OpenTTD-patches/src
skidd13 737aec4db6 (svn r11490) -Codechange: Split the math functions to their own header
-Codechange: Replace the rest of the math macros with functions
2007-11-22 18:01:51 +00:00
..
ai (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
blitter (svn r11169) -Fix [FS#1255]: obiwan in Blitter::Drawline(), which caused it to clip too much at screen/viewport borders. Patch by frosch. 2007-09-26 14:17:26 +00:00
core (svn r11490) -Codechange: Split the math functions to their own header 2007-11-22 18:01:51 +00:00
lang (svn r11474) -Feature: Allow to resize on creation the smallmap gui in order to show all the types industry available. 2007-11-19 04:34:40 +00:00
misc (svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal) 2007-08-03 23:26:12 +00:00
music (svn r11389) -Fix [FS#1386]: Replace calls to deprecated API with newer ones and handle broken iconv declaration in OSX 10.5. 2007-11-07 21:35:33 +00:00
network (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
os/macosx (svn r11389) -Fix [FS#1386]: Replace calls to deprecated API with newer ones and handle broken iconv declaration in OSX 10.5. 2007-11-07 21:35:33 +00:00
sound (svn r11389) -Fix [FS#1386]: Replace calls to deprecated API with newer ones and handle broken iconv declaration in OSX 10.5. 2007-11-07 21:35:33 +00:00
spriteloader (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it 2007-09-13 18:22:34 +00:00
strgen (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
table (svn r11457) -Fix: (r11455) Reenable the accidentaly removed one way roads option 2007-11-18 13:55:23 +00:00
video (svn r11480) -Codechange: Rename the function ALIGN fitting to the naming style 2007-11-19 20:40:14 +00:00
yapf (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
aircraft_cmd.cpp (svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style 2007-11-20 14:11:19 +00:00
aircraft_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
aircraft.h (svn r11214) -Fix [FS#1296]: planes can't use heliports so refuse these orders 2007-10-05 22:13:35 +00:00
airport_gui.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
airport_movement.h (svn r11408) -Fix [FS#1422]: do not do a 270 degree turn when 90 degrees is enough on a commuter airport. 2007-11-11 13:04:51 +00:00
airport.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
airport.h
articulated_vehicles.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
articulated_vehicles.h (svn r11122) -Fix [FS#1234]: crash when building a NewGRF vehicle when the articulated build vehicle callback returneed a different value for the purchase window than the normal build. Thanks for Dalestan and _minime_ for pointers to possible causes. 2007-09-17 04:23:03 +00:00
autoreplace_cmd.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
autoreplace_gui.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
autoslope.h (svn r11171) -Fix [FS#1257]: disable autoslope for automatically changed stuff (like towns and industries) and enable it in the scenario editor. Patch by frosch. 2007-09-26 14:32:06 +00:00
aystar.cpp
aystar.h
bmp.cpp (svn r10684) -Codechange: some more coding style related changes. Primarily moving { to a new line. 2007-07-25 00:16:30 +00:00
bmp.h
bridge_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
bridge_map.cpp (svn r11313) -Codechange: prepare several pieces of code so the can handle some new slopes. Patch by frosch. 2007-10-20 16:50:48 +00:00
bridge_map.h (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
bridge.h (svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch. 2007-07-26 16:51:10 +00:00
build_vehicle_gui.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
callback_table.cpp (svn r10985) -Codechange: unify/remove duplicate CcClone(Aircraft|RoadVeh|Ship|Train) in favour of CcCloneVehicle. 2007-08-26 21:21:59 +00:00
callback_table.h
cargopacket.cpp (svn r11002) -Codechange: unhackify the cargo packet list saving (a little). 2007-08-30 12:10:32 +00:00
cargopacket.h (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 2007-08-30 20:40:33 +00:00
cargotype.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
cargotype.h (svn r10628) -Fix (r10606,FS#1055): Revert r10606 and fix the plural problem another way. 2007-07-19 17:28:55 +00:00
clear_cmd.cpp (svn r11262) -Fix [FS#1330]: do not check for vehicles that are not on the ground when removing owned land, furthermore do not check for shadows (of aircraft). 2007-10-14 20:12:51 +00:00
clear_map.h
cmd_helper.h
command.cpp (svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo. 2007-10-20 14:51:09 +00:00
command.h (svn r11085) -Fix-ish (r11084): some tabs that did not show up in the diff, which caused a mess of tab and non-tab usage. 2007-09-10 15:36:33 +00:00
console_cmds.cpp (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs. 2007-11-17 22:25:16 +00:00
console.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
console.h
currency.cpp
currency.h
date.cpp (svn r11353) -Codechange: add support for newgrf callback 32 2007-10-28 16:00:51 +00:00
date.h
debug.cpp (svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal) 2007-08-03 23:26:12 +00:00
debug.h
dedicated.cpp
depot_gui.cpp (svn r11471) -Codechange: one more variable retyped to enum ViewportHighlightMode 2007-11-18 23:13:53 +00:00
depot.cpp (svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works. 2007-08-05 21:20:55 +00:00
depot.h (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style 2007-11-19 18:38:10 +00:00
direction.h (svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13. 2007-09-26 16:12:43 +00:00
disaster_cmd.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
dock_gui.cpp (svn r11440) -Codechange: replace magic numbers with enumified WindowHighlightMode constants. Patch by SmatZ. 2007-11-15 18:28:00 +00:00
driver.cpp
driver.h (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var. 2007-07-24 17:01:23 +00:00
dummy_land.cpp (svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types. 2007-08-30 17:17:04 +00:00
economy.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
economy.h (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var. 2007-07-24 17:01:23 +00:00
elrail.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
endian_check.cpp (svn r10684) -Codechange: some more coding style related changes. Primarily moving { to a new line. 2007-07-25 00:16:30 +00:00
engine_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
engine.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
engine.h (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 2007-08-30 20:40:33 +00:00
fileio.cpp (svn r11480) -Codechange: Rename the function ALIGN fitting to the naming style 2007-11-19 20:40:14 +00:00
fileio.h (svn r11119) -Codechange: analyze .tar files upon loading, remembering their files and offsets, which speeds up .tar handling with a big factor 2007-09-16 18:10:52 +00:00
fios.cpp (svn r11464) -Fix: some issue that made OpenTTD on MorphOS seriously unplayable. 2007-11-18 18:28:32 +00:00
fios.h (svn r11355) -Fix [FS#1377]: loading too many GRFs was not handled gracefully causing crashes and such. 2007-10-29 23:02:31 +00:00
fontcache.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
fontcache.h
functions.h (svn r11488) -Codechange: Spilt the random functions out to seperate file 2007-11-21 19:13:38 +00:00
genworld_gui.cpp (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style 2007-11-19 18:38:10 +00:00
genworld.cpp (svn r11440) -Codechange: replace magic numbers with enumified WindowHighlightMode constants. Patch by SmatZ. 2007-11-15 18:28:00 +00:00
genworld.h
gfx.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
gfx.h (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
gfxinit.cpp (svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style 2007-11-19 21:32:20 +00:00
gfxinit.h (svn r11321) -Codechange: add support to load different graphics for halftile slopes using a NewGRF. Patch by frosch. 2007-10-20 21:39:50 +00:00
graph_gui.cpp (svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style 2007-11-20 14:11:19 +00:00
group_cmd.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
group_gui.cpp (svn r11478) -Fix: two small layout issues with the vehicle grouping GUI. 2007-11-19 19:54:23 +00:00
group.h (svn r10992) -Fix [FS#1132]: huge amount of vehicles in the "ungrouped" group. Patch by frosch. 2007-08-27 21:33:26 +00:00
gui.h (svn r11446) -Codechange: change the naming of road related code parts to something more descriptive 2007-11-17 01:10:06 +00:00
heightmap.cpp
heightmap.h
helpers.cpp
helpers.hpp (svn r11490) -Codechange: Split the math functions to their own header 2007-11-22 18:01:51 +00:00
industry_cmd.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
industry_gui.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
industry_map.h (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
industry.h (svn r11410) -Codechange: implement random triggers for industries. 2007-11-11 17:56:37 +00:00
intro_gui.cpp (svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size. 2007-07-27 12:49:04 +00:00
landscape.cpp (svn r11438) -Change: do not create shores in canyons. Based on a patch by LeviathNL. 2007-11-15 18:07:30 +00:00
landscape.h (svn r11319) -Add: halftile- and anti-zig-zag-foundations. Patch by frosch. 2007-10-20 21:04:14 +00:00
livery.h
lzoconf.h
macros.h (svn r11490) -Codechange: Split the math functions to their own header 2007-11-22 18:01:51 +00:00
main_gui.cpp (svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style 2007-11-20 14:11:19 +00:00
map.cpp (svn r11483) -Codechange: Replace codeparts with functions that do the same to increase readability 2007-11-20 12:57:24 +00:00
map.h (svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13. 2007-09-26 16:12:43 +00:00
masm64.rules
md5.cpp
md5.h
minilzo.cpp (svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal) 2007-08-03 23:26:12 +00:00
minilzo.h
misc_cmd.cpp (svn r11352) -Codechange: cache callback 2D result (vehicle color mapping) instead calling it every time the vehicle is drawn 2007-10-28 15:40:18 +00:00
misc_gui.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
misc.cpp (svn r11488) -Codechange: Spilt the random functions out to seperate file 2007-11-21 19:13:38 +00:00
mixer.cpp
mixer.h (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var. 2007-07-24 17:01:23 +00:00
music_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
music.cpp
music.h
namegen.cpp
namegen.h
newgrf_callbacks.h (svn r11353) -Codechange: add support for newgrf callback 32 2007-10-28 16:00:51 +00:00
newgrf_canal.cpp (svn r11042) -Fix [FS#1196]: so newgrf callbacks returned slightly wrong heights (height of nothern corner instead of height of lowest corner). Patch by frosch. 2007-09-04 12:06:38 +00:00
newgrf_canal.h
newgrf_cargo.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
newgrf_cargo.h (svn r11252) -Revert r11239, Fix r9620: cargo translation was not done correctly 2007-10-13 02:23:11 +00:00
newgrf_commons.cpp (svn r11425) -Fix [FS#1424]: overriden industries were ignored when mapping newgrf industry type to 'real' industry type 2007-11-12 20:57:03 +00:00
newgrf_commons.h (svn r11423) -Codechange: store grfid when adding an override 2007-11-12 20:40:58 +00:00
newgrf_config.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
newgrf_config.h (svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box. 2007-11-15 07:42:25 +00:00
newgrf_engine.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
newgrf_engine.h (svn r11406) -Fix: wrong triggers would be activated on callback 32 for vehicles. 2007-11-11 12:29:47 +00:00
newgrf_gui.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
newgrf_house.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
newgrf_house.h (svn r11411) -Codechange: implement random triggers for houses. 2007-11-11 17:58:05 +00:00
newgrf_industries.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
newgrf_industries.h (svn r11152) -Fix: GetIndustryIDAtOffset crashed when translation of the GFX ID would be needed. Fix by Belugas. 2007-09-23 19:55:42 +00:00
newgrf_industrytiles.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
newgrf_industrytiles.h (svn r11410) -Codechange: implement random triggers for industries. 2007-11-11 17:56:37 +00:00
newgrf_sound.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
newgrf_sound.h
newgrf_spritegroup.cpp (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style 2007-11-19 18:38:10 +00:00
newgrf_spritegroup.h (svn r11199) -Fix: variable 67 and 68 not working correctly. 2007-10-04 07:09:05 +00:00
newgrf_station.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
newgrf_station.h (svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer. 2007-07-25 19:06:29 +00:00
newgrf_storage.cpp (svn r11138) -Codechange: prepare some subsystems for persistent storage for NewGRFs. 2007-09-22 12:59:43 +00:00
newgrf_storage.h (svn r11139) -Codechange: add support for persistent storage for NewGRFs. 2007-09-22 13:56:38 +00:00
newgrf_text.cpp (svn r11293) -Fix: newgrf defined industry news messages use TTD format for args, which is not the same as our. So we must detect those strings and pass them the right params 2007-10-18 20:35:59 +00:00
newgrf_text.h (svn r11287) -Codechange: add support for pushing paramaters into NewIndustries' error messages. Patch by Csaboka. 2007-10-17 20:09:16 +00:00
newgrf_town.cpp
newgrf_town.h
newgrf_townname.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
newgrf_townname.h
newgrf.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
newgrf.h (svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box. 2007-11-15 07:42:25 +00:00
news_gui.cpp (svn r11442) -Feature: make news messages related to the industry (production) changes better configurable; you can now disable news messages popping up for industries you are not servicing. Patch by Alberth. 2007-11-15 22:20:33 +00:00
news.h (svn r11442) -Feature: make news messages related to the industry (production) changes better configurable; you can now disable news messages popping up for industries you are not servicing. Patch by Alberth. 2007-11-15 22:20:33 +00:00
npf.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
npf.h (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
oldloader.cpp (svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style 2007-11-19 21:32:20 +00:00
oldpool.cpp (svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works. 2007-08-05 21:20:55 +00:00
oldpool.h (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 2007-08-30 20:40:33 +00:00
openttd.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
openttd.h (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered. 2007-11-10 01:17:15 +00:00
order_cmd.cpp (svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style 2007-11-20 14:11:19 +00:00
order_gui.cpp (svn r11440) -Codechange: replace magic numbers with enumified WindowHighlightMode constants. Patch by SmatZ. 2007-11-15 18:28:00 +00:00
order.h (svn r11184) -Codechange: cleanup the code related to backup orders. 2007-09-28 21:15:45 +00:00
os2.cpp (svn r11488) -Codechange: Spilt the random functions out to seperate file 2007-11-21 19:13:38 +00:00
os_timer.cpp (svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal) 2007-08-03 23:26:12 +00:00
ottdres.rc.in (svn r11330) -Add: OTTD version checking for NewGRFs. This allows NewGRFs to do something different for different versions of OpenTTD, like disabling it for too low versions or loading different graphics. 2007-10-21 14:59:05 +00:00
pathfind.cpp (svn r11483) -Codechange: Replace codeparts with functions that do the same to increase readability 2007-11-20 12:57:24 +00:00
pathfind.h
player_face.h (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
player_gui.cpp (svn r11487) -Fix (r11435): move the list of vehicles a bit higher in the player GUI 2007-11-21 13:50:36 +00:00
player.h (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
players.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
queue.cpp
queue.h (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var. 2007-07-24 17:01:23 +00:00
rail_cmd.cpp (svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style 2007-11-20 14:11:19 +00:00
rail_gui.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
rail_map.h (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
rail.cpp (svn r11265) -Feature: Make more advanced rail types more expensive to build. 2007-10-14 21:20:12 +00:00
rail.h (svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style 2007-11-19 21:32:20 +00:00
railtypes.h (svn r11350) -Change: add missing elrail sprites for some rail build buttons/cursors. Sprites by skidd13. 2007-10-27 11:23:13 +00:00
resource.h
rev.cpp.in (svn r11330) -Add: OTTD version checking for NewGRFs. This allows NewGRFs to do something different for different versions of OpenTTD, like disabling it for too low versions or loading different graphics. 2007-10-21 14:59:05 +00:00
road_cmd.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
road_cmd.h
road_gui.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
road_map.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
road_map.h (svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style 2007-11-20 14:11:19 +00:00
road.cpp (svn r11382) -Codechange: renamed COUNTBITS to CountBits, as it is no longer a macro (skidd13) 2007-11-04 22:47:34 +00:00
road.h (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
roadveh_cmd.cpp (svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style 2007-11-20 14:11:19 +00:00
roadveh_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
roadveh.h (svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set. 2007-09-09 11:23:49 +00:00
saveload.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
saveload.h (svn r11139) -Codechange: add support for persistent storage for NewGRFs. 2007-09-22 13:56:38 +00:00
screenshot.cpp (svn r11480) -Codechange: Rename the function ALIGN fitting to the naming style 2007-11-19 20:40:14 +00:00
screenshot.h
sdl.cpp
sdl.h
settings_gui.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
settings.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
settings.h (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs. 2007-11-17 22:25:16 +00:00
ship_cmd.cpp (svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style 2007-11-20 14:11:19 +00:00
ship_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
ship.h (svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot. 2007-08-29 21:49:08 +00:00
signs_gui.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
signs.cpp (svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman. 2007-09-09 10:13:17 +00:00
signs.h (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 2007-08-30 20:40:33 +00:00
slope.h (svn r11319) -Add: halftile- and anti-zig-zag-foundations. Patch by frosch. 2007-10-20 21:04:14 +00:00
smallmap_gui.cpp (svn r11486) -Fix [FS#1457]: industry count was wrong in smallmap 2007-11-21 13:46:29 +00:00
sound.cpp (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style 2007-11-19 18:38:10 +00:00
sound.h (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it 2007-09-13 18:22:34 +00:00
sprite.h (svn r11133) -Fix (r11102) [FS#1245]: in some cases vehicles would be drawn over houses when they should be drawn behind the houses. Patch by frosch. 2007-09-20 19:21:01 +00:00
spritecache.cpp (svn r11480) -Codechange: Rename the function ALIGN fitting to the naming style 2007-11-19 20:40:14 +00:00
spritecache.h
station_cmd.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
station_gui.cpp (svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style 2007-11-20 14:11:19 +00:00
station_map.h (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
station.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
station.h (svn r11442) -Feature: make news messages related to the industry (production) changes better configurable; you can now disable news messages popping up for industries you are not servicing. Patch by Alberth. 2007-11-15 22:20:33 +00:00
stdafx.h (svn r11480) -Codechange: Rename the function ALIGN fitting to the naming style 2007-11-19 20:40:14 +00:00
string.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
string.h (svn r11025) -Fix: safeguard StrEmpty from calls with NULL. 2007-08-31 20:50:18 +00:00
strings.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
strings.h (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var. 2007-07-24 17:01:23 +00:00
subsidy_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
terraform_gui.cpp (svn r11440) -Codechange: replace magic numbers with enumified WindowHighlightMode constants. Patch by SmatZ. 2007-11-15 18:28:00 +00:00
texteff.cpp (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered. 2007-11-10 01:17:15 +00:00
texteff.hpp (svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables. 2007-08-19 09:38:30 +00:00
tgp.cpp (svn r11476) -Codechange: rename the function myabs to abs to get rid of an unneeded define 2007-11-19 18:58:04 +00:00
tgp.h
thread.cpp
thread.h (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var. 2007-07-24 17:01:23 +00:00
tile.cpp (svn r10687) -Fix (r10686): subversion does not like it when you change code when you are typing the commit message. 2007-07-25 17:07:38 +00:00
tile.h (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type. 2007-07-29 23:42:59 +00:00
timetable_cmd.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
timetable_gui.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
timetable.h
town_cmd.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
town_gui.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
town_map.h (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
town.h (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 2007-08-30 20:40:33 +00:00
train_cmd.cpp (svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style 2007-11-20 14:11:19 +00:00
train_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
train.h (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
transparency_gui.cpp (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered. 2007-11-10 01:17:15 +00:00
transparency_gui.h
transparency.h (svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style 2007-11-20 14:11:19 +00:00
tree_cmd.cpp (svn r11476) -Codechange: rename the function myabs to abs to get rid of an unneeded define 2007-11-19 18:58:04 +00:00
tree_map.h (svn r11124) -Documentation: of tree_map.h and tree_cmd.cpp. Patch by Progman. 2007-09-17 16:56:15 +00:00
tunnel_map.cpp (svn r10686) -Fix [FS#1058]: determining whether there is a tunnel going under the lowered area is only needed in two directions instead of all four, so take the directions (one for each axis) to the nearest border (along the given axis). Furthermore GetTileZ did much more than absolutely necessary. 2007-07-25 15:45:46 +00:00
tunnel_map.h (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
tunnelbridge_cmd.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
unix.cpp (svn r11488) -Codechange: Spilt the random functions out to seperate file 2007-11-21 19:13:38 +00:00
unmovable_cmd.cpp (svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style 2007-11-19 21:32:20 +00:00
unmovable_map.h
unmovable.h
variables.h (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered. 2007-11-10 01:17:15 +00:00
vehicle_gui.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
vehicle_gui.h (svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus. 2007-08-29 20:50:58 +00:00
vehicle.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
vehicle.h (svn r11431) -Codechange: [NewGRF] Add support for changing rail vehicle user-defined bit mask (prop 25) via callback 36 2007-11-15 00:13:12 +00:00
viewport.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
viewport.h (svn r11471) -Codechange: one more variable retyped to enum ViewportHighlightMode 2007-11-18 23:13:53 +00:00
void_map.h
water_cmd.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
water_map.h (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
waypoint.cpp (svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround. 2007-10-19 22:46:55 +00:00
waypoint.h (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 2007-08-30 20:40:33 +00:00
widget.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
win32.cpp (svn r11488) -Codechange: Spilt the random functions out to seperate file 2007-11-21 19:13:38 +00:00
win32.h
win64.asm
window.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
window.h (svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style 2007-11-20 14:11:19 +00:00
zoom.hpp (svn r11456) -Fix [FS#1412] (r10070): Viewport is bound to its top-left corner 2007-11-18 13:13:59 +00:00