(svn r2994) Another small hack regarding currencies: add a #define to emulate a variable, that holds the current currency; again this should increase readability

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
tron 19 years ago
parent 5f3bb18eb7
commit 6249dd46ad

@ -89,12 +89,6 @@ uint GetMaskOfAllowedCurrencies(void)
}
uint GetCurrentCurrencyRate(void)
{
return _currency_specs[_opt_ptr->currency].rate;
}
void CheckSwitchToEuro(void)
{
if (_currency_specs[_opt.currency].to_euro != CF_NOEURO &&

@ -21,9 +21,9 @@ extern const StringID _currency_string_list[];
// XXX small hack, but makes the rest of the code a bit nicer to read
#define _custom_currency (_currency_specs[23])
#define _currency ((const CurrencySpec*)&_currency_specs[_opt_ptr->currency])
uint GetMaskOfAllowedCurrencies(void);
uint GetCurrentCurrencyRate(void);
void CheckSwitchToEuro(void);
#endif /* CURRENCY_H */

@ -83,7 +83,7 @@ void HandleOnEditText(WindowEvent *e)
break;
case 3: { /* Give money, you can only give money in excess of loan */
const Player *p = GetPlayer(_current_player);
int32 money = min(p->money64 - p->current_loan, atoi(e->edittext.str) / GetCurrentCurrencyRate());
int32 money = min(p->money64 - p->current_loan, atoi(e->edittext.str) / _currency->rate);
char msg[20];
money = clamp(money, 0, 20000000); // Clamp between 20 million and 0

@ -785,7 +785,7 @@ static int32 ReadPE(const PatchEntry*pe)
case PE_INT16: return *(int16*)pe->variable;
case PE_UINT16: return *(uint16*)pe->variable;
case PE_INT32: return *(int32*)pe->variable;
case PE_CURRENCY: return (*(int32*)pe->variable) * GetCurrentCurrencyRate();
case PE_CURRENCY: return (*(int32*)pe->variable) * _currency->rate;
default: NOT_REACHED();
}
@ -878,8 +878,7 @@ static void PatchesSelectionWndProc(Window *w, WindowEvent *e)
DrawStringCentered(x+20, y+1, STR_681A, 0);
val = ReadPE(pe);
if (pe->type == PE_CURRENCY)
val /= GetCurrentCurrencyRate();
if (pe->type == PE_CURRENCY) val /= _currency->rate;
disabled = ((val == 0) && (pe->flags & PF_0ISDIS));
if (disabled) {
SetDParam(0, STR_CONFIG_PATCHES_DISABLED);
@ -970,9 +969,7 @@ static void PatchesSelectionWndProc(Window *w, WindowEvent *e)
}
if (val != oval) {
// To make patch-changes network-safe
if (pe->type == PE_CURRENCY) {
val /= GetCurrentCurrencyRate();
}
if (pe->type == PE_CURRENCY) val /= _currency->rate;
// If an item is playerbased, we do not send it over the network (if any)
if (pe->flags & PF_PLAYERBASED) {
WritePE(pe, val);
@ -1014,9 +1011,7 @@ static void PatchesSelectionWndProc(Window *w, WindowEvent *e)
const PatchEntry *pe = &page->entries[WP(w,def_d).data_3];
int32 val;
val = atoi(e->edittext.str);
if (pe->type == PE_CURRENCY) {
val /= GetCurrentCurrencyRate();
}
if (pe->type == PE_CURRENCY) val /= _currency->rate;
// If an item is playerbased, we do not send it over the network (if any)
if (pe->flags & PF_PLAYERBASED) {
WritePE(pe, val);
@ -1099,7 +1094,7 @@ void IConsoleSetPatchSetting(const char *name, const char *value)
sscanf(value, "%d", &val);
if (pe->type == PE_CURRENCY) // currency can be different on each client
val /= GetCurrentCurrencyRate();
val /= _currency->rate;
// If an item is playerbased, we do not send it over the network (if any)
if (pe->flags & PF_PLAYERBASED) {

@ -526,7 +526,7 @@ static char *FormatString(char *buff, const char *str, const int32 *argv, uint c
case 0x85:
switch (*str++) {
case 0: /* {CURRCOMPACT} */
buff = FormatGenericCurrency(buff, &_currency_specs[_opt_ptr->currency], GetInt32(&argv), true);
buff = FormatGenericCurrency(buff, _currency, GetInt32(&argv), true);
break;
case 2: /* {REV} */
buff = strecpy(buff, _openttd_revision, NULL);
@ -544,7 +544,7 @@ static char *FormatString(char *buff, const char *str, const int32 *argv, uint c
} break;
case 4: {/* {CURRCOMPACT64} */
// 64 bit compact currency-unit
buff = FormatGenericCurrency(buff, &_currency_specs[_opt_ptr->currency], GetInt64(&argv), true);
buff = FormatGenericCurrency(buff, _currency, GetInt64(&argv), true);
break;
}
case 5: { /* {STRING1} */
@ -684,7 +684,7 @@ static char *FormatString(char *buff, const char *str, const int32 *argv, uint c
break;
case 0x8F: // {CURRENCY}
buff = FormatGenericCurrency(buff, &_currency_specs[_opt_ptr->currency], GetInt32(&argv), false);
buff = FormatGenericCurrency(buff, _currency, GetInt32(&argv), false);
break;
case 0x99: { // {WAYPOINT}
@ -726,7 +726,7 @@ static char *FormatString(char *buff, const char *str, const int32 *argv, uint c
}
case 0x9C: { // {CURRENCY64}
buff = FormatGenericCurrency(buff, &_currency_specs[_opt_ptr->currency], GetInt64(&argv), false);
buff = FormatGenericCurrency(buff, _currency, GetInt64(&argv), false);
break;
}

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