OpenTTD-patches/src
2008-10-08 11:29:17 +00:00
..
ai (svn r14448) -Codechange [FS#2328]: rename a few variables (based on a patch by planetmaker) 2008-10-07 20:57:41 +00:00
blitter (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 2008-09-02 15:20:38 +00:00
core (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
lang (svn r14447) -Change [FS#2333]: Rename YAPP "advanced signals" to "path signals" and "normal signals" to "block signals". 2008-10-07 20:13:22 +00:00
misc (svn r14105) -Fix: Some typos that are more grammatical errors, as it seems. 2008-08-20 01:38:12 +00:00
music (svn r14414) -Fix: replace instances of strncpy with strecpy as strncpy doesn't guarantee the resulting string is '\0'-terminated. 2008-09-29 16:27:02 +00:00
network (svn r14423) -Codechange: also do r14221 for the strings. 2008-09-30 21:18:28 +00:00
os/macosx (svn r14200) -Fix (r14199): some OSes failed to compile. Furthermore I hate wrong comments! 2008-08-31 11:51:09 +00:00
sound (svn r13552) -Codechange: use TTD_ENDIAN comparations instead of tests if TTD_[BIG/LITTLE]_ENDIAN is defined 2008-06-17 19:38:00 +00:00
spriteloader (svn r14229) -Feature: allow overriding the palette of the base GRFs. This way you can play with NewGRFs made for the Windows palette with the DOS palettes base GRFs (and vice versa). Note that for this to work correctly ALL NewGRFs must use the same palette; mix and match is not yet supported. 2008-09-02 18:45:15 +00:00
strgen (svn r14423) -Codechange: also do r14221 for the strings. 2008-09-30 21:18:28 +00:00
table (svn r14423) -Codechange: also do r14221 for the strings. 2008-09-30 21:18:28 +00:00
video (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
widgets (svn r14168) -Codechange: Make dropdown 'auto_width' a separate parameter, so that a minimum width can be specified. 2008-08-25 16:07:10 +00:00
yapf (svn r14428) -Fix [FS#2306]: A 90-degree curve can be a safe waiting position if they are forbidden for trains. 2008-10-01 15:48:44 +00:00
aircraft_cmd.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
aircraft_gui.cpp (svn r14098) -Fix: Make the 'Transfer Credit' display aware of the entire consist, not only the first vehicle 2008-08-18 16:52:40 +00:00
aircraft.h (svn r14343) -Fix [FS#2300]: invalid v->u.air.targetairport could cause crashes at several places when the station pool got smaller 2008-09-16 15:15:41 +00:00
airport_gui.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
airport_movement.h
airport.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
airport.h (svn r13758) -Fix (r13226): always use st->airport_tile, st->xy is different in many cases 2008-07-20 15:50:41 +00:00
animated_tile_func.h
animated_tile.cpp (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
articulated_vehicles.cpp (svn r13850) -Fix [FS#2146]: Fix resp. implement refitting of articulated vehicles during autoreplace. 2008-07-27 15:17:16 +00:00
articulated_vehicles.h (svn r13850) -Fix [FS#2146]: Fix resp. implement refitting of articulated vehicles during autoreplace. 2008-07-27 15:17:16 +00:00
autoreplace_base.h (svn r14313) -Codechange: Move functions dealing with the EngineRenew pool to their own file. 2008-09-13 15:49:29 +00:00
autoreplace_cmd.cpp (svn r14442) -Fix (r14406): Typo causing problems in rare cases. 2008-10-05 18:42:59 +00:00
autoreplace_func.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
autoreplace_gui.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
autoreplace_gui.h
autoreplace_type.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
autoreplace.cpp (svn r14313) -Codechange: Move functions dealing with the EngineRenew pool to their own file. 2008-09-13 15:49:29 +00:00
autoslope.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
aystar.cpp
aystar.h
bmp.cpp
bmp.h
bridge_gui.cpp (svn r14326) -Fix: some wrong comments (Yexo) 2008-09-14 19:36:31 +00:00
bridge_map.cpp
bridge_map.h (svn r13464) -Codechange: support NewGRF Action 0x05, type 12. 2008-06-11 13:54:01 +00:00
bridge.h (svn r13705) -Codechange: Define and use BridgePieces enum, which will remove a few more magic numbers 2008-07-15 00:34:34 +00:00
build_vehicle_gui.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
callback_table.cpp
callback_table.h
cargo_type.h
cargopacket.cpp (svn r14235) -Fix (r14234): compilation with MSVC was broken 2008-09-03 13:25:56 +00:00
cargopacket.h (svn r14137) -Codechange: Remove a now unused member of CargoPacket 2008-08-23 09:31:53 +00:00
cargotype.cpp
cargotype.h (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 2008-07-30 18:23:12 +00:00
cheat_func.h
cheat_gui.cpp (svn r14423) -Codechange: also do r14221 for the strings. 2008-09-30 21:18:28 +00:00
cheat_type.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
cheat.cpp (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
clear_cmd.cpp (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
clear_map.h
cmd_helper.h
command_func.h
command_type.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
command.cpp (svn r14448) -Codechange [FS#2328]: rename a few variables (based on a patch by planetmaker) 2008-10-07 20:57:41 +00:00
company_base.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
company_cmd.cpp (svn r14448) -Codechange [FS#2328]: rename a few variables (based on a patch by planetmaker) 2008-10-07 20:57:41 +00:00
company_func.h (svn r14448) -Codechange [FS#2328]: rename a few variables (based on a patch by planetmaker) 2008-10-07 20:57:41 +00:00
company_gui.cpp (svn r14423) -Codechange: also do r14221 for the strings. 2008-09-30 21:18:28 +00:00
company_gui.h (svn r14448) -Codechange [FS#2328]: rename a few variables (based on a patch by planetmaker) 2008-10-07 20:57:41 +00:00
company_manager_face.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
company_type.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
console_cmds.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
console_func.h (svn r13341) -Codechange: make most of the network settings configurable via the patch command. 2008-05-30 09:23:05 +00:00
console_gui.cpp (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
console_gui.h (svn r13228) -Codechange: split console.h. 2008-05-24 10:15:06 +00:00
console_internal.h (svn r14056) -Fix [FS#2192]: the console backlog is too small for list_patches. Now it'll only remove backlog items when there are more than a threshold and when they are there longer than (another) threshold. 2008-08-12 20:49:27 +00:00
console_type.h (svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums. 2008-05-24 10:35:15 +00:00
console.cpp (svn r14431) -Fix (r14414): alias parameter "evaluation" would remove the last byte of the parameters. 2008-10-02 00:08:45 +00:00
currency.cpp (svn r14105) -Fix: Some typos that are more grammatical errors, as it seems. 2008-08-20 01:38:12 +00:00
currency.h (svn r13386) -Fix: global currency/units setting being overriden when loading a savegame. 2008-06-05 11:26:38 +00:00
date_func.h (svn r13594) -Feature(ette)[FS#2093]: Supply newgrfs with 'day of month', 'leap year' and 'day of year'. 2008-06-20 21:14:10 +00:00
date_type.h (svn r13594) -Feature(ette)[FS#2093]: Supply newgrfs with 'day of month', 'leap year' and 'day of year'. 2008-06-20 21:14:10 +00:00
date.cpp (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
debug.cpp (svn r14200) -Fix (r14199): some OSes failed to compile. Furthermore I hate wrong comments! 2008-08-31 11:51:09 +00:00
debug.h (svn r13728) -Codechange: define DEBUG as an empty block so compiler warns us less 2008-07-18 12:20:30 +00:00
dedicated.cpp
depot_base.h
depot_func.h
depot_gui.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
depot_map.h
depot_type.h
depot.cpp
direction_func.h
direction_type.h
disaster_cmd.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
dock_gui.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
driver.cpp (svn r13619) -Codechange: use 'const char *' instead of std::string for blitter and driver names 2008-06-24 09:15:45 +00:00
driver.h (svn r13619) -Codechange: use 'const char *' instead of std::string for blitter and driver names 2008-06-24 09:15:45 +00:00
dummy_land.cpp (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
economy_func.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
economy_type.h (svn r14332) -Fix[FS#1885]: Balance the monthly random industry changes, by introducing a daily random industry change. 2008-09-15 17:18:22 +00:00
economy.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
effectvehicle_base.h
effectvehicle_func.h
effectvehicle.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
elrail_func.h (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
elrail.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
endian_check.cpp (svn r13571) -Codechange: define channels in struct Colour in different order on LE and BE machines 2008-06-18 21:19:04 +00:00
engine_base.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
engine_func.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
engine_gui.cpp (svn r14157) -Codechange: Add and use string properties for rail types instead of relying on consecutive string IDs. 2008-08-24 21:31:24 +00:00
engine_gui.h (svn r13314) -Codechange: Switch EngineList from std::vector to GUIList 2008-05-28 17:29:27 +00:00
engine_type.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
engine.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
fiber_thread.cpp (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 2008-06-08 15:27:57 +00:00
fiber_win32.cpp
fiber.hpp
fileio_func.h (svn r14207) -Fix [FS#2262] (r14191): warning about non-virtual destructor in class with virtual functions. 2008-08-31 19:56:52 +00:00
fileio_type.h (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 2008-08-31 10:50:05 +00:00
fileio.cpp (svn r14414) -Fix: replace instances of strncpy with strecpy as strncpy doesn't guarantee the resulting string is '\0'-terminated. 2008-09-29 16:27:02 +00:00
fios.cpp (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 2008-08-31 10:50:05 +00:00
fios.h (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 2008-08-31 10:50:05 +00:00
fontcache.cpp (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 2008-09-02 15:20:38 +00:00
fontcache.h (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 2008-09-02 15:20:38 +00:00
functions.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
gamelog.cpp (svn r14414) -Fix: replace instances of strncpy with strecpy as strncpy doesn't guarantee the resulting string is '\0'-terminated. 2008-09-29 16:27:02 +00:00
gamelog.h (svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that 2008-07-24 15:19:26 +00:00
genworld_gui.cpp (svn r14390) -Codechange: replace magic constants with symbolic constants. 2008-09-23 15:24:15 +00:00
genworld.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
genworld.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
gfx_func.h (svn r14229) -Feature: allow overriding the palette of the base GRFs. This way you can play with NewGRFs made for the Windows palette with the DOS palettes base GRFs (and vice versa). Note that for this to work correctly ALL NewGRFs must use the same palette; mix and match is not yet supported. 2008-09-02 18:45:15 +00:00
gfx_type.h (svn r14260) -Fix [FS#2277]: merge keycode for "normal" 0-9 keys and keypad 0-9 keys so people don't get confused that the keypad doesn't work as expected. 2008-09-07 11:55:28 +00:00
gfx.cpp (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 2008-09-02 15:20:38 +00:00
gfxinit.cpp (svn r14245) -Fix: NewGRF configs loaded from the config file would always default to the DOS palette instead of the "default" palette. 2008-09-04 19:43:20 +00:00
gfxinit.h (svn r14197) -Codechange: rework (original) base graphics determination methods. This yields in the following: 2008-08-31 08:46:43 +00:00
graph_gui.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
group_cmd.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
group_gui.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
group_gui.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
group_type.h (svn r14063) -Codechange: replace some "magic" constants with enumified constants. 2008-08-13 06:05:01 +00:00
group.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
gui.h (svn r14017) -Codechange: DrawArrowButtons now uses Colours enum to specify the colour of the button 2008-08-08 03:37:00 +00:00
heightmap.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
heightmap.h
industry_cmd.cpp (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
industry_gui.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
industry_map.h (svn r13982) -Fix (r13981): And then not enough was cleared... 2008-08-03 18:56:44 +00:00
industry_type.h
industry.h (svn r14332) -Fix[FS#1885]: Balance the monthly random industry changes, by introducing a daily random industry change. 2008-09-15 17:18:22 +00:00
ini_type.h (svn r14167) -Fix: items in some ini-groups got duplicated on save. 2008-08-25 15:15:41 +00:00
ini.cpp (svn r14257) -Fix (r14153): incorrect update of ini-file group tail pointer causing memory corruption. 2008-09-07 08:51:26 +00:00
intro_gui.cpp (svn r13880) -Codechange: Replace numbers with Colours enum on intro gui, and align a bit the code 2008-07-30 16:23:55 +00:00
landscape_type.h
landscape.cpp (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
landscape.h
livery.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
lzoconf.h
main_gui.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
map_func.h (svn r13632) -Codechange: Use 'void *' for user-data of CircularTileSearch(). 2008-06-25 18:46:05 +00:00
map_type.h
map.cpp (svn r13632) -Codechange: Use 'void *' for user-data of CircularTileSearch(). 2008-06-25 18:46:05 +00:00
masm64.rules (svn r13903) -Fix: missing eol-style property. 2008-07-31 21:06:19 +00:00
md5.cpp
md5.h
minilzo.cpp (svn r13552) -Codechange: use TTD_ENDIAN comparations instead of tests if TTD_[BIG/LITTLE]_ENDIAN is defined 2008-06-17 19:38:00 +00:00
minilzo.h
misc_cmd.cpp (svn r14423) -Codechange: also do r14221 for the strings. 2008-09-30 21:18:28 +00:00
misc_gui.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
misc.cpp (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
mixer.cpp (svn r13706) -Fix (r13695): Small typo. 2008-07-15 17:13:50 +00:00
mixer.h (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
music_gui.cpp (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 2008-08-31 10:50:05 +00:00
music.cpp
music.h
namegen_func.h
namegen.cpp (svn r14414) -Fix: replace instances of strncpy with strecpy as strncpy doesn't guarantee the resulting string is '\0'-terminated. 2008-09-29 16:27:02 +00:00
newgrf_callbacks.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
newgrf_canal.cpp (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 2008-07-30 18:23:12 +00:00
newgrf_canal.h (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 2008-07-30 18:23:12 +00:00
newgrf_cargo.cpp (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 2008-07-30 18:23:12 +00:00
newgrf_cargo.h
newgrf_commons.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
newgrf_commons.h
newgrf_config.cpp (svn r14245) -Fix: NewGRF configs loaded from the config file would always default to the DOS palette instead of the "default" palette. 2008-09-04 19:43:20 +00:00
newgrf_config.h (svn r14233) -Feature/Fix [FS#2172]: save the palette of the loaded NewGRFs in the savegame, so joining with a server using Windows palette will make a client with the DOS palette do palette conversion and (thus) not cause a desync due to the different palettes disabling different NewGRFs. 2008-09-03 07:51:07 +00:00
newgrf_engine.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
newgrf_engine.h (svn r13761) -Codechange: Remove dependency on rail for altering purchase list position (mostly function renaming) 2008-07-20 21:23:28 +00:00
newgrf_generic.cpp (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 2008-07-30 18:23:12 +00:00
newgrf_generic.h
newgrf_gui.cpp (svn r14331) -Codechange: use an enum as additional parameter for ShowQueryString() 2008-09-15 16:29:40 +00:00
newgrf_house.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
newgrf_house.h
newgrf_industries.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
newgrf_industries.h
newgrf_industrytiles.cpp (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 2008-07-30 18:23:12 +00:00
newgrf_industrytiles.h
newgrf_sound.cpp
newgrf_sound.h
newgrf_spritegroup.cpp (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 2008-07-30 18:23:12 +00:00
newgrf_spritegroup.h (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 2008-07-30 18:23:12 +00:00
newgrf_station.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
newgrf_station.h (svn r13830) -Feature: show additional NewGRF info in the Tile Info window for stations, houses and industries 2008-07-25 22:37:34 +00:00
newgrf_storage.cpp
newgrf_storage.h
newgrf_text.cpp (svn r14321) -Add: support for newgrfs printing bytes/words/dwords as hexadecimals. 2008-09-14 14:31:37 +00:00
newgrf_text.h
newgrf_town.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
newgrf_town.h
newgrf_townname.cpp
newgrf_townname.h
newgrf.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
newgrf.h (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
news_func.h (svn r14307) -Fix: when deleting a station, remove news items regarding it 2008-09-13 10:19:51 +00:00
news_gui.cpp (svn r14423) -Codechange: also do r14221 for the strings. 2008-09-30 21:18:28 +00:00
news_gui.h
news_type.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
npf.cpp (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
npf.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
oldloader.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
oldpool_func.h (svn r13733) -Fix (r13731): gcc2.95 compilation 2008-07-18 21:01:30 +00:00
oldpool.cpp
oldpool.h
openttd.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
openttd.h (svn r13370) -Codechange: move the VARDEF stuff from openttd.h to variables.h so one doesn't need to include openttd.h before variables.h. 2008-06-03 08:06:58 +00:00
order_base.h
order_cmd.cpp (svn r14449) -Fix [FS#2338]: service at nearest depot acted like go to nearest depot. 2008-10-08 11:03:43 +00:00
order_func.h (svn r14395) -Fix [FS#2285]: crashes and GUI desyncs when order is deleted/modified while the timetable window is open 2008-09-24 16:40:06 +00:00
order_gui.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
order_type.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
os2.cpp (svn r14200) -Fix (r14199): some OSes failed to compile. Furthermore I hate wrong comments! 2008-08-31 11:51:09 +00:00
os_timer.cpp
osk_gui.cpp (svn r14414) -Fix: replace instances of strncpy with strecpy as strncpy doesn't guarantee the resulting string is '\0'-terminated. 2008-09-29 16:27:02 +00:00
ottdres.rc.in (svn r13347) -Fix (r12396): ottdres.rc.in was forgotten 2008-05-31 22:12:53 +00:00
pathfind.cpp (svn r13934) -Codechange [YAPP]: Handle through signals in the pathfinders. (michi_cc) 2008-08-02 22:49:10 +00:00
pathfind.h
pbs.cpp (svn r14428) -Fix [FS#2306]: A 90-degree curve can be a safe waiting position if they are forbidden for trains. 2008-10-01 15:48:44 +00:00
pbs.h (svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list. 2008-09-07 11:23:10 +00:00
querystring_gui.h (svn r14069) -Fix: silence MSVC 64-bits compile warnings. 2008-08-13 14:52:54 +00:00
queue.cpp
queue.h
rail_cmd.cpp (svn r14434) -Fix (r14432): compile warning. 2008-10-02 22:48:52 +00:00
rail_gui.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
rail_gui.h
rail_map.h (svn r14280) -Codechange: use IsRailWaypointTile() instead of IsTileType() and IsRailWaypoint() checks at several places 2008-09-09 12:26:25 +00:00
rail_type.h
rail.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
rail.h (svn r14448) -Codechange [FS#2328]: rename a few variables (based on a patch by planetmaker) 2008-10-07 20:57:41 +00:00
rev.cpp.in (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
rev.h (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
road_cmd.cpp (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
road_cmd.h
road_func.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
road_gui.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
road_gui.h
road_internal.h (svn r13234) -Fix: Check/affect town rating when removing/bulldozing town-owned road under drivethrough stops. 2008-05-24 22:15:10 +00:00
road_map.cpp
road_map.h (svn r13926) -Add [YAPP]: Add map accessors for path reservations. (michi_cc) 2008-08-02 22:47:20 +00:00
road_type.h (svn r14170) -Codechange: Missing enum for road type iteration. 2008-08-25 16:20:26 +00:00
road.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
roadveh_cmd.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
roadveh_gui.cpp (svn r14098) -Fix: Make the 'Transfer Credit' display aware of the entire consist, not only the first vehicle 2008-08-18 16:52:40 +00:00
roadveh.h (svn r14090) -Fix: the vehicle window of articulated road vehicles would show the clone/refit button when the vehicle was not completely stopped in the depot. 2008-08-17 11:12:56 +00:00
saveload.cpp (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
saveload.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
screenshot.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
screenshot.h
sdl.cpp
sdl.h
settings_func.h (svn r14041) -Feature(tte): make it possible to filter list_patches output like it's done for other list_* console commands 2008-08-11 17:15:31 +00:00
settings_gui.cpp (svn r14412) -Documentation: Comment some functions related to the advanced settings. Patch by Alberth, but with less excessive use of 'at'. 2008-09-28 15:42:15 +00:00
settings_internal.h (svn r14153) -Codechange: split ini file reading/saving from settings.cpp. 2008-08-24 13:50:31 +00:00
settings_type.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
settings.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
ship_cmd.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
ship_gui.cpp (svn r13907) -Codechange: Replace a number with Colours enum on DrawFrameRect usage 2008-08-01 03:43:53 +00:00
ship.h
signal_func.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
signal_type.h (svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc) 2008-08-02 22:48:43 +00:00
signal.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
signs_base.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
signs_func.h (svn r14345) -Fix: delete the RenameSignWindow when 'its' sign is deleted 2008-09-16 19:05:38 +00:00
signs_gui.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
signs_type.h (svn r14063) -Codechange: replace some "magic" constants with enumified constants. 2008-08-13 06:05:01 +00:00
signs.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
slope_func.h (svn r13499) -Codechange: Allow drawing (ugly) leveled foundations on steep slopes, just in case someone needs them for fallback. 2008-06-12 21:36:56 +00:00
slope_type.h
smallmap_gui.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
sortlist_type.h (svn r13575) -Codechange: Move small vector to core since it fits better in there 2008-06-19 10:19:02 +00:00
sound_func.h
sound_type.h (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
sound.cpp (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 2008-08-31 10:50:05 +00:00
sprite.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
spritecache.cpp (svn r14229) -Feature: allow overriding the palette of the base GRFs. This way you can play with NewGRFs made for the Windows palette with the DOS palettes base GRFs (and vice versa). Note that for this to work correctly ALL NewGRFs must use the same palette; mix and match is not yet supported. 2008-09-02 18:45:15 +00:00
spritecache.h (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 2008-09-02 15:20:38 +00:00
station_base.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
station_cmd.cpp (svn r14446) -Fix [FS#2330]: when a road stop gets moved make sure to update the destination of RVs going to that road stop. 2008-10-07 18:46:12 +00:00
station_func.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
station_gui.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
station_gui.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
station_map.h (svn r13926) -Add [YAPP]: Add map accessors for path reservations. (michi_cc) 2008-08-02 22:47:20 +00:00
station_type.h (svn r14063) -Codechange: replace some "magic" constants with enumified constants. 2008-08-13 06:05:01 +00:00
station.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
statusbar_gui.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
statusbar_gui.h
stdafx.h (svn r14154) -Fix (r14153): strndup is a GNU extension, so it doesn't exist on all platforms 2008-08-24 17:02:21 +00:00
string_func.h (svn r14204) -Fix (r7475): when determining length of a string with limited size, first check if we are not out of bounds already 2008-08-31 17:34:03 +00:00
string_type.h
string.cpp (svn r14154) -Fix (r14153): strndup is a GNU extension, so it doesn't exist on all platforms 2008-08-24 17:02:21 +00:00
strings_func.h (svn r14410) -Codechange: one can't inject a negative number of parameters, so enforce this by using a uint. 2008-09-28 13:50:11 +00:00
strings_type.h (svn r13910) -Document: string drawing related functions and types (Alberth) 2008-08-01 09:34:34 +00:00
strings.cpp (svn r14423) -Codechange: also do r14221 for the strings. 2008-09-30 21:18:28 +00:00
subsidy_gui.cpp (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
tar_type.h (svn r13814) -Fix (r13810): MSVC (as usual) does stupid things. This time it is copying around a struct it created itself, causing bad things to happen if you don't explicitly set all variables to something remotely sane in the constructor. 2008-07-24 08:46:34 +00:00
terraform_cmd.cpp (svn r13177) -Fix[FS#2002]: Using level tool in scenario editor makes tiles brown. That is the only tool that does so in Scenario Editor (apart dynamite, of course).Report and Fix by Roujin 2008-05-19 01:51:57 +00:00
terraform_gui.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
terraform_gui.h
textbuf_gui.h (svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies) 2008-09-15 19:02:50 +00:00
texteff.cpp (svn r14047) -Codechange: move chatmessage handling to the network directory as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support. 2008-08-11 22:45:11 +00:00
texteff.hpp (svn r14371) -Fix [FS#2313]: loading indicator didn't stay with the front engine when turning a train in a station. 2008-09-21 18:28:35 +00:00
tgp.cpp (svn r13671) -Cleanup: Zeros for sell. 2008-07-01 18:56:40 +00:00
tgp.h
thread_morphos.cpp (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 2008-06-08 15:27:57 +00:00
thread_none.cpp (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 2008-06-08 15:27:57 +00:00
thread_os2.cpp (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 2008-06-08 15:27:57 +00:00
thread_pthread.cpp (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 2008-06-08 15:27:57 +00:00
thread_win32.cpp (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 2008-06-08 15:27:57 +00:00
thread.h (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 2008-06-08 15:27:57 +00:00
tile_cmd.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
tile_map.cpp
tile_map.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
tile_type.h
tilehighlight_func.h (svn r13160) -Codechange: prepare GUIPlaceProcDragXY for the removal of WindowEvent. 2008-05-18 12:40:38 +00:00
tilehighlight_type.h
timetable_cmd.cpp (svn r14450) -Fix [FS#2337]: time table restoring did check too restrictively causing order backups not to be properly restored. 2008-10-08 11:29:17 +00:00
timetable_gui.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
timetable.h
toolbar_gui.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
toolbar_gui.h
town_cmd.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
town_gui.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
town_map.h (svn r13437) -Feature[newGRF]: Add long format introduction and maximum construction year for house. 2008-06-10 00:42:19 +00:00
town_type.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
town.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
track_func.h (svn r13941) -Codechange [YAPP]: Added YAPP-related penalties to YAPF. (michi_cc) 2008-08-02 22:51:07 +00:00
track_type.h
train_cmd.cpp (svn r14436) -Fix [FS#1793]: (fast) trains would sometimes move one time too often/little when moving from diagonal<->non-diagonal tracks (iguannab) 2008-10-03 12:55:39 +00:00
train_gui.cpp (svn r14098) -Fix: Make the 'Transfer Credit' display aware of the entire consist, not only the first vehicle 2008-08-18 16:52:40 +00:00
train.h (svn r14147) -Codechange: Allow passing 'const Vehicle *' to GetNextUnit() and GetPrevUnit(). 2008-08-23 22:31:36 +00:00
transparency_gui.cpp (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
transparency_gui.h
transparency.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
transport_type.h
tree_cmd.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
tree_gui.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
tree_map.h
tunnel_map.cpp
tunnel_map.h
tunnelbridge_cmd.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
tunnelbridge_map.h (svn r13926) -Add [YAPP]: Add map accessors for path reservations. (michi_cc) 2008-08-02 22:47:20 +00:00
tunnelbridge.h
unix.cpp (svn r13852) -Fix (r13849): [OSX] fixed universal binary building without breaking anything this time 2008-07-27 20:43:21 +00:00
unmovable_cmd.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
unmovable_map.h (svn r14171) -Codechange: Make the test for HQ a bit lighter. 2008-08-25 16:41:00 +00:00
unmovable.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
variables.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
vehicle_base.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
vehicle_func.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
vehicle_gui_base.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
vehicle_gui.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
vehicle_gui.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
vehicle_type.h (svn r14063) -Codechange: replace some "magic" constants with enumified constants. 2008-08-13 06:05:01 +00:00
vehicle.cpp (svn r14448) -Codechange [FS#2328]: rename a few variables (based on a patch by planetmaker) 2008-10-07 20:57:41 +00:00
vehiclelist.cpp (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
vehiclelist.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
viewport_func.h
viewport_type.h (svn r14221) -Fix: signs (town name, station name, ...) could be too long for 8bit width in pixels 2008-09-02 14:46:28 +00:00
viewport.cpp (svn r14439) -Fix (r12044)(r14139): centering on a plane at the SE border could cause crash 2008-10-04 10:25:12 +00:00
void_map.h
water_cmd.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
water_map.h (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. 2008-07-26 16:14:10 +00:00
water.h (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. 2008-07-26 16:14:10 +00:00
waypoint_gui.cpp (svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies) 2008-09-15 19:02:50 +00:00
waypoint_type.h (svn r14063) -Codechange: replace some "magic" constants with enumified constants. 2008-08-13 06:05:01 +00:00
waypoint.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
waypoint.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
widget.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
win32.cpp (svn r14414) -Fix: replace instances of strncpy with strecpy as strncpy doesn't guarantee the resulting string is '\0'-terminated. 2008-09-29 16:27:02 +00:00
win32.h
win64.asm (svn r14176) -Fix: better 'safe' than ... 'save' 2008-08-25 20:54:34 +00:00
window_func.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
window_gui.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
window_type.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
window.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
zoom_func.h
zoom_type.h (svn r13551) -Codechange: store offsets to different zoom levels in a distinguished struct instead in the data stream for 8bpp-optimized 2008-06-17 17:25:22 +00:00