OpenTTD-patches/src
translators 316cccf301 Update: Translations from eints
french: 1 change by glx22

(cherry picked from commit 8c42f3a8d4)
2020-12-27 21:07:41 +00:00
..
3rdparty
ai Add third DoCommand parameter p3 2020-10-17 17:25:44 +01:00
blitter Merge branch 'master' into jgrpp 2020-10-14 17:38:23 +01:00
core Add helper function to add Dimensions 2020-11-06 23:46:21 +00:00
game Add third DoCommand parameter p3 2020-10-17 17:25:44 +01:00
lang Update: Translations from eints 2020-12-27 21:07:41 +00:00
linkgraph Fix stack overflow due to excessive recursion in LinkRefresher 2020-10-21 17:22:24 +01:00
misc
music Merge branch 'master' into jgrpp 2020-10-14 17:38:23 +01:00
network Send vehicle caches to network clients to prevent desyncs due to bad GRFs 2020-11-22 11:41:50 +00:00
os Merge branch 'master' into jgrpp 2020-12-27 20:16:16 +00:00
pathfinder Allow drive-through road stops to be one-way 2020-10-28 00:27:48 +00:00
saveload Feature: Set exclusive access to industry from GS (#8115) 2020-12-27 21:07:41 +00:00
script Feature: Set exclusive access to industry from GS (#8115) 2020-12-27 21:07:41 +00:00
settingsgen Fix: [CMake] cross-compiling requires native tools 2020-12-04 09:49:31 +00:00
sound Fix: useless warning with -snull and no BaseSounds available (#8361) 2020-12-08 10:24:59 +01:00
spriteloader
strgen Fix: [CMake] cross-compiling requires native tools 2020-12-04 09:49:31 +00:00
table Change: extend the allowed range for max loan setting (#8386) 2020-12-27 21:07:41 +00:00
video Merge branch 'master' into jgrpp 2020-10-14 17:38:23 +01:00
widgets Debug: Add auto-refresh functionality to the debug window 2020-12-24 19:43:41 +00:00
aircraft_cmd.cpp Merge branch 'master' into jgrpp 2020-12-07 17:56:44 +00:00
aircraft_gui.cpp
aircraft.h
airport_gui.cpp Add third DoCommand parameter p3 2020-10-17 17:25:44 +01:00
airport.cpp
airport.h
animated_tile_func.h Cache animated tile speed, use btree map for animated tiles 2020-11-26 00:19:51 +00:00
animated_tile.cpp Cache animated tile speed, use btree map for animated tiles 2020-11-26 00:19:51 +00:00
animated_tile.h Cache animated tile speed, use btree map for animated tiles 2020-11-26 00:19:51 +00:00
articulated_vehicles.cpp
articulated_vehicles.h
autoreplace_base.h
autoreplace_cmd.cpp
autoreplace_func.h
autoreplace_gui.cpp
autoreplace_gui.h
autoreplace_type.h
autoreplace.cpp
autoslope.h
base_consist.cpp
base_consist.h
base_media_base.h
base_media_func.h
base_station_base.h
bitmap_type.h
bmp.cpp
bmp.h
bootstrap_gui.cpp Fix a49fdb7ebb: bootstrap crash when trying to load new baseset (#8353) 2020-12-05 15:03:16 +01:00
bridge_gui.cpp Add third DoCommand parameter p3 2020-10-17 17:25:44 +01:00
bridge_map.cpp
bridge_map.h
bridge_signal_map.h
bridge.h DEBUG: Add bridge pillar index to debug landinfo print 2020-11-01 21:35:21 +00:00
build_vehicle_gui.cpp Add third DoCommand parameter p3 2020-10-17 17:25:44 +01:00
cargo_type.h
cargoaction.cpp
cargoaction.h
cargomonitor.cpp
cargomonitor.h
cargopacket.cpp
cargopacket.h
cargotype.cpp
cargotype.h
cheat_func.h
cheat_gui.cpp
cheat_type.h
cheat.cpp
clear_cmd.cpp Viewport: Replace viewport mark dirty if zoom level below with flags param 2020-10-01 23:18:39 +01:00
clear_func.h
clear_map.h
CMakeLists.txt Cache animated tile speed, use btree map for animated tiles 2020-11-26 00:19:51 +00:00
cmd_helper.h
command_func.h Add third DoCommand parameter p3 2020-10-17 17:25:44 +01:00
command_type.h Feature: Influence industry production changes from GS (#7912) 2020-12-27 21:07:41 +00:00
command.cpp Feature: Influence industry production changes from GS (#7912) 2020-12-27 21:07:41 +00:00
company_base.h
company_cmd.cpp Change: extend the allowed range for max loan setting (#8386) 2020-12-27 21:07:41 +00:00
company_func.h On load, use previous local company or first usable company 2020-09-20 17:36:36 +01:00
company_gui.cpp Finance window: Fix column width when company money is very negative 2020-10-02 17:49:22 +01:00
company_gui.h
company_manager_face.h
company_type.h
console_cmds.cpp Add console command to dump cargo types 2020-12-27 00:44:55 +00:00
console_func.h Console: Add commands for conditional execution from game date 2020-12-26 12:06:31 +00:00
console_gui.cpp
console_gui.h
console_internal.h
console_type.h
console.cpp Console: Add commands for conditional execution from game date 2020-12-26 12:06:31 +00:00
cpu.cpp
cpu.h
crashlog_bfd.h
crashlog.cpp
crashlog.h
currency.cpp
currency.h
date_func.h
date_gui.cpp
date_gui.h
date_type.h
date.cpp Debug: Add experimental command to switch baseset 2020-12-26 10:54:01 +00:00
debug_settings.h Merge branch 'master' into jgrpp 2019-11-12 18:43:10 +00:00
debug.cpp
debug.h
dedicated.cpp
departures_func.h
departures_gui.cpp
departures_gui.h
departures_type.h
departures.cpp
depot_base.h
depot_cmd.cpp
depot_func.h
depot_gui.cpp Add third DoCommand parameter p3 2020-10-17 17:25:44 +01:00
depot_map.h
depot_type.h
depot.cpp
direction_func.h
direction_type.h
disaster_vehicle.cpp
disaster_vehicle.h
dock_gui.cpp Add third DoCommand parameter p3 2020-10-17 17:25:44 +01:00
driver.cpp
driver.h
economy_base.h
economy_func.h Feature: Set exclusive access to industry from GS (#8115) 2020-12-27 21:07:41 +00:00
economy_type.h Change: extend the allowed range for max loan setting (#8386) 2020-12-27 21:07:41 +00:00
economy.cpp Feature: Set exclusive access to industry from GS (#8115) 2020-12-27 21:07:41 +00:00
effectvehicle_base.h
effectvehicle_func.h
effectvehicle.cpp
elrail_func.h
elrail.cpp
engine_base.h
engine_func.h
engine_gui.cpp
engine_gui.h Add sort by vehicle count to vehicle purchase window 2020-10-12 18:25:34 +01:00
engine_type.h
engine.cpp
error_gui.cpp Merge branch 'master' into jgrpp 2020-10-14 17:38:23 +01:00
error.h Merge branch 'master' into jgrpp 2020-10-14 17:38:23 +01:00
fileio_func.h
fileio_type.h
fileio.cpp Merge branch 'master' into jgrpp 2020-12-27 20:16:16 +00:00
fios_gui.cpp Fix assert fail when using restart command after opening save/load GUI 2020-11-30 19:20:11 +00:00
fios.cpp
fios.h
fontcache.cpp
fontcache.h
fontdetection.cpp
fontdetection.h
framerate_gui.cpp
framerate_type.h
gamelog_internal.h
gamelog.cpp
gamelog.h
genworld_gui.cpp
genworld.cpp
genworld.h
gfx_func.h Allow changing the colour of plans 2020-11-06 22:40:02 +00:00
gfx_layout.cpp Fix: build with icu-68.1 2020-10-30 18:07:58 +00:00
gfx_layout.h Fix assertion failure when colour stack used with TC_FORCED 2020-10-25 17:48:03 +00:00
gfx_type.h Set size of enum Colours 2020-11-06 17:54:40 +00:00
gfx.cpp Debug: Add experimental command to switch baseset 2020-12-26 10:54:01 +00:00
gfxinit.cpp Merge branch 'master' into jgrpp 2020-12-07 17:56:44 +00:00
gfxinit.h
goal_base.h
goal_gui.cpp
goal_type.h
goal.cpp
graph_gui.cpp
graph_gui.h
ground_vehicle.cpp
ground_vehicle.hpp Use VCF_IMAGE_REFRESH_NEXT for ground vehicle VCF_REDRAW_ON_SPEED_CHANGE 2020-11-16 17:40:09 +00:00
group_cmd.cpp
group_gui.cpp Fix crash in group GUI vehicle/group dragging 2020-10-25 10:21:35 +00:00
group_gui.h
group_type.h
group.h
gui.h
guitimer_func.h
heightmap.cpp
heightmap.h
highscore_gui.cpp
highscore.cpp
highscore.h
hotkeys.cpp Allow using the hash key in hotkeys (SDL) 2020-09-21 03:52:50 +01:00
hotkeys.h
house_type.h
house.h
industry_cmd.cpp Feature: Set exclusive access to industry from GS (#8115) 2020-12-27 21:07:41 +00:00
industry_gui.cpp Add: new economy "frozen" that stops production changes and industry closures (#8282) 2020-12-27 20:32:34 +00:00
industry_map.h
industry_type.h
industry.h Feature: Set exclusive access to industry from GS (#8115) 2020-12-27 21:07:41 +00:00
industrytype.h Add: new economy "frozen" that stops production changes and industry closures (#8282) 2020-12-27 20:32:34 +00:00
infrastructure_func.h
infrastructure.cpp
ini_load.cpp
ini_type.h
ini.cpp
intro_gui.cpp Change: Don't display OS name when the user is exiting the game 2020-12-09 09:21:34 +00:00
landscape_type.h
landscape.cpp Fix: for original terrain generator, keep a single gap of water at the borders (#7883) 2020-12-27 20:36:22 +00:00
landscape.h
language.h
livery.h
main_gui.cpp Add third DoCommand parameter p3 2020-10-17 17:25:44 +01:00
map_func.h
map_type.h
map.cpp
misc_cmd.cpp
misc_gui.cpp DEBUG: Add bridge pillar index to debug landinfo print 2020-11-01 21:35:21 +00:00
misc.cpp TBTR: Fix palette recolouring of templates 2020-12-26 09:37:26 +00:00
mixer.cpp
mixer.h
music_gui.cpp
music.cpp
newgrf_airport.cpp
newgrf_airport.h
newgrf_airporttiles.cpp Cache animated tile speed, use btree map for animated tiles 2020-11-26 00:19:51 +00:00
newgrf_airporttiles.h Cache animated tile speed, use btree map for animated tiles 2020-11-26 00:19:51 +00:00
newgrf_animation_base.h Cache animated tile speed, use btree map for animated tiles 2020-11-26 00:19:51 +00:00
newgrf_animation_type.h
newgrf_cache_check.h
newgrf_callbacks.h
newgrf_canal.cpp
newgrf_canal.h
newgrf_cargo.cpp
newgrf_cargo.h
newgrf_class_func.h
newgrf_class.h
newgrf_commons.cpp
newgrf_commons.h
newgrf_config.cpp Saveload: Store NewGRF name in savegame, include in missing GRF message 2020-12-16 02:06:48 +00:00
newgrf_config.h
newgrf_debug_gui.cpp Debug: Fix disabling auto-refresh not updating button 2020-12-26 20:12:22 +00:00
newgrf_debug.h
newgrf_engine.cpp
newgrf_engine.h
newgrf_generic.cpp
newgrf_generic.h
newgrf_gui.cpp
newgrf_house.cpp Cache animated tile speed, use btree map for animated tiles 2020-11-26 00:19:51 +00:00
newgrf_house.h Cache animated tile speed, use btree map for animated tiles 2020-11-26 00:19:51 +00:00
newgrf_industries.cpp Feature: Influence industry production changes from GS (#7912) 2020-12-27 21:07:41 +00:00
newgrf_industries.h
newgrf_industrytiles.cpp Cache animated tile speed, use btree map for animated tiles 2020-11-26 00:19:51 +00:00
newgrf_industrytiles.h Cache animated tile speed, use btree map for animated tiles 2020-11-26 00:19:51 +00:00
newgrf_object.cpp Cache animated tile speed, use btree map for animated tiles 2020-11-26 00:19:51 +00:00
newgrf_object.h Cache animated tile speed, use btree map for animated tiles 2020-11-26 00:19:51 +00:00
newgrf_profiling.cpp
newgrf_profiling.h
newgrf_properties.h
newgrf_railtype.cpp GRF: Add railtype custom signal sprite restricted flag, and control flag 2020-09-26 11:53:44 +01:00
newgrf_railtype.h GRF: Add railtype custom signal sprite restricted flag, and control flag 2020-09-26 11:53:44 +01:00
newgrf_roadtype.cpp
newgrf_roadtype.h
newgrf_sound.cpp
newgrf_sound.h
newgrf_spritegroup.cpp
newgrf_spritegroup.h
newgrf_station.cpp Cache animated tile speed, use btree map for animated tiles 2020-11-26 00:19:51 +00:00
newgrf_station.h Cache animated tile speed, use btree map for animated tiles 2020-11-26 00:19:51 +00:00
newgrf_storage.cpp
newgrf_storage.h
newgrf_text.cpp Saveload: Store NewGRF name in savegame, include in missing GRF message 2020-12-16 02:06:48 +00:00
newgrf_text.h Saveload: Store NewGRF name in savegame, include in missing GRF message 2020-12-16 02:06:48 +00:00
newgrf_town.cpp
newgrf_town.h
newgrf_townname.cpp
newgrf_townname.h
newgrf.cpp Fix: [NewGRF] Action 7/9 conditions 0x0F to 0x12 failed, if 'param' was 0x88. (#8382) 2020-12-27 20:36:31 +00:00
newgrf.h GRF: Add extra road/tram type flag: not available to AI/GS 2020-10-16 22:12:10 +01:00
news_func.h
news_gui.cpp Merge branch 'master' into jgrpp 2020-10-14 17:38:23 +01:00
news_gui.h Feature: Make news and errors close hotkeys configurable 2020-09-24 19:23:12 +02:00
news_type.h
object_base.h
object_cmd.cpp Viewport: Replace viewport mark dirty if zoom level below with flags param 2020-10-01 23:18:39 +01:00
object_gui.cpp Fix crash when placing unavailable object 2020-10-08 00:04:00 +01:00
object_map.h
object_type.h
object.h
openttd.cpp Merge branch 'master' into jgrpp 2020-12-27 20:16:16 +00:00
openttd.h Merge branch 'master' into jgrpp 2020-12-27 20:16:16 +00:00
order_backup.cpp Add third DoCommand parameter p3 2020-10-17 17:25:44 +01:00
order_backup.h
order_base.h Extend Order::flags to 16 bits, fixes conditional order target field size 2020-10-17 17:25:44 +01:00
order_cmd.cpp Fix stack overflows due to excessive recursion updating order destination 2020-11-09 20:15:47 +00:00
order_cmd.h Increase per-vehicle order limit to 64k 2020-10-12 23:48:54 +01:00
order_func.h
order_gui.cpp Add feature to append the reverse of an order list 2020-11-04 18:20:36 +00:00
order_type.h Increase per-vehicle order limit to 64k 2020-10-12 23:48:54 +01:00
osk_gui.cpp
pbs.cpp Fix PBS rail type handling with incorrect GRF rail type compatibility 2020-10-15 20:37:57 +01:00
pbs.h
plans_base.h Allow changing the colour of plans 2020-11-06 22:40:02 +00:00
plans_cmd.cpp Allow changing the colour of plans 2020-11-06 22:40:02 +00:00
plans_func.h
plans_gui.cpp Fix minimum size of plans window 2020-11-06 23:46:40 +00:00
plans_type.h
plans.cpp Plans: Improve performance of viewport plan rendering 2020-09-29 01:40:12 +01:00
programmable_signals_gui.cpp
programmable_signals.cpp Programmable pre-signals: Fix MP desync with programming new signals 2020-10-23 20:10:46 +01:00
programmable_signals.h
progress.cpp
progress.h
querystring_gui.h
rail_cmd.cpp Make sure that CmdBuildSingleRail failure cannot modify tile rail types 2020-11-21 16:49:41 +00:00
rail_gui.cpp Add third DoCommand parameter p3 2020-10-17 17:25:44 +01:00
rail_gui.h
rail_map.h
rail_type.h
rail.cpp
rail.h Fix PBS rail type handling with incorrect GRF rail type compatibility 2020-10-15 20:37:57 +01:00
rev.cpp.in
rev.h
road_cmd.cpp Add road tile cached one way state, one way road section detection 2020-10-28 00:27:48 +00:00
road_cmd.h
road_func.h Add road tile cached one way state, one way road section detection 2020-10-28 00:27:48 +00:00
road_gui.cpp Add third DoCommand parameter p3 2020-10-17 17:25:44 +01:00
road_gui.h
road_internal.h
road_map.cpp
road_map.h Add road tile cached one way state, one way road section detection 2020-10-28 00:27:48 +00:00
road_type.h
road.cpp
road.h GRF: Add extra road/tram type flag: towns cannot modify tiles 2020-10-16 22:41:26 +01:00
roadstop_base.h Allow drive-through road stops to be one-way 2020-10-28 00:27:48 +00:00
roadstop.cpp Allow drive-through road stops to be one-way 2020-10-28 00:27:48 +00:00
roadveh_cmd.cpp Do not charge vehicle running costs when waiting in depot due to timetable 2020-11-05 22:58:16 +00:00
roadveh_gui.cpp
roadveh.h Allow drive-through road stops to be one-way 2020-10-28 00:27:48 +00:00
safeguards.h
schdispatch_cmd.cpp
schdispatch_gui.cpp Fix scrollbar functionality in schedule dispatch window 2020-11-15 09:37:11 +00:00
schdispatch.h
scope_info.cpp
scope_info.h
scope.h
screenshot_gui.cpp
screenshot_gui.h
screenshot.cpp Viewport: Fix casing of ClearViewportCache(s) 2020-10-01 23:18:39 +01:00
screenshot.h
settings_func.h
settings_gui.cpp Change: extend the allowed range for max loan setting (#8386) 2020-12-27 21:07:41 +00:00
settings_gui.h
settings_internal.h
settings_type.h Add: new economy "frozen" that stops production changes and industry closures (#8282) 2020-12-27 20:32:34 +00:00
settings.cpp Merge branch 'master' into jgrpp 2020-12-27 20:16:16 +00:00
ship_cmd.cpp Do not charge vehicle running costs when waiting in depot due to timetable 2020-11-05 22:58:16 +00:00
ship_gui.cpp
ship.h
signal_func.h
signal_type.h
signal.cpp Fix PBS detection outwards from PBS tunnel/bridge exit 2020-10-14 02:15:51 +01:00
signs_base.h
signs_cmd.cpp Add third DoCommand parameter p3 2020-10-17 17:25:44 +01:00
signs_func.h
signs_gui.cpp
signs_type.h
signs.cpp
slope_func.h
slope_type.h
smallmap_colours.h
smallmap_gui.cpp Fix smallmap not refreshing at all when paused 2020-10-25 17:48:03 +00:00
smallmap_gui.h Fix smallmap not refreshing at all when paused 2020-10-25 17:48:03 +00:00
sortlist_type.h
sound_func.h
sound_type.h
sound.cpp
sprite.cpp
sprite.h
spritecache.cpp Fix GetSpriteMainColour with non-default zoom sprites 2020-12-27 03:03:05 +00:00
spritecache.h
station_base.h
station_cmd.cpp Feature: Set exclusive access to industry from GS (#8115) 2020-12-27 21:07:41 +00:00
station_func.h
station_gui.cpp
station_gui.h
station_kdtree.h
station_map.h Allow drive-through road stops to be one-way 2020-10-28 00:27:48 +00:00
station_type.h
station.cpp Viewport: Replace viewport mark dirty if zoom level below with flags param 2020-10-01 23:18:39 +01:00
statusbar_gui.cpp
statusbar_gui.h
stdafx.h Use PRI macros where available for 64 bit printf format codes 2020-10-24 10:52:57 +01:00
story_base.h
story_gui.cpp
story_type.h
story.cpp Feature: Push-buttons on storybook pages (#7896) 2020-05-22 22:22:55 +02:00
string_base.h
string_func_extra.h
string_func.h Add string function to strip all SCC characters 2020-12-16 02:04:57 +00:00
string_type.h Fix decimal settings not permitting typing a '-' character 2020-12-21 20:34:38 +00:00
string.cpp Fix decimal settings not permitting typing a '-' character 2020-12-21 20:34:38 +00:00
stringfilter_type.h
stringfilter.cpp
strings_func.h Add function to get GRF ID of string ID 2020-11-01 00:26:07 +00:00
strings_type.h
strings.cpp Feature: new velocity unit "tiles/day" (#8278) 2020-12-27 20:33:24 +00:00
subsidy_base.h
subsidy_func.h
subsidy_gui.cpp
subsidy_type.h
subsidy.cpp Fix 380fd8c: Only check houses for cargo when generating subsidies with towns 2020-09-24 17:57:09 +01:00
tar_type.h
tbtr_template_gui_create.cpp Add third DoCommand parameter p3 2020-10-17 17:25:44 +01:00
tbtr_template_gui_create.h
tbtr_template_gui_main.cpp TBTR: Fix palette recolouring of templates 2020-12-26 09:37:26 +00:00
tbtr_template_gui_main.h TBTR: Remove unitnumber_digits field/param from main window 2020-09-21 03:20:59 +01:00
tbtr_template_vehicle_func.cpp TBTR: Fix palette recolouring of templates 2020-12-26 09:37:26 +00:00
tbtr_template_vehicle_func.h TBTR: Fix palette recolouring of templates 2020-12-26 09:37:26 +00:00
tbtr_template_vehicle.cpp
tbtr_template_vehicle.h TBTR: Fix palette recolouring of templates 2020-12-26 09:37:26 +00:00
terraform_cmd.cpp Viewport: Replace viewport mark dirty if zoom level below with flags param 2020-10-01 23:18:39 +01:00
terraform_gui.cpp Add third DoCommand parameter p3 2020-10-17 17:25:44 +01:00
terraform_gui.h
textbuf_gui.h
textbuf_type.h
textbuf.cpp
texteff.cpp
texteff.hpp
textfile_gui.cpp
textfile_gui.h
textfile_type.h
tgp.cpp
tgp.h
thread.h Merge branch 'master' into jgrpp 2019-11-12 18:43:10 +00:00
tile_cmd.h
tile_map.cpp
tile_map.h
tile_type.h
tilearea_type.h
tilearea.cpp
tilehighlight_func.h
tilehighlight_type.h Plans: Fix adding plan lines in viewport map mode 2020-09-29 17:48:15 +01:00
tilematrix_type.hpp
timetable_cmd.cpp Use p3 for order indices which don't fit into p1 2020-10-17 17:25:44 +01:00
timetable_gui.cpp Timetable: Fix clearing travel time clearing wait time instead 2020-10-30 20:51:28 +00:00
timetable.h
toolbar_gui.cpp Add display setting for income/cost text effects 2020-10-20 18:20:57 +01:00
toolbar_gui.h
town_cmd.cpp Move scale factor setting scaling to common function 2020-12-21 20:43:14 +00:00
town_gui.cpp Add third DoCommand parameter p3 2020-10-17 17:25:44 +01:00
town_gui.h
town_kdtree.h
town_map.h
town_type.h
town.h GRF: Add extra road/tram type flag: towns cannot modify tiles 2020-10-16 22:41:26 +01:00
townname_func.h
townname_type.h
townname.cpp
tracerestrict_gui.cpp Tracerestrict: Add time/date conditional 2020-11-27 18:43:32 +00:00
tracerestrict.cpp Tracerestrict: Add time/date conditional 2020-11-27 18:43:32 +00:00
tracerestrict.h Tracerestrict: Add time/date conditional 2020-11-27 18:43:32 +00:00
track_func.h
track_type.h
train_cmd.cpp Clear unused train cache fields, fixes warning spam on MP client load 2020-12-03 17:39:15 +00:00
train_gui.cpp Add third DoCommand parameter p3 2020-10-17 17:25:44 +01:00
train.h TBTR: Delete orphaned virtual trains on client disconnection 2020-10-09 19:26:07 +01:00
transparency_gui.cpp Add display setting for income/cost text effects 2020-10-20 18:20:57 +01:00
transparency_gui.h
transparency.h Fix changing tree transparency not updating vegatation map mode viewports 2020-11-05 21:41:06 +00:00
transport_type.h
tree_cmd.cpp Viewport: Replace viewport mark dirty if zoom level below with flags param 2020-10-01 23:18:39 +01:00
tree_gui.cpp Viewport: Cache landscape pixels in map mode 2020-10-01 23:18:39 +01:00
tree_map.h
tunnel_base.h
tunnel_map.cpp
tunnel_map.h
tunnelbridge_cmd.cpp Tunnel/bridge signal simulation spacing is now a company setting 2020-11-21 17:43:55 +00:00
tunnelbridge_map.h
tunnelbridge.h Tunnel/bridge signal simulation spacing is now a company setting 2020-11-21 17:43:55 +00:00
unit_conversion.h
vehicle_base.h Update vehicle image on demand when image is continuously updated by GRF 2020-11-08 23:09:01 +00:00
vehicle_cmd.cpp TBTR: Fix editing a template not refitting the head and artic/dual parts 2020-12-26 09:08:43 +00:00
vehicle_func.h TBTR: Fix palette recolouring of templates 2020-12-26 09:37:26 +00:00
vehicle_gui_base.h
vehicle_gui.cpp Add third DoCommand parameter p3 2020-10-17 17:25:44 +01:00
vehicle_gui.h Avoid unnecessary redrawing of vehicle list windows 2020-10-05 20:37:17 +01:00
vehicle_type.h
vehicle.cpp TBTR: Fix palette recolouring of templates 2020-12-26 09:37:26 +00:00
vehiclelist.cpp
vehiclelist.h
viewport_func.h Fix changing smallmap legend not updating viewport maps 2020-10-13 21:34:07 +01:00
viewport_gui.cpp Viewport: Cache landscape pixels in map mode 2020-10-01 23:18:39 +01:00
viewport_kdtree.h
viewport_sprite_sorter_sse4.cpp
viewport_sprite_sorter.h
viewport_type.h Add viewport map mode: routes 2020-10-13 23:06:33 +01:00
viewport.cpp Fix assert failure in MarkAllViewportMapsDirty 2020-11-07 23:37:50 +00:00
void_cmd.cpp
void_map.h
water_cmd.cpp Viewport: Replace viewport mark dirty if zoom level below with flags param 2020-10-01 23:18:39 +01:00
water_map.h
water.h
waypoint_base.h
waypoint_cmd.cpp Viewport: Replace viewport mark dirty if zoom level below with flags param 2020-10-01 23:18:39 +01:00
waypoint_func.h
waypoint_gui.cpp
waypoint.cpp
widget_type.h
widget.cpp Fix wrong flag set in NWidgetBase::SetDirty 2020-10-01 23:18:39 +01:00
window_func.h
window_gui.h
window_type.h
window.cpp Merge branch 'master' into jgrpp 2020-12-07 17:56:44 +00:00
zoning_cmd.cpp Add road tile cached one way state, one way road section detection 2020-10-28 00:27:48 +00:00
zoning_gui.cpp One-way road zoning mode 2020-10-28 00:27:48 +00:00
zoning.h Add road tile cached one way state, one way road section detection 2020-10-28 00:27:48 +00:00
zoom_func.h
zoom_type.h