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https://github.com/SCToolsfactory/SCJMapper-V2.git
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Fix for alpha AC 1.3: substitute removed js1_ or xi_ mark in defaultProfile to make it no longer bailing out on init
Everything else is not checked or changed in this build.
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@ -86,7 +86,10 @@ private void CollectActions( XmlReader xr, Dictionary<string, string> attr )
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ac.input = "J";
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ac.defBinding = attr["joystick"];
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if ( ac.defBinding == " " ) ac.defBinding = JoystickCls.BlendedInput;
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if ( !String.IsNullOrEmpty( ac.defBinding ) ) m_currentMap.Add( ac ); // finally add it to the current map if it was bound
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if ( !String.IsNullOrEmpty( ac.defBinding ) ) {
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if ( !ac.defBinding.StartsWith( "js1_" ) && !ac.defBinding.StartsWith( "jsx_" ) ) ac.defBinding = "js1_" + ac.defBinding; // fix AC 1.3
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m_currentMap.Add( ac ); // finally add it to the current map if it was bound
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}
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}
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if ( attr.ContainsKey( "keyboard" ) ) {
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Action ac = new Action( );
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@ -102,7 +105,10 @@ private void CollectActions( XmlReader xr, Dictionary<string, string> attr )
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ac.input = "X";
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ac.defBinding = attr["xboxpad"];
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if ( ac.defBinding == " " ) ac.defBinding = GamepadCls.BlendedInput;
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if ( !String.IsNullOrEmpty( ac.defBinding ) ) m_currentMap.Add( ac ); // finally add it to the current map if it was bound
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if ( !String.IsNullOrEmpty( ac.defBinding ) ) {
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if ( !ac.defBinding.StartsWith( "xi_" ) ) ac.defBinding = "xi_" + ac.defBinding; // fix AC 1.3
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m_currentMap.Add( ac ); // finally add it to the current map if it was bound
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}
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}
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if ( attr.ContainsKey( "ps3pad" ) ) {
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Action ac = new Action( );
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@ -32,5 +32,5 @@
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion( "2.15.0.48" )]
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[assembly: AssemblyFileVersion( "2.15.0.48" )]
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[assembly: AssemblyVersion( "2.16.0.49" )]
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[assembly: AssemblyFileVersion( "2.16.0.49" )]
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@ -26,8 +26,8 @@
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<UpdatePeriodically>false</UpdatePeriodically>
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<UpdateRequired>false</UpdateRequired>
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<MapFileExtensions>true</MapFileExtensions>
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<ApplicationRevision>48</ApplicationRevision>
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<ApplicationVersion>2.15.0.%2a</ApplicationVersion>
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<ApplicationRevision>49</ApplicationRevision>
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<ApplicationVersion>2.16.0.%2a</ApplicationVersion>
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<UseApplicationTrust>false</UseApplicationTrust>
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<BootstrapperEnabled>true</BootstrapperEnabled>
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</PropertyGroup>
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@ -1,10 +1,10 @@
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SC Joystick Mapper V 2.14 - Build 47 BETA
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(c) Cassini, StandardToaster - 09-May-2015
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SC Joystick Mapper V 2.16 - Build 49 BETA
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(c) Cassini, StandardToaster - 26-October-2015
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Contains 9 files:
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SCJMapper.exe The program (V2.14)
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SCJMapper.exe.config Program config (V2.14) - MUST be in the same folder as the Exe file
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SCJMapper.exe The program (V2.16)
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SCJMapper.exe.config Program config (V2.16) - MUST be in the same folder as the Exe file
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SharpDX.DirectInput.dll Managed DirectInput Assembly - MUST be in the same folder as the Exe file
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SharpDX.dll Managed DirectX Assembly - MUST be in the same folder as the Exe file
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OpenTK.dll Managed OpenGL Assembly - MUST be in the same folder as the Exe file
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@ -29,6 +29,12 @@ Scanned for viruses before packing...
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cassini@burri-web.org
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Changelog:
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V 2.16 - BETA Build 49
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- update - Updated for AC Alpha 1.3 defaultProfile does no longer have js1_ or xi_ marks form commands
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- NOTE: - Dump Log does not work right now as CIG does no longer list detected controllers in the log file
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V 2.15 - BETA Build 48
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- update - Updated for AC Alpha 1.1.6 new files locations to find files and mappings
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- NOTE: - Dump Log does not work right now as CIG does no longer list detected controllers in the log file
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V 2.14 - BETA Build 47
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- update - added new defaultProfile (CIG allows some more joystick mappings)
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V 2.13 - BETA Build 46
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