Commit Graph

82 Commits (f380a7239d3f40c08408e435d28db11f96a2ea4d)

Author SHA1 Message Date
rubidium 1967084bc3 (svn r18746) -Fix [FS#3489]: clear the cached NewGRFs of a server when receiving a reply instead of when requesting the information. With slow/unstable network connections it would look like the NewGRF settings button went randomly missing. 15 years ago
rubidium 860b9b1cea (svn r18028) -Codechange: unglobalise some functions 15 years ago
rubidium c2221885f4 (svn r18027) -Codechange: make some unneededly global variables static and remove some unused variables 15 years ago
smatz 6c7f8fc8b4 (svn r17701) -Codechange: don't start line with a space if it's not inside comment 15 years ago
rubidium d6cded5380 (svn r17693) -Cleanup: remove some unneeded includes 15 years ago
rubidium 07d2af338e (svn r17339) -Codechange: move thread related files to their own directory (like done for video, music, sound, etc) 15 years ago
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
rubidium f8bccce555 (svn r16573) -Fix: [Network] Always send the starting date from the game you're currently playing instead the starting date from the config file. 15 years ago
smatz 10d1ef5447 (svn r16379) -Codechange: remove GetNumTowns(), GetNumIndustries() and GetActiveCompanyCount(), use PoolItem::GetNumItems() instead 15 years ago
smatz d4971a22d0 (svn r16265) -Fix (r16238): wrong format string for debug output 15 years ago
rubidium 951b9e7615 (svn r16238) -Change: improve/clarify some network related debug "error" messages by adding more information to them. Also give some clues on how to fix certain issues (like failing advertising). 15 years ago
rubidium 2663ad302f (svn r16022) -Fix (r15159): sometimes the unregister "query" thread could be delayed so much that the network stuff was already closed and the packet would never reach the master server causing the server to appear online longer than necessary. 15 years ago
rubidium 7d3db3ee91 (svn r16014) -Feature(-ish): allow binding to several IPs; [network]:server_bind_ip doesn't exist anymore. Add the IPs/hostnames to [server_bind_addresses] 15 years ago
rubidium 882e495f5c (svn r15993) -Codechange: clean up/generalise the handling of the server list 15 years ago
rubidium 0f0cc67d62 (svn r15990) -Codechange: provide a thread safe variant of GetAddressAsString. 15 years ago
rubidium e779c56e31 (svn r15989) -Fix (r15987: segfault due to uninitialised sockets. 15 years ago
rubidium 08e37a6f10 (svn r15987) -Fix: make the master socket only listen on the IP the server is bound to. 15 years ago
rubidium 080095ade5 (svn r15984) -Codechange: prepare the UDP receiver to process multiple types of returned server lists. 15 years ago
rubidium 1eb4aa971e (svn r15975) -Codechange: register each of the IPs we have bound to to the masterserver 15 years ago
rubidium 2a6e9288fd (svn r15971) -Codechange: make it possible for UDP socket handlers to bind to multiple sockets. 15 years ago
rubidium 82f8badc07 (svn r15969) -Codechange: make the list of broadcast addresses virtually unlimited. 15 years ago
rubidium 0678cb561d (svn r15961) -Codechange: prepare the 'client' side for receiving 'session keys' from the masterserver so servers can register with multiple IPs as the same server. 15 years ago
rubidium 5386fe1a1c (svn r15932) -Codechange: show ip:port as (fallback) servername instead of only the ip. This way you can clearly see there aren't any duplicates. 15 years ago
rubidium 11723c40b2 (svn r15926) -Codechange: make the broadcast IP list less AF dependent. 15 years ago
rubidium 47602d7b60 (svn r15925) -Codechange: remove _network_server_bind_ip as it's pretty AF dependant. 15 years ago
rubidium 632d74c6b1 (svn r15922) -Codechange: unify the ways to listen on a socket 15 years ago
rubidium c5160c7c8e (svn r15917) -Codechange: remove the latest traces of NetworkAddress::GetIP. 15 years ago
rubidium 1e205e01b8 (svn r15916) -Codechange: let the network game list use NetworkAddress 15 years ago
rubidium c0c6e07081 (svn r15915) -Codechange: let the udp code use NetworkAddress. 15 years ago
rubidium b25a4f8231 (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 16 years ago
smatz 0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 16 years ago
rubidium 28a641066e (svn r15163) -Change/Fix: use a non-blocking method to resolve the hostname and connect to game servers. 16 years ago
rubidium 6a3aaef486 (svn r15159) -Fix: move the UDP queries that resolve a hostname into threads so they don't freeze OpenTTD when for example the network connection got severed. Thanks to glx for writing the mutex implementation for Windows. 16 years ago
rubidium 5f3772a42c (svn r15157) -Codechange: wrap the hostname/ip and port into a single structure so we can pass either one of them and not convert an ip to a string and then back again. 16 years ago
rubidium 11da45ee55 (svn r14949) -Cleanup: pointer coding style 16 years ago
rubidium ece37ca2c0 (svn r14731) -Fix: don't initialise UDP multiple times without closing it. 16 years ago
rubidium abc903d625 (svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information. 16 years ago
skidd13 706dd0f86c (svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible 16 years ago
rubidium b650a86e58 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 16 years ago
rubidium 3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
rubidium c88cb1daa0 (svn r13988) -Codechange: move the to IP resolving functions to a separate file. 16 years ago
rubidium 3a799389eb (svn r13731) -Codechange: make a pool of the array of players. 16 years ago
rubidium 60a6582590 (svn r13713) -Fix: possible crash on creating a network packet. 16 years ago
rubidium 657bbf305e (svn r13433) -Codechange: remove a now useless global variable.
-Fix: MP advertising was not advertising.
16 years ago
rubidium abf2b0efc3 (svn r13369) -Codechange: remove duplication of network configuration settings between NetworkSettings and NetworkGameInfo.
-Fix: failure of changing the server password during games because the password wasn't duplicated properly.
16 years ago
rubidium 2f3b88ef9a (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 16 years ago
rubidium c33164831d (svn r13334) -Codechange: move the network settings variables from network/network_internal to settings. 16 years ago
rubidium 923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
rubidium 8c9cc415e3 (svn r13255) -Codechange: move _opt to _settings. 16 years ago
glx e48a351f8e (svn r13008) -Fix [FS#1997]: silence some MSVC x64 warnings 16 years ago