Jonathan G Rennison
bc9532b760
Version: Committing version data for tag: jgrpp-0.50.1
2022-12-28 16:02:05 +00:00
Jonathan G Rennison
d97968a4f9
Rename ChildScreenSpritePositionMode enum values
2022-12-28 16:01:28 +00:00
Jonathan G Rennison
0093ebe3a7
Debug: Add engine variant ID and extra flags to debug info
2022-12-28 02:17:48 +00:00
Jonathan G Rennison
b9dad1818b
Add setting to disable NewGRF inflation flag
2022-12-28 01:58:03 +00:00
Jonathan G Rennison
64c210f770
Merge branch 'master' into jgrpp
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# Conflicts:
# src/build_vehicle_gui.cpp
# src/engine.cpp
# src/engine_func.h
# src/group_gui.cpp
# src/lang/english.txt
# src/newgrf.cpp
# src/saveload/oldloader_sl.cpp
# src/timetable_cmd.cpp
# src/timetable_cmd.h
# src/timetable_gui.cpp
2022-12-28 01:46:29 +00:00
Jonathan G Rennison
f82bee12bc
Road stops: Fix wrong animation callback when cargo taken
2022-12-27 21:46:48 +00:00
Jonathan G Rennison
b4e00a8c46
Merge pull request #461 from telk5093/jgrpp
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Update: Korean translation up to e882ba6063
2022-12-27 20:30:10 +00:00
Woelfi Von Wolfhausen
80444e7c55
Grammar in German lang-file ( #441 )
2022-12-27 20:28:58 +00:00
Jonathan G Rennison
a72d99821a
Fix crash on hovering link graph link where both ends have same position
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See: #468
2022-12-27 19:46:32 +00:00
PeterN
f7e2b6ef12
Change: Make vehicle list dropdown buttons resize to fit strings. ( #10286 )
2022-12-27 18:39:37 +00:00
Jonathan G Rennison
4df56ec1ef
Implement new shortened train flipping for template trains
2022-12-27 02:12:29 +00:00
Jonathan G Rennison
5bea50c413
Debug: Add rail engine misc flags to debug info
2022-12-27 02:11:41 +00:00
Jonathan G Rennison
541beb386c
Scheduled dispatch: Allow wrapping at midnight when bulk inserting slots
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For 24 hour dispatch schedules
See: #467
2022-12-27 01:00:41 +00:00
Jonathan G Rennison
87056562e5
Change ChildScreenSpriteToDraw relative flag to an enum
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Use separate modes for prior and upstream non-relative modes
2022-12-27 01:00:41 +00:00
Jonathan G Rennison
14f4f6d104
Remove now unused vehicle.flip_direction_all_trains setting
2022-12-27 01:00:41 +00:00
Jonathan G Rennison
58d841486e
Merge branch 'master' into jgrpp
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# Conflicts:
# src/os/windows/font_win32.cpp
# src/script/api/script_object.hpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/viewport.cpp
# src/viewport_func.h
2022-12-27 01:00:40 +00:00
Francis Herne
6caed5f15e
Add: Slope-aware and roadtype-specific one-way sprites. ( #10282 )
2022-12-26 15:06:21 -05:00
translators
7a18631291
Update: Translations from eints
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italian: 10 changes by bagnacauda
romanian: 91 changes by bnegrut
russian: 6 changes by Ln-Wolf
finnish: 9 changes by hpiirai
portuguese: 8 changes by azulcosta
2022-12-26 18:42:39 +00:00
PeterN
9e56e16147
Fix: Local authority window rating list height ignored icon sizes. ( #10285 )
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Only font height was taken into account, so the list was broken if icon
sizes were taller than font height.
2022-12-26 18:26:01 +00:00
PeterN
961e66df30
Fix #10224 : Don't fiddle with fast-forward when saving. ( #10230 )
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The original comment about saving with fast-forward on was written 18 years
ago, and predates lots of changes to how saveload work.
2022-12-26 00:05:14 +01:00
Michael Lutz
3d3ed87d99
Fix: Bad alignment of button icons when using the original baseset. ( #10200 )
2022-12-25 18:03:39 -05:00
PeterN
4f26f6b8aa
Cleanup: Simplify GRFLabel linked-list with std::vector. ( #10284 )
2022-12-25 22:32:22 +00:00
Daniel Robinson
c53f29df53
Fix #10181 : Show error message on failed industry prospecting ( #10202 )
2022-12-25 23:12:06 +01:00
Didac Perez Parera
35d55bd534
Feature: Expand all towns in the scenario editor ( #10215 )
2022-12-25 19:42:50 +01:00
Tyler Trahan
4ffe7e0477
Fix #10198 : Rearrange Intro GUI to make button rows narrower ( #10203 )
2022-12-25 13:26:26 -05:00
Tyler Trahan
8063fcb6e0
Feature: Ctrl-click to bulk edit timetable speeds/waiting times ( #10265 )
2022-12-25 13:20:31 -05:00
Peter Nelson
efa20dd969
Change: Support engine property 0xC6 in purchase list.
2022-12-25 16:41:58 +00:00
Peter Nelson
cbf48c4dd9
Change: Add extra random seed to StartupEngines().
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This means that calling reset_engines will rerandomise introduction dates
and reliability.
Probably not necessary.
2022-12-25 16:41:58 +00:00
Peter Nelson
74180efe7f
Change: Attempt to improve randomisation of reliability
2022-12-25 16:41:58 +00:00
Peter Nelson
3485709f53
Add: Additional vehicle flags to control variants.
2022-12-25 16:41:58 +00:00
Peter Nelson
898dadadb2
Change: Mark build/autoreplace windows dirty less often in monthy loop.
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These window classes were marked dirty for every engine that had
reliability calculated every month.
2022-12-25 16:41:58 +00:00
Peter Nelson
85814b29d4
Feature: Vehicle add-ons can now group engines in purchase list.
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Grouped engines are collapsed by default but can be expanded. This allows
similar engines to be grouped together to avoid cluttering the list.
Suggested uses for this are e.g.:
* Liveries; same stats but different paint job.
* Re-gearing; engine design is mostly the same but different stats.
... but avoiding complex hidden cargo subtype refit systems.
Grouped engines are otherwise separate, so can be independently
autoreplaced, even between variants.
2022-12-25 16:41:58 +00:00
peter1138
94167dfd34
Change: Add variant hierarchy to build vehicle window list.
2022-12-25 16:41:58 +00:00
Peter Nelson
c11db7d593
Change: Clear last variant when engine becomes unavailable.
2022-12-25 16:41:58 +00:00
peter1138
d7f561a400
Change: Add variant property to engines.
2022-12-25 16:41:58 +00:00
PeterN
c8cc61d889
Fix #10150 : Force FS_SMALL for small viewport signs. ( #10283 )
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* Fix #10150 : Force FS_SMALL for small viewport signs.
This is a workaround for string widths being different with mixed
font-sizes.
* Fix: Flag small sign shadow as small text.
(This method of drawing shadows is hilarious and needs replacing, but
this is a quick fix.)
2022-12-25 13:29:38 +00:00
PeterN
23eec0b7b3
Fix #8971 : Resize QueryStrings with interface scale change. ( #10281 )
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* Fix: Use width of caret symbol '_' for text entry.
This replaces an arbitrary pixel width with the space actually required.
* Fix #8971 : Update QueryString sizes with interface scale change.
2022-12-25 00:40:55 +00:00
Jonathan G Rennison
546ad0b43c
VarAction2: Mark applicable road stops variables as expensive
2022-12-24 19:01:32 +00:00
Jonathan G Rennison
8af4ac8a4c
GRF: Add road stops variable for road info of nearby plain road tile
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See: #464
2022-12-24 18:54:28 +00:00
translators
3451c0a82c
Update: Translations from eints
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russian: 3 changes by Ln-Wolf
latvian: 21 changes by lexuslatvia
dutch: 3 changes by Afoklala
portuguese: 3 changes by azulcosta
portuguese (brazilian): 13 changes by ericandradex
2022-12-24 18:43:00 +00:00
Jonathan G Rennison
6b8f799a1c
Debug: Show engine base introduction date
2022-12-24 17:42:14 +00:00
glx22
04ee86d3ac
Add: 'font' console command to configure fonts
2022-12-23 23:23:03 +01:00
glx22
e6c857cdba
Codechange: [windows] cache the actually loaded font name
2022-12-23 23:23:03 +01:00
glx22
af3df959c2
Codechange: reduce code duplication
2022-12-23 23:23:03 +01:00
PeterN
7b5edba76c
Change: Support flipping shorter engines without NewGRF support. ( #10262 )
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* Change: Support flipping shorter engines without NewGRF support.
* Cleanup: Remove write-only prop27_set temporary flag.
2022-12-23 21:02:14 +00:00
Peter Nelson
a971eee2e0
Cleanup: Replace foundation drawing magic numbers.
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Use TILE_SIZE or TILE_HEIGHT as appropriate instead.
2022-12-23 15:43:11 +00:00
Peter Nelson
138198e971
Change: Separate ground sprite from foundation sprite offsets.
2022-12-23 15:43:11 +00:00
Peter Nelson
002fe67bef
Add: Optionally disable child sprites drawing relative to parent sprites offsets.
2022-12-23 15:43:11 +00:00
Jonathan G Rennison
14c1266bbc
Fix: Wrong type cast for selected AI/GS script info in AIListWindow
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This resulted in technically undefined behaviour when listing GSs
2022-12-22 21:26:27 +01:00
Jonathan G Rennison
d4c530904c
Fix #10274 : Use after free when rescanning scripts with GS selected
2022-12-22 21:23:48 +01:00