tron
36c9758c94
(svn r1803) Move debugging stuff into files of it's own
2005-02-05 15:58:59 +00:00
darkvater
05b75009cc
(svn r1754) - Fix: you can once again load newgrf files with lots of sprites. Index wasn't reset in second run, thus counting them double.
2005-01-31 12:04:40 +00:00
dominik
ecd8952ef9
(svn r1702) - Fix: [ 1110407 ] Game does not crash any more when a newgrf file doesn't exist
2005-01-28 08:56:43 +00:00
tron
94d5aeabb2
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
2005-01-22 20:23:18 +00:00
dominik
f7e39977de
(svn r1571) Feature: Visually enhanced autorail placing
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When using the autorail tool, the rail pieces which are going to be build are highlighted.
If a piece is shown in red, this indicates that the slope/rail combination is impossible. It does not tell you if the rail line construction might not be possible because of other obstacles, e.g. houses or water.
2005-01-19 20:55:23 +00:00
tron
dd6db73069
(svn r1520) Trim 134 (!) lines with trailing whitespace ):
2005-01-15 08:58:31 +00:00
darkvater
c07e643b59
(svn r1458) -Fix: remove byte *s again for windows.
2005-01-10 10:38:02 +00:00
miham
b74bd88e53
(svn r1455) Fixed spritecache.c to compile
2005-01-10 07:26:19 +00:00
darkvater
0b0e63cdf9
(svn r1454) -Fix: small warnings in spritecache.c
2005-01-10 01:50:17 +00:00
dominik
49a08e5e38
(svn r1453) Feature: MD5 hash check for TTD files
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The original TTD files are now checked with a MD5 sum to determine which version of the grf files is used and to warn about possible file corruptions. (Thanks to ledow for the original patch)
2005-01-10 01:14:26 +00:00
darkvater
6374240285
(svn r1369) -Feature(ish): Added sprites for up/down and left/right arrows. Anywhere where there are horizontal scrollers these are now left/right arrows
2005-01-04 14:54:27 +00:00
truelight
b12b10c343
(svn r1343) -Fix: [Graphic] Autorail icon is now correct (Darkvater)
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-Fix: [Graphic] Added resize icon (tnx tokai)
2005-01-03 18:49:45 +00:00
dominik
6e99d2c0e8
(svn r1038) Feature: OpenTTD runs with the grf files of the DOS version
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Please read the Readme for further information. There are some minor graphical glitches when you use the DOS files. E.g. the autorail button is a bit screwed up.
2004-12-12 20:36:24 +00:00
dominik
b747cd2fcd
(svn r999) New icons for the network interface, newgrf gui and the tiny euro
2004-12-09 23:16:52 +00:00
tron
e35a0b1c44
(svn r803) Switch to ISO 8859-15
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It has proper support for the euro sign and includes letters which are needed by the Latvian translation (and perhaps others), though the letter sprites are missing.
2004-11-24 22:52:57 +00:00
pasky
989fd10d06
(svn r687) Export InitNewGRFFile() and DecodeSpecialSprite() properly.
2004-11-19 22:53:18 +00:00
dominik
4612dcdb48
(svn r662) [newgrf] Moved grfspecial.c to newgrf.c/newgrf.h
2004-11-17 18:49:55 +00:00
miham
4fb8338fa6
(svn r651) LoadNewGrfFile() now doesn't care about num_sprites and just loads whatever is
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available. Fixes George's long vehicles. (pasky)
2004-11-17 02:24:21 +00:00
tron
57c472e093
(svn r624) Merge r377 to trunk:
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Remove the memmove special case for MSVC
According to the MSDN it was just plain wrong and memmove was directly used in some places anyway
2004-11-15 10:31:48 +00:00
tron
249a170ace
(svn r607) -Patch: [ 985102 ] static cleanup
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Thanks to lvoge
2004-11-14 19:44:06 +00:00
darkvater
4f6fa3b468
(svn r584) -newgrf: Increase chance to get a TTDPatch savegame using custom GRF files loaded (pasky)
2004-11-14 10:18:15 +00:00
darkvater
76341a9173
(svn r556) -newgrf: Some seemingly proper support for loading stages of grf files (octo & pasky).
2004-11-12 23:26:02 +00:00
darkvater
27b48faad2
(svn r554) -newgrf: Keep track of GRF files. Remember them all in a linked list, this already enables tests for an already loaded GRF file in SkipIf(). Patch by octo, heavily re-hammered by pasky
2004-11-12 22:28:19 +00:00
darkvater
015cb74dd9
(svn r553) -newgrf: Special routine for loading newgrf files. LoadNewGrfFile() introduced; will get more handy when loading stages will be introduced (octo and pasky).
2004-11-12 21:51:34 +00:00
darkvater
7accdb9003
(svn r552) -newgrf: Include bits forgotten when merging octo's ReplaceSprites support - it would replace even special sprites in the way now. (pasky)
2004-11-12 21:33:18 +00:00
darkvater
16f8a7b2d2
(svn r549) -newgrf: Support for action 0xd (change a parameter (sorta variable for the GRF scripts)). Based on patch by octo, heavy changes by pasky.
2004-11-12 18:47:19 +00:00
truelight
0a04fe95c9
(svn r185) -Fix: [1016954] Cached_sprites does now work again
2004-09-08 18:05:49 +00:00
darkvater
de18c544cc
(svn r183) -Fix: fix landscape-toolbar crash when newgrf are enabled. Dominik forgot to add +1 to index upon load :)
2004-09-08 17:13:46 +00:00
dominik
7aafc75f18
(svn r144) Whoops, wrong variable
2004-08-27 08:35:38 +00:00
dominik
48b1d70c89
(svn r143) Fix: newgrfs are working again
2004-08-27 08:28:41 +00:00
darkvater
0361d3d12f
(svn r75) -Add proper crediting to graphics artists to about box.
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-Change DEBUG lvl for GRF warnings/errors to 2, lvl 1 is used for copyright notices
-Fix show currect filename when debugging grf files
2004-08-17 15:31:04 +00:00
dominik
0c25a4b10c
(svn r38) Preliminary slopes graphics fix. Neighboring tile check not done yet
2004-08-13 11:28:59 +00:00
truelight
efaeb275f7
(svn r1) Import of revision 975 of old (crashed) SVN
2004-08-09 17:04:08 +00:00