Commit Graph

238 Commits (fb1dbd6d192cfc532a6e82e86edc32cbb956f4c5)

Author SHA1 Message Date
rubidium d832626bb9 (svn r14491) -Documentation: updates/additions of doxygen docs (Alberth) 16 years ago
rubidium 15eb140d28 (svn r14490) -Codechange: fix comment style on a few locations (Alberth) 16 years ago
rubidium 272b2ef0e9 (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus) 16 years ago
rubidium b650a86e58 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 16 years ago
rubidium 3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
rubidium 257f7a229b (svn r14404) -Change [FS#2176]: don't make the town flatten land unconditionally when build on slopes is turned on. Based on a patch by Eddi. 16 years ago
frosch bffc5717bc (svn r14335) -Codechange: Remove some magic numbers. 16 years ago
smatz 1266b1a73f (svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies) 16 years ago
rubidium 2d94337e1a (svn r14064) -Fix [FS#1752]: check for the length of strings (in bytes) in the command. Checking for the length in pixels is impossible because that differs per client. 16 years ago
smatz 05c2a8eba4 (svn r13830) -Feature: show additional NewGRF info in the Tile Info window for stations, houses and industries 16 years ago
rubidium 3a799389eb (svn r13731) -Codechange: make a pool of the array of players. 16 years ago
rubidium 891bec7e23 (svn r13730) -Fix: make a copy of the names for news messages about the deletion of companies as the removal of a company could lead to wrong names in the news messages. 16 years ago
rubidium d06529ef4d (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 16 years ago
frosch 17de6f9ced (svn r13634) -Codechange: Let house var 0x65 ignore the house, the variable is queried for. 16 years ago
frosch 4e6d827ea6 (svn r13632) -Codechange: Use 'void *' for user-data of CircularTileSearch(). 16 years ago
smatz fee2adb299 (svn r13618) -Codechange: move tar-specific declarations to separate file
Removes indirect dependency on <string> and <map> for over 40 files
16 years ago
frosch 8bc42a8c2f (svn r13518) -Fix [FS#2083]: Properly count number of non-north housetiles. 16 years ago
rubidium a5486e626d (svn r13489) -Fix: first determine where to *exactly* build a house before asking a NewGRF whether the location is good instead of possibly moving the house a tile after the NewGRF said the location is good. 16 years ago
glx ee256e770a (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror(). 16 years ago
belugas 4f3eb7f3cd (svn r13383) -Codechange: Put the cost of house removal in a class member 16 years ago
belugas 4b4e73c1dd (svn r13368) -Codechange: give house's min/max_date a better name, as it is really year, not date 16 years ago
belugas b0ada3fbbf (svn r13367) -Codechange: Allow CircularTileSearch function to return the tile where search has been successful, or INVALID_TILE if it has not 16 years ago
smatz 2e8b9a70ec (svn r13362) -Fix: make the town authority window a bit less glitchy 16 years ago
smatz ed462507b2 (svn r13351) -Codechange: disable warnings about unused variable for builds without asserts 16 years ago
rubidium 923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
peter1138 cfb962c7f1 (svn r13297) -Codechange: Use GUIList for the town directory window 16 years ago
rubidium 8c9cc415e3 (svn r13255) -Codechange: move _opt to _settings. 16 years ago
rubidium 4625695653 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
16 years ago
frosch 6e7a7412cd (svn r13233) -Fix: Replace some (incorrect) evaluations of TileOwner by RoadOwner.
-Fix: Before evaluating RoadOwner, check if the roadtype is present.
-Fix: Some places assumed that MP_ROAD means normal street.
16 years ago
belugas fc35ad9ee9 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots),  Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
16 years ago
frosch eca692ef90 (svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window. 16 years ago
rubidium 76b8970a33 (svn r13100) -Codechange: reduce the amount of parameters passed via AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls. 16 years ago
rubidium d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 16 years ago
smatz c76b2be644 (svn r12929) -Fix [FS#1967](r12560): town rating was too often reset to Mediocre 16 years ago
smatz a870a66877 (svn r12920) -Fix (r12859): town rating was affected even after the test run 16 years ago
rubidium 9c675afb91 (svn r12859) -Fix: make the town rating tests use less memory and much quicker; from 13% to unnoticable in the profile in games with lots of towns and lots of very active AIs. 16 years ago
rubidium 6939569362 (svn r12855) -Codechange: do not use autoptr's for testing whether certain objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though. 16 years ago
rubidium 5ef8c01ce7 (svn r12819) -Codechange: handle more NewGRFs in the same way as TTDP does it, i.e. testing the low bits for 0xFF or 0 instead of all bits. 16 years ago
rubidium a40bba8bac (svn r12817) -Feature: the ability to play NewGRF sounds for industries and stations. 16 years ago
rubidium 181b36ca0b (svn r12801) -Codechange: remove the dependency of function.h in town_map.h 16 years ago
rubidium acafc26426 (svn r12762) -Fix: tabs after the first non-tab character are generally not okay (or lines starting with a space and then tabs). 16 years ago
rubidium 9d8fa486af (svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators. 16 years ago
rubidium b1d1a4ac66 (svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location. 16 years ago
rubidium 02cdf01507 (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. 16 years ago
smatz dccf5b4509 (svn r12731) -Fix (r12726): copying a 16bit array into 32bit wouldn't work 16 years ago
rubidium 9d3a08523a (svn r12726) -Fix [FS#1877]: overflow causing strange building behaviour in towns. 16 years ago
frosch 9346e067f3 (svn r12717) -Fix (r11107): Check the TILE_NOT_SLOPED flag of the _north_ tile of multi-tile houses to decide if autoslope is allowed. 16 years ago
smatz 6af1fb2bdd (svn r12599) -Codechange: force AllocateSafeRaw() to be linked to simplify compiler's decisions about inlining 16 years ago
rubidium 1bd5a29df5 (svn r12596) -Feature: show what cargos a station could be supplied with. Patch by Roujin. 16 years ago
smatz 8a2762978c (svn r12564) -Fix: towns couldn't terraform when inflation rised terraform prices enough 16 years ago
smatz 0aeefe164d (svn r12562) -Cleanup: variable scope in terraform_cmd.cpp 16 years ago
smatz 99b2536351 (svn r12561) -Fix: do not affect town rating change by the order in which we examine stations 16 years ago
smatz 42ed287506 (svn r12560) -Cleanup: town_cmd.cpp and header files - variable scope and a bit of coding style 16 years ago
smatz febc5150c9 (svn r12547) -Feature: invisibility options to make objects invisible instead of transparent 16 years ago
skidd13 584bbfd7e7 (svn r12534) -Feature: Add a new type of town road layouts - random for each town 16 years ago
skidd13 4cc6140619 (svn r12513) -Codechange: rename OriginalTileRandomiser something more descriptive 16 years ago
rubidium 6f15d34fe5 (svn r12495) -Codechange: reduce the dependency on newgrf_station.h (especially because newgrf_station.h includes a lot of stuff). 16 years ago
rubidium 2edd403656 (svn r12489) -Codechange: split station.h into station_base.h and station_func.h. 16 years ago
rubidium eeabab4555 (svn r12459) -Codechange: split news.h into news_type.h and news_func.h. 17 years ago
skidd13 a887b79f90 (svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo) 17 years ago
smatz a47b4631ea (svn r12201) -Fix (r12060): compilation warnings - uninitialized variable when compiling with assert disabled 17 years ago
frosch b7993793c8 (svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus(). 17 years ago
smatz 29125c0e68 (svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges 17 years ago
smatz ebe03109ad (svn r12162) -Fix [FS#1757]: towns shouldn't build over houses owned by another town 17 years ago
smatz 4b7a812e55 (svn r12161) -Fix: towns will no longer build houses > 1x1 there where should be road (with 2x2, 3x3 grid town layouts) 17 years ago
smatz c261218cf5 (svn r12063) -Cleanup: use C++ indenting and variable scope/declaration in BuildTownHouse() 17 years ago
smatz 146779b158 (svn r12062) -Fix: possible deadlock when there are no houses available to build at given tile
-Fix: houses with zero probability could be built
17 years ago
smatz dbfdc5df94 (svn r12060) -Fix: do not clear tiles when the town won't be able to build any buildings anyway
-Fix: allow building 2x2 building on slopes if not explicitly forbidden
-Fix: it was possible to build 2x1 and 1x2 buildings on slopes even if it was not allowed
17 years ago
peter1138 be548ee224 (svn r12031) -Fix [FS#1689,FS#1719]: Prevent towns from removing or claiming ownership of player owned tiles when growing. 17 years ago
skidd13 953c3cb6df (svn r12021) -Cleanup: Make some parts of the town growth a bit more descriptive
-Codechange: Remove some needless checks
17 years ago
rubidium aa0412e0bc (svn r11925) -Fix (r122, r9867): loading old, pre savegame version 2, savegames. 17 years ago
belugas 7a66d5e21d (svn r11873) -Codechange: less a few magical numbers and a tiny bit more comments on town zones 17 years ago
glx 8c13852373 (svn r11855) -Fix [FS#1335]: recompute town population when removing a 'newhouses' grf, or when loading a game with missing 'newhouses' grfs 17 years ago
belugas e789ee83ab (svn r11851) -Codechange: A few magic numbers removal, plus a little code style 17 years ago
rubidium 5c4150d304 (svn r11832) -Codechange: get rid of (quite) some VARDEFs. 17 years ago
rubidium d4e6a6bf57 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 17 years ago
peter1138 ab8382c0db (svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
17 years ago
rubidium ac528411df (svn r11818) -Codechange: split player.h into smaller pieces. 17 years ago
glx 785572ea32 (svn r11795) -Fix [FS#1616]: take town rating into account when testing if a command can be executed. 17 years ago
rubidium 46650c54b6 (svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114). 17 years ago
rubidium 0e517fe023 (svn r11787) -Codechange: more header rewrites. This time related to viewport.h. 17 years ago
rubidium a3ccdcea36 (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary. 17 years ago
smatz 7302d8c88b (svn r11760) -Codechange: unify the way how other end of a tunnel/bridge is determined at some places
-Fix: adding road/tram to tram/road bridge was cheaper by one tile
17 years ago
glx 72afdb8d34 (svn r11750) -Revert (r11749): commited too much 17 years ago
glx 42bddcf723 (svn r11749) -Fix (r11352): when a bankrupted company is bought, reset vehicle color mapping so the vehicles use the new owner color 17 years ago
rubidium 384503e7d3 (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes. 17 years ago
rubidium b9046c97fb (svn r11702) -Codechange: move all date related stuff to date*. 17 years ago
rubidium 2786d789a1 (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h). 17 years ago
rubidium 429521a7d1 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 17 years ago
rubidium 970fd6220a (svn r11685) -Codechange: remove a few 'useless' includes. 17 years ago
rubidium 8f0e68285b (svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type. 17 years ago
rubidium 6a9e77e079 (svn r11680) -Codechange: refactor more out of openttd.h and functions.h. 17 years ago
rubidium 9e9cfe6e59 (svn r11677) -Codechange: move price and command related types/functions to their respective places. 17 years ago
rubidium 433a9f3c09 (svn r11675) -Codechange: split the string types from the string functions. 17 years ago
rubidium 5b49e75453 (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 17 years ago
rubidium e4ef359f47 (svn r11663) -Codechange: moving of the road related types and functions. 17 years ago
smatz 145517fb8e (svn r11649) -Codechange: some code can be simplified thanks to changes in r11642 17 years ago
smatz 3cee0abdba (svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h 17 years ago
rubidium d736a04b59 (svn r11525) -Fix: do not do all kinds of 'updates' for town, waypoint, station and other signs when you haven't converted the map to the 'current' format as that means you are going to read data in the 'old' format when you assume that it is in the 'current' format. 17 years ago
skidd13 bdc7fd2d76 (svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp cause they depend on Random()
-Codechange: Convert the CHANCE macros to functions and rename them fitting to the naming style
17 years ago