OpenTTD - http://www.openttd.org/ - with additional patches
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bjarni 6a6e145010 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
you can still use SDL drivers if you like and you have to run "make upgradeconf" to start using the cocoa drivers (or manually write WITH_COCOA:=1)
	since SDL breaks the cocoa drivers, you can't compile with both SDL and cocoa support
	Using cocoa drivers makes it easier to make universal binaries and it solves:
	-FS#18 [OSX] SDL is weird in universal binaries
	-FS#2  [OSX] lazy pointer crash on exit
	-FS#10 [OSX] linking error when linking statically to SDL 1.2.8 (needless to explain this, but it means it should be able to compile statically with the default settings now)
	-[ 1215073 ] Switching to large size out of fullscreen crashes
	Using SDL drivers will still have those issues though
19 years ago
ai (svn r3279) -Fix: do not try to execute something that is not set to execute 19 years ago
data (svn r3096) - Feature: 'HOME' icon to saveload dialogs that jumps to the default save/load directory based on the dialog (added icon to openttd.grf, introduced FIOS_TYPE_DIRECT that allows arbitrary directory jumping). 19 years ago
docs (svn r3212) - Waypoints/Depots: Store waypoint index in m2 for waypoints. This moves the ground type bits from m2 to m4 for waypoints and depots (leaving room for depot index in m2 in future), and moves the custom graphics ID to the waypoint struct. 19 years ago
lang (svn r3268) moved lithuanian.txt to unfinished as it is broken and haven't been updated for a few months 19 years ago
makefiledir (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil) 19 years ago
media (svn r2371) - Fix: [ 1144510 ] make install tries to install scenarios in the (non-existing) personal dir when USE_HOMEDIR is specified. 19 years ago
music (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 19 years ago
openttd.xcode (svn r2606) -Codechange: renamed ai.c to ai_old.c, and ai.h to ai_new.h to make room 19 years ago
os (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil) 19 years ago
scenario (svn r1912) - Fix: [ 1149766 ] Single tile Bridge in Volcano City scenario. Some bridges still had the old single-tile bridge bug that was caused by improper town growth in combination with DC_AUTO. Fixed the scenario. 20 years ago
scripts (svn r2374) - CodeChange: giving server_ip a value of 'all' will make the server listen on any interface (0.0.0.0); also fix a typo in one of the script example files: s/ports/interfaces 19 years ago
sound (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil) 19 years ago
strgen (svn r3123) eh, don't press enter after typing text, previous patch wasn't finished. Now strgen really behaves correctly. Thanks again glx 19 years ago
table (svn r3254) - Fix: graphical glitch with autorail tool on a certain tile-type. 19 years ago
video (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil) 19 years ago
COPYING (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
Doxyfile (svn r2808) -Fix: Removed 'kdevelop' from the doxygen project name (thanks tron) 19 years ago
Makefile (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil) 19 years ago
StdAfx.c (svn r2701) Insert Id tags into all source files 19 years ago
aircraft_cmd.c (svn r3248) - Codechange: Change interface of CanRefitTo() to supply the engine type directly instead of getting it from a vehicle. This allows the function to be used before vehicles are involved. 19 years ago
aircraft_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
airport.c (svn r3181) -Bracing 19 years ago
airport.h (svn r2701) Insert Id tags into all source files 19 years ago
airport_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
airport_movement.h (svn r2701) Insert Id tags into all source files 19 years ago
aystar.c (svn r2701) Insert Id tags into all source files 19 years ago
aystar.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
bridge.h (svn r3004) -Feature, NewGRF: Support loading of bridge attributes and tables from GRF. Currently drawing tall pillars uses old data. 19 years ago
bridge_gui.c (svn r3181) -Bracing 19 years ago
callback_table.c (svn r3090) Remove long dead pieces of code 19 years ago
callback_table.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
changelog.txt (svn r2354) Update OpenTTD for 0.4.0.1 release 19 years ago
clear_cmd.c (svn r3249) Fix for issue introduced in r3228. The original code was good for raising, then for lowering, now for both. 19 years ago
command.c (svn r3260) -Add: add events for AIs to check if a command execution failed or succeeded 19 years ago
command.h (svn r2764) -Feature: Clone vehicles 19 years ago
console.c (svn r2701) Insert Id tags into all source files 19 years ago
console.h (svn r2701) Insert Id tags into all source files 19 years ago
console_cmds.c (svn r3070) - it doesn't matter where the '.' is found for the IP, if it is found, it is not a normal index when unbanning clients ('\0' should of course be NULL); thx Tron 19 years ago
currency.c (svn r3021) -Fix: "The finnish markka was never abbreviated with capital letters." (ln-) 19 years ago
currency.h (svn r2994) Another small hack regarding currencies: add a #define to emulate a variable, that holds the current currency; again this should increase readability 19 years ago
debug.c (svn r3181) -Bracing 19 years ago
debug.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
dedicated.c (svn r2818) Don't tell the world about a local variable which is only used once 19 years ago
depot.c (svn r2701) Insert Id tags into all source files 19 years ago
depot.h (svn r3019) -Codechange: Replace explicit shifting/anding/oring with GB and SB 19 years ago
disaster_cmd.c (svn r3216) - Fix (regression): endless loop introduced in revision 3190 19 years ago
dock_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
driver.c (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil) 19 years ago
driver.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
dummy_land.c (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 19 years ago
economy.c (svn r3226) -Fix: GPMI implementation had minor glitches 19 years ago
economy.h (svn r3172) static, const 19 years ago
endian_check.c (svn r3264) -Codechange: [OSX] OSX targets will now always use the preprocessor to determine endianess 19 years ago
engine.c (svn r3252) - NewGRF: Map new train subtypes to old types for rail vehicles. 19 years ago
engine.h (svn r3148) -NewGRF, Feature: Add support for cargo refitting specification by cargo classes. 19 years ago
engine_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
fileio.c (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil) 19 years ago
fileio.h (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil) 19 years ago
functions.h (svn r3181) -Bracing 19 years ago
gfx.c (svn r3200) Remove the unused function GfxScalePalette() and the unused struct WorldSprite 19 years ago
gfx.h (svn r3191) Move declaration and definition of _dbg_screen_rect to a place where it somewhat makes sense and wrap them in #ifdef _DEBUG 19 years ago
gfxinit.c (svn r3181) -Bracing 19 years ago
gfxinit.h (svn r3183) Remove an unused declaration and properly declare CheckExternalFiles() in a header 19 years ago
graph_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
gui.h (svn r3159) Remove the read-only variable _no_button_sound 19 years ago
hal.h (svn r3191) Move declaration and definition of _dbg_screen_rect to a place where it somewhat makes sense and wrap them in #ifdef _DEBUG 19 years ago
industry.h (svn r3172) static, const 19 years ago
industry_cmd.c (svn r3205) Some more uses for GB/SB 19 years ago
industry_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
intro_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
known-bugs.txt (svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area. 19 years ago
landscape.c (svn r3181) -Bracing 19 years ago
langs.dsp (svn r2803) * Removed latvian from MSVC 6 and .NET project files, since it is now in lang/unfinished (bociusz). 19 years ago
langs.vcproj (svn r2803) * Removed latvian from MSVC 6 and .NET project files, since it is now in lang/unfinished (bociusz). 19 years ago
lzoconf.h (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 19 years ago
macros.h (svn r3205) Some more uses for GB/SB 19 years ago
main_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
mainicon.ico (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
map.c (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 19 years ago
map.h (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 19 years ago
md5.c (svn r2701) Insert Id tags into all source files 19 years ago
md5.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
mersenne.c (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 19 years ago
minilzo.c (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 19 years ago
minilzo.h (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 19 years ago
misc.c (svn r3250) -Fix: AIs weren't uninitialized when a new game was loaded 19 years ago
misc_cmd.c (svn r3243) -Fix: IncreaseLoan and DecreaseLoan were inconsistent for AIs 19 years ago
misc_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
mixer.c (svn r2701) Insert Id tags into all source files 19 years ago
mixer.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
music_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
namegen.c (svn r3078) Some more stuff, which piled up: 19 years ago
namegen.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
network.c (svn r3181) -Bracing 19 years ago
network.h (svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop. 19 years ago
network_client.c (svn r3246) -Fix: small glitch in ai_network_client code (network_client.c) 19 years ago
network_client.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
network_core.h (svn r3008) [ 1247535 ] Native Support for Win64 (compile&run only) (michi_cc) 19 years ago
network_data.c (svn r3186) Unnecessary casts and truncation 19 years ago
network_data.h (svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte/-1 with proper types and constants 19 years ago
network_gamelist.c (svn r2701) Insert Id tags into all source files 19 years ago
network_gamelist.h (svn r2701) Insert Id tags into all source files 19 years ago
network_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
network_server.c (svn r3218) -Feature: Multiheaded train engines will now stay in the same train 19 years ago
network_server.h (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 19 years ago
network_udp.c (svn r3053) -Fix: [ 1326604 ] Fixed typo and hang for BeOS Networking (MYOB) 19 years ago
network_udp.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
newgrf.c (svn r3187) Simplify overly complicated ifs, especially if (foo) return false; else return true; is confusing 19 years ago
newgrf.h (svn r3167) - NewGRF: Start moving custom station code to separate files. 19 years ago
news.h (svn r2701) Insert Id tags into all source files 19 years ago
news_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
npf.c (svn r3271) Remove some debug statements of mine which somehow got into svn. 19 years ago
npf.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
oldloader.c (svn r3205) Some more uses for GB/SB 19 years ago
openttd.c (svn r3245) -Add: allow OpenTTD to give his GPMI-params to the GPMI modules 19 years ago
openttd.dsp (svn r3174) - Fix: fix compilation for VS.NET2003 and VS6 (missing sourcefile(s) from project) 19 years ago
openttd.dsw (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago
openttd.h (svn r3066) Constify the parameter of GetSlopeZ_*() 19 years ago
openttd.ico (svn r2336) - GFX: make the openttd icon look good on Win2k and lower as well. The TrueColor/256 icons had an ugly black shadow 19 years ago
openttd.rc (svn r2943) Fix compilation of openttd in release mode. Don't use any precompiled headers, so no more troubles in the future. 19 years ago
openttd.sln (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago
openttd.tgt (svn r3175) - Updated OS/2 project file to include station_newgrf.c 19 years ago
openttd.vcproj (svn r3174) - Fix: fix compilation for VS.NET2003 and VS6 (missing sourcefile(s) from project) 19 years ago
order.h (svn r3172) static, const 19 years ago
order_cmd.c (svn r3232) -Add: implemented the event-system for AIs 19 years ago
order_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
os2.c (svn r3097) - Fix (regression): unix has a trailing slash after the paths, windows does not, no idea why os2 has. Way to go consistency :s. So anyways, just strip trailing slash 19 years ago
pathfind.c (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 19 years ago
pathfind.h (svn r3019) -Codechange: Replace explicit shifting/anding/oring with GB and SB 19 years ago
pbs.c (svn r3210) -Codechange: use IsRailWaypoint where possible (instead of magicnumbers) 19 years ago
pbs.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
player.h (svn r3239) - Codechange: Introduce and use helper functions for engine replacement code. 19 years ago
player_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
players.c (svn r3239) - Codechange: Introduce and use helper functions for engine replacement code. 19 years ago
pool.c (svn r2701) Insert Id tags into all source files 19 years ago
pool.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
queue.c (svn r2701) Insert Id tags into all source files 19 years ago
queue.h (svn r2701) Insert Id tags into all source files 19 years ago
rail.c (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 19 years ago
rail.h (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 19 years ago
rail_cmd.c (svn r3212) - Waypoints/Depots: Store waypoint index in m2 for waypoints. This moves the ground type bits from m2 to m4 for waypoints and depots (leaving room for depot index in m2 in future), and moves the custom graphics ID to the waypoint struct. 19 years ago
rail_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
railtypes.h (svn r3108) Confine the use of SPR_OPENTTD_BASE to table/sprites.h by adding/using some sprite enums 19 years ago
readme.txt (svn r2927) Fix/remove stale information, line breaks, inform FreeBSD users about the required ports 19 years ago
resource.h (svn r2701) Insert Id tags into all source files 19 years ago
road_cmd.c (svn r3253) -Add: add BuildRoad event for AIs 19 years ago
road_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
roadveh_cmd.c (svn r3232) -Add: implemented the event-system for AIs 19 years ago
roadveh_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
saveload.c (svn r3236) - Fix: warnings about 'CDECL must be used with ...' on VS6 19 years ago
saveload.h (svn r3227) -Codechange: [Savegame] removed 'minor' version, and renamed 'major' version to just: version. 19 years ago
screenshot.c (svn r3235) - Fix: fix two crashes, one with making a screenshot in the main menu without any game loaded, another when failing to load a scenario in 'New Game' 19 years ago
screenshot.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
sdl.c (svn r2704) Remove . from include path again, too much trouble. Also add some #ifdefs and #includes for the Windows build 19 years ago
sdl.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
settings.c (svn r3238) -Fix: always save if you want GPMI-based AIs, this on request by 19 years ago
settings.h (svn r2831) Fix some potential and real buffer overflows 19 years ago
settings_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
ship_cmd.c (svn r3248) - Codechange: Change interface of CanRefitTo() to supply the engine type directly instead of getting it from a vehicle. This allows the function to be used before vehicles are involved. 19 years ago
ship_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
signs.c (svn r2759) Remove unused #includes and files 19 years ago
signs.h (svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte/-1 with proper types and constants 19 years ago
smallmap_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
sound.c (svn r3131) Enable panning of audio relative to screen position. 19 years ago
sound.h (svn r2701) Insert Id tags into all source files 19 years ago
sprite.c (svn r3044) -NewGRF, Codechange: Improve handling of non-existent sprite sets. 19 years ago
sprite.h (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 19 years ago
spritecache.c (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 19 years ago
spritecache.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
station.h (svn r3177) GB, CLRBIT, HASBIT, TOGGLEBIT 19 years ago
station_cmd.c (svn r3232) -Add: implemented the event-system for AIs 19 years ago
station_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
station_newgrf.c (svn r3167) - NewGRF: Start moving custom station code to separate files. 19 years ago
station_newgrf.h (svn r3167) - NewGRF: Start moving custom station code to separate files. 19 years ago
stdafx.h (svn r3276) reverted the last two commits. OSX 10.2 kept finding new stuff to prevent it from running OpenTTD, so now it's not supported anymore 19 years ago
string.c (svn r2754) Move str_fmt into string.[ch] 19 years ago
string.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
strings.c (svn r3192) Split the surname list into two lists (non-toyland/toyland) and use lengthof() to get the number of names instead of using magic numbers 19 years ago
strings.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
subsidy_gui.c (svn r3181) -Bracing 19 years ago
svnup.sh (svn r2087) Show also the modified filenames along each change in svn log. Prevents enraging Darkvater, and we show the commit messages along changed files everywhere else too (on IRC and in mail). 20 years ago
terraform_gui.c (svn r3181) -Bracing 19 years ago
texteff.c (svn r3227) -Codechange: [Savegame] removed 'minor' version, and renamed 'major' version to just: version. 19 years ago
thread.c (svn r2814) -Fix: made MorphOS to compile again 19 years ago
thread.h (svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop. 19 years ago
tile.c (svn r3078) Some more stuff, which piled up: 19 years ago
tile.h (svn r3019) -Codechange: Replace explicit shifting/anding/oring with GB and SB 19 years ago
town.h (svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte/-1 with proper types and constants 19 years ago
town_cmd.c (svn r3188) Use CmdFailed() to check, if a command failed, don't compare with CMD_ERROR 19 years ago
town_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
train.h (svn r3218) -Feature: Multiheaded train engines will now stay in the same train 19 years ago
train_cmd.c (svn r3248) - Codechange: Change interface of CanRefitTo() to supply the engine type directly instead of getting it from a vehicle. This allows the function to be used before vehicles are involved. 19 years ago
train_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
tree_cmd.c (svn r3196) Use structs instead of magic offsets into arrays 19 years ago
tunnelbridge_cmd.c (svn r3218) -Feature: Multiheaded train engines will now stay in the same train 19 years ago
unix.c (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil) 19 years ago
unmovable_cmd.c (svn r3066) Constify the parameter of GetSlopeZ_*() 19 years ago
variables.h (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch 19 years ago
vehicle.c (svn r3261) - Autoreplace: If a replaced vehicle had a custom name, transfer it to the new vehicle. Fixes "[ 1370039 ] Autoreplaced vehicles lose their names" 19 years ago
vehicle.h (svn r3248) - Codechange: Change interface of CanRefitTo() to supply the engine type directly instead of getting it from a vehicle. This allows the function to be used before vehicles are involved. 19 years ago
vehicle_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
vehicle_gui.h (svn r3081) -Codechange: [autoreplace] complete rewrite of autoreplace 19 years ago
viewport.c (svn r3254) - Fix: graphical glitch with autorail tool on a certain tile-type. 19 years ago
viewport.h (svn r2701) Insert Id tags into all source files 19 years ago
water_cmd.c (svn r3218) -Feature: Multiheaded train engines will now stay in the same train 19 years ago
waypoint.c (svn r3212) - Waypoints/Depots: Store waypoint index in m2 for waypoints. This moves the ground type bits from m2 to m4 for waypoints and depots (leaving room for depot index in m2 in future), and moves the custom graphics ID to the waypoint struct. 19 years ago
waypoint.h (svn r3212) - Waypoints/Depots: Store waypoint index in m2 for waypoints. This moves the ground type bits from m2 to m4 for waypoints and depots (leaving room for depot index in m2 in future), and moves the custom graphics ID to the waypoint struct. 19 years ago
widget.c (svn r3247) - Fix: "[ 1335580 ] sticky windows not sticky anymore" 19 years ago
win32.c (svn r3181) -Bracing 19 years ago
win32.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
win64.asm (svn r3008) [ 1247535 ] Native Support for Win64 (compile&run only) (michi_cc) 19 years ago
window.c (svn r3247) - Fix: "[ 1335580 ] sticky windows not sticky anymore" 19 years ago
window.h (svn r3225) - Fix for "[ 1359165 ] Autoreplace problem with r3171 and later" -- Move the disabled/hidden bits to custom data in window struct. 19 years ago

readme.txt

OpenTTD README
Last updated:    2005-09-09
Release version: 0.4.1
------------------------------------------------------------------------


Table of Contents:
------------------
1.0) About
2.0) Contacting
 * 2.1 Reporting Bugs
3.0) Supported Platforms
4.0) Running OpenTTD
5.0) OpenTTD features
6.0) Configuration File
7.0) Compiling
8.0) Translating
 * 8.1 Guidelines
 * 8.2 Translation
 * 8.3 Previewing
9.0) Troubleshooting
X.X) Credits


1.0) About:
---- ------
OpenTTD is a clone of Transport Tycoon Deluxe, a popular game originally
written by Chris Sawyer.  It attempts to mimic the original game as closely
as possible while extending it with new features.

OpenTTD is licensed under the GNU General Public License version 2.0. For
more information, see the file 'COPYING'.

2.0) Contacting:
---- ----------
The easiest way to contact the OpenTTD team is by submitting bug reports or
posting comments in our forums. You can also chat with us on IRC (#openttd
on irc.freenode.net).

The OpenTTD homepage is http://www.openttd.org/.

You can also find the OpenTTD forums at
http://www.tt-forums.net/index.php?c=20


2.1) Reporting Bugs:
---- ---------------
To report a bug, please create a SourceForge account and follow the bugs
link from our homepage. Please make sure the bug is reproducible and
still occurs in the latest daily build or the current SVN version. Also
please look through the existing bug reports briefly to see whether the bug
is not already known.

The SourceForge project page URL is: http://sourceforge.net/projects/openttd/
Click on "Bugs" to see the bug tracker.

Please include the following information in your bug report:
        - OpenTTD version (PLEASE test the latest SVN/daily build)
        - Bug details, including instructions how to reproduce it
        - Platform and compiler (Win32, Linux, FreeBSD, ...)
        - Attach a saved game or a screenshot if possible
        - If this bug only occurred recently please note the last
          version without the bug and the first version including
          the bug. That way we can fix it quicker by looking at the
          changes made.


3.0) Supported Platforms:
---- --------------------
OpenTTD has been ported to several platforms and operating systems. It shouldn't
be very difficult to port it to a new platform. The currently working platforms
are:

	BeOS     - SDL
	FreeBSD  - SDL
	Linux    - SDL
	Mac OS X - SDL
	MorphOS  - SDL
	OS/2     - SDL
	Windows  - Win32 GDI (faster) or SDL


4.0) Running OpenTTD:
---- ----------------

Before you run OpenTTD, you need to put the game's datafiles into the data/
subdirectory. You need the following files from the original version
of TTD as OpenTTD makes use of the original TTD artwork.

List of the required files:
sample.cat
trg1r.grf
trgcr.grf
trghr.grf
trgir.grf
trgtr.grf

(Alternatively you can use the TTD GRF files from the DOS version: TRG1.GRF,
TRGC.GRF, TRGH.GRF, TRGI.GRF, TRGT.GRF. A few minor graphical glitches with 
the DOS graphics remain. E.g. the autorail button in the rail toolbar doesn't 
look as nice as with the Windows graphics.)

If you want music you need to copy the gm/ folder from Windows TTD into your
OpenTTD folder, not your data folder.

You can change the data path (which contains savegames as well) in
Makefile.config by setting DATA_DIR_PREFIX and USE_HOMEDIR.


5.0) OpenTTD features:
---- -----------------

OpenTTD has a lot of features going beyond the original TTD emulation.
Unfortunately, there is currently no comprehensive list of features, but there
is a basic features list on the web, and some optional features can be
controlled through the Configure Patches dialog. We also implement some
features known from TTDPatch (http://www.ttdpatch.net/).

Several important non-standard controls:

* Use Ctrl to place semaphore signals
* Ctrl-D toggles double mode in the Windows version
* Ingame console. More information at
  http://wiki.openttd.org/index.php/OpenTTDDevBlackBook


6.0) Configuration File:
---- -------------------
The configuration file for OpenTTD (openttd.cfg) is in a simple Windows-like
.INI format. It's mostly undocumented. Almost all settings can be changed
ingame by using the 'Configure Patches' window.


7.0) Compiling:
---- ----------
Windows:
  You need Microsoft Visual Studio 6 or .NET. Open the project file
  and it should build automatically. In case you want to build with SDL support
  you need to add WITH_SDL to the project settings.
  PNG (WITH_PNG) and ZLIB (WITH_ZLIB) support is enabled by default. For these
  to work you need their development files. For best results, download the
  openttd-useful.zip file from SourceForge under the Files tab. Put the header
  files into your compiler's include/ directory and the library (.lib) files
  into the lib/ directory.
  For more help with VS6 see docs/Readme_Windows_MSVC6.0.txt.

  You can also build it using the Makefile with MSYS/MinGW or Cygwin/MinGW.
  Please read the Makefile for more information.

Unix:
  OpenTTD can be built with GNU "make". On non-GNU systems it's called "gmake".
  Note that you need SDL-devel 1.2.5 (or higher) to compile OpenTTD.
  (see also docs/Readme_Mandrake_Linux.txt)

MacOS:
  Use "make".

BeOS:
  Use "make".

FreeBSD:
  You need the port devel/sdl12 for a non-dedicated build.
  graphics/png is optional for screenshots in the PNG format.
  Use "gmake".

MorphOS:
  Use "make". Note that you need the MorphOS SDK and the
  powersdl.library SDK.

OS/2:
  Open Watcom C/C++ 1.3 or later is required to build the OS/2 version. See the
  docs/Readme_OS2.txt file for more information.


8.0) Translating:
---- -------------------
See http://www.openttd.org/translating.php for up-to-date information.

The use of the online Translator service, located at
http://translator.openttd.org/, is highly encouraged. For a username/password
combo you should contact the development team, either by mail, IRC or the
forums. The system is straightforward to use, and if you have any problems,
read the online help located there.

If for some reason the website is down for a longer period of time, the
information below might be of help.

8.1) Guidelines:
---- -------------------
Here are some translation guidelines which you should follow closely.

    * Please contact the development team before begining the translation
      process! This avoids double work, as someone else may have already
      started translating to the same language.
    * Translators must use the charater set ISO 8859-15.
      Otherwise, some characters will not display correctly in the game.
    * Currently it is not possible to translate into character sets other than
      Latin.

8.2) Translation:
---- -------------------
So, now that you've notified the development team about your intention to
translate (You did, right? Of course you did.) you can pick up english.txt
(found in the SVN repository under /lang) and translate.

You must change the first two lines of the file appropriately:

##name English-Name-Of-Language
##ownname Native-Name-Of-Language

Note: Do not alter the following parts of the file:

    * String identifiers (the first word on each line)
    * Parts of the strings which are in curly braces (such as {STRING})
    * Lines beginning with ## (such as ##id), other than the first two lines of
      the file

8.3) Previewing:
---- -------------------
In order to view the translation in the game, you need to compile your language
file with the strgen utility, which is now bundled with the game.

strgen is a command-line utility. It takes the language filename as parameter.
Example:

strgen lang/german.txt

This results in compiling german.txt and produces another file named german.lng.
Any missing strings are replaced with the English strings. Note that it looks
for english.txt in the lang subdirectory, which is where your language file
should also be.

That's all! You should now be able to select the language in the game options.

9.0) Troubleshooting
---- ---------------

To see all startup options available to you, start OpenTTD with the
"./openttd -h" option. This might help you tweak some of the settings.

If the game is acting strange and you feel adventorous you can try the
"-d [[<name>]=[<level>]" flag, where the higher levels will give you more
debugging output. The "name" variable can help you to display only some type of
debugging messages. This is mostly undocumented so best is to look in the
source code file debug.c for the various debugging types. For more information
look at http://wiki.openttd.org/index.php/Command_line.

The most frequent problem is missing data files. Don't forget to put all GRF
files from TTD into your data/ folder including sample.cat!

Under Windows 98 and lower it is impossible to use a dedicated server; it will
fail to start. Perhaps this is for the better because those OS's are not known
for their stability.

X.X) Credits:
---- --------
The OpenTTD team (in alphabetical order):
  Bjarni Corfitzen (Bjarni)      - Mac OS X port, coder
  Victor Fischer (Celestar)      - Programming everywhere you need him to
  Tam<61>s Farag<61> (Darkvater)       - Lead programmer
  Kerekes Miham (MiHaMiX)        - Maintainer of translator service, and host of nightlies
  Owen Rudge (orudge)            - Contributor, forum host, master server host, OS/2 port
  Christoph Mallon (Tron)        - Programmer, code correctness police
  Patric Stout (TrueLight)       - Programmer, network guru, SVN-repository and website host

Retired Developers:
  Dominik Scherer (dominik81)    - Lead programmer, GUI expert (0.3.0 - 0.3.6)
  Ludvig Strigeus (ludde)        - OpenTTD author, main coder (0.1 - 0.3.3)
  Serge Paquet (vurlix)          - Assistant project manager, coder (0.1 - 0.3.3)

Thanks to:
  Josef Drexler - For his great work on TTDPatch.
  Marcin Grzegorczyk - For his TTDPatch work and documentation of TTD internals and graphics (signals and track foundations)
  Matthijs Kooijman (blathijs) - For his many patches, suggestions and major work on maprewrite
  Petr Baudis (pasky) - Many patches, newgrf support, etc.
  Simon Sasburg (HackyKid) - For the many bugfixes he has blessed us with (and future PBS)
  Stefan Mei<65>ner (sign_de) - For his work on the console
  Mike Ragsdale - OpenTTD installer
  Cian Duffy (MYOB) - BeOS port / manual writing
  Christian Rosentreter (tokaiz) - MorphOS / AmigaOS port
  Michael Blunck - For revolutionizing TTD with awesome graphics
  George - Canal graphics
  All Translators - For their support to make OpenTTD a truly international game
  Bug Reporters - Thanks for all bug reports
  Chris Sawyer - For an amazing game!