.. |
ai
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(svn r25969) -Add: [Script] ScriptTown::GetFundBuildingsDuration.
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11 years ago |
game
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(svn r26012) -Add: new goal type that show a story page when clicked
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11 years ago |
template
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(svn r25967) -Add: [NoGo] GSTown::TOWN_GROWTH_NORMAL to reset a town growth rate set previously via GSTown::SetGrowthRate.
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11 years ago |
Doxyfile_AI
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(svn r25595) -Fix-ish: move the Doxygen .tag files into objs, so they are automatically ignored and removed upon mrproper/distclean. Furthermore remove the gamedocs folder too
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11 years ago |
Doxyfile_Game
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(svn r25595) -Fix-ish: move the Doxygen .tag files into objs, so they are automatically ignored and removed upon mrproper/distclean. Furthermore remove the gamedocs folder too
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11 years ago |
ai_changelog.hpp
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(svn r26137) -Merge: documentation updates from 1.3 branch
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11 years ago |
doxygen_filter.awk
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(svn r23650) -Fix: wrong functions were filtered for AI/GameScript doxygen documentation
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13 years ago |
doxygen_filter.sh
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(svn r23610) -Add: Doxygen files for NoGo API (Yexo)
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13 years ago |
game_changelog.hpp
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(svn r26137) -Merge: documentation updates from 1.3 branch
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11 years ago |
generate_widget.awk
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(svn r24664) -Codechange: Add script to generate enums in script_window.hpp
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12 years ago |
generate_widget.sh
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(svn r24664) -Codechange: Add script to generate enums in script_window.hpp
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12 years ago |
script_accounting.cpp
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…
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script_accounting.hpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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13 years ago |
script_admin.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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13 years ago |
script_admin.hpp
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(svn r25594) -Fix-ish: some Doxygen warnings/errors for scripts
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11 years ago |
script_airport.cpp
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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13 years ago |
script_airport.hpp
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(svn r25705) -Fix: a number of typos (inspired by 90c920601c84975acb694f3673e2beb08b013753)
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11 years ago |
script_base.cpp
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(svn r25148) -Fix [FS#5517]: [Script] XXBase::Chance function did not work for large values (>65535)
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12 years ago |
script_base.hpp
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(svn r25148) -Fix [FS#5517]: [Script] XXBase::Chance function did not work for large values (>65535)
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12 years ago |
script_basestation.cpp
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(svn r25488) -Fix [FS#5613]: do not send encoded texts to names, but decode them into a plain C string and then pass them on
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11 years ago |
script_basestation.hpp
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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13 years ago |
script_bridge.cpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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13 years ago |
script_bridge.hpp
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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13 years ago |
script_bridgelist.cpp
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…
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script_bridgelist.hpp
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(svn r23615) -Add: more API functions exposed to NoGo (part 2)
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13 years ago |
script_cargo.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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13 years ago |
script_cargo.hpp
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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13 years ago |
script_cargolist.cpp
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…
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script_cargolist.hpp
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(svn r23615) -Add: more API functions exposed to NoGo (part 2)
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13 years ago |
script_cargomonitor.cpp
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(svn r24406) -Feature: Allow game scripts to monitor cargo pickups and deliveries done by companies.
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12 years ago |
script_cargomonitor.hpp
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(svn r24986) -Change: Cleanup goals and cargo monitors of companies when they go bankrupt or are taken over.
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12 years ago |
script_company.cpp
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(svn r26120) -Fix: [Script] Replace simple check with precondition check, after that simple check was documented as a precondition
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11 years ago |
script_company.hpp
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(svn r25808) -Fix (r25788): [Script] INVALID_EXPENSES should be called EXPENSES_INVALID in the script API
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11 years ago |
script_companymode.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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13 years ago |
script_companymode.hpp
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
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13 years ago |
script_controller.cpp
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(svn r24575) -Add: ScriptController::Break() now also pauses the game (and not only the script)
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12 years ago |
script_controller.hpp
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(svn r26010) -Document [FS#5662]: The AI/GS library name to use in Import, is not the name given by GetName but GetInstanceName
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11 years ago |
script_date.cpp
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(svn r23619) -Add: ScriptDate::GetSystemTime, to get the seconds since 1 Jan 1970 of the real system (GameScript only)
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13 years ago |
script_date.hpp
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(svn r23619) -Add: ScriptDate::GetSystemTime, to get the seconds since 1 Jan 1970 of the real system (GameScript only)
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13 years ago |
script_depotlist.cpp
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(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
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13 years ago |
script_depotlist.hpp
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(svn r23615) -Add: more API functions exposed to NoGo (part 2)
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13 years ago |
script_engine.cpp
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(svn r24492) -Add: [NoGo] Useful behaviour for GSEngine::IsValidEngine and GSEngine::IsBuildable when outside GSCompanyMode scope.
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12 years ago |
script_engine.hpp
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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12 years ago |
script_enginelist.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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13 years ago |
script_enginelist.hpp
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(svn r23615) -Add: more API functions exposed to NoGo (part 2)
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13 years ago |
script_error.cpp
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…
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script_error.hpp
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(svn r24982) -Fix [FS#5465]: [Script] Crash when passing too many parameters
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12 years ago |
script_event.cpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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13 years ago |
script_event.hpp
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(svn r24291) -Add: [Script] ScriptEventRoadReconstruction.
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13 years ago |
script_event_types.cpp
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(svn r25809) -Fix: [Script] Decoding JSON data with an empty array from Admin port failed
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11 years ago |
script_event_types.hpp
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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12 years ago |
script_execmode.cpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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13 years ago |
script_execmode.hpp
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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12 years ago |
script_game.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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13 years ago |
script_game.hpp
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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12 years ago |
script_gamesettings.cpp
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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13 years ago |
script_gamesettings.hpp
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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12 years ago |
script_goal.cpp
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(svn r26012) -Add: new goal type that show a story page when clicked
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11 years ago |
script_goal.hpp
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(svn r26012) -Add: new goal type that show a story page when clicked
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11 years ago |
script_group.cpp
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(svn r25488) -Fix [FS#5613]: do not send encoded texts to names, but decode them into a plain C string and then pass them on
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11 years ago |
script_group.hpp
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(svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb)
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12 years ago |
script_grouplist.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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13 years ago |
script_grouplist.hpp
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(svn r23370) -Add: support @api tag in API header files, to select which API should receive the defined classes and functions
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13 years ago |
script_industry.cpp
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(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
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13 years ago |
script_industry.hpp
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(svn r23614) -Add: more API functions exposed to NoGo (part 1)
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13 years ago |
script_industrylist.cpp
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…
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script_industrylist.hpp
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(svn r23614) -Add: more API functions exposed to NoGo (part 1)
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13 years ago |
script_industrytype.cpp
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(svn r24623) -Feature: Allow GameScripts to construct and prospect industries without having a sponsor
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12 years ago |
script_industrytype.hpp
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(svn r24623) -Feature: Allow GameScripts to construct and prospect industries without having a sponsor
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12 years ago |
script_industrytypelist.cpp
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…
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script_industrytypelist.hpp
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(svn r23614) -Add: more API functions exposed to NoGo (part 1)
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13 years ago |
script_info_docs.hpp
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(svn r26038) -Fix: Doxygen syntax.
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11 years ago |
script_infrastructure.cpp
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(svn r23931) -Change: Scale infrastructure cost of rail tracks by the total number of all tracks and not independently for each rail type.
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13 years ago |
script_infrastructure.hpp
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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13 years ago |
script_list.cpp
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(svn r26072) -Cleanup: mark some unreachable default cases by NOT_REACHED()
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11 years ago |
script_list.hpp
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(svn r25579) -Fix [FS#5642] (r25577): doxygen generation failed + typo fix
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11 years ago |
script_log.cpp
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(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
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13 years ago |
script_log.hpp
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(svn r24957) -Document [FS#5349]: newlines and other special characters are removed/converted
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12 years ago |
script_map.cpp
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…
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script_map.hpp
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(svn r23614) -Add: more API functions exposed to NoGo (part 1)
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13 years ago |
script_marine.cpp
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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13 years ago |
script_marine.hpp
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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13 years ago |
script_news.cpp
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(svn r24982) -Fix [FS#5465]: [Script] Crash when passing too many parameters
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12 years ago |
script_news.hpp
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(svn r24286) -Add: [GS] Some more GSNews::NewsItem::NewsTypes.
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13 years ago |
script_object.cpp
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(svn r26093) -Fix (r26092): compilation error
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11 years ago |
script_object.hpp
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(svn r25342) -Add: StoryPage data structures and GS API
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11 years ago |
script_order.cpp
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(svn r25612) -Fix [FS#5648]: [AI] Don't return ERR_UNKNOWN when trying to move an order to its current location
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11 years ago |
script_order.hpp
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(svn r25612) -Fix [FS#5648]: [AI] Don't return ERR_UNKNOWN when trying to move an order to its current location
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11 years ago |
script_rail.cpp
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(svn r25605) -Fix [FS#5641]: [Script] If a NewGRF returned station type that could not be built by an AI via callback 18, an unknown error would be thrown instead of falling back to the default station
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11 years ago |
script_rail.hpp
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(svn r25614) -Fix [FS#5651]: [Script] Give a slightly less generic error when removing inexisting rail
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11 years ago |
script_railtypelist.cpp
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(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
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13 years ago |
script_railtypelist.hpp
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(svn r23615) -Add: more API functions exposed to NoGo (part 2)
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13 years ago |
script_road.cpp
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(svn r24628) -Fix: Document and enforce precondition start != end for ScriptRoad::RemoveRoad and ScriptRoad::RemoveRoadFull
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12 years ago |
script_road.hpp
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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12 years ago |
script_sign.cpp
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(svn r25488) -Fix [FS#5613]: do not send encoded texts to names, but decode them into a plain C string and then pass them on
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11 years ago |
script_sign.hpp
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(svn r23636) -Add: introduce ScriptText in parameters where it can be used
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13 years ago |
script_signlist.cpp
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…
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script_signlist.hpp
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(svn r23614) -Add: more API functions exposed to NoGo (part 1)
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13 years ago |
script_station.cpp
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(svn r25185) -Fix [FS#5508]: Remove ambivalent functions CargoList::Empty() and Count(), and replace them with VehicleCargoList::StoredCount(), TotalCount(), StationCargoList::AvailableCount() and TotalCount(). (fonsinchen)
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12 years ago |
script_station.hpp
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(svn r25150) -Fix [FS#5514]: [Script] The was no way to differentiate between a cargo-station combination with or without rating, so introduce [AI|GS]Station::HasRating and let GetRating return -1 when there is no rating
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12 years ago |
script_stationlist.cpp
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(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
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13 years ago |
script_stationlist.hpp
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(svn r23615) -Add: more API functions exposed to NoGo (part 2)
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13 years ago |
script_story_page.cpp
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(svn r25519) -Fix [FS#5614] (r25342): Select page to update by its id and not the page id
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11 years ago |
script_story_page.hpp
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(svn r25352) -Feature: GameScript API for selecting a story page to view
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11 years ago |
script_subsidy.cpp
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(svn r23628) -Add: ScriptSubsidy::Create, to create subsidies (GameScript only)
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13 years ago |
script_subsidy.hpp
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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12 years ago |
script_subsidylist.cpp
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…
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script_subsidylist.hpp
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(svn r23615) -Add: more API functions exposed to NoGo (part 2)
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13 years ago |
script_testmode.cpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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13 years ago |
script_testmode.hpp
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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12 years ago |
script_text.cpp
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(svn r25555) -Fix [FS#5632]: [Script] Texts from scripts were not validated before they were shown, causing an assertion to trigger
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11 years ago |
script_text.hpp
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(svn r25488) -Fix [FS#5613]: do not send encoded texts to names, but decode them into a plain C string and then pass them on
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11 years ago |
script_tile.cpp
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(svn r25815) -Fix [FS#5754]: ScriptTile::IsBuildableRectangle could report true for tiles outside of the map, if they happened to wrap around into a valid area. (Bolt)
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11 years ago |
script_tile.hpp
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(svn r25213) -Fix [FS#5537]: clarify on which tiles IsDesertTile and IsSnowTile work, i.e. the ones without infrastructure or buildings
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12 years ago |
script_tilelist.cpp
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…
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script_tilelist.hpp
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(svn r23615) -Add: more API functions exposed to NoGo (part 2)
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13 years ago |
script_town.cpp
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(svn r25995) -Fix (r25785) [FS#5801]: [NoGo] GS failed to rename towns. (Zydeco)
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11 years ago |
script_town.hpp
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(svn r25969) -Add: [Script] ScriptTown::GetFundBuildingsDuration.
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11 years ago |
script_townlist.cpp
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…
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script_townlist.hpp
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(svn r23614) -Add: more API functions exposed to NoGo (part 1)
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13 years ago |
script_tunnel.cpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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13 years ago |
script_tunnel.hpp
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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13 years ago |
script_types.hpp
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(svn r25342) -Add: StoryPage data structures and GS API
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11 years ago |
script_vehicle.cpp
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(svn r25488) -Fix [FS#5613]: do not send encoded texts to names, but decode them into a plain C string and then pass them on
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11 years ago |
script_vehicle.hpp
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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12 years ago |
script_vehiclelist.cpp
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(svn r23941) -Add: support for clang
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13 years ago |
script_vehiclelist.hpp
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(svn r23615) -Add: more API functions exposed to NoGo (part 2)
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13 years ago |
script_viewport.cpp
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(svn r23625) -Add: ScriptViewport::ScrollTo, for SinglePlayer only (GameScript only)
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13 years ago |
script_viewport.hpp
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(svn r25594) -Fix-ish: some Doxygen warnings/errors for scripts
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11 years ago |
script_waypoint.cpp
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(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
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13 years ago |
script_waypoint.hpp
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(svn r23770) -Fix: compilation with GCC 4.7
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13 years ago |
script_waypointlist.cpp
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(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
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13 years ago |
script_waypointlist.hpp
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(svn r23615) -Add: more API functions exposed to NoGo (part 2)
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13 years ago |
script_window.cpp
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(svn r23631) -Add: ScriptWindow, to manipulate windows on the client (GameScript only)
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13 years ago |
script_window.hpp
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(svn r25946) -Add: [NewGRF Debuggnig] Inspecting other vehicles in a chain.
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11 years ago |
squirrel_export.awk
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(svn r24288) -Fix: squirrel_export should match stuff like 'virtual', 'static' and 'const' only as whole words.
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13 years ago |
squirrel_export.sh
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(svn r23652) -Fix: don't include/document ScriptText for AIs. It is not usable
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13 years ago |