tron
bf3811122d
(svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to get information about rail tiles
19 years ago
tron
d3aa2addc2
(svn r3922) Fix copy&pasto in r3916 (Slowly it's getting a bad habit)
19 years ago
tron
7b1c7c31fb
(svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}()
19 years ago
tron
6e988259a4
(svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX
19 years ago
tron
b2e8045613
(svn r3906) Before removing a rail/setting the owner of a road to none check if there's a transport route at all under the bridge
19 years ago
tron
1c6915bca3
(svn r3904) Move GetBridgePiece() and GetBridgeType() to bridge_map.h and make the only place which still extracted that info diretly use the wrapper
19 years ago
tron
3a36dba821
(svn r3903) Fix a copy&pasto in last commit and remove a redundant comment (the line above already says what's going on)
19 years ago
tron
13ed895336
(svn r3902) When drawing a bridge middle part get the bridge axis only once instead of again and again
19 years ago
tron
385326943d
(svn r3901) Remove the last user of FindEdgesOfBridge() by using functions with similar functionality
19 years ago
tron
633870df94
(svn r3900) When clearing a bridge determine the bridge direction and tile offset once instead of all over the place; also use UpdateSignalsOnSegment() instead of SetSignalsOnBothDir(), because this is sufficient
19 years ago
tron
666c0a379d
(svn r3899) Use wrapper functions to make more clear how deleting stuff under bridges works; also remove an unnecessary local variable
19 years ago
tron
1ac97fe008
(svn r3898) Add functions to find a bridge end starting at a middle tile
19 years ago
Darkvater
a390b6e4d1
(svn r3893) - Fix: Properly set back the owner of a crossing/road-under bridge after removing it. For crossings we can always use .m2 because it is already 0 when not owned by a town.
19 years ago
tron
8208ee5ea2
(svn r3891) Fix r3885
19 years ago
tron
0c9a269bd3
(svn r3890) Simplify deleting a bridge by handling the ramps outside of the removal loop
19 years ago
tron
23d5188b7b
(svn r3889) Change a part of the bridge drawing code to make it more comprehensible and add the needed accessors
19 years ago
tron
e74d77211f
(svn r3888) If you think you've checked everything, check once more. *sigh* Fix r3887
19 years ago
tron
626109f3f9
(svn r3887) Add a function to get the other bridge end when you're at a bridge ramp
19 years ago
tron
bd5def0092
(svn r3885) Simplify DoConvertTunnelBridgeRail() a bit
19 years ago
tron
c515c34008
(svn r3877) Add functions to turn a tile into a rail/road bridge ramp/middle part
19 years ago
tron
273533d4c7
(svn r3857) Add and use GetBridgeRampDirection()
...
Note: This slightly changes the behavior of GetAnyRoadBits() to only return a road piece for the start of the bridge ramp instead of a full ROAD_[XY]
19 years ago
tron
23ae850484
(svn r3849) Fix bug in r3846
19 years ago
tron
26815f7405
(svn r3846) Add functions to set the type of stuff (clear, water, rail, road) under bridges
19 years ago
tron
3e932a0a4f
(svn r3838) Demystify building bridge middle parts a bit by removing some magic numbers and generic names
19 years ago
tron
8259a29ead
(svn r3837) Partially unmagicfy restoring the tiles when deleting a bridge
...
Existing bug: When restoring a road piece which belongs to a town the town index unconditionally gets set to 0
19 years ago
tron
0100871412
(svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does
19 years ago
tron
7a0071cc53
(svn r3829) Reduce the use of _error_message by directly returning error codes instead of using this global variable
19 years ago
tron
6c30c9ae4d
(svn r3823) Remove dead code: A value for 'image' gets calculated and overwritten just a few lines later without being used in between
19 years ago
tron
86491ca257
(svn r3820) Be a bit more strict with types: use special types instead of generic byte and don't fill arbitrary data into inappropriate types
19 years ago
tron
0e4ee1241f
(svn r3814) Remove another call to FindLandscapeHeight()
19 years ago
tron
ee03f15f27
(svn r3803) Change the second parameter of UpdateSignalsOnSegment() from Direction to DiagDirection as that's what it really operates on
19 years ago
tron
8cfcdaa733
(svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends
19 years ago
tron
3027b8673e
(svn r3779) Move CheckTunnelInWay() to a more appropriate place, invert its result and give it a less ambiguous name (IsTunnelInWay)
19 years ago
tron
af42610321
(svn r3777) Add some functions to handle tunnels
19 years ago
tron
49cb8eb470
(svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
19 years ago
tron
4efa560ffc
(svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme
19 years ago
tron
2f8e3dcc05
(svn r3658) Add functions and symbolic names to retrieve road tile types and road pieces
19 years ago
tron
251f519d26
(svn r3654) Turn another if-cascade into a switch
19 years ago
tron
c9d540c0f0
(svn r3653) -Fix: You didn't pay for terraforming at the end tile when building a tunnel
19 years ago
tron
9d4400c89f
(svn r3652) Rewrite CmdBuildTunnel in the hope to make it a bit more comprehensible
...
This implementation is also significantly shorter because it removes many redundant checks
19 years ago
tron
08f132fef2
(svn r3645) Fix stupid typos in last (r3644) commit *sigh*
19 years ago
tron
b8b6084da2
(svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often it was just a complicated way of writing GetTileSlope(tile, NULL)
19 years ago
tron
7692556c62
(svn r3613) Some more const, indentation, whitespace and similar stuff
19 years ago
tron
5352e9fbcb
(svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
19 years ago
tron
087fe86ed2
(svn r3564) Several smaller changes:
...
- Don't treat non-booleans as booleans
- Reduce variable scope
- Bracing
- Use DeMorgan's law to make conditionals easier to read
- if cascade -> switch
- Replace some magic numbers by symbolic names
- Avoid assignments within other statements
19 years ago
tron
17ec6ed70d
(svn r3520) Remove unused parameters from some functions
19 years ago
tron
1c3e8630fe
(svn r3511) More whitespace ([FS#46] by Rubidium)
19 years ago
tron
9712d6f639
(svn r3510) Fiddle with whitespace and parentheses
19 years ago
tron
244d4ab5cb
(svn r3490) -Fix: A bunch (10) of off-by-one errors when checking if a TileIndex points to a tile on the map
19 years ago
tron
a56ab08f3b
(svn r3487) -Fix: Price for demolishing a bridge was dependent on orientation and map size
19 years ago