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https://github.com/JGRennison/OpenTTD-patches.git
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cbdd9f84d8
# Conflicts: # src/console_gui.cpp # src/lang/korean.txt # src/video/sdl2_v.cpp # src/video/sdl2_v.h # src/window.cpp # src/window_gui.h
27 lines
982 B
C
27 lines
982 B
C
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file debug_settings.h Debug settings. */
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#ifndef DEBUG_SETTINGS_H
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#define DEBUG_SETTINGS_H
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#include "settings_type.h"
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#include "core/bitmath_func.hpp"
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enum ChickenBitFlags {
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DCBF_VEH_TICK_CACHE = 0,
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DCBF_MP_NO_STATE_CSUM_CHECK = 1,
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};
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inline bool HasChickenBit(ChickenBitFlags flag)
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{
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return HasBit(_settings_game.debug.chicken_bits, flag);
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}
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#endif /* DEBUG_SETTINGS_H */
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