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ai
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Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. (#10663)
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1 year ago |
game
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Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. (#10663)
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1 year ago |
CMakeLists.txt
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Add: [Script] GSAsyncMode to set async mode of gamescript commands (#10913)
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1 year ago |
Doxyfile_AI.in
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Fix: warnings about obsolete settings/setting values in Doxygen configurations
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2 years ago |
Doxyfile_GS.in
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Fix: warnings about obsolete settings/setting values in Doxygen configurations
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2 years ago |
ai_changelog.hpp
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Fix: Some Script::IsValidVehicle checks need to be complemented with IsPrimaryVehicle
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2 years ago |
doxygen_filter.awk
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…
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doxygen_filter.sh
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…
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game_changelog.hpp
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Add: [Script] Game script control of industry production level.
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1 year ago |
script_accounting.cpp
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…
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script_accounting.hpp
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…
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script_admin.cpp
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Codechange: vendor the nlohmann-json library (#11290)
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1 year ago |
script_admin.hpp
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Codechange: keep how we convert string <-> JSON private (#11269)
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1 year ago |
script_airport.cpp
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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1 year ago |
script_airport.hpp
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Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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2 years ago |
script_asyncmode.cpp
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Add: [Script] GSAsyncMode to set async mode of gamescript commands (#10913)
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1 year ago |
script_asyncmode.hpp
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Codechange: Add missing override specifiers.
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1 year ago |
script_base.cpp
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Codechange: Silence warnings about intentionally unused parameters.
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1 year ago |
script_base.hpp
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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1 year ago |
script_basestation.cpp
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Codechange: make TimerGameCalendar Date and Year types strongly typed (#10761)
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1 year ago |
script_basestation.hpp
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Codechange: use std::string as script API return type
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1 year ago |
script_bridge.cpp
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Codechange: make explicit when a TileIndex is cast to its basetype (#11190)
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1 year ago |
script_bridge.hpp
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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1 year ago |
script_bridgelist.cpp
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Codechange: Use SQInteger for generic numbers in script_bridgelist
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2 years ago |
script_bridgelist.hpp
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Codechange: Use SQInteger for generic numbers in script_bridgelist
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2 years ago |
script_cargo.cpp
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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1 year ago |
script_cargo.hpp
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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1 year ago |
script_cargolist.cpp
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Change: Reorganise industry accept/produce arrays. (#10853)
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1 year ago |
script_cargolist.hpp
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…
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script_cargomonitor.cpp
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Codechange: Use SQInteger for generic numbers in script_cargomonitor
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2 years ago |
script_cargomonitor.hpp
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Codechange: Use SQInteger for generic numbers in script_cargomonitor
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2 years ago |
script_client.cpp
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Codechange: make TimerGameCalendar Date and Year types strongly typed (#10761)
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1 year ago |
script_client.hpp
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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1 year ago |
script_clientlist.cpp
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…
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script_clientlist.hpp
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Fix: missing/duplicate documentation tags for scripts
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2 years ago |
script_company.cpp
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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1 year ago |
script_company.hpp
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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1 year ago |
script_companymode.cpp
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Fix: crashes to desktop from game scripts when companies disappear
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2 years ago |
script_companymode.hpp
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Fix: crashes to desktop from game scripts when companies disappear
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2 years ago |
script_controller.cpp
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Codechange: replace 'const char *' script API parameters with std::string
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1 year ago |
script_controller.hpp
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Codechange: Move includes for common STL headers to stdafx.
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1 year ago |
script_date.cpp
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Codechange: Move date consts and functions to CalendarTime and TimerGameCalendar classes
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1 year ago |
script_date.hpp
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Codechange: Delete date_type.h
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1 year ago |
script_depotlist.cpp
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Codechange: make explicit when a TileIndex is cast to its basetype (#11190)
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1 year ago |
script_depotlist.hpp
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…
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script_engine.cpp
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Codechange: make TimerGameCalendar Date and Year types strongly typed (#10761)
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1 year ago |
script_engine.hpp
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Codechange: use std::string as script API return type
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1 year ago |
script_enginelist.cpp
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Add: precondition checks to functions that work with both valid company and deity
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2 years ago |
script_enginelist.hpp
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…
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script_error.cpp
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Codechange: use std::string as script API return type
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1 year ago |
script_error.hpp
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Codechange: Move includes for common STL headers to stdafx.
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1 year ago |
script_event.cpp
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…
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script_event.hpp
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Fix: missing/duplicate documentation tags for scripts
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2 years ago |
script_event_types.cpp
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Codechange: vendor the nlohmann-json library (#11290)
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1 year ago |
script_event_types.hpp
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Codechange: keep how we convert string <-> JSON private (#11269)
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1 year ago |
script_execmode.cpp
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…
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script_execmode.hpp
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Codechange: Add missing override specifiers.
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1 year ago |
script_game.cpp
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Add: precondition checks to functions that work with both valid company and deity
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2 years ago |
script_game.hpp
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Fix: missing/duplicate documentation tags for scripts
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2 years ago |
script_gamesettings.cpp
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Codechange: replace 'const char *' script API parameters with std::string
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1 year ago |
script_gamesettings.hpp
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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1 year ago |
script_goal.cpp
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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1 year ago |
script_goal.hpp
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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1 year ago |
script_group.cpp
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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1 year ago |
script_group.hpp
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Codechange: use std::string as script API return type
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1 year ago |
script_grouplist.cpp
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Change: Allow GS access to ScriptGroup functions
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1 year ago |
script_grouplist.hpp
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Change: Allow GS access to ScriptGroup functions
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1 year ago |
script_includes.hpp.in
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…
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script_industry.cpp
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Add: [Script] Custom news message text for industry SetProductionLevel.
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1 year ago |
script_industry.hpp
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Add: [Script] Custom news message text for industry SetProductionLevel.
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1 year ago |
script_industrylist.cpp
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Codechange: Add IsCargoAccepted/Produced() helpers.
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1 year ago |
script_industrylist.hpp
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…
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script_industrytype.cpp
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Codechange: Use iterators and/or range-for on cargo related loops.
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12 months ago |
script_industrytype.hpp
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Codechange: use std::string as script API return type
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1 year ago |
script_industrytypelist.cpp
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…
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script_industrytypelist.hpp
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…
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script_info_docs.hpp
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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1 year ago |
script_infrastructure.cpp
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Codechange: Use existing functions in GetMonthlyInfrastructureCosts. (#11237)
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1 year ago |
script_infrastructure.hpp
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Codechange: Use SQInteger for generic numbers in script_infrastructure
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2 years ago |
script_league.cpp
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Codechange: use std::string without const as return
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1 year ago |
script_league.hpp
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Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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2 years ago |
script_list.cpp
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Codechange: Add missing override specifiers.
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1 year ago |
script_list.hpp
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Codechange: Move includes for common STL headers to stdafx.
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1 year ago |
script_log.cpp
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Codechange: use std::string for script log calls
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1 year ago |
script_log.hpp
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Codechange: use std::string for script log calls
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1 year ago |
script_log_types.hpp
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Codechange: Move includes for common STL headers to stdafx.
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1 year ago |
script_map.cpp
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Codechange: Use SQInteger for generic numbers in script_map
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2 years ago |
script_map.hpp
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Codechange: make explicit when a TileIndex is cast to its basetype (#11190)
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1 year ago |
script_marine.cpp
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Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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2 years ago |
script_marine.hpp
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Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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2 years ago |
script_newgrf.cpp
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Codechange: use std::string as script API return type
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1 year ago |
script_newgrf.hpp
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Codechange: use std::string as script API return type
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1 year ago |
script_news.cpp
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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1 year ago |
script_news.hpp
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Add: deity mode enforcement checks to functions with command or company access
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2 years ago |
script_object.cpp
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Add: [Script] GSAsyncMode to set async mode of gamescript commands (#10913)
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1 year ago |
script_object.hpp
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Codechange: add tests for GS <-> AdminPort JSON conversion (#11252)
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1 year ago |
script_objecttype.cpp
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Codechange: use std::string as script API return type
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1 year ago |
script_objecttype.hpp
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Codechange: use std::string as script API return type
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1 year ago |
script_objecttypelist.cpp
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Change: Expose ObjectSpec vector to simplify iteration.
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2 years ago |
script_objecttypelist.hpp
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…
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script_order.cpp
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Add: company mode enforcement checks to functions with command or company access
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2 years ago |
script_order.hpp
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Change: Allow GS access to more ScriptOrder functions
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1 year ago |
script_priorityqueue.cpp
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Codechange: Use SQInteger for generic numbers in script_priorityqueue
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2 years ago |
script_priorityqueue.hpp
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Change: include fmt.h C++ headers in stdafx.h
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1 year ago |
script_rail.cpp
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Codechange: Rename *Railtype* to *RailType* for consistency. (#11287)
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1 year ago |
script_rail.hpp
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Codechange: use std::string as script API return type
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1 year ago |
script_railtypelist.cpp
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Codechange: Rename *Railtype* to *RailType* for consistency. (#11287)
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1 year ago |
script_railtypelist.hpp
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…
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script_road.cpp
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Codechange: make explicit when a TileIndex is cast to its basetype (#11190)
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1 year ago |
script_road.hpp
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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1 year ago |
script_roadtypelist.cpp
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Fix: Don't list unavailable road types for game scripts.
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1 year ago |
script_roadtypelist.hpp
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…
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script_sign.cpp
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Codechange: use std::string as script API return type
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1 year ago |
script_sign.hpp
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Codechange: use std::string as script API return type
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1 year ago |
script_signlist.cpp
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…
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script_signlist.hpp
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…
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script_station.cpp
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Codechange: cleanup CargoPacket in terms of variable/function names (#11278)
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1 year ago |
script_station.hpp
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Add: company mode enforcement checks to functions with command or company access
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2 years ago |
script_stationlist.cpp
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Codechange: cleanup CargoPacket in terms of variable/function names (#11278)
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1 year ago |
script_stationlist.hpp
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…
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script_story_page.cpp
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Codechange: make TimerGameCalendar Date and Year types strongly typed (#10761)
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1 year ago |
script_story_page.hpp
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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1 year ago |
script_storypageelementlist.cpp
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…
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script_storypageelementlist.hpp
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…
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script_storypagelist.cpp
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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1 year ago |
script_storypagelist.hpp
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…
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script_subsidy.cpp
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Add: deity mode enforcement checks to functions with command or company access
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2 years ago |
script_subsidy.hpp
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Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. (#10663)
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1 year ago |
script_subsidylist.cpp
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…
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script_subsidylist.hpp
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…
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script_testmode.cpp
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…
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script_testmode.hpp
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Codechange: Add missing override specifiers.
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1 year ago |
script_text.cpp
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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1 year ago |
script_text.hpp
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Codechange: Add missing override specifiers.
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1 year ago |
script_tile.cpp
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Add: precondition checks to functions that work with both valid company and deity
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2 years ago |
script_tile.hpp
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Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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2 years ago |
script_tilelist.cpp
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Codechange: make explicit when a TileIndex is cast to its basetype (#11190)
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1 year ago |
script_tilelist.hpp
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Doc: Fix spelling error in ScriptTileList::RemoveRectangle (#10937)
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1 year ago |
script_town.cpp
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Codechange: Move Ticks into their own class
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1 year ago |
script_town.hpp
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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1 year ago |
script_townlist.cpp
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…
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script_townlist.hpp
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…
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script_tunnel.cpp
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Codechange: make explicit when a TileIndex is cast to its basetype (#11190)
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1 year ago |
script_tunnel.hpp
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Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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2 years ago |
script_types.hpp
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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1 year ago |
script_vehicle.cpp
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Codechange: make TimerGameCalendar Date and Year types strongly typed (#10761)
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1 year ago |
script_vehicle.hpp
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Codechange: use std::string as script API return type
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1 year ago |
script_vehiclelist.cpp
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Change: Allow GS access to ScriptGroup functions
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1 year ago |
script_vehiclelist.hpp
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Change: Allow GS access to ScriptGroup functions
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1 year ago |
script_viewport.cpp
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Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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2 years ago |
script_viewport.hpp
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Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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2 years ago |
script_waypoint.cpp
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Add: precondition checks to functions that work with both valid company and deity
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2 years ago |
script_waypoint.hpp
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…
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script_waypointlist.cpp
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Add: precondition checks to functions that work with both valid company and deity
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2 years ago |
script_waypointlist.hpp
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…
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script_window.cpp
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Codechange: Use SQInteger for generic numbers in script_window
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2 years ago |
script_window.hpp.in
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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1 year ago |
squirrel_export.hpp.sq.in
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…
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