Commit Graph

187 Commits (f6b17149c6650036361ef2d3441788960b9d4aa0)

Author SHA1 Message Date
truelight f6b17149c6 (svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this. 18 years ago
truelight 7abad2b20e (svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
  - Load heightmaps (either BMP or PNG)
  - Progress dialog while generating worlds (no longer a 'hanging' screen)
  - New dialogs for NewGame, Create Scenario and Play Heightmap
    - Easier to configure your landscape
    - More things to configure (tree-placer, ..)
  - Speedup of world generation
  - New console command 'restart': restart the map EXACTLY as it was when you
      first started it (needs a game made after or with this commit)
  - New console command 'getseed': get the seed of your map and share it with
      others (of course only works with generated maps)
  - Many new, world generation related, things
  - Many internal cleanups and rewrites
  Many tnx to those people who helped making this:
     Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
  Many tnx to those who helped testing:
     Arnau, Bjarni, and tokai (alfabetic)
  And to all other people who helped testing and sending comments / bugs
  Stats: 673 lines changed, 3534 new lines, 79 new strings
18 years ago
truelight d3f2180438 (svn r5944) -Merge TGP (r5578, r5579, r5724, r5726): -Feature: filter for textboxes to only
allow certain patterns (like numbers only)
18 years ago
rubidium 7d2ceb2063 (svn r5918) -Cleanup: rename ConvertDayToYMD/ConvertYMDToDay as they really convert a Date to/from a YearMonthDay.
-Cleanup: swap ConvertDateToYMD's parameters to make the order consistent with the name of the function.
18 years ago
rubidium 9fc837ad85 (svn r5887) -Cleanup: move date related functions, defines and variables to date.[ch]
-Cleanup: fix whitespace related coding style issues in date.[ch]
-Cleanup: make original comments doxygen compatible and remove/change outdated comments
18 years ago
belugas e4474db35f (svn r5626) CodeChange : Remove the global _make_screenshot and implement a more flexible mechanism
Simplification of the handling of the main_gui menus,
Removal of repetitions and Hiding the internals of screenshots.
Thanks to glx, Rubidium and Truelight for pointers
18 years ago
belugas 40a8964911 (svn r5609) CodeChange : Apply coding style 18 years ago
tron 772fbda3e3 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 18 years ago
tron 347473b0b0 (svn r5226) Reduce the mess that sending chat messages is
This also fixes a bug:
-Fix: It was possible to rename a signs or waypoints with the chat box
18 years ago
Darkvater 26db3ac91f (svn r4623) - Codechange: s/byte/PlayerID/ 18 years ago
celestar 99fdc0b6ef (svn r4591) -Fix (FS#122) Game no longer errors out when "Many random towns" is selected in the scenario editor.
-Side effects:
	- Removed one global variable from variables.h
	- Remove an ugly hack for the "many random towns" function
18 years ago
tron dd180a1e18 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums 18 years ago
celestar 395b44d15c (svn r4520) -Fix: Did last commit in the wrong branch. Repair and shame on me. 18 years ago
tron 0099dc31f5 (svn r4314) -Fix: a buffer overflow of the chat box introduced in r1263. Don't tell the Textbuf an arbitrary number as size of the string buffer, but the real lengthof() it 19 years ago
tron 59f0e69521 (svn r4313) The parent window of the chat box is always the main toolbar (?!), therefore don't pass this information as parameter 19 years ago
tron 2e2235e3cf (svn r4312) Calculate the maximum pixel width of the entered text in the chat box from the "text box"-widget instead of hardcoding an arbitrary - and wrong - number 19 years ago
tron 90927c22a5 (svn r4310) The chat box has no visible window title, therefore remove the string 19 years ago
tron 98b51c36e2 (svn r4309) The initial string of the chat box is always the empty string, so don't jump through hoops to check if nothing was entered and simplify the code 19 years ago
celestar 69e1c716e8 (svn r4249) -Codechange: Replace more occurences of 16 by TILE_SIZE and of 8 by TILE_HEIGHT. Reverted one change from the previous commit because it was faulty 19 years ago
belugas ed86c3d818 (svn r4092) CodeChange : Named sprites instead of magic numbers plus create/use helper macro/enum for recoloring scheme 19 years ago
tron 747fe64b31 (svn r4073) Add functions to make and test for (most) unmovable tiles 19 years ago
Darkvater 5f57b49c7e (svn r3931) - [ 1451726 ] Use sprite names in main_gui.c instead of numbers (matthewwalton) 19 years ago
tron 367b09a1f9 (svn r3827) Remove the global variable _error_message_2, it's only used as local variable 19 years ago
tron 7d9dfc50be (svn r3749) -Fix: [FS#61] The tooltips for raising and lowering land buttons in the scenario editor are interchanged (Reported and fixed by lc) 19 years ago
tron 1c3e8630fe (svn r3511) More whitespace ([FS#46] by Rubidium) 19 years ago
tron 9712d6f639 (svn r3510) Fiddle with whitespace and parentheses 19 years ago
peter1138 35c5be0e45 (svn r3414) - Fix: Disable the Fund New Industry menu item and window when connected to a server as a spectator. 19 years ago
truelight 45a0cc607c (svn r3376) -Codechange: made enums for GenerateWorld and InitializeGame 'mode'
-Fix: [ FS#30 ] don't reset date in SE when pressing RandomLand (rewrote patch of MeusH, but Peter warned me I should put his name in, so... oh well)
19 years ago
tron 28b8b7e269 (svn r3300) Remove unreachable code - in this case some duplicate breaks 19 years ago
tron a2533d5ee6 (svn r3298) Remove unused and write-only variables 19 years ago
peter1138 5f3dc36983 (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
bjarni 16e65960b9 (svn r3218) -Feature: Multiheaded train engines will now stay in the same train
This means that any user attempt to remove a rear engine will tell the user to move the front engine instead
	This fixes the assert when moving multiheaded engines (introduced in r3144)
	Note: to make old savegames use this feature, some engines might be turned around in order to link engines in pairs

-Codechange: train subtype is now a bitmask
	This allows fast access to info like if it is a wagon or engine and if it is in front and so on
	Note: savegame version bump
19 years ago
tron 45186b1601 (svn r3194) Don't use FindLandscapeHeightByTile() when it's overkill 19 years ago
tron 8a3587fa28 (svn r3185) const 19 years ago
tron 9d0e7b6458 (svn r3181) -Bracing
-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if
19 years ago
tron 524fd25cbd (svn r3177) GB, CLRBIT, HASBIT, TOGGLEBIT 19 years ago
tron 53f00c8f9d (svn r3173) Use the trinary operator and switch to improve readability
Also align short cases nicely
19 years ago
tron 81e5b16d71 (svn r3172) static, const 19 years ago
tron d431d15b34 (svn r3159) Remove the read-only variable _no_button_sound 19 years ago
Darkvater b76df91152 (svn r3153) - Feature: [ 1276827 ] Drag and drop rocky areas in scenario editor (MeusH-ish) 19 years ago
tron 3a925e230f (svn r3108) Confine the use of SPR_OPENTTD_BASE to table/sprites.h by adding/using some sprite enums 19 years ago
tron e310aef45f (svn r3090) Remove long dead pieces of code 19 years ago
bjarni 0f5c8787f8 (svn r3081) -Codechange: [autoreplace] complete rewrite of autoreplace
this is a complete rewrite, that makes use of existing commands like build and sell
        this means that multiheaded train engines are replaced correctly
19 years ago
tron 181d586a7c (svn r3078) Some more stuff, which piled up:
- const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants
19 years ago
tron 0b936c3222 (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
nothing spectacular, just some stuff, which piled up
19 years ago
tron e3d1e43559 (svn r3049) Replace byte/int/uint by RailType where appropriate 19 years ago
bjarni 3d87a4d7ea (svn r3027) -Feature: [OSX] command+q now works in main menu (Tobin) 19 years ago
tron 90e33aed22 (svn r2995) Replace 0xFF/0xFFFF with CT_INVALID/OWNER_SPECTATOR/INVALID_STATION where appropriate 19 years ago
tron f0e3072b6c (svn r2994) Another small hack regarding currencies: add a #define to emulate a variable, that holds the current currency; again this should increase readability 19 years ago
tron f608232673 (svn r2992) Use PlayerID, StationID and INVALID_STATION instead of int, int and -1 19 years ago