Commit Graph

80 Commits (fc3d7146218c0915d0ea60757172a1f311574658)

Author SHA1 Message Date
celestar 1f0735b6cc (svn r4819) -Debug: When clicking on a vehicle in the viewport, the index and address of the vehicle get dumped for "misc" debug levels >= 2 18 years ago
peter1138 99197b608a (svn r4802) - Codechange: replace _stringwidth_base and associated magic numbers with a FontSize enum, using the numbers (which are SpriteIDs) in only the places needed. 18 years ago
tron 6dbc9c9ced (svn r4554) Replace magic numbers by TILE_{HEIGHT,SIZE} 18 years ago
tron dd180a1e18 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums 18 years ago
celestar e3fb01a350 (svn r4502) -Cleanup: Remove code unused since rev1. (Rubidium) 18 years ago
celestar 6443c14ebd (svn r4246) -Codechange. Replaced about 100 occurences of '16' by TILE_SIZE 19 years ago
celestar 4b86230d94 (svn r3995) -Fix: Committed one file too much in 3992 (Thanks to Tron for pointing it out) 19 years ago
celestar b5b348bdce (svn r3992) -Fix: Rewrote the code to determine whether a rail-tile can be terraformed.
Fixes a bug where you could terraform a tunnel (fixed by r3228, but reverted that one)
Fixes a bug introduced by r3228 which allowed steep rail tiles resulting in ... unwanted effects such as display artifacts.
That means the terraform feature should not work as intended; it also uses _valid_tileh_slopes to determine valid configurations instead of hand-brewn stuff.
TODO: _terraform_err_tile and similar TileIndices should have INVALID_TILE as "unused", not 0. (0 is a valid tile).
19 years ago
tron 1c3e8630fe (svn r3511) More whitespace ([FS#46] by Rubidium) 19 years ago
tron 318fe153eb (svn r3365) Staticise 36 functions 19 years ago
tron e588f86bb3 (svn r3364) Remove 3 unused functions (ScrollWindowToTile, AllocateWindowAutoPlace, AllocateWindowAutoPlace2) 19 years ago
Darkvater d85b9bde49 (svn r3254) - Fix: graphical glitch with autorail tool on a certain tile-type.
- CodeChange: adhere the global variables in autorail.h to the coding style (eg. start with underscore).
19 years ago
bjarni 16e65960b9 (svn r3218) -Feature: Multiheaded train engines will now stay in the same train
This means that any user attempt to remove a rear engine will tell the user to move the front engine instead
	This fixes the assert when moving multiheaded engines (introduced in r3144)
	Note: to make old savegames use this feature, some engines might be turned around in order to link engines in pairs

-Codechange: train subtype is now a bitmask
	This allows fast access to info like if it is a wagon or engine and if it is in front and so on
	Note: savegame version bump
19 years ago
tron d09db07ca1 (svn r3204) Make handling of clicking on vehicles a bit less ugly by avoiding function declarations in .c files and unnecessary indirection 19 years ago
tron 6d7c7e67b2 (svn r3010) Get rid of quite some dubious casts, either by using GB(), proper types or just removing them 19 years ago
Darkvater e1acd38bc5 (svn r3008) [ 1247535 ] Native Support for Win64 (compile&run only) (michi_cc)
Fix warning in graph_gui.c with const problem
19 years ago
tron eb2dc7ef91 (svn r2845) Remove sprite size caching, it was unused
This makes GetSpriteDimension() superflous, because now it's just a thin wrapper around GetSprite() returning only part of the information, therefore remove it too
19 years ago
celestar a3739aecdf (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
by enums. There remains work in gfx.c to move the "transparency" and
"recolor" bits around to make space for more sprites. However, 2800
additional sprites can now be loaded. There also remains cleanup and
Doxygen work on many of the header files.
19 years ago
tron 647cbd6bdd (svn r2701) Insert Id tags into all source files 19 years ago
tron 54cbd01825 (svn r2673) Include functions.h directly, not globally via openttd.h 19 years ago
tron 71140a5768 (svn r2669) Shuffle some more stuff around to reduce dependencies 19 years ago
ludde 08725cd6df (svn r2635) Fix: [ntp/misc] Improve the old pathfinder. Changed it to A* instead of Dijkstra.
- Benchmark shows that NTP is now around 10x faster than NPF.
  - Made IsTunnelTile macro to determine if a tile is a tunnel.
  - Added some useful debugging functions for making tiles red / getting accurate timestamps.
  - Remove old depot finding algorithm.
  - Disable warning for signed/unsigned comparisons.
19 years ago
tron 152439b56c (svn r2626) static, const, misc. 19 years ago
ludde 3eee2b7b7c (svn r2619) Fix: [viewport] Fix potential buffer overflow reported by Tron 19 years ago
celestar de19186be3 (svn r2595) -Codechange: Introduced "IsSteepTileh" to find whether a tile is steep
(i.e. spans two height levels) and use it throughout the code.
-Codechange: Add CanBuildDepotByTileh to find if a tile is suitable to
build a depot on it. Wraps some bitmagic which seems quite unreadable at
first glance
19 years ago
ludde dc3ca73bd5 (svn r2580) Change: Added {INDUSTRY} command for printing industry names instead of the old {TOWN} {STRING} way.
- The formatting of the industry name can be controlled with the string STR_INDUSTRY_FORMAT.
Change: Changed several occurences of {STRING1} into {TOWN} to get rid of townnametype being used directly.
19 years ago
tron 1307f90b5e (svn r2535) Tabs 19 years ago
hackykid dad7e8f486 (svn r2532) - Fix: Don't waste space using an int where a byte would suffice. (ludde) 19 years ago
celestar 53e58e8bdb (svn r2521) -Codechange: Removed trailing "\n"s from DEBUG statements 19 years ago
tron f183467322 (svn r2496) -Fix: [1179933] When toggling build/remove via keyboard the selection wasn't correctly redrawn 19 years ago
tron 2b73dec567 (svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY 19 years ago
tron a733fede9b (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago
hackykid b9cca2988c (svn r2470) - Fix: Display station signs correctly in smallest zoom level in transparent buildings or tranparant station signs mode. (Peter1138) 19 years ago
tron 255609f2d6 (svn r2465) Remove some unreachable code 19 years ago
hackykid 90900802b9 (svn r2444) - CodeChange: Add an enum for demagicifying the values of the 'flags' parameter of DrawFrameRect(). (_Abraxa_) 19 years ago
hackykid 15b0c3b469 (svn r2440) - Fix: [newgrf] Fix the spritesorter to handle overlapping sprites properly, this fixes display problems with really short wagons. (algorithm by patchman, ported by therax)
- Fix: [newgrf] Too short wagons could break the 'follow next vehicle' code used in the traincontroller. Clamp better to prevent this.
19 years ago
hackykid 7afe5fc5a9 (svn r2438) - Feature: New display option, 'transparent station signs', makes station signs transparent instead of using a solid bar to draw text on (peter1138) 19 years ago
Darkvater c3c69ff5cb (svn r2420) - Codechange: magic number elminitation of cursorsprites. 19 years ago
Darkvater ba8c649fac (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago
tron ed2ab1f5d9 (svn r2370) Replace some magic numbers with symbolic names 19 years ago
tron ebdf046091 (svn r2369) Remove _thd_ptr: It always holds the address of _thd 19 years ago
truelight d1e158d6f7 (svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
-Codechange: rewrote some functions while moving waypoint-stuff
-Add: added support for 64k waypoints
-Fix: made the waypoint struct a bit more logic (no bit-fucking)
20 years ago
Darkvater fb78ca8a62 (svn r1894) - Codechange: cleaned up the console a bit, wholly unified handling of text with that of editboxes
- Codechange: Introduction of Textbuf struct which not only holds physical data as length but also pixel-constrains (width) and information about the caret
- Codechange: Move Clipboard function to OS specific file. Currently only Windows has clipboard actions
- Feature: Editboxes, console and exit screen also accept the numeric-enter as a yes
- Feature: Navigation through text with cursor keys is possible, as well as arbitrary insertion (also paste) and deletion; both backspace and del keys. Functions DeleteTextBufferChar, InsertTextBufferChar and InsertTextBufferClipboard handle input and deletion. Navigation is done through MoveTextBufferPos.
- Fix: OTTD crash when opening 'add server' editbox
- CodeChange: fix up some stringwidth calculations in gfx.c. You can get the width in pixels of a character by calling GetCharacterWidth().
20 years ago
tron 830565514c (svn r1867) Include tables/sprites.h only in files which need it 20 years ago
tron 7cd19fe07a (svn r1853) Move spritecache function declarations into a header of their own and use SpriteID as parameter type where appropriate 20 years ago
tron d3f84347ac (svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c) 20 years ago
tron 36c9758c94 (svn r1803) Move debugging stuff into files of it's own 20 years ago
dominik 04c2f1dd6c (svn r1674) - Fix: Signs are now displayed in the correct color at all zoom levels 20 years ago
dominik 85e768c11f (svn r1667) - Feature: Signs are now shown in the color of the player who created them
(Note: The player information is currently not stored in savegames. Upon loading a game the signs will all be gray again)
20 years ago
tron 81ee2d931b (svn r1610) Remove trailing whitespace (last time ever, i hope) 20 years ago