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OpenTTD-patches/src/table
yexo a25d6c64dd (svn r21694) -Fix: changing AI settings ingame was impossible when the difficulty level was other than custom 14 years ago
..
airport_defaults.h
airport_movement.h
airporttile_ids.h
airporttiles.h
animcursors.h (svn r21423) -Codechange: replace some magic numbers by slightly less magic numbers 14 years ago
autorail.h
bridge_land.h
build_industry.h
cargo_const.h
clear_land.h
control_codes.h
elrail_data.h
engines.h (svn r21240) -Feature: [NewGRF] Implement action0 visual effect properties for ships and RVs (Hirundo) 14 years ago
genland.h
industry_land.h
landscape_sprite.h
newgrf_debug_data.h (svn r21454) -Codechange: add support for object variable 48 14 years ago
object_land.h (svn r21452) -Codechange: read object property 17 (number of views) 14 years ago
palette_convert.h
palettes.h (svn r21639) -Codechange: simplify setting the colour remap 14 years ago
pricebase.h
railtypes.h
road_land.h
roadveh_movement.h (svn r21263) -Fix [FS#3935]: under some circumstances two vehicles could leave a non-drive through road stop at once 14 years ago
settings.h (svn r21694) -Fix: changing AI settings ingame was impossible when the difficulty level was other than custom 14 years ago
sprites.h (svn r21423) -Codechange: replace some magic numbers by slightly less magic numbers 14 years ago
station_land.h (svn r21275) -Fix (r21272): Draw NW+SW fences in the correct order. 14 years ago
strgen_tables.h (svn r21541) -Add: {DATE_SHORT} and {DATE_LONG} can now have cases 14 years ago
town_land.h
townname.h
track_land.h
train_cmd.h
tree_land.h
unicode.h
water_land.h