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OpenTTD-patches/src/video
Bouke Haarsma 45d98f689a Fix #9993: Handle DPI changes on macOS and Windows 2 years ago
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cocoa Fix #9993: Handle DPI changes on macOS and Windows 2 years ago
CMakeLists.txt Codechange: [SDL2] Split driver in base-part and default backend 3 years ago
allegro_v.cpp Codechange: use _cur_palette the same in all the drivers 3 years ago
allegro_v.h Add: Display refresh rate game option (#8813) 3 years ago
dedicated_v.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 3 years ago
dedicated_v.h Codechange: Use std::string in the driver and blitter selection code. 4 years ago
null_v.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 3 years ago
null_v.h Codechange: Use std::string in the driver and blitter selection code. 4 years ago
opengl.cpp Add: Show current video driver info in Options window 2 years ago
opengl.h Add: Show current video driver info in Options window 2 years ago
sdl2_default_v.cpp Codechange: use _cur_palette the same in all the drivers 3 years ago
sdl2_default_v.h Remove: [Video] no longer draw in a thread 3 years ago
sdl2_opengl_v.cpp Add: Show current video driver info in Options window 2 years ago
sdl2_opengl_v.h Feature: allow a toggle to enable/disable vsync 3 years ago
sdl2_v.cpp Add: Show current video driver info in Options window 2 years ago
sdl2_v.h Add: Show current video driver info in Options window 2 years ago
sdl_v.cpp Codechange: use _cur_palette the same in all the drivers 3 years ago
sdl_v.h Remove: [Video] no longer draw in a thread 3 years ago
video_driver.cpp Fix: don't propagate shift/ctrl state till next game-tick (#9381) 3 years ago
video_driver.hpp Add: Show current video driver info in Options window 2 years ago
win32_v.cpp Fix #9993: Handle DPI changes on macOS and Windows 2 years ago
win32_v.h Add: Show current video driver info in Options window 2 years ago