mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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197 lines
5.4 KiB
C++
197 lines
5.4 KiB
C++
/* $Id$ */
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/** @file airport.h Various declarations for airports */
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#ifndef AIRPORT_H
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#define AIRPORT_H
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#include "direction.h"
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enum {MAX_TERMINALS = 10};
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enum {MAX_HELIPADS = 4};
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enum {MAX_ELEMENTS = 255};
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enum {MAX_HEADINGS = 22};
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// Airport types
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enum {
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AT_SMALL = 0,
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AT_LARGE = 1,
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AT_HELIPORT = 2,
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AT_METROPOLITAN = 3,
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AT_INTERNATIONAL = 4,
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AT_COMMUTER = 5,
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AT_HELIDEPOT = 6,
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AT_INTERCON = 7,
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AT_HELISTATION = 8,
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AT_OILRIG = 15,
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AT_DUMMY = 255
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};
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enum {
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AMED_NOSPDCLAMP = 1 << 0,
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AMED_TAKEOFF = 1 << 1,
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AMED_SLOWTURN = 1 << 2,
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AMED_LAND = 1 << 3,
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AMED_EXACTPOS = 1 << 4,
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AMED_BRAKE = 1 << 5,
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AMED_HELI_RAISE = 1 << 6,
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AMED_HELI_LOWER = 1 << 7,
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AMED_HOLD = 1 << 8
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};
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/* Movement States on Airports (headings target) */
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enum {
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TO_ALL = 0,
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HANGAR = 1,
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TERM1 = 2,
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TERM2 = 3,
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TERM3 = 4,
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TERM4 = 5,
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TERM5 = 6,
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TERM6 = 7,
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HELIPAD1 = 8,
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HELIPAD2 = 9,
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TAKEOFF = 10,
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STARTTAKEOFF = 11,
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ENDTAKEOFF = 12,
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HELITAKEOFF = 13,
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FLYING = 14,
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LANDING = 15,
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ENDLANDING = 16,
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HELILANDING = 17,
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HELIENDLANDING = 18,
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TERM7 = 19,
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TERM8 = 20,
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HELIPAD3 = 21,
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HELIPAD4 = 22
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};
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/* Movement Blocks on Airports */
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// blocks (eg_airport_flags)
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static const uint64
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TERM1_block = 1ULL << 0,
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TERM2_block = 1ULL << 1,
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TERM3_block = 1ULL << 2,
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TERM4_block = 1ULL << 3,
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TERM5_block = 1ULL << 4,
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TERM6_block = 1ULL << 5,
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HELIPAD1_block = 1ULL << 6,
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HELIPAD2_block = 1ULL << 7,
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RUNWAY_IN_OUT_block = 1ULL << 8,
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RUNWAY_IN_block = 1ULL << 8,
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AIRPORT_BUSY_block = 1ULL << 8,
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RUNWAY_OUT_block = 1ULL << 9,
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TAXIWAY_BUSY_block = 1ULL << 10,
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OUT_WAY_block = 1ULL << 11,
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IN_WAY_block = 1ULL << 12,
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AIRPORT_ENTRANCE_block = 1ULL << 13,
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TERM_GROUP1_block = 1ULL << 14,
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TERM_GROUP2_block = 1ULL << 15,
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HANGAR2_AREA_block = 1ULL << 16,
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TERM_GROUP2_ENTER1_block = 1ULL << 17,
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TERM_GROUP2_ENTER2_block = 1ULL << 18,
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TERM_GROUP2_EXIT1_block = 1ULL << 19,
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TERM_GROUP2_EXIT2_block = 1ULL << 20,
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PRE_HELIPAD_block = 1ULL << 21,
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// blocks for new airports
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TERM7_block = 1ULL << 22,
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TERM8_block = 1ULL << 23,
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TERM9_block = 1ULL << 24,
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HELIPAD3_block = 1ULL << 24,
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TERM10_block = 1ULL << 25,
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HELIPAD4_block = 1ULL << 25,
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HANGAR1_AREA_block = 1ULL << 26,
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OUT_WAY2_block = 1ULL << 27,
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IN_WAY2_block = 1ULL << 28,
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RUNWAY_IN2_block = 1ULL << 29,
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RUNWAY_OUT2_block = 1ULL << 10, // note re-uses TAXIWAY_BUSY
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HELIPAD_GROUP_block = 1ULL << 13, // note re-uses AIRPORT_ENTRANCE
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OUT_WAY_block2 = 1ULL << 31,
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// end of new blocks
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NOTHING_block = 1ULL << 30;
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struct AirportMovingData {
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int16 x;
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int16 y;
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uint16 flag;
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DirectionByte direction;
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};
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struct AirportFTAbuildup;
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// Finite sTate mAchine --> FTA
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struct AirportFTAClass {
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public:
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enum Flags {
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AIRPLANES = 0x1,
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HELICOPTERS = 0x2,
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ALL = AIRPLANES | HELICOPTERS,
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SHORT_STRIP = 0x4
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};
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AirportFTAClass(
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const AirportMovingData *moving_data,
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const byte *terminals,
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const byte *helipads,
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const byte *entry_points,
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Flags flags,
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const AirportFTAbuildup *apFA,
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const TileIndexDiffC *depots,
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byte nof_depots,
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uint size_x,
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uint size_y,
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byte delta_z,
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byte catchment
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);
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~AirportFTAClass();
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const AirportMovingData *MovingData(byte position) const
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{
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assert(position < nofelements);
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return &moving_data[position];
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}
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const AirportMovingData *moving_data;
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struct AirportFTA *layout; // state machine for airport
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const byte *terminals;
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const byte *helipads;
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const TileIndexDiffC *airport_depots; // gives the position of the depots on the airports
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Flags flags;
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byte nof_depots; // number of depots this airport has
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byte nofelements; // number of positions the airport consists of
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const byte *entry_points; ///< when an airplane arrives at this airport, enter it at position entry_point, index depends on direction
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byte size_x;
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byte size_y;
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byte delta_z; // Z adjustment for helicopter pads
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byte catchment;
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};
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DECLARE_ENUM_AS_BIT_SET(AirportFTAClass::Flags)
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// internal structure used in openttd - Finite sTate mAchine --> FTA
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struct AirportFTA {
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AirportFTA *next; // possible extra movement choices from this position
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uint64 block; // 64 bit blocks (st->airport_flags), should be enough for the most complex airports
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byte position; // the position that an airplane is at
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byte next_position; // next position from this position
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byte heading; // heading (current orders), guiding an airplane to its target on an airport
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};
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void InitializeAirports();
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void UnInitializeAirports();
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const AirportFTAClass *GetAirport(const byte airport_type);
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/** Get buildable airport bitmask.
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* @return get all buildable airports at this given time, bitmasked.
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* Bit 0 means the small airport is buildable, etc.
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* @todo set availability of airports by year, instead of airplane
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*/
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uint32 GetValidAirports();
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#endif /* AIRPORT_H */
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