2016-01-02 00:15:58 +00:00
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SC Joystick Mapper V 2.18 - Build 51 BETA
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(c) Cassini, StandardToaster - 02-January-2016
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2014-08-31 13:05:56 +00:00
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Contains 9 files:
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2016-01-02 00:15:58 +00:00
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SCJMapper.exe The program (V2.18)
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SCJMapper.exe.config Program config (V2.18) - MUST be in the same folder as the Exe file
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2014-08-31 13:05:56 +00:00
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SharpDX.DirectInput.dll Managed DirectInput Assembly - MUST be in the same folder as the Exe file
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SharpDX.dll Managed DirectX Assembly - MUST be in the same folder as the Exe file
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2014-11-16 23:36:17 +00:00
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OpenTK.dll Managed OpenGL Assembly - MUST be in the same folder as the Exe file
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OpenTK.GLControl.dll Managed OpenGL Assembly - MUST be in the same folder as the Exe file
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2014-08-31 13:05:56 +00:00
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Ionic.Zip.Reduced.dll Managed Zip Assembly - MUST be in the same folder as the Exe file
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log4net.dll Managed Logging Assembly - MUST be in the same folder as the Exe file
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log4net.config.OFF Config file for logging - To use it - rename as log4net.config and run the program
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then look for trace.log in the same folder
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2016-01-02 00:15:58 +00:00
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SCJMapper_QGuide V2.18beta.pdf Quick Guide
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2014-08-31 13:05:56 +00:00
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ReadMe.txt This file
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2014-11-16 23:36:17 +00:00
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graphics folder Skybox Images - graphics folder MUST be in the same folder as the Exe file
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2014-08-31 13:05:56 +00:00
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Read the Guide first RTFM ;-)
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Put all files into one folder and hit SCJMapper.exe to run it
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For Updates and information visit:
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2015-12-27 21:45:43 +00:00
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https://github.com/SCToolsfactory/SCJMapper-V2
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2014-08-31 13:05:56 +00:00
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Scanned for viruses before packing...
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cassini@burri-web.org
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Changelog:
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2016-01-02 00:15:58 +00:00
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V 2.18 - BETA Build 51
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- fix - layout works now for Win10
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- fix - uses game defaultProfile
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- improvement - timeout for kbd modifiers (Esc no longer needed)
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- improvement - ActivationMode handling
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- improvement - Blending adds multiTap=1
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- improvement - List commands; added Act.Modes
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- update - doc SCJMapper_QGuide V2.18beta.pdf
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- Known Issue: Some Ctrl-keyboard commands are not shown (Ctrl Sequences)
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2015-12-27 21:45:43 +00:00
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V 2.17 - BETA Build 50
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- update - Updated for SC Alpha 2.0/2.1PTU using new actionmap syntax (no longer use device attribute)
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- update - Complete new QuickReference Guide
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- update - Supports actionmaps with <profile version="1" optionsVersion="2" rebindVersion="2">
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- add - ActivationMode - Use Context Menu in ActionTree (or read the manual)
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- add - PTU file usage in Settings
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- add - Prepared JS Modifiers (but SC cannot right now - so it is disabled)
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- add - full mouse settings
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- improvement - some GUI improvements
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- improvement - reworked blending
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- removed - global JS or GP blend options in Settings
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- removed - ignoreversion from Settings
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- NOTE: - Dump Log does not work right now as CIG does no longer list detected controllers in the log file
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- NOTE: - Right now a number of binds behave erratically e.g. addbind does not work at all
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so be aware that your map is not necessarily wrong but the game may just have a bug there
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2015-10-26 22:06:04 +00:00
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V 2.16 - BETA Build 49
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- update - Updated for AC Alpha 1.3 defaultProfile does no longer have js1_ or xi_ marks form commands
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- NOTE: - Dump Log does not work right now as CIG does no longer list detected controllers in the log file
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V 2.15 - BETA Build 48
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- update - Updated for AC Alpha 1.1.6 new files locations to find files and mappings
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- NOTE: - Dump Log does not work right now as CIG does no longer list detected controllers in the log file
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2015-05-09 14:07:02 +00:00
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V 2.14 - BETA Build 47
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- update - added new defaultProfile (CIG allows some more joystick mappings)
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V 2.13 - BETA Build 46
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- update - added new defaultProfile and actionmaps from AC 1.1.1
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- add - keyboard modifier for joystick (e.g. rctrl+js1_xy) - Press ESC to clear modifiers
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- fix - device checkboxes are now applied after Reassign
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- fix - invert checkbox handling (removed flight invert - use the one in Tuning)
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- fix - Add UICustomization Header and Devices List in any case
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2015-04-26 21:14:56 +00:00
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V 2.12 - BETA Build 45
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- improvement - SCJM maintains mappings in USER rather than data folder (AC 1.03)
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- improvement - UICustomization Header for joystick updated (label is the filename minus "layout_") (AC 1.03)
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2015-02-28 22:43:52 +00:00
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V 2.11 - BETA Build 44
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- fix - reading of deadzone value (if not a number should not break anymore)
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- fix - writing the proper deadzone XML if first used
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- fix - reading addbind commands from existing mappings will appear now in the tree
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- improvement - better handling of the default mapping name from config file
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- improvement - mapping name added to XML mapping (first line comment extended with mapping name)
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2015-01-04 00:56:04 +00:00
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V 2.10 - Build 43 - Production
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- new feature - added Action Tree context menu for Assign, Clear and Blend
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- fix - issue for Js Reassignment if more than one was not yet assigned
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- improvement - Right click in Action Tree selects the items (no need to select and then right click anymore)
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2015-01-01 19:40:01 +00:00
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V 2.10 - BETA Build 41
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- fix - issue with null ptr assignment in Device Tuning (review and fix of AC1.0 changes)
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- fix - disabled first joystick tab when gamepad is second or later
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- improvement - added tooltips for device tabs showing Name and GUID
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- improvement - added full 4 number version for beta builds
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2014-12-28 17:58:20 +00:00
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V 2.10 - BETA Build 40
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- rework for AC 1.0
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- new feature - add DumpLog to get the AC detected Controller assignments from logfile
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- new feature - add Invert checkboxes for supported option items
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- new feature - context menu in treeview allows to add/delete action sub items (support addbind mapping in XML)
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- update - cannot longer assign cross device mappings (AC 1.0 related - use addbind above)
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- update - new options naming and structure (not compatible with pre 2.10 - delete them in the file and then reload)
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- update - Profile Version to 1
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V 2.8 - BETA Build 37
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- new feature - add checkboxes to show Joystick, Gamepad, Kbd and Mapped Only
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- fix - Blended ones don't reload with proper visual
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V 2.8 - BETA Build 36
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- new feature - add invert for single mappings
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- improvement - initialization and assignment of Joystick devices
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V 2.8 - BETA Build 34
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2014-11-19 22:58:05 +00:00
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- new feature - add keyboard input
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- new feature - add gamepad input as xboxpad
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- new feature - add gamepad for tuning
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2014-12-28 17:58:20 +00:00
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- new feature - blend single entries with <Space>
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2014-11-19 22:58:05 +00:00
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- fix - tuning copy to all axis now applies immediately
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- improvement - cleanup of some inconsistencies
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2014-11-16 23:36:17 +00:00
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V 2.7 - Build 33
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- fix - if an axis is not mapped the prog will not longer crash (was null ptr exception)
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- doc update 2.7
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V 2.7 - BETA
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- new feature - Joystick Tuning
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V 2.6
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- fix - taking actionmaps from config file now works
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- improvement - added actionmap vehicle_driver
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2014-09-19 23:07:53 +00:00
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V 2.5
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- new feature - support and maintain option tags
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- improvement - support and maintain version and ignoreversion attribute / can force ignoreversion="1"
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- improvement - makes backup copy before each save (in my documents e.g. layout_my_xyz.xml.backup)
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- Update of the Guide for V2.5
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2014-09-14 17:51:42 +00:00
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V 2.4
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- improvement - add new actionmaps for AC 0.9 (flycam, spaceship_turret)
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- improvement - supports now assignment of js1 .. js8 - SC may not support all though...
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- Update of the Guide for V2.4
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2014-08-31 13:05:56 +00:00
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V 2.3
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- new feature - allow reassignment of the jsN group
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- improvement - uniquely identified devices with the same name (use GUID)
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- improvement - shows jsN assignment in Joystick tab
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- improvement - detection of the SC install path extended to one more Registry entry
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- fix - blend unmapped works properly now
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- fix - manual entry of SC directory works now
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2014-09-14 17:51:42 +00:00
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- Update of the Guide for V2.3
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2014-08-31 13:05:56 +00:00
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V 2.2
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- new feature - option to ignore actionmaps in Settings
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- improvement - add actionmaps for multiplayer, singleplayer, player
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- improvement - GUI layout of Joystick tabs for more than 4 devices
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2014-09-14 17:51:42 +00:00
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- Update of the Guide for V2.2
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2014-08-31 13:05:56 +00:00
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V 2.1
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- program is maintained at "https://github.com/SCToolsfactory/SCJMapper-V2/releases"
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- new feature - option to blend unmapped actions
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- improvement - ignore buttons in Settings
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- improvement - override the built in detection of the SC folder in Settings
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- added - trace log for resolving crash and other issues
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2014-09-14 17:51:42 +00:00
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- Update of the Guide for V2.1
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2014-08-31 13:05:56 +00:00
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V 2.0
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- program is maintained at "https://github.com/bm98/SCJMapper-V2/releases"
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- new feature - get defaultProfile.xml from game assets
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- new feature - get actionsmaps from game assets
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- new feature - reset to defaults
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- new feature - load and save own maps to gamefolders (makes backup in My Documents\SCJMapper)
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- new feature - filter the action tree
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- new feature - drag and drop an mapping file into the XML window
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- new feature - make throttle assignment for any axis
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- improved joystick detection (jitter avoidance, limit can be set in Program config file)
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- improved button detection (blend buttons that are always on)
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- improved sizeable window
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- improved settings persist between sessions
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- Update of the Guide for V2.0
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- removed defaultProfile.xml from distribution (REMOVE IT FROM YOUR FOLDER - else it will be taken as action list)
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V 1.4PRE
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- using a new Managed DirectX assembly and built with .Net4 (Hope this works for Win8.1)
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- added Joystick properties and Axis Names from the Joystick driver
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V 1.3
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- new feature - read the original defaultProfile.xml from SC to derive the actions (must be in the EXE folder)
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- added support for up to 8 devices
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- added multibinding i.e. bind the same action to multiple buttons, one for kbd, one for xbox etc. if the profile supports it
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- added Dump List - a readable list of the commands (can be saved as txt file - using Save as)
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- fixed "Find 1st"
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- Update of the Guide
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- removed MappingVars file from distribution (REMOVE IT FROM YOUR FOLDER - else it will be taken as action list)
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V 1.2
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- added support for rebinding xboxpad and ps3pad
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- added Find 1st for a Control
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- fixed Hat direction not maintained as last Control used
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- some GUI refinements
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- Update of the Guide (incl MappingVar.csv format)
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MappingVar file
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- added commands that where missing
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- changed from keyboard to xboxpad rebinding where possible to leave kbd intact
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V 1.1
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- fixed issue with less than 3 joysticks attached
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V 1.0 initial
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