Commit Graph

122 Commits (fe42451b9d814c9de4049ab495bef0216af71a52)

Author SHA1 Message Date
Jonathan G Rennison 3330e4cef8 Merge branch 'cargo_type_order' into jgrpp
# Conflicts:
#	src/pathfinder/yapf/yapf_common.hpp
#	src/saveload/extended_ver_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/station_sl.cpp
#	src/track_func.h
6 years ago
Charles Pigott 5f86e1a390 Codechange: Silence -Wclass-memaccess warnings with GCC8 6 years ago
Jonathan G Rennison 56be293107 Merge branch 'master' into jgrpp
# Conflicts:
#	src/blitter/32bpp_anim.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_anim_sse2.cpp
#	src/blitter/32bpp_base.cpp
#	src/blitter/32bpp_base.hpp
#	src/ground_vehicle.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/main_gui.cpp
#	src/newgrf_house.cpp
#	src/newgrf_house.h
#	src/town_cmd.cpp
#	src/vehicle_base.h
#	src/viewport_gui.cppp
6 years ago
Jonathan G Rennison 17257b9620 Add: 32bpp SSE2 blitter palette animator (#6795)
Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this.
32bpp-sse2-anim is now used by default where 32bpp-anim would have been.
Also use this with the 32bpp-sse4-anim blitter.

See issue #6469.
6 years ago
Jonathan G Rennison f8193578c1 Blitter: Performance adjustments to 32bpp anim non-SSE blitter 7 years ago
Jonathan G Rennison 11a10299d1 Blitter: Also use sprite flags for non-SSE 32bpp sprite encoder 7 years ago
Jonathan G Rennison 0c2f49c08d Blitter: Change DrawLine to be templated 7 years ago
Jonathan G Rennison b3fd11efd2 Merge branch 'master' into jgrpp
# Conflicts:
#	src/blitter/32bpp_anim.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_anim_sse4.cpp
8 years ago
frosch 19188818ea (svn r27796) -Fix [FS#6545]: 32bpp-anim blitters assumed that pitch and width of the screen were equal. 8 years ago
frosch 206a0838e9 (svn r27796) -Fix [FS#6545]: 32bpp-anim blitters assumed that pitch and width of the screen were equal. 8 years ago
frosch 914d4616ca (svn r27575) -Fix [FS#6404]: Memory leak when disabling palette animation. (JGR) 8 years ago
frosch 7108b0aa3b (svn r27575) -Fix [FS#6404]: Memory leak when disabling palette animation. (JGR) 8 years ago
Jonathan G Rennison d00fa4d25b Implement a 32bpp SSE2 palette animator. This is ~4x faster than 32bpp-anim's.
Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this.
32bpp-sse2-anim is now used by default where 32bpp-anim would have been.
Also use this with the 32bpp-sse4-anim blitter mode.

Fix memory leak in current 32bpp animated blitters.
9 years ago
patch-import 536a95dfd0 Import combined Enhanced viewport: zoom out, overlays & tooltips (r53_27127) patch
https://www.tt-forums.net/viewtopic.php?f=33&t=53394
9 years ago
rubidium 9f654b200d (svn r26970) -Fix (r26969): non-sse animated blitter crashed occasionally 10 years ago
rubidium 8c7f376ae1 (svn r26970) -Fix (r26969): non-sse animated blitter crashed occasionally 10 years ago
rubidium eabb35a874 (svn r26969) -Fix (r26869): black palette didn't work very well with unmasked 32bpp sprites 10 years ago
rubidium 9c31ffd893 (svn r26969) -Fix (r26869): black palette didn't work very well with unmasked 32bpp sprites 10 years ago
rubidium beb540ec55 (svn r26538) -Codechange: remove double accounting of the drivers 11 years ago
rubidium b476086c39 (svn r26538) -Codechange: remove double accounting of the drivers 11 years ago
rubidium 2be4215f43 (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 11 years ago
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 11 years ago
peter1138 3465686076 (svn r26463) -Fix (r10190ish): Add special handling for PALETTE_CRASH to work for non-8bpp-mapped sprites. 11 years ago
peter1138 209d3e2e9e (svn r26463) -Fix (r10190ish): Add special handling for PALETTE_CRASH to work for non-8bpp-mapped sprites. 11 years ago
rubidium ddae614e74 (svn r24111) -Codechange: use Colour more instead of manually bitstuffing 13 years ago
rubidium 54e36c4ff8 (svn r24111) -Codechange: use Colour more instead of manually bitstuffing 13 years ago
rubidium 46894cc2b7 (svn r23927) -Fix [FS#5056]: 32bpp animated blitter was optimised a bit too far regarding not needing to update the colour mapping when (re)initialising the palette 13 years ago
rubidium 0e925c9e5e (svn r23927) -Fix [FS#5056]: 32bpp animated blitter was optimised a bit too far regarding not needing to update the colour mapping when (re)initialising the palette 13 years ago
rubidium d5eeab43b7 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 13 years ago
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 13 years ago
truebrain ee94a7512e (svn r23727) -Codechange: speedup the 32bpp palette animation by reducing the amount of compares. This is possible because the function is called with only 2 possible conditions: from 0 to 255 (full palette update, 8bpp only) or from PALETTE_ANIM_START to 255 13 years ago
truebrain 8dbb654e39 (svn r23727) -Codechange: speedup the 32bpp palette animation by reducing the amount of compares. This is possible because the function is called with only 2 possible conditions: from 0 to 255 (full palette update, 8bpp only) or from PALETTE_ANIM_START to 255 13 years ago
peter1138 570d2dcbed (svn r23726) -Fix (r23670): Remove debugging code added accidentally 13 years ago
peter1138 4da7f2b723 (svn r23726) -Fix (r23670): Remove debugging code added accidentally 13 years ago
peter1138 42347d3c45 (svn r23670) -Feature: Add ability to adjust brightness of colour after remapping for 32bpp sprites 13 years ago
peter1138 3ef77e55c5 (svn r23670) -Feature: Add ability to adjust brightness of colour after remapping for 32bpp sprites 13 years ago
rubidium e6c46d4cf4 (svn r23448) -Fix: keep a local copy of the palette in the 32bpp animated blitter so changes of the palette data during the game don't influence drawing (with SDL) 13 years ago
rubidium 61625e53c9 (svn r23448) -Fix: keep a local copy of the palette in the 32bpp animated blitter so changes of the palette data during the game don't influence drawing (with SDL) 13 years ago
rubidium 3053d8e3b5 (svn r23194) -Codechange: don't cast away const needlessly 13 years ago
rubidium 4f87d2e88c (svn r23194) -Codechange: don't cast away const needlessly 13 years ago
peter1138 504c018c2e (svn r23016) -Change: Disable palette animation for pixels with alpha, as the alpha and previous colour information will be lost when the palette is animated. 13 years ago
peter1138 719f6618d7 (svn r23016) -Change: Disable palette animation for pixels with alpha, as the alpha and previous colour information will be lost when the palette is animated. 13 years ago
frosch 74e71380ef (svn r22419) -Change: Always use the DOS palette for drawing.
-Remove: the '-i' option for palette selection.
14 years ago
frosch bbcd2bab5d (svn r22419) -Change: Always use the DOS palette for drawing.
-Remove: the '-i' option for palette selection.
14 years ago
rubidium 7dfcc69011 (svn r22397) -Document: some tidbits of the blitter code 14 years ago
rubidium 485c7cd99e (svn r22397) -Document: some tidbits of the blitter code 14 years ago
frosch facd1301fc (svn r22383) -Codechange: Rename PALETTE_TO_STRUCT_GREY to PALETTE_NEWSPAPER as it does not belong to the other PALETTE_TO_STRUCT_xxx recolourings. 14 years ago
frosch 1ffd720f81 (svn r22383) -Codechange: Rename PALETTE_TO_STRUCT_GREY to PALETTE_NEWSPAPER as it does not belong to the other PALETTE_TO_STRUCT_xxx recolourings. 14 years ago
alberth 206c1b4cd0 (svn r18907) -Cleanup: Smallmap was the last user of SetPixelIfEmpty(). 15 years ago
alberth b2f9b0ac43 (svn r18907) -Cleanup: Smallmap was the last user of SetPixelIfEmpty(). 15 years ago