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Darkvater
ba8c649fac
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
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20 years ago |
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ai_rail.h
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(svn r1589) Adapt the AI to a slight behavior change of CmdBuildSignals() introduced in r1585
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20 years ago |
animcursors.h
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(svn r1) Import of revision 975 of old (crashed) SVN
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20 years ago |
autorail.h
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(svn r1571) Feature: Visually enhanced autorail placing
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20 years ago |
bridge_land.h
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(svn r2066) - Fix: [ 1164248 ] game crash while AI builds bridge. Also protect bridge building against invalid bridges and some safeguards when drawing.
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20 years ago |
build_industry.h
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(svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :)
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20 years ago |
clear_land.h
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(svn r1) Import of revision 975 of old (crashed) SVN
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20 years ago |
currency.h
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(svn r1233) Fixed several currency issues. Now currencies should work correctly again.
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20 years ago |
engines.h
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(svn r1444) -Fix: fixed weight for double-head trains (and with that the acceleration)
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20 years ago |
files.h
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(svn r2229) - Fix: [ 1188777 ] Non-existing sprite #5125 (presignal). The DOS grf file trgi.grf has 6 less sprites than the windows one. This results in some segfaults for certain sprites. Fixed it by added a dummy grf file consisting ofr 6 sprites and loaded when using DOS gfx at the appropiate place.
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20 years ago |
genland.h
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(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
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20 years ago |
industry_land.h
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(svn r1) Import of revision 975 of old (crashed) SVN
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20 years ago |
landscape_const.h
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(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
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20 years ago |
landscape_sprite.h
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(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
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20 years ago |
namegen.h
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(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
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20 years ago |
palettes.h
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(svn r1038) Feature: OpenTTD runs with the grf files of the DOS version
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20 years ago |
road_land.h
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(svn r1902) Replace some casts with proper typing
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20 years ago |
roadveh.h
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(svn r1) Import of revision 975 of old (crashed) SVN
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20 years ago |
sprites.h
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(svn r2136) - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario editor (D,Q,W,E,R,T,Y,U fltr)
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20 years ago |
station_land.h
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(svn r1402) Trim trailing whitespace
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20 years ago |
town_land.h
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(svn r800) Check if the data tables for houses have the correct number of elements via compile time asserts
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20 years ago |
track_land.h
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(svn r2048) -Fix: deleted a word somehow :s (Tnx Tron!)
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20 years ago |
train_cmd.h
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(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
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20 years ago |
tree_land.h
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(svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
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20 years ago |
tunnel_land.h
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(svn r826) Seperate all bridge related tables from tunnel_land.h into their own file
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20 years ago |
unmovable_land.h
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(svn r907) Sprinkle holy ANSI water:
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20 years ago |
water_land.h
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(svn r1903) Replace some casts and macro magic with proper typing, similar to r1902
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20 years ago |