frosch
23e6411fb7
(svn r12029) -Feature: Allow trees on shore.
17 years ago
frosch
90ee6a16ab
(svn r12028) -Codechange: Split common part of station var 0x67, house var 0x62, indtile var 0x60 and industry var 0x62 to 'newgrf_commons.cpp'.
17 years ago
peter1138
18df5480ba
(svn r11964) -Fix [FS#1685]: Tropic zone data was returned incorrectly.
17 years ago
rubidium
9c0c798dd8
(svn r11834) -Codechange: only include settings_type.h if needed.
17 years ago
glx
4fc66235cb
(svn r11679) -Add: [newgrf] support for station vars 67 and 68
17 years ago
rubidium
be923601bf
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
17 years ago
glx
df71c4f289
(svn r11425) -Fix [FS#1424]: overriden industries were ignored when mapping newgrf industry type to 'real' industry type
17 years ago
glx
de7f58d5d4
(svn r11424) -Fix: an override can be set only once
17 years ago
glx
60ccc5bbce
(svn r11423) -Codechange: store grfid when adding an override
17 years ago
belugas
4fe401b7d6
(svn r11248) -Fix[FS#1314]: The logic behind industry slot allocation was implying that the only condition an override could be placed in a slot is that there were no previous override.
...
That is not exact: the slot must not have been occupied by an industry coming from a grf.
So now, tourist center is available if more then one grf is used
17 years ago
belugas
cfb9cb8cec
(svn r11198) -Fix: When industry override is not possible because it is already been overridden, mark the new candidate as not being an override
17 years ago
belugas
e4c4c40753
(svn r11163) -Codechange: Verify that the IndustryTileOverrideManager skip the magic value of 0xFF when assigning a new tileID. This is really important, since the value is reserved for water checking.
17 years ago
belugas
20a3b37963
(svn r11058) -Fix[FS#1216]: GetTerrainType was a bit too relax with snow line.
...
After double checking with ttdpatch, behaviour is now more alike (Eddi)
17 years ago
rubidium
3378095add
(svn r10519) -Fix: when getting a "nearby" tile, make sure you never roam outside of the map.
17 years ago
rubidium
b779959c27
(svn r10516) -Fix: if doing a lookup for a ID, scan the whole range instead of only the "new" ones because the old ones could be overriden too.
17 years ago
belugas
ad446daf33
(svn r10256) -Add: Addition of IndustryTileOverrideManager
18 years ago
maedhros
41443a26a6
(svn r10089) -Fix (r10040): Use GetTileZ instead of GetClearGround in GetTerrainType as
...
GetTileZ is valid for any tile type. Also use GetTerrainType for stations.
18 years ago
belugas
1a2f889a52
(svn r10074) -Add: Addition of IndustryOverrideManager as well as the basic (and unfinished) support for callbacks for industries
18 years ago
belugas
9fe860f5f9
(svn r10066) -Codechange: Expose function GetNearbyTile by moving it to newgrf_commons.[cpp|h]. Will be used by industries in a few.
18 years ago
belugas
46d4d0d989
(svn r10040) -Codechange: Make the function GetTerrainType public, as other functions require it
18 years ago
belugas
641d51a5ad
(svn r9850) -Codechange: Introduction of the Override/Substitute manager. Currently only used for newhouses.
...
Basically, it is more a gathering of IDs from grf files and ingame data.
18 years ago