(svn r11406) -Fix: wrong triggers would be activated on callback 32 for vehicles.

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
rubidium 17 years ago
parent d8d0babece
commit fe24593692

@ -42,15 +42,15 @@ uint GetVehicleProperty(const Vehicle *v, uint8 property, uint orig_value);
uint GetEngineProperty(EngineID engine, uint8 property, uint orig_value);
enum VehicleTrigger {
VEHICLE_TRIGGER_NEW_CARGO = 1,
VEHICLE_TRIGGER_NEW_CARGO = 0x01,
/* Externally triggered only for the first vehicle in chain */
VEHICLE_TRIGGER_DEPOT = 2,
VEHICLE_TRIGGER_DEPOT = 0x02,
/* Externally triggered only for the first vehicle in chain, only if whole chain is empty */
VEHICLE_TRIGGER_EMPTY = 4,
VEHICLE_TRIGGER_EMPTY = 0x04,
/* Not triggered externally (called for the whole chain if we got NEW_CARGO) */
VEHICLE_TRIGGER_ANY_NEW_CARGO = 8,
VEHICLE_TRIGGER_ANY_NEW_CARGO = 0x08,
/* Externally triggered for each vehicle in chain */
VEHICLE_TRIGGER_CALLBACK_32 = 10,
VEHICLE_TRIGGER_CALLBACK_32 = 0x10,
};
void TriggerVehicle(Vehicle *veh, VehicleTrigger trigger);

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