.. |
ai
|
(svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.
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17 years ago |
blitter
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(svn r11169) -Fix [FS#1255]: obiwan in Blitter::Drawline(), which caused it to clip too much at screen/viewport borders. Patch by frosch.
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17 years ago |
lang
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(svn r11339) -Add: autoroad; same as autorail, but for road and trams and only on X and Y direction. Patch by Octopussy and skidd13.
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17 years ago |
misc
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(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
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17 years ago |
music
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(svn r11326) -Cleanup: [OSX] removed now unneeded includes and unreached conditional defines from some OSX specific files
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17 years ago |
network
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(svn r11290) -Fix: obiwan in the assertion that checked for overflows when writing a packet, causing still correctly sized packets to cause assertions.
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17 years ago |
os/macosx
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(svn r11342) -Fix: [OSX] The cocoa driver incorrectly assumed that the blitter always was 8bpp. Now both 8bpp and 32bpp blitters can be used. The driver will check the blitter screen depth. In fullscreen it will select a proper video mode for this depth, and in windowed mode it will simply skip doing fake 8bpp.
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17 years ago |
sound
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(svn r11326) -Cleanup: [OSX] removed now unneeded includes and unreached conditional defines from some OSX specific files
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17 years ago |
spriteloader
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(svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
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17 years ago |
strgen
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(svn r11293) -Fix: newgrf defined industry news messages use TTD format for args, which is not the same as our. So we must detect those strings and pass them the right params
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17 years ago |
table
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(svn r11339) -Add: autoroad; same as autorail, but for road and trams and only on X and Y direction. Patch by Octopussy and skidd13.
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17 years ago |
video
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(svn r11342) -Fix: [OSX] The cocoa driver incorrectly assumed that the blitter always was 8bpp. Now both 8bpp and 32bpp blitters can be used. The driver will check the blitter screen depth. In fullscreen it will select a proper video mode for this depth, and in windowed mode it will simply skip doing fake 8bpp.
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17 years ago |
yapf
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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17 years ago |
aircraft.h
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(svn r11214) -Fix [FS#1296]: planes can't use heliports so refuse these orders
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17 years ago |
aircraft_cmd.cpp
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(svn r11332) -Fix: vehicles getting a value of 0 on construction.
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17 years ago |
aircraft_gui.cpp
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(svn r11184) -Codechange: cleanup the code related to backup orders.
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17 years ago |
airport.cpp
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(svn r9524) -Fix(FS#640,r8755): Implemented a "dummy" State Machine for stations who got their airport removed while there were still aircraft within the State Machine (and thus caused asserts)
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18 years ago |
airport.h
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(svn r10422) -Fix: VC8 Code Analyzer warning C6297: Arithmetic overflow: 32-bit value is shifted, then cast to 64-bit value. Results might not be an expected value
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18 years ago |
airport_gui.cpp
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(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
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17 years ago |
airport_movement.h
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(svn r10187) -Fix: don't do a 270 degree turn on the international airport when a 90 degree turn is enough.
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18 years ago |
articulated_vehicles.cpp
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(svn r11173) -Codechange: rename some callback enums so they are more uniform.
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17 years ago |
articulated_vehicles.h
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(svn r11122) -Fix [FS#1234]: crash when building a NewGRF vehicle when the articulated build vehicle callback returneed a different value for the purchase window than the normal build. Thanks for Dalestan and _minime_ for pointers to possible causes.
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17 years ago |
autoreplace_cmd.cpp
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(svn r11046) -Codechange: added function to get the next movable (non-articulated, non-read end of dualheaded engine) vehicle in a train
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17 years ago |
autoreplace_gui.cpp
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(svn r10992) -Fix [FS#1132]: huge amount of vehicles in the "ungrouped" group. Patch by frosch.
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17 years ago |
autoslope.h
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(svn r11171) -Fix [FS#1257]: disable autoslope for automatically changed stuff (like towns and industries) and enable it in the scenario editor. Patch by frosch.
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17 years ago |
aystar.cpp
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(svn r8856) -Fix
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18 years ago |
aystar.h
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(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
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18 years ago |
bmp.cpp
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(svn r10684) -Codechange: some more coding style related changes. Primarily moving { to a new line.
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17 years ago |
bmp.h
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(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
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18 years ago |
bridge.h
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(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
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17 years ago |
bridge_gui.cpp
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(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
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17 years ago |
bridge_map.cpp
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(svn r11313) -Codechange: prepare several pieces of code so the can handle some new slopes. Patch by frosch.
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17 years ago |
bridge_map.h
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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17 years ago |
build_vehicle_gui.cpp
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(svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.
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17 years ago |
callback_table.cpp
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(svn r10985) -Codechange: unify/remove duplicate CcClone(Aircraft|RoadVeh|Ship|Train) in favour of CcCloneVehicle.
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17 years ago |
callback_table.h
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(svn r8859) -Cleanup: doxygen changes. Mostly @files missing tags and a few comments style.
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18 years ago |
cargopacket.cpp
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(svn r11002) -Codechange: unhackify the cargo packet list saving (a little).
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17 years ago |
cargopacket.h
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(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
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17 years ago |
cargotype.cpp
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(svn r9871) -Fix (r8826): Some cargo costs were wrong for different climates. Multiple definitions of the same cargo type are sometimes required.
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18 years ago |
cargotype.h
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(svn r10628) -Fix (r10606,FS#1055): Revert r10606 and fix the plural problem another way.
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17 years ago |
clear_cmd.cpp
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(svn r11262) -Fix [FS#1330]: do not check for vehicles that are not on the ground when removing owned land, furthermore do not check for shadows (of aircraft).
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17 years ago |
clear_map.h
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(svn r9554) -Documentation: add documentation to some map accessors.
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18 years ago |
cmd_helper.h
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(svn r8876) -Fix
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18 years ago |
command.cpp
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(svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.
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17 years ago |
command.h
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(svn r11085) -Fix-ish (r11084): some tabs that did not show up in the diff, which caused a mess of tab and non-tab usage.
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17 years ago |
console.cpp
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(svn r10736) -Fix: Correct all mispellings of 'successful'.
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17 years ago |
console.h
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(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
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18 years ago |
console_cmds.cpp
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(svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.
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17 years ago |
currency.cpp
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(svn r9467) -Fix(FS#703,6108): When resetting the array of currencies, the custom currency was reset too, thus loosing the setting a user could have used for it.(glx)
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18 years ago |
currency.h
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(svn r9467) -Fix(FS#703,6108): When resetting the array of currencies, the custom currency was reset too, thus loosing the setting a user could have used for it.(glx)
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18 years ago |
date.cpp
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(svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables.
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17 years ago |
date.h
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(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
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18 years ago |
debug.cpp
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(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
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17 years ago |
debug.h
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(svn r10069) -Documentation: some documentation for TIC/TOC, as it isn't what I expected...
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18 years ago |
dedicated.cpp
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(svn r9568) -Documentation: doxygen and comment changes: Root of src is finally done. Now, time to start clearing as much as possible
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18 years ago |
depot.cpp
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(svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works.
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17 years ago |
depot.h
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(svn r11027) -Fix: do not unconditionally assume that a tile has a depot.
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17 years ago |
depot_gui.cpp
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(svn r11184) -Codechange: cleanup the code related to backup orders.
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17 years ago |
direction.h
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(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
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17 years ago |
disaster_cmd.cpp
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(svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround.
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17 years ago |
dock_gui.cpp
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(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
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17 years ago |
driver.cpp
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(svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model.
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17 years ago |
driver.h
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(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
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17 years ago |
dummy_land.cpp
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(svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
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17 years ago |
economy.cpp
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(svn r11331) -Fix: do not misuse CommandCost for overflow safe stuff as Money supports that now too.
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17 years ago |
economy.h
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(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
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17 years ago |
elrail.cpp
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(svn r11313) -Codechange: prepare several pieces of code so the can handle some new slopes. Patch by frosch.
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17 years ago |
endian_check.cpp
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(svn r10684) -Codechange: some more coding style related changes. Primarily moving { to a new line.
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17 years ago |
engine.cpp
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(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
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17 years ago |
engine.h
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(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
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17 years ago |
engine_gui.cpp
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(svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.
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17 years ago |
fileio.cpp
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(svn r11159) -Fix (r11155): restore the ability to save in a non existing file
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17 years ago |
fileio.h
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(svn r11119) -Codechange: analyze .tar files upon loading, remembering their files and offsets, which speeds up .tar handling with a big factor
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17 years ago |
fios.cpp
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(svn r10781) -Fix: ported more pieces to WinCE, so it compiles a bit more
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17 years ago |
fios.h
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(svn r9055) -Codechange: Change windows unicode handling and allow a pure non-unicode build to function. Win9x binaries will be possible with mingw/nightly system.
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18 years ago |
fontcache.cpp
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(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
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18 years ago |
fontcache.h
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(svn r10166) -Feature(tte): Add support for antialiased typefaces via FreeType. This is configurable for each font size in the configuration settings and requires using the 32bpp blitter and suitable fonts.
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18 years ago |
functions.h
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(svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround.
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17 years ago |
genworld.cpp
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(svn r9995) -Fix (r9962): Don't scroll the map at the start of a new game
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18 years ago |
genworld.h
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(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
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18 years ago |
genworld_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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17 years ago |
gfx.cpp
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(svn r11212) -Codechange: add support for drawing parts of sprites. Patch by frosch.
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17 years ago |
gfx.h
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(svn r11212) -Codechange: add support for drawing parts of sprites. Patch by frosch.
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17 years ago |
gfxinit.cpp
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(svn r11339) -Add: autoroad; same as autorail, but for road and trams and only on X and Y direction. Patch by Octopussy and skidd13.
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17 years ago |
gfxinit.h
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(svn r11321) -Codechange: add support to load different graphics for halftile slopes using a NewGRF. Patch by frosch.
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17 years ago |
graph_gui.cpp
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(svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.
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17 years ago |
group.h
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(svn r10992) -Fix [FS#1132]: huge amount of vehicles in the "ungrouped" group. Patch by frosch.
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17 years ago |
group_cmd.cpp
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(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
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17 years ago |
group_gui.cpp
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(svn r11067) -Codechange: also make it possible to use the advanced vehicle list for other players. Patch by SmatZ.
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17 years ago |
gui.h
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(svn r11339) -Add: autoroad; same as autorail, but for road and trams and only on X and Y direction. Patch by Octopussy and skidd13.
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17 years ago |
heightmap.cpp
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(svn r9729) -Documentation: add some documentation in various places
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18 years ago |
heightmap.h
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(svn r8950) -Cleanup: doxygen changes. Mostly @files missing tags and a few comments style.
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18 years ago |
helpers.cpp
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(svn r9662) -Documentation: Doxygen corrections and @file omissions
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18 years ago |
helpers.hpp
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(svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.
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17 years ago |
industry.h
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(svn r11302) -Fix (r9520): typo
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17 years ago |
industry_cmd.cpp
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(svn r11305) -Codechange: randomise layout when building an industry ingame
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17 years ago |
industry_gui.cpp
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(svn r11340) -Fix[FS#1362]: Newindustries can provide no production at start. So the Modifying Production cheat was a bit puzzled on how to deal with it. This will help a bit.
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17 years ago |
industry_map.h
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(svn r11223) -Fix[FS#1306]: Rename and refactor adequately a function that actually returns void and set bits (smatz).
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17 years ago |
intro_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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17 years ago |
landscape.cpp
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(svn r11319) -Add: halftile- and anti-zig-zag-foundations. Patch by frosch.
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17 years ago |
landscape.h
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(svn r11319) -Add: halftile- and anti-zig-zag-foundations. Patch by frosch.
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17 years ago |
livery.h
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(svn r9956) -Codechange: Add tram livery schemes
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18 years ago |
lzoconf.h
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(svn r9050) -Codechange: Foo(void) -> Foo()
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18 years ago |
macros.h
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(svn r11149) -Fix [FS#1225]: Draw building stages for new house ground sprites.
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17 years ago |
main_gui.cpp
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(svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
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17 years ago |
map.cpp
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(svn r11066) -Documentation [FS#1091]: of map.*. Patch by Progman.
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17 years ago |
map.h
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(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
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17 years ago |
masm64.rules
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(svn r7759) -Merge: makefile rewrite. This merge features:
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18 years ago |
md5.cpp
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(svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style.
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18 years ago |
md5.h
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(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
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18 years ago |
mersenne.cpp
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(svn r9050) -Codechange: Foo(void) -> Foo()
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18 years ago |
minilzo.cpp
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(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
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17 years ago |
minilzo.h
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(svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style.
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18 years ago |
misc.cpp
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(svn r11157) -Fix: some random data was printed because printf "thought" that _current_player is 4 bytes instead of 1 byte, causing the random debug output to be useless.
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17 years ago |
misc_cmd.cpp
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(svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not.
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17 years ago |
misc_gui.cpp
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(svn r11287) -Codechange: add support for pushing paramaters into NewIndustries' error messages. Patch by Csaboka.
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17 years ago |
mixer.cpp
|
(svn r9050) -Codechange: Foo(void) -> Foo()
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18 years ago |
mixer.h
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(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
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17 years ago |
music.cpp
|
(svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style.
|
18 years ago |
music.h
|
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
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18 years ago |
music_gui.cpp
|
(svn r11281) -Revert(r11259): the problem was not there. In fact, it made it so that no more music were allowed on intro.
|
17 years ago |
namegen.cpp
|
(svn r9672) -Cleanup: lots of coding style fixes around operands.
|
18 years ago |
namegen.h
|
(svn r9553) -Documentation: fix ambiguity issue.
|
18 years ago |
newgrf.cpp
|
(svn r11341) -Codechange: add missing callback ID enums, add stub for house property 20 and reorder unimplemented action 0 properties
|
17 years ago |
newgrf.h
|
(svn r10167) -Codechange: Change the flagging system of grf loaded feature from a bitset to a bool evaluation.
|
18 years ago |
newgrf_callbacks.h
|
(svn r11341) -Codechange: add missing callback ID enums, add stub for house property 20 and reorder unimplemented action 0 properties
|
17 years ago |
newgrf_canal.cpp
|
(svn r11042) -Fix [FS#1196]: so newgrf callbacks returned slightly wrong heights (height of nothern corner instead of height of lowest corner). Patch by frosch.
|
17 years ago |
newgrf_canal.h
|
(svn r9797) -Feature: [NewGRF] Add action 1, 2 and 3 support for canals.
|
18 years ago |
newgrf_cargo.cpp
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(svn r11252) -Revert r11239, Fix r9620: cargo translation was not done correctly
|
17 years ago |
newgrf_cargo.h
|
(svn r11252) -Revert r11239, Fix r9620: cargo translation was not done correctly
|
17 years ago |
newgrf_commons.cpp
|
(svn r11248) -Fix[FS#1314]: The logic behind industry slot allocation was implying that the only condition an override could be placed in a slot is that there were no previous override.
|
17 years ago |
newgrf_commons.h
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(svn r11198) -Fix: When industry override is not possible because it is already been overridden, mark the new candidate as not being an override
|
17 years ago |
newgrf_config.cpp
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(svn r11180) -Fix (r11175): crash on load when you don't have any NewGRFs. More interesting is: who plays without them ;)
|
17 years ago |
newgrf_config.h
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(svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore.
|
18 years ago |
newgrf_engine.cpp
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(svn r11070) -Fix [FS#1217]: due to making an Action2 variable work properly, the NewGRF called other code too that wasn't prepared for non-train vehicles.
|
17 years ago |
newgrf_engine.h
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(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
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17 years ago |
newgrf_gui.cpp
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(svn r11329) -Fix: if a NewGRF failed to load for some reason (like fatal errors), but it was a "compatible" NewGRF, it was shown with the compatible colour and not the not-loaded colour in the NewGRF list.
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17 years ago |
newgrf_house.cpp
|
(svn r11225) -Fix: if a sprite shares the bounding box of another sprite, the offset is unsigned instead of signed.
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17 years ago |
newgrf_house.h
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(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
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17 years ago |
newgrf_industries.cpp
|
(svn r11287) -Codechange: add support for pushing paramaters into NewIndustries' error messages. Patch by Csaboka.
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17 years ago |
newgrf_industries.h
|
(svn r11152) -Fix: GetIndustryIDAtOffset crashed when translation of the GFX ID would be needed. Fix by Belugas.
|
17 years ago |
newgrf_industrytiles.cpp
|
(svn r11287) -Codechange: add support for pushing paramaters into NewIndustries' error messages. Patch by Csaboka.
|
17 years ago |
newgrf_industrytiles.h
|
(svn r11193) -Fix: be more compliant with the specifications of callback #2F (and undocumented side effects in TTDP in corner cases).
|
17 years ago |
newgrf_sound.cpp
|
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
|
17 years ago |
newgrf_sound.h
|
(svn r9385) -Cleanup: doxygen changes. Today, we are exploring the letter N.
|
18 years ago |
newgrf_spritegroup.cpp
|
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
|
17 years ago |
newgrf_spritegroup.h
|
(svn r11199) -Fix: variable 67 and 68 not working correctly.
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17 years ago |
newgrf_station.cpp
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(svn r11173) -Codechange: rename some callback enums so they are more uniform.
|
17 years ago |
newgrf_station.h
|
(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
|
17 years ago |
newgrf_storage.cpp
|
(svn r11138) -Codechange: prepare some subsystems for persistent storage for NewGRFs.
|
17 years ago |
newgrf_storage.h
|
(svn r11139) -Codechange: add support for persistent storage for NewGRFs.
|
17 years ago |
newgrf_text.cpp
|
(svn r11293) -Fix: newgrf defined industry news messages use TTD format for args, which is not the same as our. So we must detect those strings and pass them the right params
|
17 years ago |
newgrf_text.h
|
(svn r11287) -Codechange: add support for pushing paramaters into NewIndustries' error messages. Patch by Csaboka.
|
17 years ago |
newgrf_town.cpp
|
(svn r10430) -Fix: Too many town rating entry lookups (KUDr)
|
18 years ago |
newgrf_town.h
|
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
|
18 years ago |
newgrf_townname.cpp
|
(svn r10211) -Feature: [NewGRF] Add support for action 0F
|
18 years ago |
newgrf_townname.h
|
(svn r10211) -Feature: [NewGRF] Add support for action 0F
|
18 years ago |
news.h
|
(svn r11125) -Documentation: add/update the documentation of news*. Based on a patch by Progman.
|
17 years ago |
news_gui.cpp
|
(svn r11125) -Documentation: add/update the documentation of news*. Based on a patch by Progman.
|
17 years ago |
npf.cpp
|
(svn r11313) -Codechange: prepare several pieces of code so the can handle some new slopes. Patch by frosch.
|
17 years ago |
npf.h
|
(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
|
18 years ago |
oldloader.cpp
|
(svn r11280) -Fix [FS#1343]: wrong money related values when loading old games. Inspired on a patch by SmatZ.
|
17 years ago |
oldpool.cpp
|
(svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works.
|
17 years ago |
oldpool.h
|
(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
|
17 years ago |
openttd.cpp
|
(svn r11338) -Fix [FS#1359]: water tiles not at sealevel (i.e. canals) should not be owned by water as that signals normal water.
|
17 years ago |
openttd.h
|
(svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.
|
17 years ago |
order.h
|
(svn r11184) -Codechange: cleanup the code related to backup orders.
|
17 years ago |
order_cmd.cpp
|
(svn r11214) -Fix [FS#1296]: planes can't use heliports so refuse these orders
|
17 years ago |
order_gui.cpp
|
(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
|
17 years ago |
os2.cpp
|
(svn r10736) -Fix: Correct all mispellings of 'successful'.
|
17 years ago |
os_timer.cpp
|
(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
|
17 years ago |
ottdres.rc.in
|
(svn r11330) -Add: OTTD version checking for NewGRFs. This allows NewGRFs to do something different for different versions of OpenTTD, like disabling it for too low versions or loading different graphics.
|
17 years ago |
pathfind.cpp
|
(svn r10346) -Fix: Forgotten "else" in r10345 (thanks peter1138).
|
18 years ago |
pathfind.h
|
(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
|
18 years ago |
player.h
|
(svn r11269) -Feature: user customisable faces. Patch by BigBB.
|
17 years ago |
player_face.h
|
(svn r11292) -Fix [FS#1350]: don't desync when generating random faces. Patch by SmatZ.
|
17 years ago |
player_gui.cpp
|
(svn r11269) -Feature: user customisable faces. Patch by BigBB.
|
17 years ago |
players.cpp
|
(svn r11270) -Fix (r11269): black people only have one eye colour.
|
17 years ago |
queue.cpp
|
(svn r9391) -Documentation : correct Doxygen of comments and @file inclusion. Time for P and Q files
|
18 years ago |
queue.h
|
(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
|
17 years ago |
rail.cpp
|
(svn r11265) -Feature: Make more advanced rail types more expensive to build.
|
17 years ago |
rail.h
|
(svn r11320) -Codechange: make lower halftiles at coast floodable. Patch by frosch.
|
17 years ago |
rail_cmd.cpp
|
(svn r11343) -Fix[FS#1368]: Autoslope did not work correctly for single track on higher part of steep slopes. (frosch)
|
17 years ago |
rail_gui.cpp
|
(svn r11322) -Codechange: select an allowed station size when drag&drop is disabled. Patch by Wolf01.
|
17 years ago |
rail_map.h
|
(svn r11320) -Codechange: make lower halftiles at coast floodable. Patch by frosch.
|
17 years ago |
railtypes.h
|
(svn r9523) -Cleanup: doxygen changes. Time to take care of "R"
|
18 years ago |
resource.h
|
(svn r9523) -Cleanup: doxygen changes. Time to take care of "R"
|
18 years ago |
rev.cpp.in
|
(svn r11330) -Add: OTTD version checking for NewGRFs. This allows NewGRFs to do something different for different versions of OpenTTD, like disabling it for too low versions or loading different graphics.
|
17 years ago |
road.cpp
|
(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
|
17 years ago |
road.h
|
(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
|
17 years ago |
road_cmd.cpp
|
(svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.
|
17 years ago |
road_cmd.h
|
(svn r9897) -Codechange: prepare the toolbar for more road types.
|
18 years ago |
road_gui.cpp
|
(svn r11344) -Codechange: Removes some magic numbers referring the highlighting mode in road_gui.cpp
|
17 years ago |
road_map.cpp
|
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
|
17 years ago |
road_map.h
|
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
|
17 years ago |
roadveh.h
|
(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
|
17 years ago |
roadveh_cmd.cpp
|
(svn r11332) -Fix: vehicles getting a value of 0 on construction.
|
17 years ago |
roadveh_gui.cpp
|
(svn r11184) -Codechange: cleanup the code related to backup orders.
|
17 years ago |
saveload.cpp
|
(svn r11244) -Fix: trees can now be planted on bare land without making it grassy (Csaboka)
|
17 years ago |
saveload.h
|
(svn r11139) -Codechange: add support for persistent storage for NewGRFs.
|
17 years ago |
screenshot.cpp
|
(svn r10412) -Codechange: Remove unnecessary inclusion of hal.h in various files (and add one)
|
18 years ago |
screenshot.h
|
(svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
|
18 years ago |
sdl.cpp
|
(svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
|
18 years ago |
sdl.h
|
(svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
|
18 years ago |
settings.cpp
|
(svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs.
|
17 years ago |
settings.h
|
(svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
|
18 years ago |
settings_gui.cpp
|
(svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not.
|
17 years ago |
ship.h
|
(svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot.
|
17 years ago |
ship_cmd.cpp
|
(svn r11332) -Fix: vehicles getting a value of 0 on construction.
|
17 years ago |
ship_gui.cpp
|
(svn r11184) -Codechange: cleanup the code related to backup orders.
|
17 years ago |
signs.cpp
|
(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
|
17 years ago |
signs.h
|
(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
|
17 years ago |
signs_gui.cpp
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
17 years ago |
slope.h
|
(svn r11319) -Add: halftile- and anti-zig-zag-foundations. Patch by frosch.
|
17 years ago |
smallmap_gui.cpp
|
(svn r11000) -Fix r10121: when introducing the new blitter system, smallmap regained an old bug: buffer-overflow when moving window to far bottom-right.
|
17 years ago |
sound.cpp
|
(svn r11118) -Fix: sample.cat can now be in a tar-file too, how nice!
|
17 years ago |
sound.h
|
(svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
|
17 years ago |
sprite.h
|
(svn r11133) -Fix (r11102) [FS#1245]: in some cases vehicles would be drawn over houses when they should be drawn behind the houses. Patch by frosch.
|
17 years ago |
spritecache.cpp
|
(svn r11101) -Fix r11099: the check: file_pos == 0, no longer works; adjust the check with file_slot. This solves the ? sprites with autorail (nice catch Progman)
|
17 years ago |
spritecache.h
|
(svn r10157) -Fix: use as indentified for PNGs, the place of the image as it was in the grf, not the internal SpriteID
|
18 years ago |
station.cpp
|
(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
|
17 years ago |
station.h
|
(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
|
17 years ago |
station_cmd.cpp
|
(svn r11345) -Cleanup: a bit of comment style fixing
|
17 years ago |
station_gui.cpp
|
(svn r10981) -Fix [FS#1156] (r10970): stations gave ratings for accepted cargo too.
|
17 years ago |
station_map.h
|
(svn r11276) -Codechange: be more consistent with naming of some accessors.
|
17 years ago |
stdafx.h
|
(svn r11325) -Fix (r11312)[FS#1357]: [OSX] fixed compilation on OSX
|
17 years ago |
string.cpp
|
(svn r10566) -Fix [FS#1025]: a NewGRF could have a information message that is too long for the internal buffers to handle. We should not crash on such a case even though the message is too big for the window anyway.
|
17 years ago |
string.h
|
(svn r11025) -Fix: safeguard StrEmpty from calls with NULL.
|
17 years ago |
strings.cpp
|
(svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.
|
17 years ago |
strings.h
|
(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
|
17 years ago |
subsidy_gui.cpp
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
17 years ago |
terraform_gui.cpp
|
(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
|
17 years ago |
texteff.cpp
|
(svn r11286) -Fix (r11228): NewGRF industries assume that the order of animation always stays the same. Patch by Csaboka.
|
17 years ago |
texteff.hpp
|
(svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables.
|
17 years ago |
tgp.cpp
|
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
|
18 years ago |
tgp.h
|
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
|
18 years ago |
thread.cpp
|
(svn r9759) -Add: added threading code for MorphOS (tokai)
|
18 years ago |
thread.h
|
(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
|
17 years ago |
tile.cpp
|
(svn r10687) -Fix (r10686): subversion does not like it when you change code when you are typing the commit message.
|
17 years ago |
tile.h
|
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
|
17 years ago |
timetable.h
|
(svn r10237) -Fix (r10236): It helps if you use svn add with new files...
|
18 years ago |
timetable_cmd.cpp
|
(svn r10331) -Feature: Add the possibility of automatically filling in timetables based on
|
18 years ago |
timetable_gui.cpp
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
17 years ago |
town.h
|
(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
|
17 years ago |
town_cmd.cpp
|
(svn r11315) -Fix [FS#1353]: towns are not growing beyond height differences. Patch by skidd13.
|
17 years ago |
town_gui.cpp
|
(svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
|
17 years ago |
town_map.h
|
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
|
17 years ago |
train.h
|
(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
|
17 years ago |
train_cmd.cpp
|
(svn r11333) -Fix: Train engines still had a value of 0.
|
17 years ago |
train_gui.cpp
|
(svn r11184) -Codechange: cleanup the code related to backup orders.
|
17 years ago |
transparency_gui.cpp
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
17 years ago |
transparency_gui.h
|
(svn r9564) -Fix (r9563): When adding files remember to add them...
|
18 years ago |
tree_cmd.cpp
|
(svn r11246) -Codechange: beautify some conditions from "if else" into trinary operator
|
17 years ago |
tree_map.h
|
(svn r11124) -Documentation: of tree_map.h and tree_cmd.cpp. Patch by Progman.
|
17 years ago |
tunnel_map.cpp
|
(svn r10686) -Fix [FS#1058]: determining whether there is a tunnel going under the lowered area is only needed in two directions instead of all four, so take the directions (one for each axis) to the nearest border (along the given axis). Furthermore GetTileZ did much more than absolutely necessary.
|
17 years ago |
tunnel_map.h
|
(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
|
18 years ago |
tunnelbridge_cmd.cpp
|
(svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround.
|
17 years ago |
unix.cpp
|
(svn r9990) -Fix: MorphOS and AmigaOS do not like "//" in filenames as that means the same as "/../" in means in Unix.
|
18 years ago |
unmovable.h
|
(svn r9559) -Documentation: doxygen and comment changes: 'U' and 'V' now. Almost done. Yeah. I know, I've already said that...
|
18 years ago |
unmovable_cmd.cpp
|
(svn r11345) -Cleanup: a bit of comment style fixing
|
17 years ago |
unmovable_map.h
|
(svn r9670) -Documentation: add documentation to some the _map files.
|
18 years ago |
variables.h
|
(svn r11269) -Feature: user customisable faces. Patch by BigBB.
|
17 years ago |
vehicle.cpp
|
(svn r11314) -Fix [FS#1356]: stop following a vehicle when you sell/destroyed it.
|
17 years ago |
vehicle.h
|
(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
|
17 years ago |
vehicle_gui.cpp
|
(svn r11304) -Feature: Control-Clicking the Center Main View button on the vehicle window allows the main viewport to follow the chosen vehicle.(stevenh)
|
17 years ago |
vehicle_gui.h
|
(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus.
|
17 years ago |
viewport.cpp
|
(svn r11318) -Codechange: add the actual support for drawing selections on halftiles, r11316 just added the things needed to load the sprites. Patch by frosch.
|
17 years ago |
viewport.h
|
(svn r11212) -Codechange: add support for drawing parts of sprites. Patch by frosch.
|
17 years ago |
void_map.h
|
(svn r9670) -Documentation: add documentation to some the _map files.
|
18 years ago |
water_cmd.cpp
|
(svn r11320) -Codechange: make lower halftiles at coast floodable. Patch by frosch.
|
17 years ago |
water_map.h
|
(svn r11276) -Codechange: be more consistent with naming of some accessors.
|
17 years ago |
waypoint.cpp
|
(svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround.
|
17 years ago |
waypoint.h
|
(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
|
17 years ago |
widget.cpp
|
(svn r9662) -Documentation: Doxygen corrections and @file omissions
|
18 years ago |
win32.cpp
|
(svn r11116) -Fix (r11106): tar loader was not compiled for WIN32
|
17 years ago |
win32.h
|
(svn r9055) -Codechange: Change windows unicode handling and allow a pure non-unicode build to function. Win9x binaries will be possible with mingw/nightly system.
|
18 years ago |
win64.asm
|
(svn r8933) -Fix [Win64]: rdtsc now uses intrinsic on VC8 (michi_cc)
|
18 years ago |
window.cpp
|
(svn r11304) -Feature: Control-Clicking the Center Main View button on the vehicle window allows the main viewport to follow the chosen vehicle.(stevenh)
|
17 years ago |
window.h
|
(svn r11269) -Feature: user customisable faces. Patch by BigBB.
|
17 years ago |
zoom.hpp
|
(svn r10093) -Revert: removed 16x zoom-out as it is broken beyond repair
|
18 years ago |