows.Forms.Button();
@ -61,7 +62,6 @@
this.treeView1 = new System.Windows.Forms.TreeView();
this.tc1 = new System.Windows.Forms.TabControl();
this.tabJS1 = new System.Windows.Forms.TabPage();
this.UC_JoyPanel = new SCJMapper_V2.UC_JoyPanel();
this.panel1 = new System.Windows.Forms.Panel();
this.btClip = new System.Windows.Forms.Button();
this.txRebind = new System.Windows.Forms.TextBox();
@ -87,6 +87,11 @@
this.btLoadMyMapping = new System.Windows.Forms.Button();
this.txMappingName = new System.Windows.Forms.TextBox();
this.label1 = new System.Windows.Forms.Label();
this.flowLayoutPanel2 = new System.Windows.Forms.FlowLayoutPanel();
this.cbxShowJoystick = new System.Windows.Forms.CheckBox();
this.cbxShowGamepad = new System.Windows.Forms.CheckBox();
this.cbxShowKeyboard = new System.Windows.Forms.CheckBox();
this.cbxShowMappedOnly = new System.Windows.Forms.CheckBox();
this.toolStripStatusLabel2 = new System.Windows.Forms.ToolStripStatusLabel();
this.tsDDbtProfiles = new System.Windows.Forms.ToolStripDropDownButton();
this.tsBtReset = new System.Windows.Forms.ToolStripDropDownButton();
@ -102,7 +107,7 @@
this.loadToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.toolTip1 = new System.Windows.Forms.ToolTip(this.components);
this.statusStrip1 = new System.Windows.Forms.StatusStrip();
this.cbxInvert = new System.Windows.Forms.CheckBox();
this.UC_JoyPanel = new SCJMapper_V2.UC_JoyPanel();
this.cmCopyPaste.SuspendLayout();
this.panel2.SuspendLayout();
this.tc1.SuspendLayout();
@ -113,6 +118,7 @@
this.tableLayoutPanel1.SuspendLayout();
this.tableLayoutPanel2.SuspendLayout();
this.tableLayoutPanel3.SuspendLayout();
this.flowLayoutPanel2.SuspendLayout();
this.statusStrip1.SuspendLayout();
this.SuspendLayout();
//
@ -241,6 +247,16 @@
this.panel2.Size = new System.Drawing.Size(289, 142);
this.panel2.TabIndex = 17;
//
// cbxInvert
//
this.cbxInvert.AutoSize = true;
this.cbxInvert.Location = new System.Drawing.Point(89, 86);
this.cbxInvert.Name = "cbxInvert";
this.cbxInvert.Size = new System.Drawing.Size(55, 17);
this.cbxInvert.TabIndex = 17;
this.cbxInvert.Text = "Invert";
this.cbxInvert.UseVisualStyleBackColor = true;
//
// btJsKbd
//
this.btJsKbd.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
@ -364,9 +380,9 @@
this.treeView1.ImageList = this.IL;
this.treeView1.Location = new System.Drawing.Point(6, 81);
this.treeView1.Name = "treeView1";
this.tlpanel.SetRowSpan(this.treeView1, 3);
this.tlpanel.SetRowSpan(this.treeView1, 2);
this.treeView1.SelectedImageKey = "Selected";
this.treeView1.Size = new System.Drawing.Size(364, 739);
this.treeView1.Size = new System.Drawing.Size(364, 666);
this.treeView1.TabIndex = 16;
this.treeView1.AfterSelect += new System.Windows.Forms.TreeViewEventHandler(this.treeView1_AfterSelect);
//
@ -395,15 +411,6 @@
this.tabJS1.TabIndex = 0;
this.tabJS1.Text = "Joystick 1";
//
// UC_JoyPanel
//
this.UC_JoyPanel.Dock = System.Windows.Forms.DockStyle.Fill;
this.UC_JoyPanel.JsAssignment = 0;
this.UC_JoyPanel.Location = new System.Drawing.Point(3, 3);
this.UC_JoyPanel.Name = "UC_JoyPanel";
this.UC_JoyPanel.Size = new System.Drawing.Size(275, 315);
this.UC_JoyPanel.TabIndex = 0;
//
// panel1
//
this.tlpanel.SetColumnSpan(this.panel1, 3);
@ -517,6 +524,7 @@
this.tlpanel.Controls.Add(this.tableLayoutPanel1, 1, 2);
this.tlpanel.Controls.Add(this.tableLayoutPanel2, 1, 3);
this.tlpanel.Controls.Add(this.tableLayoutPanel3, 2, 3);
this.tlpanel.Controls.Add(this.flowLayoutPanel2, 0, 3);
this.tlpanel.Dock = System.Windows.Forms.DockStyle.Fill;
this.tlpanel.GrowStyle = System.Windows.Forms.TableLayoutPanelGrowStyle.FixedSize;
this.tlpanel.Location = new System.Drawing.Point(0, 0);
@ -696,6 +704,68 @@
this.label1.TabIndex = 16;
this.label1.Text = "Mapping name:";
//
// flowLayoutPanel2
//
this.flowLayoutPanel2.Controls.Add(this.cbxShowJoystick);
this.flowLayoutPanel2.Controls.Add(this.cbxShowGamepad);
this.flowLayoutPanel2.Controls.Add(this.cbxShowKeyboard);
this.flowLayoutPanel2.Controls.Add(this.cbxShowMappedOnly);
this.flowLayoutPanel2.Dock = System.Windows.Forms.DockStyle.Fill;
this.flowLayoutPanel2.Location = new System.Drawing.Point(6, 753);
this.flowLayoutPanel2.Name = "flowLayoutPanel2";
this.flowLayoutPanel2.Size = new System.Drawing.Size(364, 67);
this.flowLayoutPanel2.TabIndex = 26;
//
// cbxShowJoystick
//
this.cbxShowJoystick.AutoSize = true;
this.cbxShowJoystick.Checked = true;
this.cbxShowJoystick.CheckState = System.Windows.Forms.CheckState.Checked;
this.cbxShowJoystick.Location = new System.Drawing.Point(3, 3);
this.cbxShowJoystick.Name = "cbxShowJoystick";
this.cbxShowJoystick.Size = new System.Drawing.Size(65, 17);
this.cbxShowJoystick.TabIndex = 0;
this.cbxShowJoystick.Text = "Joystick";
this.cbxShowJoystick.UseVisualStyleBackColor = true;
this.cbxShowJoystick.CheckedChanged += new System.EventHandler(this.cbxShowTreeOptions_CheckedChanged);
//
// cbxShowGamepad
//
this.cbxShowGamepad.AutoSize = true;
this.cbxShowGamepad.Checked = true;
this.cbxShowGamepad.CheckState = System.Windows.Forms.CheckState.Checked;
this.cbxShowGamepad.Location = new System.Drawing.Point(74, 3);
this.cbxShowGamepad.Name = "cbxShowGamepad";
this.cbxShowGamepad.Size = new System.Drawing.Size(75, 17);
this.cbxShowGamepad.TabIndex = 1;
this.cbxShowGamepad.Text = "Gamepad";
this.cbxShowGamepad.UseVisualStyleBackColor = true;
this.cbxShowGamepad.CheckedChanged += new System.EventHandler(this.cbxShowTreeOptions_CheckedChanged);
//
// cbxShowKeyboard
//
this.cbxShowKeyboard.AutoSize = true;
this.cbxShowKeyboard.Checked = true;
this.cbxShowKeyboard.CheckState = System.Windows.Forms.CheckState.Checked;
this.cbxShowKeyboard.Location = new System.Drawing.Point(155, 3);
this.cbxShowKeyboard.Name = "cbxShowKeyboard";
this.cbxShowKeyboard.Size = new System.Drawing.Size(74, 17);
this.cbxShowKeyboard.TabIndex = 1;
this.cbxShowKeyboard.Text = "Keyboard";
this.cbxShowKeyboard.UseVisualStyleBackColor = true;
this.cbxShowKeyboard.CheckedChanged += new System.EventHandler(this.cbxShowTreeOptions_CheckedChanged);
//
// cbxShowMappedOnly
//
this.cbxShowMappedOnly.AutoSize = true;
this.cbxShowMappedOnly.Location = new System.Drawing.Point(235, 3);
this.cbxShowMappedOnly.Name = "cbxShowMappedOnly";
this.cbxShowMappedOnly.Size = new System.Drawing.Size(94, 17);
this.cbxShowMappedOnly.TabIndex = 1;
this.cbxShowMappedOnly.Text = "Mapped only";
this.cbxShowMappedOnly.UseVisualStyleBackColor = true;
this.cbxShowMappedOnly.CheckedChanged += new System.EventHandler(this.cbxShowTreeOptions_CheckedChanged);
//
// toolStripStatusLabel2
//
this.toolStripStatusLabel2.BackColor = System.Drawing.Color.DarkKhaki;
@ -841,15 +911,14 @@
this.statusStrip1.TabIndex = 26;
this.statusStrip1.Text = "statusStrip1";
//
// cbxInvert
// UC_JoyPanel
//
this.cbxInvert.AutoSize = true;
this.cbxInvert.Location = new System.Drawing.Point(89, 86);
this.cbxInvert.Name = "cbxInvert";
this.cbxInvert.Size = new System.Drawing.Size(55, 17);
this.cbxInvert.TabIndex = 17;
this.cbxInvert.Text = "Invert";
this.cbxInvert.UseVisualStyleBackColor = true;
this.UC_JoyPanel.Dock = System.Windows.Forms.DockStyle.Fill;
this.UC_JoyPanel.JsAssignment = 0;
this.UC_JoyPanel.Location = new System.Drawing.Point(3, 3);
this.UC_JoyPanel.Name = "UC_JoyPanel";
this.UC_JoyPanel.Size = new System.Drawing.Size(275, 315);
this.UC_JoyPanel.TabIndex = 0;
//
// MainForm
//
@ -881,6 +950,8 @@
this.tableLayoutPanel2.ResumeLayout(false);
this.tableLayoutPanel3.ResumeLayout(false);
this.tableLayoutPanel3.PerformLayout();
this.flowLayoutPanel2.ResumeLayout(false);
this.flowLayoutPanel2.PerformLayout();
this.statusStrip1.ResumeLayout(false);
this.statusStrip1.PerformLayout();
this.ResumeLayout(false);
@ -959,6 +1030,11 @@
private System.Windows.Forms.Button btBlend;
private System.Windows.Forms.Button btClip;
private System.Windows.Forms.CheckBox cbxInvert;
private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel2;
private System.Windows.Forms.CheckBox cbxShowJoystick;
private System.Windows.Forms.CheckBox cbxShowGamepad;
private System.Windows.Forms.CheckBox cbxShowKeyboard;
private System.Windows.Forms.CheckBox cbxShowMappedOnly;
}
}

@ -618,6 +618,17 @@ namespace SCJMapper_V2
}
}
// Show options
private void cbxShowTreeOptions_CheckedChanged( object sender, EventArgs e )
{
m_AT.DefineShowOptions( cbxShowJoystick.Checked, cbxShowGamepad.Checked, cbxShowKeyboard.Checked, cbxShowMappedOnly.Checked );
m_AT.ReloadTreeView( );
}
// Assign Panel Items
private void btFind_Click( object sender, EventArgs e )
@ -1184,6 +1195,5 @@ namespace SCJMapper_V2
}
}

@ -391,8 +391,8 @@
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@ -441,18 +441,18 @@
AfIB/w1QAZkB/wIAAQ4B7wETAeoBFQEPAZEBDwEOBfEBAAH/Ae0BvAnyAfABBwEAAf8B8gSzAboBiwEp
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</value>
</data>
<data name="btSaveMyMapping.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">

@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion( "2.8.0.36" )]
[assembly: AssemblyFileVersion( "2.8.0.36" )]
[assembly: AssemblyVersion( "2.8.0.37" )]
[assembly: AssemblyFileVersion( "2.8.0.37" )]

@ -26,7 +26,7 @@
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>36</ApplicationRevision>
<ApplicationRevision>37</ApplicationRevision>
<ApplicationVersion>2.8.0.%2a</ApplicationVersion>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>

@ -17,6 +17,26 @@ namespace SCJMapper_V2
{
private static readonly log4net.ILog log = log4net.LogManager.GetLogger( System.Reflection.MethodBase.GetCurrentMethod( ).DeclaringType );
public enum ActionDevice
{
AD_Unknown = -1,
AD_Joystick = 0,
AD_Gamepad,
AD_Keyboard,
}
static public ActionDevice ADevice( String device )
{
switch ( device.ToLower( ) ) {
case KeyboardCls.DeviceClass: return ActionDevice.AD_Keyboard;
case JoystickCls.DeviceClass: return ActionDevice.AD_Joystick;
case GamepadCls.DeviceClass: return ActionDevice.AD_Gamepad;
case "ps3pad": return ActionDevice.AD_Gamepad;
default: return ActionDevice.AD_Unknown;
}
}
// Static items to have this mapping in only one place
/// <summary>
@ -29,7 +49,7 @@ namespace SCJMapper_V2
switch ( device.ToLower( ) ) {
case KeyboardCls.DeviceClass: return "K";
case JoystickCls.DeviceClass: return "J";
case "xboxpad": return "X";
case GamepadCls.DeviceClass: return "X";
case "ps3pad": return "P";
default: return "Z";
}
@ -45,7 +65,7 @@ namespace SCJMapper_V2
switch ( devID ) {
case "K": return KeyboardCls.DeviceClass;
case "J": return JoystickCls.DeviceClass;
case "X": return "xboxpad";
case "X": return GamepadCls.DeviceClass;
case "P": return "ps3pad";
default: return "unknown";
}
@ -59,7 +79,8 @@ namespace SCJMapper_V2
public String device { get; set; }
public String input { get; set; }
public String defBinding { get; set; } // the default binding
public Boolean inverted { get; set; }
public Boolean inverted { get; set; }
public ActionDevice actionDevice { get; set; }
/// <summary>
/// ctor
/// </summary>
@ -71,6 +92,7 @@ namespace SCJMapper_V2
input = "";
defBinding = "";
inverted = false;
actionDevice = ActionDevice.AD_Unknown;
}
@ -159,6 +181,7 @@ namespace SCJMapper_V2
input = reader["input"];
if ( ( input == JoystickCls.BlendedInput ) || ( input == GamepadCls.BlendedInput ) ) input = ""; // don't carry jsx_reserved or xi_reserved into the action
key = DevID( device ) + name; // unique id of the action
actionDevice = ADevice( device ); // get the enum of the input device
String inv = reader["invert"];
if ( String.IsNullOrWhiteSpace( inv ) ) {
inverted = false;

@ -33,6 +33,13 @@ namespace SCJMapper_V2
}
}
private Boolean m_showJoy = true;
private Boolean m_showGameP = true;
private Boolean m_showKbd = true;
private Boolean m_showMappedOnly = false;
/// <summary>
/// maintains the change status (gets reset by reloading the complete tree)
/// </summary>
@ -152,8 +159,12 @@ namespace SCJMapper_V2
foreach ( ActionTreeNode tn in m_MasterTree.Nodes ) {
// have to search nodes of nodes
foreach ( ActionTreeNode stn in tn.Nodes ) {
stn.Tag = null; // default
if ( ( !m_showJoy ) && stn.IsJoystickAction ) stn.Tag = true;
if ( ( !m_showGameP ) && stn.IsGamepadAction ) stn.Tag = true;
if ( ( !m_showKbd ) && stn.IsKeyboardAction ) stn.Tag = true;
if ( m_showMappedOnly && ( !stn.IsMappedAction ) ) stn.Tag = true;
if ( !stn.Text.Contains( m_Filter ) ) stn.Tag = hidden;
else stn.Tag = null;
}
}
ApplyFilter( ); // to the GUI tree
@ -223,7 +234,8 @@ namespace SCJMapper_V2
cn.BackColor = Color.White; // some stuff does not work properly...
Array.Resize( ref cnl, cnl.Length + 1 ); cnl[cnl.Length - 1] = cn;
ac = new ActionCls( ); ac.key = cn.Name; ac.name = action; ac.device = device; ac.defBinding = defBinding;
ac = new ActionCls( ); ac.key = cn.Name; ac.name = action; ac.device = device; ac.actionDevice = ActionCls.ADevice( device ); ac.defBinding = defBinding;
cn.ActionDevice = ac.actionDevice; // should be known now
acm.Add( ac ); // add to our map
if ( applyDefaults ) {
@ -423,6 +435,21 @@ namespace SCJMapper_V2
}
}
/// <summary>
/// Defines what to show in the tree
/// </summary>
/// <param name="showJoystick">True to show Joystick actions</param>
/// <param name="showGamepad">True to show Gamepad actions</param>
/// <param name="showKeyboard">True to show Keyboard actions</param>
/// <param name="showMappedOnly">True to show mapped actions only </param>
public void DefineShowOptions(Boolean showJoystick, Boolean showGamepad, Boolean showKeyboard, Boolean showMappedOnly)
{
m_showJoy = showJoystick;
m_showGameP = showGamepad;
m_showKbd = showKeyboard;
m_showMappedOnly = showMappedOnly;
}
/// <summary>
/// Loads the mappings back into the treeview control

@ -36,11 +36,16 @@ namespace SCJMapper_V2
action = ""; cmd = ""; mod = ( nodeText.Contains( INV_MOD ) ) ? INV_MOD : REG_MOD;
String[] e = nodeText.Split( new char[] { REG_MOD, INV_MOD }, StringSplitOptions.RemoveEmptyEntries );
if ( e.Length > 1 ) {
action = e[0].Trim( );
cmd = e[1].Trim( );
action = e[0].TrimEnd( );
if ( e[1] == " " + DeviceCls.BlendedInput ) {
cmd = e[1];
}
else {
cmd = e[1].Trim( );
}
}
else if ( e.Length > 0 ) {
action = e[0].Trim( );
action = e[0].TrimEnd( );
cmd = "";
}
}
@ -88,12 +93,15 @@ namespace SCJMapper_V2
#endregion
// Object defs
// ctor
public ActionTreeNode( )
: base( )
{
}
// ctor
public ActionTreeNode( ActionTreeNode srcNode )
: base( )
{
@ -106,44 +114,28 @@ namespace SCJMapper_V2
this.ImageKey = srcNode.ImageKey;
this.Tag = srcNode.Tag;
this.m_action = srcNode.m_action;
this.m_actionDevice = srcNode.m_actionDevice;
this.m_command = srcNode.m_command;
this.m_modifier = srcNode.m_modifier;
}
// ctor
public ActionTreeNode( string text )
{
this.Text = text;
}
// ctor
public ActionTreeNode( string text, ActionTreeNode[] children )
: base( text, children )
{
}
/// <summary>
/// Instantiates a copy of the node - copies only the needed properties
/// </summary>
/// <param name="srcNode">A source node</param>
/// <returns>A new TreeNode</returns>
private ActionTreeNode TNCopy( ActionTreeNode srcNode )
{
if ( srcNode == null ) return null;
ActionTreeNode nn = new ActionTreeNode( );
nn.Name = srcNode.Name;
nn.Text = srcNode.Text;
nn.BackColor = srcNode.BackColor;
nn.ForeColor = srcNode.ForeColor;
nn.NodeFont = srcNode.NodeFont;
nn.ImageKey = srcNode.ImageKey;
return nn;
}
private String m_action = "";
private String m_command ="";
private char m_modifier = REG_MOD;
private ActionCls.ActionDevice m_actionDevice = ActionCls.ActionDevice.AD_Unknown;
public new String Text
{
@ -186,6 +178,37 @@ namespace SCJMapper_V2
}
}
public ActionCls.ActionDevice ActionDevice
{
get { return m_actionDevice; }
set
{
m_actionDevice = value;
}
}
public Boolean IsJoystickAction
{
get { return ( m_actionDevice == ActionCls.ActionDevice.AD_Joystick ); }
}
public Boolean IsGamepadAction
{
get { return ( m_actionDevice == ActionCls.ActionDevice.AD_Gamepad ); }
}
public Boolean IsKeyboardAction
{
get { return ( m_actionDevice == ActionCls.ActionDevice.AD_Keyboard ); }
}
public Boolean IsMappedAction
{
get { return !( String.IsNullOrEmpty(m_command)
|| ( m_command == JoystickCls.BlendedInput )
|| ( m_command == GamepadCls.BlendedInput ) );
}
}
}

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