mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-09 19:10:38 +00:00
887 lines
21 KiB
C++
887 lines
21 KiB
C++
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file script_list.cpp Implementation of ScriptList. */
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#include "../../stdafx.h"
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#include "script_list.hpp"
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#include "../../debug.h"
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#include "../../script/squirrel.hpp"
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/**
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* Base class for any ScriptList sorter.
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*/
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class ScriptListSorter {
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protected:
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ScriptList *list; ///< The list that's being sorted.
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bool has_no_more_items; ///< Whether we have more items to iterate over.
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int32 item_next; ///< The next item we will show.
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public:
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/**
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* Virtual dtor, needed to mute warnings.
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*/
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virtual ~ScriptListSorter() { }
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/**
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* Get the first item of the sorter.
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*/
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virtual int32 Begin() = 0;
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/**
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* Stop iterating a sorter.
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*/
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virtual void End() = 0;
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/**
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* Get the next item of the sorter.
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*/
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virtual int32 Next() = 0;
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/**
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* See if the sorter has reached the end.
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*/
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bool IsEnd()
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{
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return this->list->buckets.empty() || this->has_no_more_items;
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}
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/**
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* Callback from the list if an item gets removed.
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*/
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virtual void Remove(int item) = 0;
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};
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/**
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* Sort by value, ascending.
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*/
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class ScriptListSorterValueAscending : public ScriptListSorter {
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private:
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ScriptList::ScriptListBucket::iterator bucket_iter; ///< The iterator over the list to find the buckets.
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ScriptList::ScriptItemList *bucket_list; ///< The current bucket list we're iterator over.
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ScriptList::ScriptItemList::iterator bucket_list_iter; ///< The iterator over the bucket list.
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public:
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/**
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* Create a new sorter.
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* @param list The list to sort.
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*/
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ScriptListSorterValueAscending(ScriptList *list)
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{
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this->list = list;
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this->End();
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}
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int32 Begin()
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{
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if (this->list->buckets.empty()) return 0;
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this->has_no_more_items = false;
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this->bucket_iter = this->list->buckets.begin();
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this->bucket_list = &(*this->bucket_iter).second;
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this->bucket_list_iter = this->bucket_list->begin();
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this->item_next = *this->bucket_list_iter;
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int32 item_current = this->item_next;
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FindNext();
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return item_current;
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}
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void End()
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{
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this->bucket_list = NULL;
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this->has_no_more_items = true;
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this->item_next = 0;
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}
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/**
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* Find the next item, and store that information.
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*/
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void FindNext()
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{
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if (this->bucket_list == NULL) {
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this->has_no_more_items = true;
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return;
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}
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this->bucket_list_iter++;
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if (this->bucket_list_iter == this->bucket_list->end()) {
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this->bucket_iter++;
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if (this->bucket_iter == this->list->buckets.end()) {
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this->bucket_list = NULL;
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return;
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}
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this->bucket_list = &(*this->bucket_iter).second;
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this->bucket_list_iter = this->bucket_list->begin();
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}
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this->item_next = *this->bucket_list_iter;
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}
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int32 Next()
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{
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if (this->IsEnd()) return 0;
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int32 item_current = this->item_next;
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FindNext();
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return item_current;
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}
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void Remove(int item)
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{
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if (this->IsEnd()) return;
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/* If we remove the 'next' item, skip to the next */
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if (item == this->item_next) {
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FindNext();
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return;
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}
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}
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};
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/**
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* Sort by value, descending.
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*/
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class ScriptListSorterValueDescending : public ScriptListSorter {
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private:
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ScriptList::ScriptListBucket::iterator bucket_iter; ///< The iterator over the list to find the buckets.
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ScriptList::ScriptItemList *bucket_list; ///< The current bucket list we're iterator over.
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ScriptList::ScriptItemList::iterator bucket_list_iter; ///< The iterator over the bucket list.
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public:
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/**
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* Create a new sorter.
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* @param list The list to sort.
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*/
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ScriptListSorterValueDescending(ScriptList *list)
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{
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this->list = list;
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this->End();
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}
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int32 Begin()
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{
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if (this->list->buckets.empty()) return 0;
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this->has_no_more_items = false;
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/* Go to the end of the bucket-list */
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this->bucket_iter = this->list->buckets.begin();
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for (size_t i = this->list->buckets.size(); i > 1; i--) this->bucket_iter++;
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this->bucket_list = &(*this->bucket_iter).second;
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/* Go to the end of the items in the bucket */
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this->bucket_list_iter = this->bucket_list->begin();
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for (size_t i = this->bucket_list->size(); i > 1; i--) this->bucket_list_iter++;
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this->item_next = *this->bucket_list_iter;
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int32 item_current = this->item_next;
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FindNext();
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return item_current;
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}
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void End()
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{
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this->bucket_list = NULL;
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this->has_no_more_items = true;
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this->item_next = 0;
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}
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/**
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* Find the next item, and store that information.
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*/
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void FindNext()
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{
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if (this->bucket_list == NULL) {
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this->has_no_more_items = true;
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return;
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}
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if (this->bucket_list_iter == this->bucket_list->begin()) {
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if (this->bucket_iter == this->list->buckets.begin()) {
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this->bucket_list = NULL;
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return;
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}
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this->bucket_iter--;
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this->bucket_list = &(*this->bucket_iter).second;
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/* Go to the end of the items in the bucket */
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this->bucket_list_iter = this->bucket_list->begin();
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for (size_t i = this->bucket_list->size(); i > 1; i--) this->bucket_list_iter++;
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} else {
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this->bucket_list_iter--;
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}
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this->item_next = *this->bucket_list_iter;
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}
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int32 Next()
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{
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if (this->IsEnd()) return 0;
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int32 item_current = this->item_next;
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FindNext();
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return item_current;
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}
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void Remove(int item)
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{
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if (this->IsEnd()) return;
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/* If we remove the 'next' item, skip to the next */
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if (item == this->item_next) {
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FindNext();
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return;
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}
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}
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};
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/**
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* Sort by item, ascending.
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*/
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class ScriptListSorterItemAscending : public ScriptListSorter {
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private:
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ScriptList::ScriptListMap::iterator item_iter; ///< The iterator over the items in the map.
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public:
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/**
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* Create a new sorter.
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* @param list The list to sort.
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*/
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ScriptListSorterItemAscending(ScriptList *list)
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{
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this->list = list;
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this->End();
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}
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int32 Begin()
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{
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if (this->list->items.empty()) return 0;
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this->has_no_more_items = false;
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this->item_iter = this->list->items.begin();
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this->item_next = (*this->item_iter).first;
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int32 item_current = this->item_next;
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FindNext();
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return item_current;
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}
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void End()
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{
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this->has_no_more_items = true;
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}
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/**
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* Find the next item, and store that information.
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*/
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void FindNext()
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{
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if (this->item_iter == this->list->items.end()) {
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this->has_no_more_items = true;
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return;
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}
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this->item_iter++;
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if (this->item_iter != this->list->items.end()) item_next = (*this->item_iter).first;
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}
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int32 Next()
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{
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if (this->IsEnd()) return 0;
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int32 item_current = this->item_next;
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FindNext();
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return item_current;
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}
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void Remove(int item)
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{
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if (this->IsEnd()) return;
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/* If we remove the 'next' item, skip to the next */
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if (item == this->item_next) {
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FindNext();
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return;
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}
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}
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};
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/**
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* Sort by item, descending.
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*/
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class ScriptListSorterItemDescending : public ScriptListSorter {
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private:
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ScriptList::ScriptListMap::iterator item_iter; ///< The iterator over the items in the map.
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public:
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/**
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* Create a new sorter.
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* @param list The list to sort.
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*/
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ScriptListSorterItemDescending(ScriptList *list)
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{
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this->list = list;
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this->End();
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}
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int32 Begin()
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{
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if (this->list->items.empty()) return 0;
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this->has_no_more_items = false;
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this->item_iter = this->list->items.begin();
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for (size_t i = this->list->items.size(); i > 1; i--) this->item_iter++;
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this->item_next = (*this->item_iter).first;
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int32 item_current = this->item_next;
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FindNext();
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return item_current;
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}
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void End()
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{
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this->has_no_more_items = true;
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}
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/**
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* Find the next item, and store that information.
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*/
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void FindNext()
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{
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if (this->item_iter == this->list->items.end()) {
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this->has_no_more_items = true;
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return;
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}
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this->item_iter--;
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if (this->item_iter != this->list->items.end()) item_next = (*this->item_iter).first;
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}
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int32 Next()
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{
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if (this->IsEnd()) return 0;
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int32 item_current = this->item_next;
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FindNext();
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return item_current;
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}
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void Remove(int item)
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{
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if (this->IsEnd()) return;
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/* If we remove the 'next' item, skip to the next */
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if (item == this->item_next) {
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FindNext();
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return;
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}
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}
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};
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ScriptList::ScriptList()
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{
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/* Default sorter */
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this->sorter = new ScriptListSorterValueDescending(this);
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this->sorter_type = SORT_BY_VALUE;
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this->sort_ascending = false;
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this->initialized = false;
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this->modifications = 0;
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}
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ScriptList::~ScriptList()
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{
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delete this->sorter;
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}
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bool ScriptList::HasItem(int32 item)
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{
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return this->items.count(item) == 1;
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}
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void ScriptList::Clear()
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{
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this->modifications++;
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this->items.clear();
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this->buckets.clear();
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this->sorter->End();
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}
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void ScriptList::AddItem(int32 item, int32 value)
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{
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this->modifications++;
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if (this->HasItem(item)) return;
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this->items[item] = 0;
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this->buckets[0].insert(item);
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this->SetValue(item, value);
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}
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void ScriptList::RemoveItem(int32 item)
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{
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this->modifications++;
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if (!this->HasItem(item)) return;
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int32 value = this->GetValue(item);
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this->sorter->Remove(item);
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this->buckets[value].erase(item);
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if (this->buckets[value].empty()) this->buckets.erase(value);
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this->items.erase(item);
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}
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int32 ScriptList::Begin()
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{
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this->initialized = true;
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return this->sorter->Begin();
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}
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int32 ScriptList::Next()
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{
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if (this->initialized == false) {
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DEBUG(script, 0, "Next() is invalid as Begin() is never called");
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return 0;
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}
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return this->sorter->Next();
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}
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bool ScriptList::IsEmpty()
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{
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return this->items.empty();
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}
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bool ScriptList::IsEnd()
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{
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if (this->initialized == false) {
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DEBUG(script, 0, "IsEnd() is invalid as Begin() is never called");
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return true;
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}
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return this->sorter->IsEnd();
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}
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int32 ScriptList::Count()
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{
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return (int32)this->items.size();
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}
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int32 ScriptList::GetValue(int32 item)
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{
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if (!this->HasItem(item)) return 0;
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return this->items[item];
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}
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bool ScriptList::SetValue(int32 item, int32 value)
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{
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this->modifications++;
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if (!this->HasItem(item)) return false;
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int32 value_old = this->GetValue(item);
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if (value_old == value) return true;
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this->sorter->Remove(item);
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this->buckets[value_old].erase(item);
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if (this->buckets[value_old].empty()) this->buckets.erase(value_old);
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this->items[item] = value;
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this->buckets[value].insert(item);
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return true;
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}
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void ScriptList::Sort(SorterType sorter, bool ascending)
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{
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this->modifications++;
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if (sorter != SORT_BY_VALUE && sorter != SORT_BY_ITEM) return;
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if (sorter == this->sorter_type && ascending == this->sort_ascending) return;
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delete this->sorter;
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switch (sorter) {
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case SORT_BY_ITEM:
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if (ascending) {
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this->sorter = new ScriptListSorterItemAscending(this);
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} else {
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this->sorter = new ScriptListSorterItemDescending(this);
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}
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break;
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case SORT_BY_VALUE:
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if (ascending) {
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this->sorter = new ScriptListSorterValueAscending(this);
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} else {
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this->sorter = new ScriptListSorterValueDescending(this);
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}
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break;
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default: NOT_REACHED();
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}
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this->sorter_type = sorter;
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this->sort_ascending = ascending;
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this->initialized = false;
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}
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void ScriptList::AddList(ScriptList *list)
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{
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ScriptListMap *list_items = &list->items;
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for (ScriptListMap::iterator iter = list_items->begin(); iter != list_items->end(); iter++) {
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this->AddItem((*iter).first);
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this->SetValue((*iter).first, (*iter).second);
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}
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}
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void ScriptList::RemoveAboveValue(int32 value)
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{
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this->modifications++;
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for (ScriptListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
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next_iter = iter; next_iter++;
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if ((*iter).second > value) this->RemoveItem((*iter).first);
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}
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}
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void ScriptList::RemoveBelowValue(int32 value)
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{
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this->modifications++;
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for (ScriptListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
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next_iter = iter; next_iter++;
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if ((*iter).second < value) this->RemoveItem((*iter).first);
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}
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}
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void ScriptList::RemoveBetweenValue(int32 start, int32 end)
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{
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this->modifications++;
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for (ScriptListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
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next_iter = iter; next_iter++;
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if ((*iter).second > start && (*iter).second < end) this->RemoveItem((*iter).first);
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}
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}
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void ScriptList::RemoveValue(int32 value)
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{
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this->modifications++;
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for (ScriptListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
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next_iter = iter; next_iter++;
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if ((*iter).second == value) this->RemoveItem((*iter).first);
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}
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}
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void ScriptList::RemoveTop(int32 count)
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{
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this->modifications++;
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if (!this->sort_ascending) {
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this->Sort(this->sorter_type, !this->sort_ascending);
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this->RemoveBottom(count);
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this->Sort(this->sorter_type, !this->sort_ascending);
|
|
return;
|
|
}
|
|
|
|
switch (this->sorter_type) {
|
|
default: NOT_REACHED();
|
|
case SORT_BY_VALUE:
|
|
for (ScriptListBucket::iterator iter = this->buckets.begin(); iter != this->buckets.end(); iter = this->buckets.begin()) {
|
|
ScriptItemList *items = &(*iter).second;
|
|
size_t size = items->size();
|
|
for (ScriptItemList::iterator iter = items->begin(); iter != items->end(); iter = items->begin()) {
|
|
if (--count < 0) return;
|
|
this->RemoveItem(*iter);
|
|
/* When the last item is removed from the bucket, the bucket itself is removed.
|
|
* This means that the iterators can be invalid after a call to RemoveItem.
|
|
*/
|
|
if (--size == 0) break;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case SORT_BY_ITEM:
|
|
for (ScriptListMap::iterator iter = this->items.begin(); iter != this->items.end(); iter = this->items.begin()) {
|
|
if (--count < 0) return;
|
|
this->RemoveItem((*iter).first);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void ScriptList::RemoveBottom(int32 count)
|
|
{
|
|
this->modifications++;
|
|
|
|
if (!this->sort_ascending) {
|
|
this->Sort(this->sorter_type, !this->sort_ascending);
|
|
this->RemoveTop(count);
|
|
this->Sort(this->sorter_type, !this->sort_ascending);
|
|
return;
|
|
}
|
|
|
|
switch (this->sorter_type) {
|
|
default: NOT_REACHED();
|
|
case SORT_BY_VALUE:
|
|
for (ScriptListBucket::reverse_iterator iter = this->buckets.rbegin(); iter != this->buckets.rend(); iter = this->buckets.rbegin()) {
|
|
ScriptItemList *items = &(*iter).second;
|
|
size_t size = items->size();
|
|
for (ScriptItemList::reverse_iterator iter = items->rbegin(); iter != items->rend(); iter = items->rbegin()) {
|
|
if (--count < 0) return;
|
|
this->RemoveItem(*iter);
|
|
/* When the last item is removed from the bucket, the bucket itself is removed.
|
|
* This means that the iterators can be invalid after a call to RemoveItem.
|
|
*/
|
|
if (--size == 0) break;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case SORT_BY_ITEM:
|
|
for (ScriptListMap::reverse_iterator iter = this->items.rbegin(); iter != this->items.rend(); iter = this->items.rbegin()) {
|
|
if (--count < 0) return;
|
|
this->RemoveItem((*iter).first);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void ScriptList::RemoveList(ScriptList *list)
|
|
{
|
|
this->modifications++;
|
|
|
|
ScriptListMap *list_items = &list->items;
|
|
for (ScriptListMap::iterator iter = list_items->begin(); iter != list_items->end(); iter++) {
|
|
this->RemoveItem((*iter).first);
|
|
}
|
|
}
|
|
|
|
void ScriptList::KeepAboveValue(int32 value)
|
|
{
|
|
this->modifications++;
|
|
|
|
for (ScriptListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
|
|
next_iter = iter; next_iter++;
|
|
if ((*iter).second <= value) this->RemoveItem((*iter).first);
|
|
}
|
|
}
|
|
|
|
void ScriptList::KeepBelowValue(int32 value)
|
|
{
|
|
this->modifications++;
|
|
|
|
for (ScriptListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
|
|
next_iter = iter; next_iter++;
|
|
if ((*iter).second >= value) this->RemoveItem((*iter).first);
|
|
}
|
|
}
|
|
|
|
void ScriptList::KeepBetweenValue(int32 start, int32 end)
|
|
{
|
|
this->modifications++;
|
|
|
|
for (ScriptListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
|
|
next_iter = iter; next_iter++;
|
|
if ((*iter).second <= start || (*iter).second >= end) this->RemoveItem((*iter).first);
|
|
}
|
|
}
|
|
|
|
void ScriptList::KeepValue(int32 value)
|
|
{
|
|
this->modifications++;
|
|
|
|
for (ScriptListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
|
|
next_iter = iter; next_iter++;
|
|
if ((*iter).second != value) this->RemoveItem((*iter).first);
|
|
}
|
|
}
|
|
|
|
void ScriptList::KeepTop(int32 count)
|
|
{
|
|
this->modifications++;
|
|
|
|
this->RemoveBottom(this->Count() - count);
|
|
}
|
|
|
|
void ScriptList::KeepBottom(int32 count)
|
|
{
|
|
this->modifications++;
|
|
|
|
this->RemoveTop(this->Count() - count);
|
|
}
|
|
|
|
void ScriptList::KeepList(ScriptList *list)
|
|
{
|
|
this->modifications++;
|
|
|
|
ScriptList tmp;
|
|
for (ScriptListMap::iterator iter = this->items.begin(); iter != this->items.end(); iter++) {
|
|
tmp.AddItem((*iter).first);
|
|
tmp.SetValue((*iter).first, (*iter).second);
|
|
}
|
|
|
|
tmp.RemoveList(list);
|
|
this->RemoveList(&tmp);
|
|
}
|
|
|
|
SQInteger ScriptList::_get(HSQUIRRELVM vm)
|
|
{
|
|
if (sq_gettype(vm, 2) != OT_INTEGER) return SQ_ERROR;
|
|
|
|
SQInteger idx;
|
|
sq_getinteger(vm, 2, &idx);
|
|
|
|
if (!this->HasItem(idx)) return SQ_ERROR;
|
|
|
|
sq_pushinteger(vm, this->GetValue(idx));
|
|
return 1;
|
|
}
|
|
|
|
SQInteger ScriptList::_set(HSQUIRRELVM vm)
|
|
{
|
|
if (sq_gettype(vm, 2) != OT_INTEGER) return SQ_ERROR;
|
|
if (sq_gettype(vm, 3) != OT_INTEGER && sq_gettype(vm, 3) != OT_NULL) {
|
|
return sq_throwerror(vm, _SC("you can only assign integers to this list"));
|
|
}
|
|
|
|
SQInteger idx, val;
|
|
sq_getinteger(vm, 2, &idx);
|
|
if (sq_gettype(vm, 3) == OT_NULL) {
|
|
this->RemoveItem(idx);
|
|
return 0;
|
|
}
|
|
|
|
sq_getinteger(vm, 3, &val);
|
|
if (!this->HasItem(idx)) {
|
|
this->AddItem(idx, val);
|
|
return 0;
|
|
}
|
|
|
|
this->SetValue(idx, val);
|
|
return 0;
|
|
}
|
|
|
|
SQInteger ScriptList::_nexti(HSQUIRRELVM vm)
|
|
{
|
|
if (sq_gettype(vm, 2) == OT_NULL) {
|
|
if (this->IsEmpty()) {
|
|
sq_pushnull(vm);
|
|
return 1;
|
|
}
|
|
sq_pushinteger(vm, this->Begin());
|
|
return 1;
|
|
}
|
|
|
|
SQInteger idx;
|
|
sq_getinteger(vm, 2, &idx);
|
|
|
|
int val = this->Next();
|
|
if (this->IsEnd()) {
|
|
sq_pushnull(vm);
|
|
return 1;
|
|
}
|
|
|
|
sq_pushinteger(vm, val);
|
|
return 1;
|
|
}
|
|
|
|
SQInteger ScriptList::Valuate(HSQUIRRELVM vm)
|
|
{
|
|
this->modifications++;
|
|
|
|
/* The first parameter is the instance of ScriptList. */
|
|
int nparam = sq_gettop(vm) - 1;
|
|
|
|
if (nparam < 1) {
|
|
return sq_throwerror(vm, _SC("You need to give a least a Valuator as parameter to ScriptList::Valuate"));
|
|
}
|
|
|
|
/* Make sure the valuator function is really a function, and not any
|
|
* other type. It's parameter 2 for us, but for the user it's the
|
|
* first parameter they give. */
|
|
SQObjectType valuator_type = sq_gettype(vm, 2);
|
|
if (valuator_type != OT_CLOSURE && valuator_type != OT_NATIVECLOSURE) {
|
|
return sq_throwerror(vm, _SC("parameter 1 has an invalid type (expected function)"));
|
|
}
|
|
|
|
/* Don't allow docommand from a Valuator, as we can't resume in
|
|
* mid C++-code. */
|
|
bool backup_allow = ScriptObject::GetAllowDoCommand();
|
|
ScriptObject::SetAllowDoCommand(false);
|
|
|
|
/* Push the function to call */
|
|
sq_push(vm, 2);
|
|
|
|
for (ScriptListMap::iterator iter = this->items.begin(); iter != this->items.end(); iter++) {
|
|
/* Check for changing of items. */
|
|
int previous_modification_count = this->modifications;
|
|
|
|
/* Push the root table as instance object, this is what squirrel does for meta-functions. */
|
|
sq_pushroottable(vm);
|
|
/* Push all arguments for the valuator function. */
|
|
sq_pushinteger(vm, (*iter).first);
|
|
for (int i = 0; i < nparam - 1; i++) {
|
|
sq_push(vm, i + 3);
|
|
}
|
|
|
|
/* Call the function. Squirrel pops all parameters and pushes the return value. */
|
|
if (SQ_FAILED(sq_call(vm, nparam + 1, SQTrue, SQTrue))) {
|
|
ScriptObject::SetAllowDoCommand(backup_allow);
|
|
return SQ_ERROR;
|
|
}
|
|
|
|
/* Retrieve the return value */
|
|
SQInteger value;
|
|
switch (sq_gettype(vm, -1)) {
|
|
case OT_INTEGER: {
|
|
sq_getinteger(vm, -1, &value);
|
|
break;
|
|
}
|
|
|
|
case OT_BOOL: {
|
|
SQBool v;
|
|
sq_getbool(vm, -1, &v);
|
|
value = v ? 1 : 0;
|
|
break;
|
|
}
|
|
|
|
default: {
|
|
/* See below for explanation. The extra pop is the return value. */
|
|
sq_pop(vm, nparam + 4);
|
|
|
|
ScriptObject::SetAllowDoCommand(backup_allow);
|
|
return sq_throwerror(vm, _SC("return value of valuator is not valid (not integer/bool)"));
|
|
}
|
|
}
|
|
|
|
/* Was something changed? */
|
|
if (previous_modification_count != this->modifications) {
|
|
/* See below for explanation. The extra pop is the return value. */
|
|
sq_pop(vm, nparam + 4);
|
|
|
|
ScriptObject::SetAllowDoCommand(backup_allow);
|
|
return sq_throwerror(vm, _SC("modifying valuated list outside of valuator function"));
|
|
}
|
|
|
|
this->SetValue((*iter).first, value);
|
|
|
|
/* Pop the return value. */
|
|
sq_poptop(vm);
|
|
|
|
Squirrel::DecreaseOps(vm, 5);
|
|
}
|
|
/* Pop from the squirrel stack:
|
|
* 1. The root stable (as instance object).
|
|
* 2. The valuator function.
|
|
* 3. The parameters given to this function.
|
|
* 4. The ScriptList instance object. */
|
|
sq_pop(vm, nparam + 3);
|
|
|
|
ScriptObject::SetAllowDoCommand(backup_allow);
|
|
return 0;
|
|
}
|