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ai
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(svn r24006) -Fix [FS#5088]: AI used in names in API for GSOrder
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13 years ago |
game
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(svn r24006) -Fix [FS#5088]: AI used in names in API for GSOrder
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13 years ago |
template
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(svn r23932) -Codechange: split the NewGRF text window into its own source files
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13 years ago |
Doxyfile_AI
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(svn r23374) -Add: Doxygen files for the NoAI API (Yexo)
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13 years ago |
Doxyfile_Game
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(svn r23610) -Add: Doxygen files for NoGo API (Yexo)
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13 years ago |
ai_changelog.hpp
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(svn r24121) -Merge: documentation update from 1.2
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13 years ago |
doxygen_filter.awk
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(svn r23650) -Fix: wrong functions were filtered for AI/GameScript doxygen documentation
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13 years ago |
doxygen_filter.sh
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(svn r23610) -Add: Doxygen files for NoGo API (Yexo)
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13 years ago |
game_changelog.hpp
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(svn r23969) -Codechange: trunk heads to 1.3 now
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13 years ago |
script_accounting.cpp
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…
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script_accounting.hpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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13 years ago |
script_admin.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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13 years ago |
script_admin.hpp
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(svn r23623) -Add: allow bi-directional communication with the AdminPort and GameScript
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13 years ago |
script_airport.cpp
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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13 years ago |
script_airport.hpp
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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13 years ago |
script_base.cpp
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…
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script_base.hpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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13 years ago |
script_basestation.cpp
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(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
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13 years ago |
script_basestation.hpp
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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13 years ago |
script_bridge.cpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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13 years ago |
script_bridge.hpp
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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13 years ago |
script_bridgelist.cpp
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…
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script_bridgelist.hpp
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(svn r23615) -Add: more API functions exposed to NoGo (part 2)
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13 years ago |
script_cargo.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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13 years ago |
script_cargo.hpp
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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13 years ago |
script_cargolist.cpp
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…
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script_cargolist.hpp
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(svn r23615) -Add: more API functions exposed to NoGo (part 2)
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13 years ago |
script_company.cpp
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(svn r23826) -Fix [FS#4972]: the detailed performance rating window showed the cargo count of the current quarter instead of the last quarter like the tooltip says
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13 years ago |
script_company.hpp
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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13 years ago |
script_companymode.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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13 years ago |
script_companymode.hpp
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
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13 years ago |
script_controller.cpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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13 years ago |
script_controller.hpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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13 years ago |
script_date.cpp
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(svn r23619) -Add: ScriptDate::GetSystemTime, to get the seconds since 1 Jan 1970 of the real system (GameScript only)
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13 years ago |
script_date.hpp
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(svn r23619) -Add: ScriptDate::GetSystemTime, to get the seconds since 1 Jan 1970 of the real system (GameScript only)
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13 years ago |
script_depotlist.cpp
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(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
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13 years ago |
script_depotlist.hpp
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(svn r23615) -Add: more API functions exposed to NoGo (part 2)
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13 years ago |
script_engine.cpp
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(svn r24029) -Change: [NoAI] make AIEngine::IsArticulated return true if the articulated callback flag is set, don't try to run the callback.
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13 years ago |
script_engine.hpp
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(svn r23615) -Add: more API functions exposed to NoGo (part 2)
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13 years ago |
script_enginelist.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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13 years ago |
script_enginelist.hpp
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(svn r23615) -Add: more API functions exposed to NoGo (part 2)
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13 years ago |
script_error.cpp
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…
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script_error.hpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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13 years ago |
script_event.cpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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13 years ago |
script_event.hpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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13 years ago |
script_event_types.cpp
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(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
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13 years ago |
script_event_types.hpp
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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13 years ago |
script_execmode.cpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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13 years ago |
script_execmode.hpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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13 years ago |
script_game.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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13 years ago |
script_game.hpp
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(svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only)
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13 years ago |
script_gamesettings.cpp
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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13 years ago |
script_gamesettings.hpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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13 years ago |
script_goal.cpp
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(svn r23827) -Feature [FS#4992]: [NoGo] Allow to chose the goal question window's title from a (small) set of options
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13 years ago |
script_goal.hpp
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(svn r23827) -Feature [FS#4992]: [NoGo] Allow to chose the goal question window's title from a (small) set of options
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13 years ago |
script_group.cpp
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(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
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13 years ago |
script_group.hpp
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(svn r23636) -Add: introduce ScriptText in parameters where it can be used
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13 years ago |
script_grouplist.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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13 years ago |
script_grouplist.hpp
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(svn r23370) -Add: support @api tag in API header files, to select which API should receive the defined classes and functions
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13 years ago |
script_industry.cpp
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(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
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13 years ago |
script_industry.hpp
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(svn r23614) -Add: more API functions exposed to NoGo (part 1)
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13 years ago |
script_industrylist.cpp
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…
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script_industrylist.hpp
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(svn r23614) -Add: more API functions exposed to NoGo (part 1)
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13 years ago |
script_industrytype.cpp
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(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
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13 years ago |
script_industrytype.hpp
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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13 years ago |
script_industrytypelist.cpp
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…
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script_industrytypelist.hpp
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(svn r23614) -Add: more API functions exposed to NoGo (part 1)
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13 years ago |
script_info_docs.hpp
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(svn r23613) -Add: allow IsDeveloperOnly in info.nut, to indicate if you can select this GS via the GUI (optional, defaults to false)
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13 years ago |
script_infrastructure.cpp
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(svn r23931) -Change: Scale infrastructure cost of rail tracks by the total number of all tracks and not independently for each rail type.
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13 years ago |
script_infrastructure.hpp
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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13 years ago |
script_list.cpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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13 years ago |
script_list.hpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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13 years ago |
script_log.cpp
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(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
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13 years ago |
script_log.hpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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13 years ago |
script_map.cpp
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…
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script_map.hpp
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(svn r23614) -Add: more API functions exposed to NoGo (part 1)
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13 years ago |
script_marine.cpp
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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13 years ago |
script_marine.hpp
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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13 years ago |
script_news.cpp
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(svn r23927) -Fix [FS#5056]: 32bpp animated blitter was optimised a bit too far regarding not needing to update the colour mapping when (re)initialising the palette
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13 years ago |
script_news.hpp
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(svn r23924) -Fix [FS#5054]: [NoGo] "Some" news messages would cause an assertion to be triggered due to a missing proper location for the viewport of the news message, so only allow building when valid data for the viewport is provided or no viewport is used
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13 years ago |
script_object.cpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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13 years ago |
script_object.hpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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13 years ago |
script_order.cpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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13 years ago |
script_order.hpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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13 years ago |
script_rail.cpp
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(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
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13 years ago |
script_rail.hpp
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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13 years ago |
script_railtypelist.cpp
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(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
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13 years ago |
script_railtypelist.hpp
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(svn r23615) -Add: more API functions exposed to NoGo (part 2)
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13 years ago |
script_road.cpp
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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13 years ago |
script_road.hpp
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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13 years ago |
script_sign.cpp
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(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
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13 years ago |
script_sign.hpp
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(svn r23636) -Add: introduce ScriptText in parameters where it can be used
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13 years ago |
script_signlist.cpp
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…
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script_signlist.hpp
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(svn r23614) -Add: more API functions exposed to NoGo (part 1)
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13 years ago |
script_station.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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13 years ago |
script_station.hpp
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(svn r23770) -Fix: compilation with GCC 4.7
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13 years ago |
script_stationlist.cpp
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(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
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13 years ago |
script_stationlist.hpp
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(svn r23615) -Add: more API functions exposed to NoGo (part 2)
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13 years ago |
script_subsidy.cpp
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(svn r23628) -Add: ScriptSubsidy::Create, to create subsidies (GameScript only)
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13 years ago |
script_subsidy.hpp
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(svn r23628) -Add: ScriptSubsidy::Create, to create subsidies (GameScript only)
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13 years ago |
script_subsidylist.cpp
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…
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script_subsidylist.hpp
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(svn r23615) -Add: more API functions exposed to NoGo (part 2)
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13 years ago |
script_testmode.cpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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13 years ago |
script_testmode.hpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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13 years ago |
script_text.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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13 years ago |
script_text.hpp
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(svn r23652) -Fix: don't include/document ScriptText for AIs. It is not usable
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13 years ago |
script_tile.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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13 years ago |
script_tile.hpp
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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13 years ago |
script_tilelist.cpp
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…
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script_tilelist.hpp
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(svn r23615) -Add: more API functions exposed to NoGo (part 2)
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13 years ago |
script_town.cpp
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(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
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13 years ago |
script_town.hpp
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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13 years ago |
script_townlist.cpp
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…
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script_townlist.hpp
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(svn r23614) -Add: more API functions exposed to NoGo (part 1)
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13 years ago |
script_tunnel.cpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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13 years ago |
script_tunnel.hpp
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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13 years ago |
script_types.hpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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13 years ago |
script_vehicle.cpp
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(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
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13 years ago |
script_vehicle.hpp
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(svn r23636) -Add: introduce ScriptText in parameters where it can be used
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13 years ago |
script_vehiclelist.cpp
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(svn r23941) -Add: support for clang
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13 years ago |
script_vehiclelist.hpp
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(svn r23615) -Add: more API functions exposed to NoGo (part 2)
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13 years ago |
script_viewport.cpp
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(svn r23625) -Add: ScriptViewport::ScrollTo, for SinglePlayer only (GameScript only)
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13 years ago |
script_viewport.hpp
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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13 years ago |
script_waypoint.cpp
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(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
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13 years ago |
script_waypoint.hpp
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(svn r23770) -Fix: compilation with GCC 4.7
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13 years ago |
script_waypointlist.cpp
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(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
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13 years ago |
script_waypointlist.hpp
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(svn r23615) -Add: more API functions exposed to NoGo (part 2)
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13 years ago |
script_window.cpp
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(svn r23631) -Add: ScriptWindow, to manipulate windows on the client (GameScript only)
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13 years ago |
script_window.hpp
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(svn r23947) -Feature: Timetabled maximum travel speeds for non-flying vehicles.
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13 years ago |
squirrel_export.awk
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(svn r23651) -Feature: [NoGo] GSText now accepts string arguments as parameters to the constructor
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13 years ago |
squirrel_export.sh
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(svn r23652) -Fix: don't include/document ScriptText for AIs. It is not usable
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13 years ago |