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OpenTTD-patches/src
truebrain 8faa8f2342 (svn r23648) -Revert (r23646): partial revert; nobody has to know about my local changes and attempts 13 years ago
..
3rdparty (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
ai (svn r23636) -Add: introduce ScriptText in parameters where it can be used 13 years ago
blitter (svn r23588) -Codechange: use the 'final' keyword so compiler can optimise out some indirect calls 13 years ago
core (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
depend (svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free 13 years ago
game (svn r23635) -Add: introduce GSText, to allow translating GameScript text, even over network 13 years ago
lang (svn r23645) -Fix: missing 2 strings 13 years ago
misc (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
music (svn r23648) -Revert (r23646): partial revert; nobody has to know about my local changes and attempts 13 years ago
network (svn r23646) -Fix [FS#4901]: rescan the Game Scripts when done downloading one. 13 years ago
os (svn r23490) -Add [FS#2750]: OpenBrowser function to open a browser on major OSes 13 years ago
pathfinder (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
saveload (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
script (svn r23648) -Revert (r23646): partial revert; nobody has to know about my local changes and attempts 13 years ago
settingsgen
sound
spriteloader (svn r23527) -Codechange: unify colo(u)r as far as it goes 13 years ago
strgen (svn r23587) -Fix-ish: MSVC warnings in case strgen would be in the main project file 13 years ago
table (svn r23635) -Add: introduce GSText, to allow translating GameScript text, even over network 13 years ago
thread (svn r23481) -Add: Function to get the CPU core count. 13 years ago
video (svn r23527) -Codechange: unify colo(u)r as far as it goes 13 years ago
widgets (svn r23630) -Add: a Goal GUI to show your current goals 13 years ago
aircraft.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
aircraft_cmd.cpp (svn r23622) -Add: a set of events to trigger in a GameScript 13 years ago
aircraft_gui.cpp (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. 13 years ago
airport.cpp
airport.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
airport_gui.cpp (svn r23531) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
animated_tile.cpp
animated_tile_func.h
articulated_vehicles.cpp (svn r23526) -Codechange: unify cargos vs cargoes 13 years ago
articulated_vehicles.h (svn r23526) -Codechange: unify cargos vs cargoes 13 years ago
autoreplace.cpp
autoreplace_base.h
autoreplace_cmd.cpp (svn r23526) -Codechange: unify cargos vs cargoes 13 years ago
autoreplace_func.h
autoreplace_gui.cpp (svn r23531) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
autoreplace_gui.h
autoreplace_type.h
autoslope.h (svn r23106) -Codechange: pass int* to GetTileSlope and friends 13 years ago
base_media_base.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
base_media_func.h (svn r23219) -Change: different directories for basesets and newgrfs. So data to baseset or newgrf, and gm to baseset 13 years ago
base_station_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
bmp.cpp
bmp.h
bootstrap_gui.cpp (svn r23601) -Fix: fix the conflict in window number 13 years ago
bridge.h
bridge_gui.cpp (svn r23531) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
bridge_map.cpp (svn r23106) -Codechange: pass int* to GetTileSlope and friends 13 years ago
bridge_map.h (svn r23106) -Codechange: pass int* to GetTileSlope and friends 13 years ago
build_vehicle_gui.cpp (svn r23531) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
cargo_type.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
cargopacket.cpp (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
cargopacket.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
cargotype.cpp (svn r23526) -Codechange: unify cargos vs cargoes 13 years ago
cargotype.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
cheat.cpp
cheat_func.h
cheat_gui.cpp (svn r23531) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
cheat_type.h
clear_cmd.cpp (svn r23168) -Feature [FS#1824]: always draw fences around field tiles 13 years ago
clear_func.h (svn r23168) -Feature [FS#1824]: always draw fences around field tiles 13 years ago
clear_map.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
cmd_helper.h
command.cpp (svn r23636) -Add: introduce ScriptText in parameters where it can be used 13 years ago
command_func.h (svn r23604) -Add: initial support for GameScripts 13 years ago
command_type.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
company_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
company_cmd.cpp (svn r23648) -Revert (r23646): partial revert; nobody has to know about my local changes and attempts 13 years ago
company_func.h
company_gui.cpp (svn r23531) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
company_gui.h (svn r23410) -Add: A window with a detailed overview over the infrastructure of a company. 13 years ago
company_manager_face.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
company_type.h (svn r23602) -Add: support for DEITY commands, commands where no real company was involved in (Rubidium) 13 years ago
console.cpp
console_cmds.cpp (svn r23647) -Add: add rescan_game as console command (patch by Xaroth) 13 years ago
console_func.h
console_gui.cpp (svn r23531) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
console_gui.h
console_internal.h
console_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
crashlog.cpp (svn r23384) -Remove: no longer allow a binary to be without AI support; the parts some compilers failed at, are integrated in other parts of the code now too 13 years ago
crashlog.h
currency.cpp (svn r23196) -Fix: GCC 4.7 compilation 13 years ago
currency.h
date.cpp (svn r23406) -Change: Run the monthly subsidy loop after cargo acceptance has been calculated. 13 years ago
date_func.h
date_gui.cpp (svn r23531) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
date_gui.h
date_type.h
debug.cpp (svn r23386) -Fix: debug script related events to 'script' (removes 'ai') 13 years ago
debug.h (svn r23386) -Fix: debug script related events to 'script' (removes 'ai') 13 years ago
dedicated.cpp
depot.cpp
depot_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
depot_cmd.cpp
depot_func.h
depot_gui.cpp (svn r23539) -Codechange: prevent conflict between widget naming of (vehicle) depots and vehicle details 13 years ago
depot_map.h
depot_type.h
direction_func.h (svn r23290) -Fix [FS#2379,FS#3569]: Change the centre of train vehicles to depend on the vehicle length instead of being fixed at 4/8th of the original vehicle length to make sure shortened vehicles don't block tiles they shouldn't block. 13 years ago
direction_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
disaster_cmd.cpp (svn r23622) -Add: a set of events to trigger in a GameScript 13 years ago
dock_gui.cpp (svn r23600) -Codechange: link WC+number to a Widget, and the Widget to a Window class 13 years ago
driver.cpp (svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free 13 years ago
driver.h
economy.cpp (svn r23622) -Add: a set of events to trigger in a GameScript 13 years ago
economy_base.h
economy_func.h
economy_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
effectvehicle.cpp (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) 13 years ago
effectvehicle_base.h (svn r23588) -Codechange: use the 'final' keyword so compiler can optimise out some indirect calls 13 years ago
effectvehicle_func.h
elrail.cpp (svn r23110) -Codechange: let the flying altitude return ints are well 13 years ago
elrail_func.h
endian_check.cpp (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
engine.cpp (svn r23615) -Add: more API functions exposed to NoGo (part 2) 13 years ago
engine_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
engine_func.h
engine_gui.cpp (svn r23531) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
engine_gui.h
engine_type.h (svn r23504) -Feature: Aircraft range. 13 years ago
error.h (svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors 13 years ago
error_gui.cpp (svn r23583) -Codechange: prevent name collision with strgen variable 13 years ago
fileio.cpp (svn r23612) -Add: allow importing libraries in the same way as AI does, only with GS prefix (and in game/library) 13 years ago
fileio_func.h (svn r23605) -Add: GAME_DIR and CONTENT_TYPE_GAME, and read gamescript from that directory 13 years ago
fileio_type.h (svn r23612) -Add: allow importing libraries in the same way as AI does, only with GS prefix (and in game/library) 13 years ago
fios.cpp (svn r23216) -Codechange: introduce the concept of having different tar lists 13 years ago
fios.h
fios_gui.cpp (svn r23531) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
fontcache.cpp (svn r23592) -Fix (r23590): forgot one case 13 years ago
fontcache.h (svn r23275) -Codechange: allow loading of the monospace (freetype) font at another moment than the other fonts 13 years ago
gamelog.cpp
gamelog.h
gamelog_internal.h
genworld.cpp (svn r23611) -Add: run the begin of the script already while generating, and don't sleep on DoCommand while doing so 13 years ago
genworld.h (svn r23611) -Add: run the begin of the script already while generating, and don't sleep on DoCommand while doing so 13 years ago
genworld_gui.cpp (svn r23611) -Add: run the begin of the script already while generating, and don't sleep on DoCommand while doing so 13 years ago
gfx.cpp (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
gfx_func.h (svn r23472) -Fix [FS#4877]: the monospace font broke the bootstrap GUI's ability to find a font 13 years ago
gfx_type.h (svn r23446) -Codechange: move _cur_palette and it's related first/count dirty variables into a single structure 13 years ago
gfxinit.cpp (svn r23214) -Codechange: for base media sets pass the "search in tars" parameter to determine what to do 13 years ago
gfxinit.h
goal.cpp (svn r23630) -Add: a Goal GUI to show your current goals 13 years ago
goal_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
goal_gui.cpp (svn r23630) -Add: a Goal GUI to show your current goals 13 years ago
goal_type.h (svn r23630) -Add: a Goal GUI to show your current goals 13 years ago
graph_gui.cpp (svn r23531) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
graph_gui.h
ground_vehicle.cpp (svn r23540) -Codechange: unify and document vehicle widgets 13 years ago
ground_vehicle.hpp (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
group.h
group_cmd.cpp (svn r23282) -Fix [FS#4844] (r23212): CmdRemoveAllVehiclesGroup() was not passed the vehicle type in all cases, but the type is actually not needed. 13 years ago
group_gui.cpp (svn r23533) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
group_gui.h
group_type.h
gui.h (svn r23630) -Add: a Goal GUI to show your current goals 13 years ago
heightmap.cpp (svn r23474) -Codechange: move the declaration error related functions to error.h 13 years ago
heightmap.h
highscore.cpp
highscore.h
highscore_gui.cpp (svn r23534) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
hotkeys.cpp (svn r23193) -Codechange: don't cast away const unneededly 13 years ago
hotkeys.h
house.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
house_type.h
industry.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
industry_cmd.cpp (svn r23622) -Add: a set of events to trigger in a GameScript 13 years ago
industry_gui.cpp (svn r23534) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
industry_map.h
industry_type.h
industrytype.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
ini.cpp
ini_load.cpp
ini_type.h
intro_gui.cpp (svn r23607) -Add: wire GameScript in all the GUIs 13 years ago
landscape.cpp (svn r23106) -Codechange: pass int* to GetTileSlope and friends 13 years ago
landscape.h (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. 13 years ago
landscape_type.h
language.h (svn r23585) -Codechange: replace some magic numbers with less magic constants 13 years ago
livery.h
main_gui.cpp (svn r23536) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
map.cpp
map_func.h
map_type.h
misc.cpp (svn r23604) -Add: initial support for GameScripts 13 years ago
misc_cmd.cpp (svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only) 13 years ago
misc_gui.cpp (svn r23601) -Fix: fix the conflict in window number 13 years ago
mixer.cpp
mixer.h
music.cpp (svn r23214) -Codechange: for base media sets pass the "search in tars" parameter to determine what to do 13 years ago
music_gui.cpp (svn r23544) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
newgrf.cpp (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
newgrf.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
newgrf_airport.cpp (svn r23142) -Change: [NewGRF v8] Unify the return values of callbacks returning D0xx texts. 13 years ago
newgrf_airport.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
newgrf_airporttiles.cpp (svn r23161) -Fix (r23154): don't convert pointer to bool but actually check the grf_version variable 13 years ago
newgrf_airporttiles.h
newgrf_animation_base.h (svn r23148) -Change: [NewGRF] Check the results of various callbacks for validness. 13 years ago
newgrf_animation_type.h
newgrf_callbacks.h (svn r23527) -Codechange: unify colo(u)r as far as it goes 13 years ago
newgrf_canal.cpp (svn r23138) -Feature: [NewGRF] Allow passing 32bit parameters to 60+x variables (using var 7B). Currently most useful for vehicle var 60. 13 years ago
newgrf_canal.h
newgrf_cargo.cpp (svn r23138) -Feature: [NewGRF] Allow passing 32bit parameters to 60+x variables (using var 7B). Currently most useful for vehicle var 60. 13 years ago
newgrf_cargo.h
newgrf_class.h
newgrf_class_func.h
newgrf_commons.cpp (svn r23474) -Codechange: move the declaration error related functions to error.h 13 years ago
newgrf_commons.h (svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free 13 years ago
newgrf_config.cpp (svn r23601) -Fix: fix the conflict in window number 13 years ago
newgrf_config.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
newgrf_debug.h
newgrf_debug_gui.cpp (svn r23541) -Codechange: Consistent naming of widgets in NewGRF debug window 13 years ago
newgrf_engine.cpp (svn r23526) -Codechange: unify cargos vs cargoes 13 years ago
newgrf_engine.h (svn r23174) -Codechange: Deduplicate code between GetEngineProperty() and GetVehicleProperty(). 13 years ago
newgrf_generic.cpp (svn r23157) -Change: [NewGRF v8] Format of extra callback info for callback 144. (michi_cc) 13 years ago
newgrf_generic.h (svn r23114) -Feature: [NewGRF] Ambient sound effect callback. 13 years ago
newgrf_gui.cpp (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
newgrf_house.cpp (svn r23154) -Change: [NewGRF v8] Use heightlevel units in nearby tile info variables. (rubidium) 13 years ago
newgrf_house.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
newgrf_industries.cpp (svn r23474) -Codechange: move the declaration error related functions to error.h 13 years ago
newgrf_industries.h (svn r23154) -Change: [NewGRF v8] Use heightlevel units in nearby tile info variables. (rubidium) 13 years ago
newgrf_industrytiles.cpp (svn r23457) -Codechange: introduce Industry::TileBelongsToIndustry() to simplify code checking for that 13 years ago
newgrf_industrytiles.h
newgrf_object.cpp (svn r23154) -Change: [NewGRF v8] Use heightlevel units in nearby tile info variables. (rubidium) 13 years ago
newgrf_object.h
newgrf_properties.h (svn r23504) -Feature: Aircraft range. 13 years ago
newgrf_railtype.cpp (svn r23138) -Feature: [NewGRF] Allow passing 32bit parameters to 60+x variables (using var 7B). Currently most useful for vehicle var 60. 13 years ago
newgrf_railtype.h
newgrf_sound.cpp
newgrf_sound.h
newgrf_spritegroup.cpp (svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free 13 years ago
newgrf_spritegroup.h (svn r23138) -Feature: [NewGRF] Allow passing 32bit parameters to 60+x variables (using var 7B). Currently most useful for vehicle var 60. 13 years ago
newgrf_station.cpp (svn r23154) -Change: [NewGRF v8] Use heightlevel units in nearby tile info variables. (rubidium) 13 years ago
newgrf_station.h
newgrf_storage.cpp
newgrf_storage.h
newgrf_text.cpp (svn r23269) -Codechange: rename some control/string codes/IDs to be more consistent 13 years ago
newgrf_text.h
newgrf_town.cpp (svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only) 13 years ago
newgrf_town.h (svn r23138) -Feature: [NewGRF] Allow passing 32bit parameters to 60+x variables (using var 7B). Currently most useful for vehicle var 60. 13 years ago
newgrf_townname.cpp
newgrf_townname.h
news_func.h
news_gui.cpp (svn r23643) -Fix [FS#4896]: dates cut off in the message history 13 years ago
news_gui.h
news_type.h (svn r23600) -Codechange: link WC+number to a Widget, and the Widget to a Window class 13 years ago
object.h
object_base.h
object_cmd.cpp (svn r23413) -Add: Company infrastructure counts for canals. 13 years ago
object_gui.cpp (svn r23545) -Codechange: Consistently name widgets in build object window 13 years ago
object_map.h
object_type.h
openttd.cpp (svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console 13 years ago
openttd.h (svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only) 13 years ago
order_backup.cpp (svn r23464) -Fix [FS#4876]: clear the backed up orders of a removed station as well, otherwise one could create orders to a station that was never in the original backupped orders. For example a road vehicle trying to go to a buoy. 13 years ago
order_backup.h (svn r23464) -Fix [FS#4876]: clear the backed up orders of a removed station as well, otherwise one could create orders to a station that was never in the original backupped orders. For example a road vehicle trying to go to a buoy. 13 years ago
order_base.h (svn r23507) -Fix (r23505): Comment typo. 13 years ago
order_cmd.cpp (svn r23511) -Fix [FS#4885] (r23504): Aircraft orders could not be shared anymore when they had no range property declared (Hirundo) 13 years ago
order_func.h (svn r23505) -Add: Indication in the order list if the next destination of an order is out of range. 13 years ago
order_gui.cpp (svn r23549) -Codechange: Document and consistently name widgets of order GUI 13 years ago
order_type.h
os_timer.cpp
osk_gui.cpp (svn r23550) -Codechange: unify naming of the on screen keyboard widgets 13 years ago
pbs.cpp (svn r23564) -Fix [FS#4888]: Extending a path reservation starting at a partially reserved rail station could fail. 13 years ago
pbs.h
progress.cpp
progress.h
querystring_gui.h (svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free 13 years ago
rail.cpp
rail.h (svn r23415) -Feature: Infrastructure maintenance costs. 13 years ago
rail_cmd.cpp (svn r23593) -Fix (r23411): Infrastructure counts for rail were not properly updated when converting rail or building level crossings. 13 years ago
rail_gui.cpp (svn r23601) -Fix: fix the conflict in window number 13 years ago
rail_gui.h
rail_map.h
rail_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
rev.cpp.in
rev.h
road.cpp (svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript 13 years ago
road_cmd.cpp (svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript 13 years ago
road_cmd.h
road_func.h (svn r23415) -Feature: Infrastructure maintenance costs. 13 years ago
road_gui.cpp (svn r23601) -Fix: fix the conflict in window number 13 years ago
road_gui.h
road_internal.h
road_map.cpp
road_map.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
road_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
roadstop.cpp
roadstop_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
roadveh.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
roadveh_cmd.cpp (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
roadveh_gui.cpp
screenshot.cpp (svn r23474) -Codechange: move the declaration error related functions to error.h 13 years ago
screenshot.h
sdl.cpp
sdl.h
settings.cpp (svn r23609) -Add: save/load all GameScript related material 13 years ago
settings_func.h (svn r23224) -Codechange: first load the config file partially so we can push scanning AIs to later in the process (when the GUI is showing the progress bar) 13 years ago
settings_gui.cpp (svn r23601) -Fix: fix the conflict in window number 13 years ago
settings_internal.h
settings_type.h (svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console 13 years ago
ship.h (svn r23588) -Codechange: use the 'final' keyword so compiler can optimise out some indirect calls 13 years ago
ship_cmd.cpp (svn r23540) -Codechange: unify and document vehicle widgets 13 years ago
ship_gui.cpp (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. 13 years ago
signal.cpp
signal_func.h
signal_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
signs.cpp (svn r23319) -Fix (r23316): Offsets of viewport signs were not scaled up. 13 years ago
signs_base.h (svn r23104) -Codechange: prepare the vehicle/sign z for some further changes to reduce casting 13 years ago
signs_cmd.cpp (svn r23621) -Add: allow manipulation of signs via GameScripts 13 years ago
signs_func.h
signs_gui.cpp (svn r23621) -Add: allow manipulation of signs via GameScripts 13 years ago
signs_type.h
slope_func.h (svn r23106) -Codechange: pass int* to GetTileSlope and friends 13 years ago
slope_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
smallmap_gui.cpp (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
smallmap_gui.h
sortlist_type.h
sound.cpp (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. 13 years ago
sound_func.h
sound_type.h
sprite.cpp (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. 13 years ago
sprite.h
spritecache.cpp (svn r23315) -Codechange: Only encode sprites for zoom levels that will be used. 13 years ago
spritecache.h (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. 13 years ago
station.cpp (svn r23415) -Feature: Infrastructure maintenance costs. 13 years ago
station_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
station_cmd.cpp (svn r23546) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
station_func.h (svn r23415) -Feature: Infrastructure maintenance costs. 13 years ago
station_gui.cpp (svn r23553) -Fix: avoid naming conflict in widget enums 13 years ago
station_gui.h (svn r23528) -Codechange: move widget enums to widgets/NNN_type.h 13 years ago
station_map.h
station_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
statusbar_gui.cpp (svn r23547) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
statusbar_gui.h
stdafx.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
string.cpp (svn r23603) -Add: support for control commands in strings, in both network and safe/load (Rubidium) 13 years ago
string_func.h (svn r23590) -Codechange: make the string validation settings better expandable 13 years ago
string_type.h (svn r23603) -Add: support for control commands in strings, in both network and safe/load (Rubidium) 13 years ago
strings.cpp (svn r23644) -Fix [FS#4899]: prevent game scripts using StringIDs that are not coming from themselves, so the game script doesn't "accidentally" try to display an invalid string or try to display a town name in from an unknown town name generator 13 years ago
strings_func.h (svn r23644) -Fix [FS#4899]: prevent game scripts using StringIDs that are not coming from themselves, so the game script doesn't "accidentally" try to display an invalid string or try to display a town name in from an unknown town name generator 13 years ago
strings_type.h
subsidy.cpp (svn r23628) -Add: ScriptSubsidy::Create, to create subsidies (GameScript only) 13 years ago
subsidy_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
subsidy_func.h
subsidy_gui.cpp (svn r23547) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
subsidy_type.h
tar_type.h (svn r23216) -Codechange: introduce the concept of having different tar lists 13 years ago
terraform_cmd.cpp (svn r23106) -Codechange: pass int* to GetTileSlope and friends 13 years ago
terraform_gui.cpp (svn r23547) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
terraform_gui.h
textbuf_gui.h
texteff.cpp (svn r23318) -Change: Make text effects rise at their previous speed. 13 years ago
texteff.hpp
tgp.cpp (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
tgp.h
tile_cmd.h (svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well 13 years ago
tile_map.cpp (svn r23106) -Codechange: pass int* to GetTileSlope and friends 13 years ago
tile_map.h (svn r23106) -Codechange: pass int* to GetTileSlope and friends 13 years ago
tile_type.h
tilearea.cpp (svn r23402) -Add: Function to check if a TileArea contains a tile. (michi_cc) 13 years ago
tilearea_type.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
tilehighlight_func.h
tilehighlight_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
tilematrix_type.hpp (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
timetable.h
timetable_cmd.cpp
timetable_gui.cpp (svn r23553) -Fix: avoid naming conflict in widget enums 13 years ago
toolbar_gui.cpp (svn r23630) -Add: a Goal GUI to show your current goals 13 years ago
toolbar_gui.h
town.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
town_cmd.cpp (svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI 13 years ago
town_gui.cpp (svn r23636) -Add: introduce ScriptText in parameters where it can be used 13 years ago
town_map.h
town_type.h (svn r23233) -Codechange: Refactor maximum and actually transported cargo amount of towns into a reusable struct. 13 years ago
townname.cpp
townname_func.h
townname_type.h
track_func.h
track_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
train.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
train_cmd.cpp (svn r23622) -Add: a set of events to trigger in a GameScript 13 years ago
train_gui.cpp (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
transparency.h
transparency_gui.cpp (svn r23535) -Codechange: unify widget naming of transparency toolbar 13 years ago
transparency_gui.h
transport_type.h
tree_cmd.cpp (svn r23168) -Feature [FS#1824]: always draw fences around field tiles 13 years ago
tree_gui.cpp (svn r23538) -Codechange: Consistent naming of widgets in tree plant gui 13 years ago
tree_map.h
tunnel_map.cpp (svn r23167) -Codechange [FS#4818]: make IsTunnelInWay z parameters signed as well (hackalittlebit) 13 years ago
tunnel_map.h (svn r23167) -Codechange [FS#4818]: make IsTunnelInWay z parameters signed as well (hackalittlebit) 13 years ago
tunnelbridge.h
tunnelbridge_cmd.cpp (svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript 13 years ago
tunnelbridge_map.h
vehicle.cpp (svn r23540) -Codechange: unify and document vehicle widgets 13 years ago
vehicle_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
vehicle_cmd.cpp (svn r23581) -Fix (r23518) [FS#4890]: Cloning of vehicles crashed. 13 years ago
vehicle_func.h (svn r23487) -Change/Fix: Make autoreplace, autorenew, cloning and autorefit check all articulated parts of a vehicle to find a shared cargo subtype. 13 years ago
vehicle_gui.cpp (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
vehicle_gui.h (svn r23528) -Codechange: move widget enums to widgets/NNN_type.h 13 years ago
vehicle_gui_base.h
vehicle_type.h
vehiclelist.cpp
vehiclelist.h
viewport.cpp (svn r23621) -Add: allow manipulation of signs via GameScripts 13 years ago
viewport_func.h (svn r23329) -Fix (r23316): Scale child sprite pixel offsets unless told not to. Fixes lifts and industry graphics. 13 years ago
viewport_gui.cpp (svn r23532) -Codechange: unify widget naming of (extra) viewport 13 years ago
viewport_type.h
void_cmd.cpp (svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions 13 years ago
void_map.h
water.h (svn r23415) -Feature: Infrastructure maintenance costs. 13 years ago
water_cmd.cpp (svn r23622) -Add: a set of events to trigger in a GameScript 13 years ago
water_map.h (svn r23512) -Change [FS#4872]: Allow to place locks also on river rapids and restore rivers, if locks are deleted 13 years ago
waypoint.cpp
waypoint_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
waypoint_cmd.cpp (svn r23414) -Add: Company infrastructure counts for stations/airports. 13 years ago
waypoint_func.h
waypoint_gui.cpp (svn r23530) -Codechange: begin unify the naming of widgets and add comments to them, in this case the waypoint view widgets 13 years ago
widget.cpp (svn r23631) -Add: ScriptWindow, to manipulate windows on the client (GameScript only) 13 years ago
widget_type.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
window.cpp (svn r23642) -Fix [FS#4893]: OSK window got hidden by query window 13 years ago
window_func.h
window_gui.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
window_type.h (svn r23630) -Add: a Goal GUI to show your current goals 13 years ago
zoom_func.h
zoom_type.h (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. 13 years ago