Commit Graph

85 Commits (f43290d6afa03a1ba62c629ed505a24e31c89e85)

Author SHA1 Message Date
rubidium 4557af2fce (svn r22819) -Fix: include the header where it should be included 13 years ago
rubidium 9aa6000b15 (svn r22818) -Fix [FS#4742] (r22796, rlongago): don't spawn threads for world generation and NewGRF scanning when using the dedicated or null video driver regardless of the used blitter 13 years ago
rubidium fa33292aa5 (svn r22789) -Codechange: rename generation window class to modal progress 13 years ago
rubidium 1ca06f2aae (svn r22788) -Codechange: move modal progress related functions and variables to progress.cpp/h 13 years ago
rubidium 176d0b9f4a (svn r22786) -Codechange: rename genworld mutices to model_progress mutices 13 years ago
rubidium 05199a641a (svn r21890) -Cleanup: remove some unneeded includes 14 years ago
rubidium 2ae8216363 (svn r21833) -Fix [FS#4427]: desync debug savegames might not be actually saved in case threading is enabled, which is enabled by default 14 years ago
yexo f2e5ce23c5 (svn r20822) -Fix [FS#3707]: deadlock when aborting map generation on windows 14 years ago
rubidium 360d6daf34 (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 14 years ago
rubidium 0318ddc279 (svn r20591) -Codechange: make sure _date_fract is set when SetDate is called. Some places wouldn't reset _date_fract correctly at all 14 years ago
rubidium 1f2276b785 (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. 14 years ago
alberth 91eba89331 (svn r20320) -Doc: Small Doxygen and normal comment fixes, and an missed addition. 14 years ago
rubidium 9fd2afb147 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 14 years ago
rubidium 60b93f5c69 (svn r20190) -Codechange: unVARDEF _generate_world and move it to genworld 14 years ago
frosch e684da2193 (svn r19934) -Fix [FS#3857]: When 'pause on new game' is set, pause the game before CleanupGeneration() to avoid conflicts with concurrent GUI code. 15 years ago
frosch 65d058723e (svn r19933) -Fix [FS#3804]: Keep _current_company and _local_company in sync during GUI operation. 15 years ago
rubidium ff5dfd9c7e (svn r19589) -Change: add some more useful information to the desync log and unify the formatting 15 years ago
smatz 74c6096975 (svn r18861) -Doc: more doxygen documentation in genworld files 15 years ago
smatz 1ecb257422 (svn r18853) -Codechange: apply coding style to GenWorld's enums, structs and typedefs 15 years ago
rubidium 9467b7c6d6 (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 15 years ago
rubidium 25d04c0777 (svn r18506) -Fix [FS#3368]: no error message was created for the first fatal NewGRF error. 15 years ago
rubidium 8563406757 (svn r18207) -Fix [FS#3324] (r11961): [NewGRF] When starting a new game the values of action D variable 13 were incorrect 15 years ago
rubidium 982b8ee5fc (svn r17693) -Cleanup: remove some unneeded includes 15 years ago
rubidium 310465da07 (svn r17570) -Fix: a number of Doxygen warnings about missing parameters, which were sometimes missing and sometimes just typos 15 years ago
rubidium 533e3da493 (svn r17339) -Codechange: move thread related files to their own directory (like done for video, music, sound, etc) 15 years ago
rubidium 99d46e0ad7 (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
rubidium e918be12f2 (svn r17097) -Fix [FS#3092] (r13256): make restart command work again and make the help show how it works and how it doesn't work 15 years ago
rubidium 241af768f0 (svn r16242) -Codechange: rework pausing
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
16 years ago
rubidium 3662d3d09b (svn r16220) -Fix [FS#2862]: possible crashes when quiting OpenTTD or forcing resizes/redraws of the screen during map generation 16 years ago
rubidium e88cb7f70f (svn r16088) -Codechange: merge HighLightStyle and ViewportHighlightMode as they are basically the same thing 16 years ago
rubidium e27d12d788 (svn r15689) -Fix [FS#2720]: do not crash when the generate map doesn't contain a suitable location for a town. 16 years ago
rubidium d063bfe6c9 (svn r15688) -Codechange: unifiy cleaning up the map generation (normal and abort) 16 years ago
yexo 6381cbeeae (svn r15495) -Revert (r15383,r15422): Loading NewGRFs depends on correct settings, but the economy can only be started after loading NewGRFs. In short: r15383 causes more problems then it's worth. 16 years ago
rubidium 89e1afdaa0 (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 16 years ago
rubidium a7264bd5aa (svn r15422) -Fix [FS#2623] (r15383): loading NewGRFs before copying the settings. 16 years ago
rubidium 283b3d16ab (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 16 years ago
smatz e80255c4ae (svn r15342) -Feature: allow changing town layout in the 'Found new town' window 16 years ago
smatz 9021c20b5e (svn r15299) -Cleanup: remove many redundant includes 16 years ago
Yexo e3c69b7c4e (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 16 years ago
rubidium 202aeb8306 (svn r15158) -Cleanup: remove some unused/unneeded cruft from the thread generalisation. 16 years ago
truebrain c2406cd42d (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
16 years ago
smatz 91233ea596 (svn r14828) -Codechange: move most of save/load-specific code to separate files 16 years ago
rubidium f55995f1ef (svn r14772) -Codechange: make the "dump log of game to reproduce" desync debug stuff a runtime configurable debug option instead of a compile time option. 16 years ago
rubidium e83cca7d13 (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 16 years ago
rubidium e589c7e580 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 16 years ago
rubidium f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
rubidium cde65455ac (svn r13731) -Codechange: make a pool of the array of players. 16 years ago
rubidium f80d8dbe0c (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 17 years ago
truebrain e767b4f778 (svn r13412) -Add: OTTDThreadTerminateFunc, for all thread systems, which is called when a thread is terminated. Now GenWorld- and SaveLoad-thread cleanup theirselves correctly, while Fibers don't (as that causes access-violations) 17 years ago
rubidium 4657ae97fc (svn r13411) -Codechange: remove the return value from the thread procs because it is never used. 17 years ago