.. |
ai
|
(svn r11184) -Codechange: cleanup the code related to backup orders.
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17 years ago |
blitter
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(svn r11169) -Fix [FS#1255]: obiwan in Blitter::Drawline(), which caused it to clip too much at screen/viewport borders. Patch by frosch.
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17 years ago |
lang
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(svn r11269) -Feature: user customisable faces. Patch by BigBB.
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17 years ago |
misc
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(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
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17 years ago |
music
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(svn r11154) -Fix [FS#1239]: MIDI failing to play under Windows 95, 98 and ME.
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17 years ago |
network
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(svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
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17 years ago |
os/macosx
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(svn r10851) -Feature [OSX]: OpenTTD will now pick the same language as finder is set to if no config file is found (ln-)
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17 years ago |
sound
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(svn r10471) -Codechange: implement driver probing priority so that 'preferred' drivers are loaded first
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17 years ago |
spriteloader
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(svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
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17 years ago |
strgen
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(svn r10762) -Codechange: Change enum StringIDEnum { to static const StringID = for
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17 years ago |
table
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(svn r11266) -Documentation: Add a few comments. Parts of BigBB's work on shores
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17 years ago |
video
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(svn r11061) -Fix [FS#1086]: [win32] some keys were handled twice
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17 years ago |
yapf
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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17 years ago |
aircraft.h
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(svn r11214) -Fix [FS#1296]: planes can't use heliports so refuse these orders
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17 years ago |
aircraft_cmd.cpp
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(svn r11234) -Fix [FS#1312]: the explosion vehicles were placed too far to the south.
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17 years ago |
aircraft_gui.cpp
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(svn r11184) -Codechange: cleanup the code related to backup orders.
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17 years ago |
airport.cpp
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…
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airport.h
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…
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airport_gui.cpp
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(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
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17 years ago |
airport_movement.h
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…
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articulated_vehicles.cpp
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(svn r11173) -Codechange: rename some callback enums so they are more uniform.
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17 years ago |
articulated_vehicles.h
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(svn r11122) -Fix [FS#1234]: crash when building a NewGRF vehicle when the articulated build vehicle callback returneed a different value for the purchase window than the normal build. Thanks for Dalestan and _minime_ for pointers to possible causes.
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17 years ago |
autoreplace_cmd.cpp
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(svn r11046) -Codechange: added function to get the next movable (non-articulated, non-read end of dualheaded engine) vehicle in a train
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17 years ago |
autoreplace_gui.cpp
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(svn r10992) -Fix [FS#1132]: huge amount of vehicles in the "ungrouped" group. Patch by frosch.
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17 years ago |
autoslope.h
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(svn r11171) -Fix [FS#1257]: disable autoslope for automatically changed stuff (like towns and industries) and enable it in the scenario editor. Patch by frosch.
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17 years ago |
aystar.cpp
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…
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aystar.h
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…
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bmp.cpp
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(svn r10684) -Codechange: some more coding style related changes. Primarily moving { to a new line.
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17 years ago |
bmp.h
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…
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bridge.h
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(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
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17 years ago |
bridge_gui.cpp
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(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
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17 years ago |
bridge_map.cpp
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(svn r10699) -Fix (r10698): bridge middle parts were drawn too high if the southern bridge head has a foundation.
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17 years ago |
bridge_map.h
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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17 years ago |
build_vehicle_gui.cpp
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(svn r11214) -Fix [FS#1296]: planes can't use heliports so refuse these orders
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17 years ago |
callback_table.cpp
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(svn r10985) -Codechange: unify/remove duplicate CcClone(Aircraft|RoadVeh|Ship|Train) in favour of CcCloneVehicle.
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17 years ago |
callback_table.h
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…
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cargopacket.cpp
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(svn r11002) -Codechange: unhackify the cargo packet list saving (a little).
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17 years ago |
cargopacket.h
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(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
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17 years ago |
cargotype.cpp
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…
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cargotype.h
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(svn r10628) -Fix (r10606,FS#1055): Revert r10606 and fix the plural problem another way.
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17 years ago |
clear_cmd.cpp
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(svn r11262) -Fix [FS#1330]: do not check for vehicles that are not on the ground when removing owned land, furthermore do not check for shadows (of aircraft).
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17 years ago |
clear_map.h
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…
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cmd_helper.h
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…
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command.cpp
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(svn r11138) -Codechange: prepare some subsystems for persistent storage for NewGRFs.
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17 years ago |
command.h
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(svn r11085) -Fix-ish (r11084): some tabs that did not show up in the diff, which caused a mess of tab and non-tab usage.
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17 years ago |
console.cpp
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(svn r10736) -Fix: Correct all mispellings of 'successful'.
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17 years ago |
console.h
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…
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console_cmds.cpp
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(svn r11260) -Codechange: replace a magic number by a less magic enumified constant. Patch by ammler.
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17 years ago |
currency.cpp
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…
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currency.h
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…
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date.cpp
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(svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables.
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17 years ago |
date.h
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…
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debug.cpp
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(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
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17 years ago |
debug.h
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…
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dedicated.cpp
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…
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depot.cpp
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(svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works.
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17 years ago |
depot.h
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(svn r11027) -Fix: do not unconditionally assume that a tile has a depot.
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17 years ago |
depot_gui.cpp
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(svn r11184) -Codechange: cleanup the code related to backup orders.
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17 years ago |
direction.h
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(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
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17 years ago |
disaster_cmd.cpp
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(svn r11004) -Codechange: some reworks of the saveload mechanism to be able to save and load private and protected variables in the vehicle struct.
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17 years ago |
dock_gui.cpp
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(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
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17 years ago |
driver.cpp
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…
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driver.h
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(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
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17 years ago |
dummy_land.cpp
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(svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
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17 years ago |
economy.cpp
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(svn r11258) -Fix [FS#1325]: if a Load Amount callback returns 0, it means (according to TTDP's source code, not "the" specs) that it should take the "default" one.
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17 years ago |
economy.h
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(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
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17 years ago |
elrail.cpp
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(svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
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17 years ago |
endian_check.cpp
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(svn r10684) -Codechange: some more coding style related changes. Primarily moving { to a new line.
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17 years ago |
engine.cpp
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(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
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17 years ago |
engine.h
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(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
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17 years ago |
engine_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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17 years ago |
fileio.cpp
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(svn r11159) -Fix (r11155): restore the ability to save in a non existing file
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17 years ago |
fileio.h
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(svn r11119) -Codechange: analyze .tar files upon loading, remembering their files and offsets, which speeds up .tar handling with a big factor
|
17 years ago |
fios.cpp
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(svn r10781) -Fix: ported more pieces to WinCE, so it compiles a bit more
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17 years ago |
fios.h
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…
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fontcache.cpp
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…
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fontcache.h
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…
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functions.h
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(svn r11228) -Codechange: implement the "moreanimation" feature of TTDP, so we can properly support newindustries.
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17 years ago |
genworld.cpp
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…
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genworld.h
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…
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genworld_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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17 years ago |
gfx.cpp
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(svn r11212) -Codechange: add support for drawing parts of sprites. Patch by frosch.
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17 years ago |
gfx.h
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(svn r11212) -Codechange: add support for drawing parts of sprites. Patch by frosch.
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17 years ago |
gfxinit.cpp
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(svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
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17 years ago |
gfxinit.h
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…
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graph_gui.cpp
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(svn r11039) -Fix [FS#1191]: underflow that caused overflows in the performance rating calculation.
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17 years ago |
group.h
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(svn r10992) -Fix [FS#1132]: huge amount of vehicles in the "ungrouped" group. Patch by frosch.
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17 years ago |
group_cmd.cpp
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(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
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17 years ago |
group_gui.cpp
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(svn r11067) -Codechange: also make it possible to use the advanced vehicle list for other players. Patch by SmatZ.
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17 years ago |
gui.h
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(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus.
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17 years ago |
heightmap.cpp
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…
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heightmap.h
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…
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helpers.cpp
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…
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helpers.hpp
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…
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industry.h
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(svn r11185) -Codechange: prepare some more code for the introduction of NewIndustries. Patch by Belugas.
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17 years ago |
industry_cmd.cpp
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(svn r11268) -Fix[FS#1336]: Call IsSlopeRefused whenever it is required. Looks like there was one spot missing. Thanks frosch
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17 years ago |
industry_gui.cpp
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(svn r11247) -Fix: The Industry's name to fund could be larger than the window itself. Now, it fits within the physical allowed space
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17 years ago |
industry_map.h
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(svn r11223) -Fix[FS#1306]: Rename and refactor adequately a function that actually returns void and set bits (smatz).
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17 years ago |
intro_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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17 years ago |
landscape.cpp
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(svn r11263) -Codechange: Reduce code duplication between DrawBridgePillars and HasFoundation{NW|NE}. Patch by frosch.
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17 years ago |
landscape.h
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(svn r11263) -Codechange: Reduce code duplication between DrawBridgePillars and HasFoundation{NW|NE}. Patch by frosch.
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17 years ago |
livery.h
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…
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lzoconf.h
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…
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macros.h
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(svn r11149) -Fix [FS#1225]: Draw building stages for new house ground sprites.
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17 years ago |
main_gui.cpp
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(svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
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17 years ago |
map.cpp
|
(svn r11066) -Documentation [FS#1091]: of map.*. Patch by Progman.
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17 years ago |
map.h
|
(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
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17 years ago |
masm64.rules
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…
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md5.cpp
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…
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md5.h
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…
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mersenne.cpp
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…
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minilzo.cpp
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(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
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17 years ago |
minilzo.h
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…
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misc.cpp
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(svn r11157) -Fix: some random data was printed because printf "thought" that _current_player is 4 bytes instead of 1 byte, causing the random debug output to be useless.
|
17 years ago |
misc_cmd.cpp
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(svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
|
17 years ago |
misc_gui.cpp
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(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
|
17 years ago |
mixer.cpp
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…
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mixer.h
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(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
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17 years ago |
music.cpp
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…
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music.h
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…
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music_gui.cpp
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(svn r11259) -Fix [FS#1331]: the wrong song was played in the first intro game of a single OTTD session.
|
17 years ago |
namegen.cpp
|
…
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namegen.h
|
…
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newgrf.cpp
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(svn r11265) -Feature: Make more advanced rail types more expensive to build.
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17 years ago |
newgrf.h
|
…
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newgrf_callbacks.h
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(svn r11181) -Codechange: add support for newgrf callback 14A (Belugas)
|
17 years ago |
newgrf_canal.cpp
|
(svn r11042) -Fix [FS#1196]: so newgrf callbacks returned slightly wrong heights (height of nothern corner instead of height of lowest corner). Patch by frosch.
|
17 years ago |
newgrf_canal.h
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…
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newgrf_cargo.cpp
|
(svn r11252) -Revert r11239, Fix r9620: cargo translation was not done correctly
|
17 years ago |
newgrf_cargo.h
|
(svn r11252) -Revert r11239, Fix r9620: cargo translation was not done correctly
|
17 years ago |
newgrf_commons.cpp
|
(svn r11248) -Fix[FS#1314]: The logic behind industry slot allocation was implying that the only condition an override could be placed in a slot is that there were no previous override.
|
17 years ago |
newgrf_commons.h
|
(svn r11198) -Fix: When industry override is not possible because it is already been overridden, mark the new candidate as not being an override
|
17 years ago |
newgrf_config.cpp
|
(svn r11180) -Fix (r11175): crash on load when you don't have any NewGRFs. More interesting is: who plays without them ;)
|
17 years ago |
newgrf_config.h
|
…
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newgrf_engine.cpp
|
(svn r11070) -Fix [FS#1217]: due to making an Action2 variable work properly, the NewGRF called other code too that wasn't prepared for non-train vehicles.
|
17 years ago |
newgrf_engine.h
|
(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
|
17 years ago |
newgrf_gui.cpp
|
(svn r11272) -Codechange: Truncate text describing the grf file in the NewGrf settings gui
|
17 years ago |
newgrf_house.cpp
|
(svn r11225) -Fix: if a sprite shares the bounding box of another sprite, the offset is unsigned instead of signed.
|
17 years ago |
newgrf_house.h
|
(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
|
17 years ago |
newgrf_industries.cpp
|
(svn r11240) -Fix [FS#1323] (r11152): forgot to invert a test
|
17 years ago |
newgrf_industries.h
|
(svn r11152) -Fix: GetIndustryIDAtOffset crashed when translation of the GFX ID would be needed. Fix by Belugas.
|
17 years ago |
newgrf_industrytiles.cpp
|
(svn r11241) -Fix: Obiwan error on industry animated tiles. Spotted and fixed by Csaboka
|
17 years ago |
newgrf_industrytiles.h
|
(svn r11193) -Fix: be more compliant with the specifications of callback #2F (and undocumented side effects in TTDP in corner cases).
|
17 years ago |
newgrf_sound.cpp
|
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
|
17 years ago |
newgrf_sound.h
|
…
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newgrf_spritegroup.cpp
|
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
|
17 years ago |
newgrf_spritegroup.h
|
(svn r11199) -Fix: variable 67 and 68 not working correctly.
|
17 years ago |
newgrf_station.cpp
|
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
|
17 years ago |
newgrf_station.h
|
(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
|
17 years ago |
newgrf_storage.cpp
|
(svn r11138) -Codechange: prepare some subsystems for persistent storage for NewGRFs.
|
17 years ago |
newgrf_storage.h
|
(svn r11139) -Codechange: add support for persistent storage for NewGRFs.
|
17 years ago |
newgrf_text.cpp
|
(svn r11257) -Fix (r11145): wrong endian used when preparing text ref stack
|
17 years ago |
newgrf_text.h
|
(svn r11145) -Codechange: add support for "decoding" TTDPs string codes wrt to registers 0x100 to 0x10F.
|
17 years ago |
newgrf_town.cpp
|
…
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newgrf_town.h
|
…
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newgrf_townname.cpp
|
…
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newgrf_townname.h
|
…
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news.h
|
(svn r11125) -Documentation: add/update the documentation of news*. Based on a patch by Progman.
|
17 years ago |
news_gui.cpp
|
(svn r11125) -Documentation: add/update the documentation of news*. Based on a patch by Progman.
|
17 years ago |
npf.cpp
|
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
|
17 years ago |
npf.h
|
…
|
|
oldloader.cpp
|
(svn r11271) -Fix [FS#1333]: some (very) old games (TTD original scenarios for example) would give a new vehicle spree, even though the vehicles were introduced decades ago.
|
17 years ago |
oldpool.cpp
|
(svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works.
|
17 years ago |
oldpool.h
|
(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
|
17 years ago |
openttd.cpp
|
(svn r11244) -Fix: trees can now be planted on bare land without making it grassy (Csaboka)
|
17 years ago |
openttd.h
|
(svn r11269) -Feature: user customisable faces. Patch by BigBB.
|
17 years ago |
order.h
|
(svn r11184) -Codechange: cleanup the code related to backup orders.
|
17 years ago |
order_cmd.cpp
|
(svn r11214) -Fix [FS#1296]: planes can't use heliports so refuse these orders
|
17 years ago |
order_gui.cpp
|
(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
|
17 years ago |
os2.cpp
|
(svn r10736) -Fix: Correct all mispellings of 'successful'.
|
17 years ago |
os_timer.cpp
|
(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
|
17 years ago |
ottdres.rc.in
|
(svn r11089) -Codechange: add revision detection to MSVC.
|
17 years ago |
pathfind.cpp
|
…
|
|
pathfind.h
|
…
|
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player.h
|
(svn r11269) -Feature: user customisable faces. Patch by BigBB.
|
17 years ago |
player_face.h
|
(svn r11269) -Feature: user customisable faces. Patch by BigBB.
|
17 years ago |
player_gui.cpp
|
(svn r11269) -Feature: user customisable faces. Patch by BigBB.
|
17 years ago |
players.cpp
|
(svn r11270) -Fix (r11269): black people only have one eye colour.
|
17 years ago |
queue.cpp
|
…
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|
queue.h
|
(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
|
17 years ago |
rail.cpp
|
(svn r11265) -Feature: Make more advanced rail types more expensive to build.
|
17 years ago |
rail.h
|
(svn r11265) -Feature: Make more advanced rail types more expensive to build.
|
17 years ago |
rail_cmd.cpp
|
(svn r11265) -Feature: Make more advanced rail types more expensive to build.
|
17 years ago |
rail_gui.cpp
|
(svn r11264) -Codechange: replace a lot of magic numbers with enums for the rail and road GUIs. Patch by skidd13.
|
17 years ago |
rail_map.h
|
(svn r10659) -Codechange: updated documentation around RAIL_GROUND_FENCE_VERT[12] (frosch)
|
17 years ago |
railtypes.h
|
…
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resource.h
|
…
|
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rev.cpp.in
|
(svn r11089) -Codechange: add revision detection to MSVC.
|
17 years ago |
road.cpp
|
(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
|
17 years ago |
road.h
|
(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
|
17 years ago |
road_cmd.cpp
|
(svn r11265) -Feature: Make more advanced rail types more expensive to build.
|
17 years ago |
road_cmd.h
|
…
|
|
road_gui.cpp
|
(svn r11264) -Codechange: replace a lot of magic numbers with enums for the rail and road GUIs. Patch by skidd13.
|
17 years ago |
road_map.cpp
|
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
|
17 years ago |
road_map.h
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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17 years ago |
roadveh.h
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(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
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17 years ago |
roadveh_cmd.cpp
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(svn r11229) -Fix [FS#1307]: one could sell vehicles that were crashed in a depot, which would still yield money.
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17 years ago |
roadveh_gui.cpp
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(svn r11184) -Codechange: cleanup the code related to backup orders.
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17 years ago |
saveload.cpp
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(svn r11244) -Fix: trees can now be planted on bare land without making it grassy (Csaboka)
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17 years ago |
saveload.h
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(svn r11139) -Codechange: add support for persistent storage for NewGRFs.
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17 years ago |
screenshot.cpp
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…
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screenshot.h
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…
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sdl.cpp
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…
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sdl.h
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…
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settings.cpp
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(svn r11269) -Feature: user customisable faces. Patch by BigBB.
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17 years ago |
settings.h
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…
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settings_gui.cpp
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(svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
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17 years ago |
ship.h
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(svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot.
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17 years ago |
ship_cmd.cpp
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(svn r11229) -Fix [FS#1307]: one could sell vehicles that were crashed in a depot, which would still yield money.
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17 years ago |
ship_gui.cpp
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(svn r11184) -Codechange: cleanup the code related to backup orders.
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17 years ago |
signs.cpp
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(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
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17 years ago |
signs.h
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(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
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17 years ago |
signs_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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17 years ago |
slope.h
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(svn r11237) -Codechange: reduce code duplication between GetRailFoundation() and CheckRailSlope(). Patch by frosch.
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17 years ago |
smallmap_gui.cpp
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(svn r11000) -Fix r10121: when introducing the new blitter system, smallmap regained an old bug: buffer-overflow when moving window to far bottom-right.
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17 years ago |
sound.cpp
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(svn r11118) -Fix: sample.cat can now be in a tar-file too, how nice!
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17 years ago |
sound.h
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(svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
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17 years ago |
sprite.h
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(svn r11133) -Fix (r11102) [FS#1245]: in some cases vehicles would be drawn over houses when they should be drawn behind the houses. Patch by frosch.
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17 years ago |
spritecache.cpp
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(svn r11101) -Fix r11099: the check: file_pos == 0, no longer works; adjust the check with file_slot. This solves the ? sprites with autorail (nice catch Progman)
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17 years ago |
spritecache.h
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…
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station.cpp
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(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
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17 years ago |
station.h
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(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
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17 years ago |
station_cmd.cpp
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(svn r11265) -Feature: Make more advanced rail types more expensive to build.
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17 years ago |
station_gui.cpp
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(svn r10981) -Fix [FS#1156] (r10970): stations gave ratings for accepted cargo too.
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17 years ago |
station_map.h
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(svn r10681) -Codechange: do not determine whether a tile is a hangar based on the graphics index to be drawn on the given tile, but do it based on the specification of the location of hangars of the airport.
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17 years ago |
stdafx.h
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(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
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17 years ago |
string.cpp
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(svn r10566) -Fix [FS#1025]: a NewGRF could have a information message that is too long for the internal buffers to handle. We should not crash on such a case even though the message is too big for the window anyway.
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17 years ago |
string.h
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(svn r11025) -Fix: safeguard StrEmpty from calls with NULL.
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17 years ago |
strings.cpp
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(svn r11145) -Codechange: add support for "decoding" TTDPs string codes wrt to registers 0x100 to 0x10F.
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17 years ago |
strings.h
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(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
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17 years ago |
subsidy_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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17 years ago |
terraform_gui.cpp
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(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
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17 years ago |
texteff.cpp
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(svn r11228) -Codechange: implement the "moreanimation" feature of TTDP, so we can properly support newindustries.
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17 years ago |
texteff.hpp
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(svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables.
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17 years ago |
tgp.cpp
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…
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tgp.h
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…
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thread.cpp
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…
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thread.h
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(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
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17 years ago |
tile.cpp
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(svn r10687) -Fix (r10686): subversion does not like it when you change code when you are typing the commit message.
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17 years ago |
tile.h
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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17 years ago |
timetable.h
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…
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timetable_cmd.cpp
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…
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timetable_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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17 years ago |
town.h
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(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
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17 years ago |
town_cmd.cpp
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(svn r11243) -Fix: update waypoint signs when renaming a town
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17 years ago |
town_gui.cpp
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(svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
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17 years ago |
town_map.h
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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17 years ago |
train.h
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(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
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17 years ago |
train_cmd.cpp
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(svn r11230) -Fix [FS#1228]: one could construct trains out of crashed wagons and engines. Based on a patch by SmatZ.
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17 years ago |
train_gui.cpp
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(svn r11184) -Codechange: cleanup the code related to backup orders.
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17 years ago |
transparency_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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17 years ago |
transparency_gui.h
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…
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tree_cmd.cpp
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(svn r11246) -Codechange: beautify some conditions from "if else" into trinary operator
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17 years ago |
tree_map.h
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(svn r11124) -Documentation: of tree_map.h and tree_cmd.cpp. Patch by Progman.
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17 years ago |
tunnel_map.cpp
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(svn r10686) -Fix [FS#1058]: determining whether there is a tunnel going under the lowered area is only needed in two directions instead of all four, so take the directions (one for each axis) to the nearest border (along the given axis). Furthermore GetTileZ did much more than absolutely necessary.
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17 years ago |
tunnel_map.h
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…
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tunnelbridge_cmd.cpp
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(svn r11265) -Feature: Make more advanced rail types more expensive to build.
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17 years ago |
unix.cpp
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…
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unmovable.h
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…
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unmovable_cmd.cpp
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(svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
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17 years ago |
unmovable_map.h
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…
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variables.h
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(svn r11269) -Feature: user customisable faces. Patch by BigBB.
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17 years ago |
vehicle.cpp
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(svn r11262) -Fix [FS#1330]: do not check for vehicles that are not on the ground when removing owned land, furthermore do not check for shadows (of aircraft).
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17 years ago |
vehicle.h
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(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
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17 years ago |
vehicle_gui.cpp
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(svn r11173) -Codechange: rename some callback enums so they are more uniform.
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17 years ago |
vehicle_gui.h
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(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus.
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17 years ago |
viewport.cpp
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(svn r11261) -Codechange: Draw selection sprites (HT_RECT, HT_POINT, HT_RAIL) on foundations as ChildSprite of the foundation, not as single ParentSprite. Patch by frosch.
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17 years ago |
viewport.h
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(svn r11212) -Codechange: add support for drawing parts of sprites. Patch by frosch.
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17 years ago |
void_map.h
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…
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water_cmd.cpp
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(svn r11266) -Documentation: Add a few comments. Parts of BigBB's work on shores
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17 years ago |
water_map.h
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…
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waypoint.cpp
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(svn r11238) -Fix [FS#1316]: the orders of trains going to a waypoint where not updated when the waypoint would be moved.
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17 years ago |
waypoint.h
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(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
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17 years ago |
widget.cpp
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…
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win32.cpp
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(svn r11116) -Fix (r11106): tar loader was not compiled for WIN32
|
17 years ago |
win32.h
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…
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win64.asm
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…
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window.cpp
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(svn r11256) -Codechange: Make opening a new toolbar not overlapping its parent one, by locating it under the parent, and aligned with the left side of it.
|
17 years ago |
window.h
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(svn r11269) -Feature: user customisable faces. Patch by BigBB.
|
17 years ago |
zoom.hpp
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…
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